Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.02 @ 20:00:34 Player: Megumi Haze Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (43) 215 Value Destroyed (1631) 1631 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (861) 861 TOTAL SCORE: 7067 Bonus ------- Follower Combat Kills 555 Met Imprinter 300 Was Imprinted 300 Friendly Fire -294 Cogmind --------- Core Integrity 0/1000 Matter 215/300 Energy 100/100 System Corruption 10% Temperature Cool (17) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite System Shield > --- WEAPON ----------- Improved Datajack Phasing Sabre Phasing Sabre Phasing Sabre > --- INVENTORY -------- Improved Deuterium Engine Sensor Array Target Analyzer Drone Bay Enhanced Gauss Cannon [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Phasing Sabre Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Special Weapon Welding Torch Impact Weapon Great Maul Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Fac Upp Slots Evolved 10 | . . 2 . . . 6 . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . Utility 4 | . . . . . . 4 . . . Weapon 3 | . . . . . . 2 . 1 . Parts Attached 103 | 6 1 . 7 8 8 28 22 15 8 Power 16 | 1 . . . 1 2 6 1 4 1 Engine 12 | 1 . . . . 1 4 1 4 1 Core 4 | . . . . 1 1 2 . . . Reactor . | . . . . . . . . . . Propulsion 32 | 2 . . 5 2 1 8 8 3 3 Treads 10 | 2 . . . 1 . . 7 . . Leg 4 | . . . . . . . . 1 3 Wheel 18 | . . . 5 1 1 8 1 2 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | 2 1 . 1 3 2 9 4 5 3 Device 21 | 1 . . 1 3 2 6 2 4 2 Storage 2 | 1 1 . . . . . . . . Processor 5 | . . . . . . 2 1 1 1 Hackware 1 | . . . . . . 1 . . . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 25 | 1 . . 1 2 3 5 9 3 1 Energy Gun 11 | 1 . . 1 2 2 4 1 . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 2 | . . . . . . . 2 . . Ballistic Cannon 2 | . . . . . . . . 1 1 Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 5 | . . . . . . . 3 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . . Unidentified Prototypes 3 | . . . . 2 . 1 . . . Parts Lost 43 | . . . . . 1 9 10 17 6 Power 4 | . . . . . . 1 . 2 1 Propulsion 15 | . . . . . . 2 3 7 3 Utility 11 | . . . . . . 2 3 5 1 Weapon 13 | . . . . . 1 4 4 3 1 Highest Loss Streak 12 | . . . . . 1 5 5 12 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 85 66 72 82 87 90 90 76 37 Engine 4 | . 14 11 11 3 3 1 6 7 . Core 3 | . . . . 7 7 4 . . . Treads 6 | . 28 22 11 . . . 15 18 . Wheel 18 | . . . 17 30 33 24 8 . . Device 10 | . 14 11 10 11 11 15 5 10 7 Storage 7 | . 14 11 11 11 11 6 6 1 . Processor 8 | . . . . . . 9 19 12 17 Hackware 2 | . . . . . . 5 6 4 . Energy Gun 11 | . 14 11 10 18 12 19 2 . . Slashing Weapon 3 | . . . . . . . 8 12 . Special Melee Weapon 1 | . . . . . . . 3 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 11 26 26 26 55 42 49 66 49 20 Greatest Support 93 | 40 40 40 44 44 56 64 93 93 46 Greatest Overweight (x) 3 | . . . . 1 . 1 1 3 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 10 15 15 15 15 15 15 8 5 Most Carried 15 | 4 4 4 8 11 15 15 15 15 4 Average Carried 9 | 1 2 4 4 7 14 13 14 7 . Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 4 4 6 11 15 15 15 5 . Class Distribution -------------------- 49% | Mutant 15% | Derelict-Mutant 11% | Scavenger-Mutant 7% | Derelict-Gunner 6% | Hacker-Mutant 3% | Hacker-Gunner 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Gunner | -6/Factory Derelict-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Zio Pro Fac Ext Fac Upp Matter Collected 1397 | 186 . . 114 50 257 373 265 89 63 Remotely . | . . . . . . . . . . Salvage Created 2157 | 101 . . 105 . 309 975 440 170 57 Parts 99 | 6 . . 11 . 14 47 13 7 1 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 7 . . . 6 Prevented 4 | . . . . . 4 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Fac Upp Combat Hostiles Destroyed 32 | . . . . . 7 18 4 3 . Melee 5 | . . . . . . . 2 3 . Guns 16 | . . . . . . 14 2 . . Cannons 4 | . . . . . 3 1 . . . AOE 4 | . . . . . 4 . . . . Classes Destroyed 13 | 2 . . 2 . 3 5 1 . . Worker 2 | . . . 1 . . . . 1 . Builder 1 | . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . Recycler 3 | 1 . . 1 . . . 1 . . Operator 1 | . . . . . . 1 . . . Watcher 2 | . . . . . . 1 1 . . Swarmer 9 | . . . . . 4 5 . . . Grunt 11 | . . . . . 3 2 3 3 . Sentry 7 | . . . . . . 7 . . . Hunter 3 | . . . . . . 3 . . . Programmer 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . . . 1 . . Mutant 1 | . . . . . 1 . . . . Best Kill Streak 4 | 2 . . 2 . 4 4 2 3 . Combat Bots Only 4 | . . . . . 4 4 2 3 . Max Kills in Single Turn 5 | 1 . . 1 . 5 2 1 1 . Gunslinging 1 | . . . . . . 1 . . . Exploded 4 | . . . . . 4 . . . . Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Ext Fac Upp Damage Taken 5644 | 26 . . . . 151 1220 1055 1975 1217 Core 1501 | . . . . . 24 275 198 639 365 Absorbed by Shields 80 | . . . . . . . 80 . . Core Remaining (%) 84 | 100 100 . . . 94 . 44 . . Volleys Fired 132 | 8 . . 13 . 8 81 13 8 1 Largest 4 | 1 . . 1 . 2 4 3 1 1 Hottest 285 | 40 . . 40 . 103 285 230 61 57 Shots Fired 221 | 8 . . 13 . 16 147 27 8 2 Gun 197 | 8 . . 13 . 8 141 27 . . Cannon 18 | . . . . . 8 . . 8 2 Launcher . | . . . . . . . . . . Special 6 | . . . . . . 6 . . . Kinetic 13 | . . . . . . . 3 8 2 Thermal 133 | . . . . . . 109 24 . . Explosive . | . . . . . . . . . . Electromagnetic 75 | 8 . . 13 . 16 38 . . . Robot Hit Streak 19 | 3 . . 8 . 5 19 12 7 8 Robot Miss Streak 3 | 3 . . 2 . 3 2 2 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 179 | 4 . . 10 . 12 103 32 17 1 Core Hits 88 | 1 . . 4 . 11 50 18 3 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . 7 . Critical Strikes 15 | . . . . . . 3 4 7 1 Burn 6 | . . . . . . 3 3 . . Destroy 7 | . . . . . . . . 7 . Blast 1 | . . . . . . . . . 1 Sever 1 | . . . . . . . 1 . . Melee Attacks 24 | . . . . . . . 13 11 . Impact 3 | . . . . . . . 3 . . Slashing 19 | . . . . . . . 8 11 . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 3 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4715 | 146 . . 133 . 633 2144 986 636 37 Guns 2931 | 65 . . 133 . 73 2132 528 . . Cannons 340 | . . . . . 167 . . 136 37 Explosions 474 | 81 . . . . 393 . . . . Melee 946 | . . . . . . . 458 488 . Ramming 12 | . . . . . . . . 12 . Kinetic 239 | . . . . . . . 66 136 37 Thermal 2634 | 81 . . . . 393 1698 462 . . Explosive . | . . . . . . . . . . Electromagnetic 884 | 65 . . 133 . 240 446 . . . Impact 185 | . . . . . . . 185 . . Slashing 761 | . . . . . . . 273 488 . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . . 3 4 10 10 Average Corruption 4 | . . . . . . 3 3 5 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 41 | . . . . . . 5 22 1 13 Message Errors 5 | . . . . . . . 4 . 1 Matter Fused 13 | . . . . . . 3 8 . 2 Heat Flow Errors 7 | . . . . . . . 5 . 2 Energy Discharges 4 | . . . . . . . 2 . 2 Data Loss (minor) 5 | . . . . . . 1 2 1 1 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 3 | . . . . . . 1 1 . 1 Misdirections 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 192 | 22 . . . . 1 . 94 75 . Projectiles 1 | . . . . . 1 . . . . Explosions 22 | 22 . . . . . . . . . Melee 169 | . . . . . . . 94 75 . Knockbacks 5 | . . . . . . . 1 4 . Impact 1 | . . . . . . . 1 . . Kinetic 4 | . . . . . . . . 4 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 32 | 26 . . . . . . . 6 . Shots 1 | 1 . . . . . . . . . Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 591 | 12 . . 17 . 289 350 591 . 199 Average Temperature 148 | 12 . . 12 . 119 141 217 . 70 Received Heat Transfer 1652 | . . . . . 39 468 457 225 463 Effects 9 | . . . . . . 5 4 . . Energy Bleed 2 | . . . . . . 2 . . . Interference 3 | . . . . . . 3 . . . Damage (minor) 1 | . . . . . . . 1 . . Damage (major) 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 9 | . . . . . 2 5 2 . . Impact Corruptions 3 | . . . . . . . 3 . . Robots Melted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Melted 16 | . . . . . . 12 4 . . Heat Transferred 5593 | 100 . . . . 660 3666 1167 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Fac Upp Peak Influence 292 | 10 5 1 15 . . 292 204 51 . Initial 39 | . 5 1 . . . 16 39 21 . Average 71 | 3 5 1 8 . . 113 89 20 . Maximum Alert Level 1 | . . . . . . 1 1 . . Low Security (%) 90 | 100 100 100 100 . . 75 97 100 . Level 1 9 | . . . . . . 24 2 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . . . . . 7 3 1 . Investigation 2 | . . . . . . 1 1 . . Extermination 1 | . . . . . . 1 . . . Reinforcement 5 | . . . . . . 2 2 1 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Ext Fac Upp Distress Signals 1 | . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . . . . . 13 27 29 11 18 Peak Tracking Total 17 | . . . . . 7 6 7 8 17 Tactical Retreats 10 | . . . . . 2 3 4 . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Fac Upp Traps Triggered 4 | . 1 . . . . 1 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Zio Pro Fac Ext Fac Upp Machines Disabled 3 | . . . . . 3 . . . . Max in Single Turn 3 | . . . . . 3 . . . . Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Ext Fac Upp Machines Accessed 14 | . 1 . . . . 5 8 . . Terminals 11 | . . . . . . 3 8 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Total Hacks 20 | . 1 . . . . 7 12 . . Successful 13 | . 1 . . . . 4 8 . . Failed 7 | . . . . . . 3 4 . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . . . . . . 7 1 . . Terminals 16 | . . . . . . 4 12 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 11 | . . . . . . 3 8 . . Open Door 9 | . . . . . . 1 8 . . Open DSF 2 | . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 8 | . . . . . . 2 6 . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Zio Pro Fac Ext Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Ext Fac Upp Total Allies 21 | . . . . 8 . . 13 . . Largest Group 8 | . . . . 8 8 . 6 2 . Highest-Rated Group 304 | . . . . 272 272 . 304 187 . Highest-Rated Ally 159 | . . . . 51 51 . 159 159 . Total Orders . | . . . . . . . . . . Ally Attacks 133 | . . . . . 11 . 115 7 . Total Damage 3876 | . . . . . 190 . 3581 105 . Kills 19 | . . . . . 3 . 16 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . . . . . Drone Launches 3 | . . . . 1 . 2 . . . Drone Recoveries 3 | . . . . . 1 2 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Zio Pro Fac Ext Fac Upp Turns Passed 5410 | 96 207 12 208 1312 442 1223 936 678 296 Spaces Moved 4046 | 55 127 8 126 1301 415 826 592 427 169 Core 76 | 19 . . . . . . . 57 . Treads 866 | 36 127 8 55 . . . 326 314 . Legs 194 | . . . . . . . . 25 169 Wheels 2910 | . . . 71 1301 415 826 266 31 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 95 95 96 96 100 50 120 Average Speed 111 | 122 160 160 123 95 96 98 135 138 121 Slowest Speed 240 | 160 160 160 160 111 96 115 160 240 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 22 3 38 91 61 18 50 14 32 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . . . 4 . . . . . Known Exits Taken 3 | . . . . 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . 1 . Scrap Searched 9 | . . . 1 3 5 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 20 | 4 . . . . 15 . . . 1 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 19 | 4 . . . . 15 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Ext Fac Upp Total 4737 | 76 131 7 168 1366 442 1108 689 491 259 Wait 313 | . . . 12 46 . 145 25 7 78 Move 4037 | 54 126 7 125 1300 414 825 591 426 169 Hop . | . . . . . . . . . . Pick Up 76 | 8 3 . 4 9 7 19 16 7 3 Fast Attach 14 | . . . . . 1 1 4 8 . Attach 61 | 6 . . 7 4 2 15 13 6 8 Detach 11 | . . . 5 1 1 1 1 2 . Swap 28 | . 1 . . 4 5 12 5 1 . Drop 41 | . 1 . 2 2 4 9 9 14 . Fire 132 | 8 . . 13 . 8 81 13 8 1 Melee 23 | . . . . . . . 12 11 . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension -5/Factory -5/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Propulsion x2 304 | -9/Materials | Discovered new exit (range 7) 316 | -9/Materials | Entered Mines 513 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 524 | -9/Mines | Entered Zion 601 | -7/Zion | Learned location of Warlord (-5) 670 | -7/Zion | Learned location of Data Miner (-6) 760 | -7/Zion | Given A8's code to call for help 805 | -7/Zion | Gained Derelict followers 943 | -7/Zion | Learned location of Quarantine (-2) 1003 | -7/Zion | Imprinted 1005 | -7/Zion | Declared Zion's savior 1180 | -7/Zion | Identified exit to Proximity Caves 1445 | -7/Zion | Learned location of Armory (-3) 1623 | -7/Zion | Given the Hacking Drone Bay 1623 | -7/Zion | Found Prototype Device 1624 | -7/Zion | Identified Hacking Drone Bay 1749 | -7/Zion | Found Prototype Device 1750 | -7/Zion | Identified Phasing AFG 1836 | -7/Zion | Entered Proximity Caves 1836 | -6/Proximity Caves | Accompanied by 9 allies 2254 | -6/Proximity Caves | Discovered new exit (range 5) 2278 | -6/Proximity Caves | Entered Factory 2278 | -6/Factory | Evolved 6 slots: Utility x4, Weapon x2 2279 | -6/Factory | Identified exit to Lower Caves 2699 | -6/Factory | Lost 5 parts (1p1n1u2w) 3097 | -6/Factory | Build established: Derelict-Gunner 3497 | -6/Factory | Discovered new exit (range 6) 3500 | -6/Factory | Identified exit to Extension 3501 | -6/Factory | Entered Extension 3579 | -6/Extension | Lost 5 parts (2u3w) 3629 | -6/Extension | Spotted B-75 Beast 3636 | -6/Extension | Spotted B-75 Beast 3646 | -6/Extension | Core integrity fell below 50% 3652 | -6/Extension | Rescued a captive Derelict 3675 | -6/Extension | Lost 3 parts (2n1u) 3678 | -6/Extension | Rescued a captive Derelict 3678 | -6/Extension | Rescued a captive Derelict 3686 | -6/Extension | Rescued a captive Derelict 3687 | -6/Extension | Rescued a captive Derelict 3698 | -6/Extension | Enhanced Grunt warped into view, answering call for help 3709 | -6/Extension | Enhanced Grunt warped into view, answering call for help 3805 | -6/Extension | Rescued a captive Derelict 3806 | -6/Extension | Rescued a captive Derelict 3824 | -6/Extension | Rescued a captive Derelict 3825 | -6/Extension | Rescued a captive Derelict 3830 | -6/Extension | Rescued a captive Derelict 4013 | -6/Extension | Rescued A7 4367 | -6/Extension | Allies destroyed B-75 Beast 4388 | -6/Extension | Build established: Derelict-Mutant 4402 | -6/Extension | Destroyed B-75 Beast 4435 | -6/Extension | Discovered new exit (range 3) 4435 | -6/Extension | Identified exit to Factory 4437 | -6/Extension | Entered Factory 4437 | -5/Factory | Accompanied by 2 allies (A7) 4437 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4929 | -5/Factory | Build established: Scavenger-Mutant 4987 | -5/Factory | Lost 3 parts (1n2w) 5093 | -5/Factory | Lost 12 parts (2p6n4u) 5103 | -5/Factory | Core integrity fell below 50% 5112 | -5/Factory | Discovered new exit (range 5) 5113 | -5/Factory | System corruption reached 10% 5115 | -5/Factory | Entered Upper Caves 5292 | -5/Upper Caves | Build established: Mutant 5383 | -5/Upper Caves | Core integrity fell below 20% 5388 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5411 | -5/Upper Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- Acquired Carbon-fiber Leg. S-27 Virus destroyed. Penetrated by Slug. Acquired Carbon-fiber Leg. Enh. Gauss Cannon destroyed. Slug penetrates Wall. S-27 Virus destroyed. Critical hit (Burn: +37). Autogun fries itself beyond repair. Critical hit (Burn: +37). Arm. Leg destroyed. S-27 Virus suffers critical hit (Burn). Autogun fries itself beyond repair. VTOL Module fries itself beyond repair. Critical hit (Burn: +50). Carbon-fiber Leg destroyed. Imp. Deuterium Engine destroyed. Slug penetrates Wall. Carbon-fiber Leg destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###??????????###??????????????? | | ??????????????????## #????????## ######?????????? | | ??????????????????# #??????## ## #####?????# | | ??????????????????# #?????# ## ####### | | ???????????????????# ???### ## | | ??????????????????## #### #?? | | ??????????????????# # = #??# | | ??????????????????# g % #### | | ???????????????????# gg%## | | ?????????????????????# g%s#### | | ????????????????????## ! = #??#### | | ????????????????????# @ % #?????## | | ????????????????????# ### #??????### # | | ?????????????????????????# #????????# ## | | ????????????????????????# gY #????????# #? | | ????????????????????????##### ###h #????????# ? | | ????????????????????????????####?#bb#???????? | | ?????????????????????????????????#l/#??????? | | ?????????????????????????????????gg%#??????? ## | | ????????????????????????????????? b*#??????# ##? | | ????????????????????????????????? ??????# ##?? | | ????????????????????????????????? ??????###???? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????## ##??????????? | | ??????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arc Thrower | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive System Guard | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Energy Well | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Power Sword | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Help From High Places I'm Back, Baby! It's Just You Prison Break Robot Respite System Compromised The One Challenges ------------ None Game ------ Seed CryofiberPhysicsRail Manual? 0 Play Time 01:14:56 Cumulative 7.0 hours Start 2022.07.02 @ 18:47:30 End 2022.07.02 @ 20:00:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fad64082-abd3-4e63-afb7-48ff1bd2413d