Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 21:15:31 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1195) 1195 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4495 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 521/550 Matter 240/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (15) --- Ion Engine Nuclear Core Light Treads Light Treads Recalibrator Beam Cannon Improved Light Cannon Datajack Field Lobotomy Kit (5) EMP Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Beam Cannon > --- INVENTORY -------- Ion Engine Nuclear Core Recalibrator Improved Light Cannon Grenade Launcher Datajack Field Lobotomy Kit EMP Trap EMP Trap [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 27 | 2 16 3 1 . 5 Power 2 | . 2 . . . . Engine 2 | . 2 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 1 . 1 . 1 Treads 4 | 2 . . 1 . 1 Leg . | . . . . . . Wheel 1 | . 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 4 . . . 2 Device 2 | . 2 . . . . Storage 1 | . 1 . . . . Processor 1 | . 1 . . . . Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 14 | . 9 3 . . 2 Energy Gun 3 | . 2 . . . 1 Energy Cannon 4 | . 2 1 . . 1 Ballistic Gun 4 | . 4 . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 5 | . 4 . . . 1 Power 2 | . 2 . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 3 | . 2 . . . 1 Highest Loss Streak 2 | . 2 . . . 1 To Critical Strikes . | . . . . . . Average Backups 9 | 6 6 11 12 12 8 Power 1 | 1 . 1 2 3 2 Propulsion 1 | 4 1 1 1 1 1 Utility 2 | . 2 3 4 4 1 Weapon 2 | 1 2 4 3 2 2 Tool/Special . | . . . . . . Unused Backups 12 | . 4 . . . 8 Power 4 | . 1 . . . 3 Propulsion 2 | . . . . . 2 Utility 2 | . 1 . . . 1 Weapon 3 | . 2 . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 96 | . 95 100 88 100 98 Engine 12 | . 12 14 14 14 9 Treads 27 | . 26 28 28 28 26 Device 12 | . 9 14 14 14 17 Storage 13 | . 14 14 14 14 9 Hackware 1 | . . . . . 8 Protection 1 | . . . . . 8 Energy Cannon 18 | . 19 24 3 14 16 Ballistic Gun 2 | . 6 . . . . Launcher 2 | . . 3 2 14 1 Special Melee Weapon 1 | . . . 11 . . Peak Build Rating 22 | 6 10 11 12 12 22 Average Rating 11 | 6 9 10 10 12 18 On Entrance 9 | 6 6 10 11 12 12 Avg Prop Armor Cover (%) 12 | . 12 . . . . Naked Turns . | . . . . . . Heaviest Build 36 | 10 32 32 32 32 36 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 12 | 8 9 15 15 15 15 Most Carried 15 | 6 10 15 15 14 14 Average Carried 10 | 5 6 13 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 10 15 14 14 10 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 883 | 200 389 110 . 100 84 Remotely . | . . . . . . Salvage Created 1398 | . 734 255 . 189 220 Parts 99 | . 44 27 . 9 19 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 39 | . 14 14 . 7 4 Guns 7 | . 7 . . . . Cannons 15 | . 7 3 . 1 4 AOE 17 | . . 11 . 6 . Classes Destroyed 13 | . 7 5 . . 1 Worker 1 | . . 1 . . . Builder 2 | . 1 . . . 1 Tunneler 1 | . . 1 . . . Hauler 2 | . 2 . . . . Recycler 2 | . . 1 . 1 . Mechanic 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 4 | . 3 . . . 1 Swarmer 19 | . 3 12 . 4 . Grunt 16 | . 11 . . 3 2 Duelist 1 | . . . . . 1 Sentry 2 | . . 1 . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 4 | . 3 4 . 4 2 Combat Bots Only 4 | . 3 3 . 4 2 Max Kills in Single Turn 3 | . 1 3 . 3 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 126 | . 84 27 . 2 13 Missed 24 | . 12 8 . . 4 Hits 102 | . 72 19 . 2 9 Projectile 102 | . 72 19 . 2 9 Critical Strikes 2 | . 2 . . . . Damage Taken 1384 | . 897 182 . 47 258 Core 214 | . 122 44 . 19 29 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 283 | . 283 . . . . Core Remaining (%) 63 | 100 . . . 26 . Volleys Fired 127 | . 72 20 . 9 26 Largest 2 | . 2 2 . 1 2 Hottest 120 | . 120 120 . 60 120 Shots Fired 220 | . 137 27 . 9 47 Gun 92 | . 92 . . . . Cannon 110 | . 45 21 . 3 41 Launcher 18 | . . 6 . 6 6 Special . | . . . . . . Kinetic 87 | . 87 . . . . Thermal 115 | . 50 21 . 3 41 Explosive 18 | . . 6 . 6 6 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 7 6 . 8 13 Robot Miss Streak 3 | . 3 1 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 117 | . 80 12 5 2 18 Core Hits 74 | . 34 20 . 9 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 5 | . . . 5 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . 5 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2444 | . 1081 703 . 282 378 Guns 658 | . 658 . . . . Cannons 968 | . 423 192 . 17 336 Explosions 817 | . . 511 . 264 42 Melee . | . . . . . . Ramming 1 | . . . . 1 . Kinetic 611 | . 611 . . . . Thermal 1047 | . 470 224 . 17 336 Explosive 785 | . . 479 . 264 42 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 2 5 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 12 | . . 3 . 7 2 Projectiles . | . . . . . . Explosions 12 | . . 3 . 7 2 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 52 | . . 21 . 31 . Shots 2 | . . 1 . 1 . Rammed 1 | . 1 . . . . Targets Rammed 2 | . 1 . . 1 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 335 | . 335 54 . . 190 Average Temperature 67 | . 69 23 . . 131 Received Heat Transfer 543 | . 480 9 . . 54 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2185 | . 988 457 . 37 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 93 . 100 100 Level 1 1 | . . 6 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 231 | . 93 231 . 156 109 Initial 24 | . . . . . 24 Average 53 | . 26 87 . 107 42 Influence Increases 1429 | . 480 430 . 243 276 Destroy 0b10 Robot/C 760 | . 280 260 . 140 80 Destroy 0b10 Robot/NC 70 | . 40 15 . 5 10 Destroy Leader 142 | . 60 40 . 20 22 Successful Hack 86 | . 67 . . 6 13 Select Force Hacks 30 | . 30 . . . . Disable Machine 165 | . . 75 . 30 60 Destroy Structure 146 | . 3 40 . 42 61 Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 1340 | . 480 342 88 180 250 Entered New Map 127 | . . . 88 . 39 Time Decay 1173 | . 450 342 . 180 201 Lost Part 40 | . 30 . . . 10 Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 2 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 24 14 . 2 6 Peak Tracking Total 6 | . 6 3 . 3 3 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts 29 | . 29 . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed 5 | . 5 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered . | . . . . . . Most Traps Carried 3 | . . 3 3 2 2 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 12 | . . 6 . 2 4 Max in Single Turn 3 | . . 3 . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 15 | . 10 . 2 1 2 Terminals 9 | . 7 . . 1 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 45 | . 33 . 5 2 5 Successful 36 | . 27 . 5 1 3 Failed 8 | . 6 . . 1 1 Catastrophic 1 | . . . . 1 . Database Lockouts 1 | . . . . . 1 Manual 23 | . 18 . 1 2 2 Terminals 22 | . 18 . . 2 2 Fabricators . | . . . . . . Repair Stations 6 | . 6 . . . . Recycling Units 9 | . 9 . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 11 | . 5 . 5 1 . Record 4 | . . . 4 . . Robot Analysis 4 | . 3 . . 1 . Prototype ID Bank 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 6 . . . . Scan Component 3 | . 3 . . . . Repair 3 | . 3 . . . . Recycling Unit Hacks 5 | . 5 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer 2 | . . . . . 2 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 11 . . . 1 Terminals 9 | . 8 . . . 1 Botnet 2 | . 2 . . . . Operators 1 | . 1 . . . . Skim 6 | . 5 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Reject 1 | . 1 . . . . Mask 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 10 | . 8 . . 1 1 Full Trace Events 1 | . . . . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired 3 | . 3 . . . . Time 90 | . 90 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . 4 . . Non-combat 2 | . . . 2 . . Combat 2 | . . . 2 . . Robot Hacks Applied 4 | . . . 4 . . parse_system 4 | . . . 4 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 222 | . 222 . . . . Machine Analysis 222 | . 222 . . . . Robot Analysis Total 3 | . 2 . . 1 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3997 | 15 1706 991 381 366 538 Spaces Moved 2091 | 9 838 543 227 215 259 Core . | . . . . . . Treads 1974 | 2 728 543 227 215 259 Legs 7 | 7 . . . . . Wheels 110 | . 110 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 100 160 160 160 160 Average Speed 157 | 128 153 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 2 99 98 60 40 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 24 | . . 13 . 5 6 Terrain Destroyed 190 | . . 48 . 50 92 Melee . | . . . . . . Projectile . | . . . . . . AOE 190 | . . 48 . 50 92 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2583 | 13 1127 636 243 228 336 Wait 246 | . 143 62 . 4 37 Move 2086 | 8 837 542 226 214 259 Hop . | . . . . . . Pick Up 27 | . 16 6 3 . 2 Fast Attach 9 | . 8 . . . 1 Attach 7 | . 2 . 1 . 4 Detach 1 | . . . 1 . . Swap 22 | 2 9 5 3 . 3 Drop 21 | 3 10 1 4 . 3 Fire 127 | . 72 20 . 9 26 Melee 5 | . . . 5 . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 30 | . 29 . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 574 | -10/Materials | Discovered new exit (range 15) 745 | -10/Materials | Repaired Lgt. Treads 765 | -10/Materials | Learned Storage emergency access door positions 773 | -10/Materials | Repaired Lgt. Treads 813 | -10/Materials | Repaired Imp. Heat Sink 844 | -10/Materials | Identified exit to Materials 913 | -10/Materials | Identified exit to Subcaves 973 | -10/Materials | Learned 2 Storage zone layouts 1025 | -10/Materials | Learned location of 1 exit from Recycling 1067 | -10/Materials | Learned location of 1 exit from Recycling 1119 | -10/Materials | Learned location of 1 exit from Storage 1182 | -10/Materials | Learned 4 Recycling zone layouts 1253 | -10/Materials | Learned location of 1 exit from Recycling 1722 | -10/Materials | Entered Mines 1744 | -10/Mines | Core integrity fell below 50% 1824 | -10/Mines | Assembled infested the area 1829 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1897 | -10/Mines | Learned location of 1 exit from Materials 1957 | -10/Mines | Discovered exit to Materials (range 10) 1973 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2029 | -10/Mines | Found a hidden stash of uninstalled traps 2262 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2450 | -10/Mines | Learned location of Mines (-9) 2530 | -10/Mines | Discovered exit to Materials (range 9) 2554 | -10/Mines | Discovered exit to Subcaves (range 3) 2706 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2706 | -10/Mines | Discovered new exit (range 5) 2713 | -10/Mines | Entered Exiles 2767 | -10/Exiles | Met 8R-AWN 2800 | -10/Exiles | Met EX-HEX 2870 | -10/Exiles | Met EX-BIN 2891 | -10/Exiles | Aligned with FarCom system 2893 | -10/Exiles | Given EX-Vault access code 2930 | -10/Exiles | Opened EX-Vault 2943 | -10/Exiles | Found Field Lobotomy Kit 2976 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3019 | -10/Exiles | Met EX-DEC 3025 | -10/Exiles | Learned location of Zion (-6) 3076 | -10/Exiles | Discovered new exit (range 12) 3094 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3094 | -10/Exiles | Entered Mines 3154 | -9/Mines | Discovered new exit (range 5) 3460 | -9/Mines | Entered Materials 3460 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3461 | -8/Materials | Identified exit to Factory 3564 | -8/Materials | Central database locked down 3766 | -8/Materials | Build established: Scavenger-Mutant 3998 | -8/Materials | Self-destructed Last Messages --------------- 03916_ The unstable cave ceiling collapses. 03916_ U-05 Engineer builds a Wall. 03920_ U-05 Engineer lays Concrete. 03922_ U-05 Engineer builds a Wall. 03927_ The unstable cave ceiling collapses. 03932_ U-05 Engineer builds a Wall. 03939_ The unstable cave ceiling collapses. 03940_ U-05 Engineer builds a Wall. 03942_ The unstable cave ceiling collapses. 03944_ U-05 Engineer lays Concrete. 03946_ The unstable cave ceiling collapses. 03946_ U-05 Engineer builds a Door. 03950_ U-05 Engineer lays Concrete. 03954_ U-05 Engineer builds a Wall. 03971_ Grenade Launcher destroyed. 03971_ Acquired 5 matter. 03989_ U-05 Engineer lays Concrete. 03990_ U-05 Engineer builds a Wall. 03995_ U-05 Engineer lays Concrete. 03996_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#####??????????????????????????? | | ??????????????#### # #??????????????????????????? | | ?????????????## #??????????????????????????? | | ?????????????# #??????????????????????????? | | ????????###### #??????????????????????????? | | ???????## [ #???????????????????????????? | | ?????###" #????????????????????????????? | | ???### " #????????????????????????????? | | ?### # # ##????????????????????????????? | | ## # " #????????????????????????????? | | " #????????????????????????????? | | " #????????????????????????????? | | ###############; # ?????? | | ##+### ^@ u ?????? | | ] ########## ## #?????????? | | " #????????????????????????? | | # #????????????????????????? | | ####### #????????????????????????? | | #?????## ##????????????????????????? | | ### ######## #?????????????????????????? | | # # #?????????????????????????? | | """ # # "" # #?????????????????????????? | | """ !# # ""S # #?????????????????????????? | | """ # # "" # #?????????????????????????? | | + # !# #?????????????????????????? | | """ ! # # # #?????????????????????????? | | """ # # # #?????????????????????????? | | """ # # """ # #############?????????????? | | ##### """ + ##########????? | | #########???# """ # !% * %* + ???? | | ????????????# # == = !%= ### ###?????? | | ????????????# * +*%!########## #???????????? | | ????????????#########+#####?????# #???????????? | | ????????????????#![ #?????# #???????????? | | ????????????????#![ """ #?????# #???????????? | | ????????????????#![ """ #?????# #???????????? | | ????????????????# """ #?????# #???????????? | | ????????????????#! #?????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 8% | -10/Materials Lgt. Treads | 1% | -10/Materials Imp. Heat Sink | 57% | -10/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingSuperchargedInterface Manual? 0 Play Time 00:24:15 Cumulative 332.2 hours Start 2026.03.12 @ 20:54:35 End 2026.03.12 @ 21:15:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 240 Adventurer 36 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/0/1/0/0 Lore% 59 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5ff284f-7ffa-4ddb-9a77-a51be6abc3be