Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.01 @ 17:40:51 Player: Terminus Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (339) 1695 Value Destroyed (14758) 14758 Prototype IDs (74) 1480 Alien Tech Used (5) 1000 Bonus (12735) 12735 TOTAL SCORE: 41868 Bonus ------- High Alert Combat Kills 1082 Follower Combat Kills 830 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1814 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -391 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 99/100 System Corruption 25% Temperature Warm (106) Movement Hovering (60) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Combat Linear Gravjet > --- UTILITY (12) ----- Improved Hacking Suite GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (21) Core Stripper Sigix Containment Pod Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Long-range Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Improved Transmission Jammer Centrium Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Graviton Reactor Quantum Reactor Experimental Cooling System Advanced Energy Well Experimental Energy Well Experimental Energy Well Zionite Weapon Casing Zionite Weapon Casing GOLEM Unit GOLEM Unit Transdimensional Reconstructor Potential Cannon Perforator Improved Plasma Cutter CR-A16's Behemoth Slayer [Rating: 205] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Leg Assembled Alloy Leg Hover Unit Combat Linear Gravjet Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Small Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Perforator Launcher Rocket Array Impact Weapon Core Stripper Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Slots Evolved 16 | . . . 2 . 2 . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Utility 10 | . . . 1 . 1 . 2 . . . . . 2 . . . . 2 . . . . . . . . . 1 . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 251 | 6 13 6 24 2 17 17 20 2 3 . 36 1 3 5 . 5 4 2 . . 17 5 6 . . 10 2 6 13 9 17 Power 23 | 1 4 1 3 . . 1 1 1 . . 2 . . . . . . . . . . . 1 . . 2 . . 2 1 3 Engine 14 | 1 4 1 3 . . 1 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 2 1 3 Propulsion 37 | 2 2 2 4 . 7 3 . . 1 . 3 . . . . 1 . . . . 2 . 1 . . 2 . 1 2 1 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 36 | 2 2 2 4 . 7 3 . . 1 . 3 . . . . 1 . . . . 2 . 1 . . 2 . 1 2 1 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 123 | 1 2 3 6 . 3 7 15 1 2 . 14 1 3 4 . 2 4 2 . . 11 5 4 . . 6 2 4 8 6 7 Device 55 | . 1 2 5 . . 1 7 1 1 . 8 . 1 2 . 1 2 . . . 6 1 3 . . . 2 2 1 3 5 Storage 9 | 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 4 . . Processor 7 | . . . . . . . 2 . . . . . 1 1 . . . . . . 1 . 1 . . . . . . 1 . Hackware 6 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 1 . 1 . 1 . Protection 46 | . . 1 1 . 2 5 5 . 1 . 6 1 1 1 . 1 2 . . . 4 4 . . . 4 . 1 3 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 5 . 11 2 7 6 4 . . . 17 . . 1 . 2 . . . . 4 . . . . . . 1 1 1 4 Energy Gun 10 | 1 2 . 3 . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Energy Cannon 34 | . . . 6 1 5 5 2 . . . 11 . . . . 1 . . . . 2 . . . . . . . . . 1 Ballistic Gun 5 | 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 9 | . 1 . . 1 1 1 2 . . . 3 . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . 2 . . 1 . 1 . . . . . . . . . . . 1 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 5 . 1 2 1 1 . . 5 . . . . . . 2 . . 5 . 2 . . 5 . . 5 2 4 Parts Lost 61 | . . . 2 . 1 . . . 1 . 9 . . 1 . 1 . . . . 12 . . . . . . . 3 2 29 Power 10 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . 1 1 4 Propulsion 13 | . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 8 Utility 25 | . . . . . 1 . . . . . 3 . . . . 1 . . . . 6 . . . . . . . 2 . 12 Weapon 13 | . . . 1 . . . . . . . 2 . . 1 . . . . . . 4 . . . . . . . . . 5 Highest Loss Streak 29 | . . . 2 . 1 . . . 1 . 5 . . 1 . 1 . . . . 7 . . . . . . . 1 1 29 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 97 100 99 100 99 99 100 99 99 100 92 85 87 86 87 84 87 88 88 88 81 87 89 90 90 81 90 90 89 90 87 Engine 5 | . 14 14 11 11 9 9 7 12 14 14 8 . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 2 7 6 6 6 6 6 5 5 5 4 5 10 10 10 10 10 9 8 7 10 Leg 21 | . 28 28 21 22 26 26 23 21 20 21 20 21 18 18 18 17 18 16 16 16 15 16 20 20 20 20 20 22 22 24 22 Device 13 | . 12 14 19 22 18 12 14 14 13 14 9 7 12 11 12 11 11 11 11 11 9 9 14 15 15 15 15 14 14 13 11 Storage 10 | . 14 14 11 11 9 9 7 7 7 7 9 12 12 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 9 8 7 Processor 9 | . . . . . . . 15 14 14 14 14 14 12 17 18 18 18 16 16 16 14 11 10 10 10 10 10 9 9 10 11 Hackware 3 | . . . . . . 5 7 7 7 7 1 . . . . . . 11 11 11 8 . . . . . . 3 4 8 7 Protection 3 | . . . 2 . 9 8 . . . . 5 1 6 1 . 1 . . . . 3 17 10 10 10 10 10 8 6 4 3 Energy Gun 2 | . 16 28 4 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Energy Cannon 17 | . . . 27 32 27 26 22 21 21 21 17 21 18 17 18 15 18 16 16 16 12 12 15 15 15 6 15 12 12 11 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 12 29 29 45 42 51 62 84 86 93 86 127 127 132 132 128 128 128 128 128 128 135 153 170 159 159 159 159 159 164 167 166 Greatest Support 178 | 20 20 23 26 26 51 51 51 51 51 51 88 88 88 88 88 88 88 88 88 88 90 90 118 118 118 120 120 170 150 178 178 Greatest Overweight (x) 2 | 2 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 19 Most Carried 20 | 2 15 15 15 15 15 15 20 20 19 20 20 20 20 20 20 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 12 14 14 15 14 14 15 19 18 19 19 19 19 19 19 19 20 18 19 19 18 19 19 20 20 19 20 19 17 19 17 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 15 15 15 15 15 15 20 19 18 20 20 20 19 20 20 20 20 19 19 20 18 20 20 20 20 20 20 19 20 20 5 Class Distribution -------------------- 19% | Golem 18% | Generator-Golem 9% | Gunner 9% | Scavenger-Skirmisher 7% | Hacker-Golem 7% | Tank 7% | Scavenger-Mutant 6% | Skirmisher 4% | Mutant 3% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Commander-Tank | -8/Storage Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Golem | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Hacker-Golem | -5/Factory Hacker-Golem | -5/Upper Caves Hacker-Golem | -5/Upper Caves Hacker-Golem | -5/Warlord Scavenger-Golem | -4/Proximity Caves Generator-Golem | -4/Factory Generator-Golem | -4/Upper Caves Generator-Golem | -4/Upper Caves Generator-Golem | -4/Zhirov Generator-Golem | -3/Proximity Caves Generator-Golem | -3/Research Generator-Golem | -3/Testing Generator-Golem | -2/Research Generator-Gunner | -2/Quarantine Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Matter Collected 3531 | 213 264 148 236 90 165 160 206 35 30 . 576 17 . 136 7 45 40 . 20 . 154 63 80 . . . 105 93 461 75 112 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18987 | 55 432 33 1518 151 1499 839 1406 . 261 . 2735 58 41 613 284 384 455 . 104 236 805 305 530 30 . . 242 557 3504 954 956 Parts 882 | 2 38 4 117 20 72 47 69 . 9 . 40 5 1 21 20 8 26 . 7 9 28 7 17 5 . . 10 22 193 35 50 Haulers Intercepted 23 | . 2 . 4 . 4 5 4 . . . . . . . . . . . . . . . 2 . . . . . 1 1 . Recyclers Shooed 5 | . . . 2 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 285 | . . . . . . . . . 13 4 . 5 . 19 19 . 25 . 9 8 154 6 . 5 8 . 10 . . . . Prevented 30 | . . . . . . . . . . . . . . 2 . . . . . 2 23 . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Combat Hostiles Destroyed 303 | . 13 2 26 6 16 12 22 . 6 . 73 1 1 9 4 4 10 . 4 3 13 2 2 . . . 5 6 44 9 10 Melee 19 | . . . . . . . . . . . 17 . . 1 . . . . . . . . . . . . . . . . 1 Guns 25 | . 11 2 11 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Cannons 192 | . . . 14 2 14 9 16 . 6 . 10 1 1 8 4 3 10 . 4 3 12 2 2 . . . 5 5 44 8 9 AOE 59 | . 2 . . 4 . 3 6 . . . 44 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 25 | 1 4 . 5 2 1 . 1 . . . 4 . . 2 . . . . . . 3 . . . . . . . 2 . . Worker 14 | . 3 . 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . 5 . . Builder 9 | . . . 4 . . 1 2 . . . . . . . . . . . . . . . . . . . . . 2 . . Tunneler 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 4 . 4 5 4 . . . . . . . . . . . . . . . 2 . . . . . 1 1 . Recycler 12 | 1 . . 1 . 5 . 3 . . . . . . . . . . . . . . . 1 . . . . . 1 . . Minesweeper 5 | . . . . . . . . . . . . . . 2 2 . . . . . . . . 1 . . . . . . . Operator 6 | . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Watcher 20 | . . . 4 . 5 2 3 . . . . . . . . . . . . . . . 1 . . . . . 3 2 . Swarmer 54 | . 8 2 7 4 3 4 8 . 2 . . . . . . . 5 . 4 . . . . . . . 3 . 3 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 77 | . 5 . 13 1 4 1 4 . 3 . . . . 8 1 . 2 . . 1 3 1 . . . . . . 22 4 4 Brawler 6 | . . . . 1 . . 1 . . . . . . . . . . . . . 3 . . . . . . . 1 . . Duelist 6 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Sentry 30 | . . . 6 . 6 7 3 . . . . . . . . . 1 . . 1 . 1 1 . . . . 3 . 1 . Hunter 20 | . . . . . 2 1 1 . . . . 1 . . 3 . 1 . . . 1 . . . . . 2 2 1 2 3 Programmer 22 | . . . . . . . 5 . 1 . . . 1 . . . 1 . . . 1 . 1 . . . . . 12 . . Behemoth 5 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . 1 . 1 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Lightning 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 44 | . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . Golem 21 | . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 40 | 1 8 2 5 5 3 4 8 . 3 . 40 1 1 2 2 3 5 . 4 2 5 1 2 1 . . 3 3 10 4 3 Combat Bots Only 38 | . 6 2 3 4 3 3 5 . 3 . 38 1 1 2 2 3 5 . 4 2 5 1 1 . . . 3 3 7 4 3 Max Kills in Single Turn 25 | 1 2 2 2 2 2 3 3 . 1 . 25 1 1 1 2 1 3 . 1 1 2 1 1 1 . . 1 1 2 1 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 25 | . 1 . . 2 . 3 3 . . . 25 . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Damage Taken 19506 | . 355 33 604 44 474 182 608 . 214 . 1743 53 76 1061 135 1153 267 . 194 117 3162 61 51 . . . 392 433 2203 668 5223 Core 3050 | . 41 16 76 16 79 34 52 . 15 . 356 14 . 163 19 182 35 . 29 31 461 27 . . . . 36 24 142 10 1192 Absorbed by Shields 1996 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 61 . 718 332 881 Redirected to Shielding 60 | . . . . . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 592 | . . . 66 . 35 188 . . . . 10 69 92 59 . 73 . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 77 . 77 . 79 . . . . . 37 . . . . 53 . . . . 45 . . . . 96 . 87 . . Volleys Fired 765 | 1 52 6 63 8 62 42 45 1 9 3 73 5 3 31 7 16 11 1 9 5 40 8 16 3 1 . 15 25 119 35 50 Largest 3 | 2 2 2 3 3 3 3 3 1 3 1 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 Hottest 204 | 60 90 90 204 204 204 188 105 35 105 105 119 75 75 75 75 85 75 75 75 75 116 75 75 75 75 . 75 75 100 75 75 Shots Fired 1898 | 2 102 13 187 17 184 98 129 1 27 3 131 16 9 85 21 47 34 3 21 15 87 28 46 9 3 2 44 62 265 95 112 Gun 181 | 2 100 13 60 . . . . . . . . . . . . . . . . . 5 1 . . . . . . . . . Cannon 1698 | . . . 127 13 183 97 128 1 27 3 121 16 9 85 21 47 34 3 21 15 82 27 46 9 3 2 44 62 265 95 112 Launcher 19 | . 2 . . 4 1 1 1 . . . 10 . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 57 | 1 48 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Thermal 1790 | 1 52 13 186 13 183 97 128 1 27 3 89 16 9 85 21 47 34 3 21 15 87 28 46 9 3 2 44 62 258 95 112 Explosive 19 | . 2 . . 4 1 1 1 . . . 10 . . . . . . . . . . . . . . . . . . . . Electromagnetic 32 | . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 40 | 2 12 4 14 3 9 11 17 . 15 . 11 6 7 14 16 17 39 . 40 6 17 5 20 3 . . 6 10 16 16 15 Robot Miss Streak 13 | . 4 3 5 3 10 2 2 . . . 4 . 1 2 1 1 . . 1 2 3 1 1 . . . 3 4 13 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Secondary Targets 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1079 | 2 60 7 97 7 95 44 68 . 14 . 147 3 7 37 12 34 22 . 7 10 60 8 24 1 . . 17 32 154 41 69 Core Hits 727 | 2 30 5 48 8 37 22 38 . 6 . 249 1 1 14 7 17 13 . 3 5 25 6 11 1 . . 7 13 107 21 30 Critical Kills 12 | . . . 1 1 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . 6 . . Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Critical Strikes 43 | . . . 2 1 2 . 1 . . . 12 . . 1 . 1 . . . . . . . . . . . . 21 . 2 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . 1 1 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Destroy 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . Impale 15 | . . . . . . . . . . . 12 . . 1 . . . . . . . . . . . . . . . . 2 Melee Attacks 137 | . . . . . . . . . . . 119 . . 9 . 2 . . . . . . . . . . . 1 . 1 5 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 136 | . . . . . . . . . . . 119 . . 9 . 2 . . . . . . . . . . . 1 . 1 4 Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44726 | 22 762 115 1963 294 2143 1482 3301 . 525 . 9306 118 357 1646 620 1253 1078 . 285 426 2695 506 1131 55 . . 746 1333 7733 1744 3087 Guns 1348 | 22 620 98 495 . . . . . . . . . . . . . . . . . 113 . . . . . . . . . . Cannons 33562 | . . . 1397 149 2118 1254 2444 . 507 . 1752 118 357 1445 620 1111 1078 . 285 426 2582 405 1123 55 . . 746 1333 7663 1728 2866 Explosions 5189 | . 137 . 24 145 . 170 801 . . . 3912 . . . . . . . . . . . . . . . . . . . . Melee 4166 | . . . . . . . . . . . 3642 . . 201 . 142 . . . . . . . . . . . . . . 181 Ramming 461 | . 5 17 47 . 25 58 56 . 18 . . . . . . . . . . . . 101 8 . . . . . 70 16 40 Kinetic 502 | 10 241 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . 182 . 54 Thermal 34359 | 12 379 98 1901 149 2118 1254 2591 . 507 . 1478 118 357 1445 620 1111 1078 . 285 426 2695 405 1123 55 . . 746 1333 7481 1728 2866 Explosive 4877 | . 137 . . 145 . 170 654 . . . 3771 . . . . . . . . . . . . . . . . . . . . Electromagnetic 415 | . . . . . . . . . . . 415 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 4112 | . . . . . . . . . . . 3642 . . 201 . 142 . . . . . . . . . . . . . . 127 Highest Corruption 25 | . 5 5 2 2 . . . . . . 3 3 1 1 1 1 2 . . . 4 4 1 1 1 1 1 . 3 . 25 Average Corruption 2 | . 4 5 1 2 . . . . . . 3 3 1 1 1 1 1 . . . 3 4 1 1 1 1 1 . 2 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 50 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 49 . Effects 236 | . 16 30 10 13 . . . . . . 33 13 1 15 6 7 6 . . . 7 24 1 3 1 5 2 . 30 . 13 Message Errors 60 | . 2 3 5 5 . . . . . . 10 . . 6 1 2 2 . . . 1 5 1 2 . 2 1 . 7 . 5 Matter Fused 53 | . 7 9 1 3 . . . . . . 8 4 . 5 . . . . . . 1 5 . . . 1 . . 7 . 2 Heat Flow Errors 34 | . 2 3 1 1 . . . . . . 5 3 . 2 2 2 1 . . . 2 3 . 1 . . . . 4 . 2 Energy Discharges 28 | . 2 5 1 3 . . . . . . 4 1 1 1 2 1 . . . . . 1 . . 1 . . . 5 . . Data Loss (minor) 21 | . 2 4 1 . . . . . . . 2 2 . 1 . . 1 . . . . 5 . . . . . . 3 . . Data Loss (major) 6 | . . . . . . . . . . . . 2 . . . . . . . . 2 1 . . . . . . . . 1 Misfires 17 | . 1 2 1 1 . . . . . . 2 1 . . . 1 1 . . . . 4 . . . 2 . . . . 1 Alerts 10 | . . 3 . . . . . . . . 1 . . . 1 1 1 . . . 1 . . . . . . . 2 . . Weapon Failures 7 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . 2 Overload Shots 6 | . . . . . . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1409 | . . . 34 . 57 58 113 . 9 . 164 1 74 122 4 29 51 . 20 . 97 . 55 . . . 26 26 320 66 83 Projectiles 1243 | . . . 34 . 57 58 37 . 9 . 88 1 74 122 4 29 51 . 20 . 97 . 55 . . . 26 26 313 60 82 Explosions 152 | . . . . . . . 76 . . . 76 . . . . . . . . . . . . . . . . . . . . Melee 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 1 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 201 | . . . 73 15 . . 72 . . . 41 . . . . . . . . . . . . . . . . . . . . Shots 4 | . . . 1 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 45 | . 1 3 8 . 1 10 10 . 1 . . . . . . . . . . . . 2 1 . . . . . 4 1 3 Kicked 45 | . 1 3 8 . 1 10 10 . 1 . . . . . . . . . . . . 2 1 . . . . . 4 1 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 350 | 20 147 143 273 135 350 75 3 . 7 212 247 237 6 232 242 126 245 . . 5 121 204 . 115 . . . . 245 . 194 Average Temperature 66 | 10 32 66 77 61 67 30 2 . 4 87 86 91 3 40 116 39 42 . . 5 46 81 . 69 . . . . 121 . 108 Received Heat Transfer 3179 | . 78 . 222 6 117 45 78 . 63 . 222 . . 219 36 . 63 . . 24 604 55 . . . . . 54 463 99 731 Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Robots Melted 6 | . . . 1 1 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 60 | . 1 . 8 1 9 6 7 . 3 . . . . 3 . 9 . . . . . 1 1 . . . . . 8 2 1 Heat Transferred 31319 | 25 862 236 3852 259 3737 2016 3850 . 700 . 1822 75 175 775 325 1250 600 . 175 225 1853 200 600 25 . . 425 775 3950 1000 1532 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Peak Influence 1005 | 5 318 149 488 374 307 369 503 . . . . . 32 . . . . 32 . . . . 120 . . . . 294 1005 663 729 Initial 309 | . 3 55 . 139 42 93 28 . . . . . . . . . . 18 . . . . 12 . . . . 47 81 258 309 Average 226 | 2 148 54 258 175 164 146 201 . . . . . 23 . . . . 26 . . . . 47 . . . . 170 387 458 465 Maximum Alert Level 3 | . 1 . 2 1 1 1 2 . . . . . . . . . . . . . . . . . . . . 1 3 2 3 Low Security (%) 51 | 100 74 100 26 77 56 64 49 . . . . . 100 . . . . 100 . . . . 100 . . . . 65 34 . . Level 1 30 | . 25 . 64 22 43 35 35 . . . . . . . . . . . . . . . . . . . . 34 18 29 27 Level 2 14 | . . . 8 . . . 14 . . . . . . . . . . . . . . . . . . . . . 26 70 70 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 2 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 1 . 1 1 13 . . . . . . . . . . . . . . . 1 . . . . 2 13 . 5 Investigation 12 | . 2 . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 4 . 1 Extermination 13 | . . . . . . . 5 . . . . . . . . . . . . . . . 1 . . . . 1 5 . 1 Reinforcement 6 | . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Garrison 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Distress Signals 14 | . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 3 5 1 Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . Times Spotted 508 | . 28 7 45 4 23 22 32 . 10 . 65 1 1 10 4 4 7 . 4 1 106 2 6 . . . 5 9 59 22 31 Peak Tracking Total 39 | . 5 3 5 2 3 5 5 . 4 . 39 1 1 4 2 3 5 . 4 1 18 1 1 . . . 3 4 5 5 9 Tactical Retreats 11 | . 1 . 1 . 1 . . . . . 2 . . 1 . . . . . . 2 . . . . . . . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Traps Triggered 19 | . 6 . 3 . . 2 4 . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 28 | . . . . . . . . . 1 . . . . 2 . . . . . 3 21 . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Disabled 58 | . . 1 5 3 1 4 10 . . 3 5 . . . . 1 . . . . . . 1 . . . . 1 11 6 6 Max in Single Turn 4 | . . . 1 1 1 1 4 . . 1 1 . . . . 1 . . . . . . 1 . . . . 1 1 2 4 Garrison Access 6 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Accessed 72 | . 7 1 8 . 6 15 7 . . . . . . 1 . 4 . 1 . . 1 . . . . 4 . 1 11 . 5 Terminals 46 | . 5 . 6 . 5 12 4 . . . . . . . . . . 1 . . . . . . . . . 1 7 . 5 Fabricators 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 7 | . . . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 222 | . 24 1 30 . 15 52 16 . . . . . . 1 . 25 . 3 . . 1 . . . . 17 . 2 27 . 8 Successful 135 | . 13 1 19 . 4 30 6 . . . . . . 1 . 25 . 1 . . 1 . . . . 17 . 1 13 . 3 Failed 85 | . 10 . 11 . 11 21 10 . . . . . . . . . . 2 . . . . . . . . . 1 14 . 5 Catastrophic 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 22 . 13 . 4 32 8 . . 1 . . . . . . . . . . 1 . . . . . . . 5 . 2 Terminals 140 | . 22 . 18 . 13 47 11 . . . . . . . . . . 3 . . . . . . . . . 2 16 . 8 Fabricators 7 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 3 . . Repair Stations 23 | . . . 12 . 2 4 . . . . . . . . . . . . . . . . . . . . . . 5 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 3 . . Terminal Hacks 92 | . 8 1 5 . . 20 2 . . . . . . 1 . 25 . 1 . . 1 . . . . 17 . 1 7 . 3 Record 18 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . 5 . . . . 2 Part Schematic 13 | . 1 . . . . . . . . . . . . . . 8 . . . . . . . . . 4 . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 11 | . 1 . . . . 3 . . . . . . . . . 3 . . . . . . . . . 4 . . . . . Open Door 7 | . . 1 . . . 3 . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Branch Access Points 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 9 | . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . 4 . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 17 | . . . 10 . 2 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . Scan Component 10 | . . . 6 . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair 7 | . . . 4 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 19 | . 5 . 4 . 2 5 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Terminals 15 | . 3 . 4 . 2 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 14 | . 2 . 4 . 2 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 4 . 8 . 6 13 5 . . . . . . . . . . 1 . . . . . . . . . 1 11 . 3 Full Trace Events 9 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 4 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . 1 . . . . . . . . 15 . . . . . 8 . . . . . . . . . 4 . . 4 . 4 Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Repaired 7 | . . . 4 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Time 269 | . . . 161 . 32 76 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Total Allies 20 | . 1 3 . . . 10 3 . . 2 . . . . . . . . . . . . . . . . . . 1 . . Largest Group 10 | . 1 3 2 . . 10 4 . . 2 2 . . . . . . . . . . . . . . . . . 1 . . Highest-Rated Group 192 | . 10 40 32 . . 173 93 . . 192 192 . . . . . . . . . . . . . . . . . 144 . . Highest-Rated Ally 144 | . 10 16 16 . . 29 31 . . 96 96 . . . . . . . . . . . . . . . . . 144 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 195 | . . 25 24 . . 43 44 . . . 39 . . . . . . . . . . . . . . . . . 20 . . Total Damage 3390 | . . 326 202 . . 550 542 . . . 627 . . . . . . . . . . . . . . . . . 1143 . . Kills 34 | . . 5 2 . . 8 8 . . . 5 . . . . . . . . . . . . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Robot Analysis Total 6 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . 1 . 1 . 1 . 1 1 . 1 . 1 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Turns Passed 34832 | 59 1399 1412 2478 882 1602 1708 2499 446 589 1724 2926 803 373 1662 974 1318 466 248 635 678 1267 1105 527 429 221 403 676 685 2638 1353 647 Spaces Moved 14499 | 40 682 688 1039 443 853 669 1027 220 268 857 827 296 166 701 471 159 220 132 245 345 531 238 227 231 121 150 307 201 1171 669 305 Core 23 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 14454 | 27 682 688 1039 443 853 669 1027 220 268 857 827 296 166 701 471 159 220 132 245 345 531 238 227 231 121 150 307 201 1171 669 273 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 123 130 200 200 200 200 183 183 183 183 183 140 183 183 183 183 116 176 180 180 180 130 185 132 132 130 50 Average Speed 178 | 112 172 190 190 190 144 189 200 200 200 200 196 183 183 183 183 167 183 183 183 183 176 176 180 180 180 147 185 173 155 137 123 Slowest Speed 270 | 150 190 190 190 190 193 200 200 200 270 200 200 183 183 183 183 183 183 183 183 183 183 176 180 180 180 185 185 186 186 188 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 52 | 3 97 93 83 91 61 94 37 42 47 85 76 47 4 73 56 80 52 4 48 45 73 46 10 46 32 60 57 8 93 23 28 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 11 | . 2 . . 1 . . . . . 2 . 1 . . . 1 . . . . . 1 . . . 3 . . . . . Known Exits Taken 25 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 2 . 1 . . . 1 2 3 . 3 . 6 . . . . 1 1 . 4 . . 2 . 2 . . . . Spaces Dug 180 | . . . . 4 . 13 6 1 6 . 1 12 . 18 . . 3 3 6 . . 15 13 4 3 . 9 18 15 14 16 Terrain Destroyed 746 | . 15 . 27 41 7 48 88 1 11 . 92 12 1 54 6 1 10 3 14 6 9 19 17 6 3 2 27 25 72 41 88 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 470 | . . . . . 2 35 36 1 11 . 23 12 1 54 6 1 10 3 14 6 9 19 17 6 3 2 27 25 71 41 35 AOE 275 | . 15 . 27 41 5 13 52 . . . 69 . . . . . . . . . . . . . . . . . . . 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Total 21720 | 49 817 782 1399 471 1100 1026 1363 225 298 865 1753 546 229 997 570 1178 257 137 416 381 792 910 311 238 122 336 381 489 1777 1028 477 Wait 5610 | 1 43 69 231 17 140 261 228 1 18 4 660 244 55 247 86 981 21 1 161 31 184 641 43 5 1 155 58 243 425 290 65 Move 14469 | 39 681 687 1038 442 852 668 1026 219 268 856 826 295 165 700 470 158 219 131 244 344 530 237 226 230 120 149 306 200 1170 668 305 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 143 | 2 16 3 13 1 10 10 13 . . 2 11 . 2 2 3 4 1 1 . 1 8 2 4 . . 4 . 1 9 10 10 Fast Attach 88 | 6 2 2 12 . 5 6 3 2 . . 3 . . . . . . . . . 9 4 2 . . 11 . 3 8 1 9 Attach 61 | . . . 4 . 3 . 2 1 1 . 13 . 2 1 . 1 . 2 . . 6 1 2 . . . . 3 4 6 9 Detach 26 | . . . . . . . . . . . 11 1 . 1 . . . . . . 1 2 1 . . . . 1 4 2 2 Swap 109 | . 11 4 8 2 9 11 15 . 2 . 20 1 1 4 . 4 4 . . . 2 . 2 . . . 2 . 2 3 2 Drop 238 | . 11 8 22 1 18 18 11 1 . . 17 . 1 2 4 12 1 1 2 . 12 13 4 . . 17 . 12 22 11 17 Fire 765 | 1 52 6 63 8 62 42 45 1 9 3 73 5 3 31 7 16 11 1 9 5 40 8 16 3 1 . 15 25 119 35 50 Melee 137 | . . . . . . . . . . . 119 . . 9 . 2 . . . . . . . . . . . 1 . 1 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 44 | . 1 3 8 . 1 10 10 . . . . . . . . . . . . . . 2 1 . . . . . 4 1 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . 10 . . . . . . . . . . . . . . . 10 . . . . . . . . Rewire 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 9) 295 | -10/Materials | Central database locked down 323 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Build established: Mutant 680 | -10/Materials | Discovered new exit (range 13) 720 | -10/Materials | Discovered new exit (range 14) 984 | -10/Materials | Discovered new exit (range 16) 1075 | -10/Materials | Build established: Scavenger-Mutant 1459 | -10/Materials | Entered Mines 1480 | -10/Mines | Discovered new exit (range 6) 1611 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1740 | -10/Mines | Assembled infested the area 1999 | -10/Mines | Found a hidden stash of uninstalled traps 2022 | -10/Mines | Discovered new exit (range 15) 2065 | -10/Mines | Learned location of 1 exit from Materials 2196 | -10/Mines | Found the Drone Emporium 2291 | -10/Mines | Learned Materials stockpile data 2537 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2854 | -10/Mines | Build established: Mutant 2871 | -10/Mines | Entered Materials 2871 | -9/Materials | Accompanied by 2 allies 2871 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2872 | -9/Materials | Identified exit to Mines 3198 | -9/Materials | Build established: Tank 3529 | -9/Materials | Repaired Imp. Heat Sink 3562 | -9/Materials | Repaired Imp. Aluminum Leg 3608 | -9/Materials | Discovered new exit (range 16) 3626 | -9/Materials | Build established: Gunner 4431 | -9/Materials | Discovered new exit (range 16) 5064 | -9/Materials | Discovered exit to Mines (range 8) 5260 | -9/Materials | Repaired Broken Imp. Heat Sink 5299 | -9/Materials | Repaired Imp. Heat Sink 5349 | -9/Materials | Entered Mines 5598 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5644 | -9/Mines | Discovered new exit (range 15) 5651 | -9/Mines | Learned location of Storage (-8) 5797 | -9/Mines | Learned Materials stockpile data 6223 | -9/Mines | Discovered new exit (range 5) 6231 | -9/Mines | Entered Materials 6231 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6299 | -8/Materials | Repaired Imp. Aluminum Leg 6530 | -8/Materials | Build established: Tank 7034 | -8/Materials | Discovered new exit (range 14) 7139 | -8/Materials | Discovered new exit (range 14) 7635 | -8/Materials | Discovered new exit (range 13) 7833 | -8/Materials | Entered Storage 8226 | -8/Storage | Repaired Titanium Leg 8491 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8551 | -8/Storage | Discovered new exit (range 8) 8766 | -8/Storage | Found Prototype Protection 8767 | -8/Storage | Identified Lgt. Regenerative Plating 9028 | -8/Storage | Build established: Commander-Tank 9134 | -8/Storage | Central database locked down 9243 | -8/Storage | Repaired Hrd. Medium Armor Plating 9541 | -8/Storage | Entered Factory 9541 | -7/Factory | Accompanied by 4 allies 9541 | -7/Factory | Evolved 2 slots: Utility x2 9767 | -7/Factory | Garrison activated, responded to threat 9834 | -7/Factory | Found Prototype Launcher 9834 | -7/Factory | Identified Rocket Array 10131 | -7/Factory | Build established: Skirmisher 10329 | -7/Factory | Garrison activated, responded to threat 10534 | -7/Factory | Discovered new exit (range 14) 10562 | -7/Factory | Identified exit to Factory 10723 | -7/Factory | Allied Derelicts emerged from ambush trap array 11267 | -7/Factory | Discovered exit to Factory (range 16) 11973 | -7/Factory | Identified exit to Lower Caves 12040 | -7/Factory | Entered Lower Caves 12146 | -7/Lower Caves | Found Alien Artifact 12146 | -7/Lower Caves | Identified Core Expander 12146 | -7/Lower Caves | Installed Core Expander, added new Power slot 12294 | -7/Lower Caves | Identified exit to Lower Caves 12438 | -7/Lower Caves | Build established: Scavenger-Skirmisher 12486 | -7/Lower Caves | Entered another Lower Caves area 13069 | -7/Lower Caves | Discovered new exit (range 4) 13072 | -7/Lower Caves | Ambushed by wild Derelicts 13073 | -7/Lower Caves | Identified exit to Zion 13075 | -7/Lower Caves | Entered Zion 13315 | -7/Zion | Discovered new exit (range 7) 13613 | -7/Zion | Learned location of Warlord (-5) 13647 | -7/Zion | Found CR-A16's Pointy Stick 13889 | -7/Zion | Given A8's code to call for help 14089 | -7/Zion | Learned Factory emergency access door positions 14331 | -7/Zion | Learned location of Data Miner (-6) 14550 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14552 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14789 | -7/Zion | Discovered new exit (range 3) 14789 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14795 | -7/Zion | Identified exit to Deep Caves 14799 | -7/Zion | Entered Deep Caves 14799 | -7/Deep Caves | Accompanied by 2 allies 15031 | -7/Deep Caves | Attacked by Z-Imprinter 15053 | -7/Deep Caves | Destroyed Z-Imprinter 15128 | -7/Deep Caves | Z-Facility disabled 15378 | -7/Deep Caves | Build established: Scavenger-Gunner 15523 | -7/Deep Caves | Discovered new exit (range 9) 16014 | -7/Deep Caves | Found Prototype Protection 16014 | -7/Deep Caves | Identified Zio. Weapon Casing 16049 | -7/Deep Caves | Found Zio. Weapon Casing 16058 | -7/Deep Caves | Found Zio. Weapon Casing 16074 | -7/Deep Caves | Found Zio. Weapon Casing 16095 | -7/Deep Caves | Build established: Scavenger-Mutant 16304 | -7/Deep Caves | Destroyed as-66058 16313 | -7/Deep Caves | Exposed GOLEM chamber 16351 | -7/Deep Caves | Triggered Deep Caves wall 16351 | -7/Deep Caves | Spotted AS-95088 16360 | -7/Deep Caves | Destroyed AS-95088 16370 | -7/Deep Caves | Spotted AS-85351 16381 | -7/Deep Caves | Destroyed AS-85351 16405 | -7/Deep Caves | Destroyed 38 combat bots 16594 | -7/Deep Caves | Found GOLEM Unit 16604 | -7/Deep Caves | Found GOLEM Unit 16627 | -7/Deep Caves | Spotted as-62897 16647 | -7/Deep Caves | Core integrity fell below 50% 16665 | -7/Deep Caves | Destroyed as-62897 16695 | -7/Deep Caves | Lost 5 parts (3p1n1u) 16988 | -7/Deep Caves | Found Prototype Slashing Weapon 16989 | -7/Deep Caves | Identified Longsword +1 17138 | -7/Deep Caves | Build established: Golem 17370 | -7/Deep Caves | Found GOLEM Unit 17584 | -7/Deep Caves | Found GOLEM Unit 17722 | -7/Deep Caves | Identified exit to Proximity Caves 17725 | -7/Deep Caves | Entered Proximity Caves 18261 | -6/Proximity Caves | Discovered exit to Factory (range 9) 18528 | -6/Proximity Caves | Entered Factory 18528 | -6/Factory | Evolved 2 slots: Utility x2 18529 | -6/Factory | Identified exit to Extension 18710 | -6/Factory | Discovered new exit (range 15) 18786 | -6/Factory | Identified exit to Lower Caves 18901 | -6/Factory | Entered Lower Caves 19092 | -6/Lower Caves | Spotted B-75 Beast 19137 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 19137 | -6/Lower Caves | Destroyed B-75 Beast 19573 | -6/Lower Caves | Encountered a Warlord checkpoint 20013 | -6/Lower Caves | Learned location of 1 exit from Factory 20548 | -6/Lower Caves | Discovered new exit (range 6) 20560 | -6/Lower Caves | Identified exit to Lower Caves 20563 | -6/Lower Caves | Entered another Lower Caves area 20705 | -6/Lower Caves | Discovered new exit (range 14) 21500 | -6/Lower Caves | Discovered new exit (range 12) 21536 | -6/Lower Caves | Identified exit to Data Miner 21537 | -6/Lower Caves | Entered Data Miner 21537 | -6/Data Miner | Discovered new exit (range 6) 21566 | -6/Data Miner | Met Data Miner 21593 | -6/Data Miner | Learned location of Section 7 (-2) 21593 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21612 | -6/Data Miner | Received God Mode back door access code from Data Miner 21826 | -6/Data Miner | Destroyed Data Miner 21829 | -6/Data Miner | Found Prototype Hackware 21832 | -6/Data Miner | Found Prototype Hackware 21834 | -6/Data Miner | Data Conduit disabled 22853 | -6/Data Miner | Identified exit to Proximity Caves 22855 | -6/Data Miner | Entered Proximity Caves 22997 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23302 | -5/Proximity Caves | Discovered new exit (range 7) 23315 | -5/Proximity Caves | Identified exit to Factory 23321 | -5/Proximity Caves | Entered Factory 23321 | -5/Factory | Evolved 2 slots: Utility x2 23321 | -5/Factory | Identified System Mapper 23322 | -5/Factory | Identified exit to Upper Caves 23323 | -5/Factory | Identified Deep Network Scanner 23569 | -5/Factory | Entered Upper Caves 23610 | -5/Upper Caves | Build established: Hacker-Golem 23633 | -5/Upper Caves | Learned 12 Factory zone layouts 24017 | -5/Upper Caves | Discovered new exit (range 13) 24043 | -5/Upper Caves | Identified exit to Upper Caves 24204 | -5/Upper Caves | Entered another Upper Caves area 24293 | -5/Upper Caves | Learned Factory emergency access door positions 24300 | -5/Upper Caves | Encountered a Warlord checkpoint 24454 | -5/Upper Caves | Spotted B-75 Beast 24502 | -5/Upper Caves | Destroyed B-75 Beast 24644 | -5/Upper Caves | Learned Factory emergency access door positions 24869 | -5/Upper Caves | Discovered new exit (range 6) 24879 | -5/Upper Caves | Identified exit to Warlord 24882 | -5/Upper Caves | Entered Warlord 25051 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 25148 | -5/Warlord | Met Warlord 25164 | -5/Warlord | Opened Warlord's prototype stash 25170 | -5/Warlord | Found Prototype Reactor 25173 | -5/Warlord | Warlord's base attacked by MAIN.C 25177 | -5/Warlord | Found Prototype Device 25177 | -5/Warlord | Identified Exp. Cloaking Device 25188 | -5/Warlord | Found Prototype Device 25188 | -5/Warlord | Identified System Purifier 25510 | -5/Warlord | Spotted Executioner 25511 | -5/Warlord | Destroyed Executioner 25523 | -5/Warlord | Warlord forces counterattacked 25552 | -5/Warlord | Spotted Striker 25578 | -5/Warlord | Spotted B-86 Titan 25580 | -5/Warlord | Spotted B-75 Beast 25580 | -5/Warlord | Spotted Striker 25584 | -5/Warlord | Spotted Striker 25591 | -5/Warlord | Found Prototype Processor 25591 | -5/Warlord | Identified Exp. Core Analyzer 25603 | -5/Warlord | Destroyed B-86 Titan 25673 | -5/Warlord | Spotted Executioner 25673 | -5/Warlord | Spotted Striker 25711 | -5/Warlord | Destroyed Striker 25777 | -5/Warlord | Lost 7 parts (1p3u3w) 25816 | -5/Warlord | Spotted Striker 25848 | -5/Warlord | Warlord base infiltrated, sounded retreat 25848 | -5/Warlord | Spotted B-86 Titan 25860 | -5/Warlord | Spotted Executioner 25870 | -5/Warlord | Core integrity fell below 50% 25897 | -5/Warlord | Lost 5 parts (1n3u1w) 25937 | -5/Warlord | Spotted Executioner 25937 | -5/Warlord | Spotted Striker 25953 | -5/Warlord | Spotted Striker 26015 | -5/Warlord | Spotted Striker 26074 | -5/Warlord | Spotted Executioner 26074 | -5/Warlord | Spotted Striker 26074 | -5/Warlord | Spotted Striker 26110 | -5/Warlord | Discovered new exit (range 12) 26126 | -5/Warlord | Identified exit to Proximity Caves 26149 | -5/Warlord | Entered Proximity Caves 26323 | -4/Proximity Caves | Build established: Scavenger-Golem 26810 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27197 | -4/Proximity Caves | Learned location of Armory (-4) 27213 | -4/Proximity Caves | Discovered new exit (range 15) 27252 | -4/Proximity Caves | Identified exit to Factory 27254 | -4/Proximity Caves | Entered Factory 27254 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 27255 | -4/Factory | Identified exit to Upper Caves 27556 | -4/Factory | Build established: Generator-Golem 27781 | -4/Factory | Entered Upper Caves 28192 | -4/Upper Caves | Discovered new exit (range 9) 28208 | -4/Upper Caves | Identified exit to Upper Caves 28210 | -4/Upper Caves | Entered another Upper Caves area 28232 | -4/Upper Caves | Encountered a Warlord checkpoint 28422 | -4/Upper Caves | Discovered new exit (range 5) 28429 | -4/Upper Caves | Identified exit to Zhirov 28431 | -4/Upper Caves | Entered Zhirov 28433 | -4/Zhirov | Discovered new exit (range 3) 28456 | -4/Zhirov | Met Zhirov 28480 | -4/Zhirov | Learned location of Quarantine (-2) 28480 | -4/Zhirov | Learned location of Testing (-3) 28480 | -4/Zhirov | Learned location of Command (-1) 28491 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28512 | -4/Zhirov | Found Alien Artifact 28512 | -4/Zhirov | Identified Integrated Dissipator 28512 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28531 | -4/Zhirov | Found Alien Artifact 28676 | -4/Zhirov | Identified exit to Proximity Caves 28834 | -4/Zhirov | Entered Proximity Caves 28929 | -3/Proximity Caves | Spotted B-86 Titan 29494 | -3/Proximity Caves | Discovered new exit (range 9) 29508 | -3/Proximity Caves | Identified exit to Research 29510 | -3/Proximity Caves | Entered Research 29510 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29574 | -3/Research | Spotted B-86 Titan 29586 | -3/Research | Destroyed B-86 Titan 29652 | -3/Research | Identified exit to Testing 30195 | -3/Research | Entered Testing 30297 | -3/Testing | Found Prototype Ballistic Cannon 30361 | -3/Testing | Identified Vortex Chain Reactor 30769 | -3/Testing | Spotted Striker 30848 | -3/Testing | Spotted PY-FIJD8C1H8Z 30867 | -3/Testing | Rewired PY-FIJD8C1H8Z 31288 | -3/Testing | Fabricated Hcp. Storage Unit (x1) 31554 | -3/Testing | Found Prototype Energy Cannon 31695 | -3/Testing | First assault squad dispatched 31712 | -3/Testing | Identified Perforator 31795 | -3/Testing | Destroyed 7 combat bots 31936 | -3/Testing | Discovered new exit (range 15) 32047 | -3/Testing | Identified exit to Research 32534 | -3/Testing | Destroyed 7 combat bots 32833 | -3/Testing | Entered Research 32833 | -2/Research | Warlord forces began assault on 0b10 32833 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 32943 | -2/Research | Research machine network offline 33058 | -2/Research | Spotted B-90 Cyclops 33079 | -2/Research | Destroyed B-90 Cyclops 33210 | -2/Research | Spotted Executioner 33440 | -2/Research | Found Prototype Processor 33440 | -2/Research | Identified Exp. Targeting Computer 33599 | -2/Research | Discovered new exit (range 7) 33606 | -2/Research | Identified exit to Access 33615 | -2/Research | Warlord destroyed during the assault 33742 | -2/Research | Borebot progress halted 33744 | -2/Research | Borebot progress halted 33856 | -2/Research | Spotted Striker 33857 | -2/Research | Identified Transdimensional Reconstructor 33857 | -2/Research | Warped through subspace 33933 | -2/Research | Discovered new exit (range 6) 33941 | -2/Research | Identified exit to Quarantine 33982 | -2/Research | Borebot progress halted 34186 | -2/Research | Entered Quarantine 34210 | -2/Quarantine | Found Transdimensional Reconstructor 34221 | -2/Quarantine | Scanned by Researcher 34237 | -2/Quarantine | Found Transdimensional Reconstructor 34385 | -2/Quarantine | Found Alien Artifact 34385 | -2/Quarantine | Identified Core Reset Matrix 34385 | -2/Quarantine | Used Core Reset Matrix 34389 | -2/Quarantine | Detected hypermatrix surge 34389 | -2/Quarantine | Sensed 15 artifacts in vicinity 34435 | -2/Quarantine | Found Core Stripper 34436 | -2/Quarantine | First assault squad dispatched 34463 | -2/Quarantine | Met incapacitated Sigix Warrior 34463 | -2/Quarantine | Lockdown squad dispatched 34465 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 34468 | -2/Quarantine | Unlocked Sigix quarantine chamber 34502 | -2/Quarantine | Spotted Lightning 34502 | -2/Quarantine | Warped through subspace 34601 | -2/Quarantine | Build established: Generator-Gunner 34626 | -2/Quarantine | Warped through subspace 34694 | -2/Quarantine | Spotted Lightning 34695 | -2/Quarantine | Spotted Lightning 34715 | -2/Quarantine | System corruption reached 10% 34724 | -2/Quarantine | Destroyed Lightning 34731 | -2/Quarantine | Destroyed Lightning 34760 | -2/Quarantine | Found Prototype Device 34760 | -2/Quarantine | Identified Exp. Phase Shifter 34774 | -2/Quarantine | Found Prototype Energy Cannon 34774 | -2/Quarantine | Identified EMDS 34799 | -2/Quarantine | Core integrity fell below 50% 34812 | -2/Quarantine | Core integrity fell below 20% 34833 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 34808_ Acquired Unknown Energy Gun. 34808_ Identified Phase Gun. 34808_ Phase Gun destroyed. 34809_ Discarded Asb. Flux Generator. 34810_ #VUAI=0EWX7 6UL 34832_ System corrupted: Heat flow error (+207). 34832_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????!??!??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????!??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | [ ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | """ ?????????????????????????? ??????????????????? | | "????????????????????????????? ????????????????? | | """ #???????????????????????? #??????????????? | | #???????????????????##### #???????????*??? | | #????????????????#### ###+######???????????? | | ####?????????????????## #???????????? | | ?????????????????????## u #???????????? | | ?????????????????????# # ##??????????? | | ?????????????????????## @ #??????????? | | ?????????????????????# # ##??????????? | | ?????????????????????# # ##??????????? | | ?"??????###??????????# # ##??????????? | | ?" ???###=############ # #??????????? | | ?" ??#%=%## """ ## ## #?########## | | ?? ###=[!## ""T"" ### u #?# | | ####"#"[*%# !!" "" ### ##?# | | *[%[ !!!!| # ## g #??# " | | %! =%!/! ### # ###?# T " " | | = !%=*! #l = #?# """ | | #######"""! !! # ### % ### """!""" | | ????# !=% # " " """ | | ????#! !! ! # ## ### | | ????# ### ######+#####?#+######## | | ????# """ # # #?####??# #????????????? | | ????#* """ # ## #??????#[ #????????????? | | ????# """ # ##?# #?????# #????????????? | | ????########## # #???# #????# #????????????? | | ?????????????#######????# #???# #????????????? | | ?????????????????????????##???### ###????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 79 Energy Capacity 2550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 20 Armor Coverage 775 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Offensive Hacking 45 Item Schematics ----------------- Adv. Myomer Leg | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -3/Testing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveSiegeAnalyzer Manual? 0 Play Time 02:47:48 Cumulative 1455.1 hours Start 2022.02.28 @ 18:06:32 End 2022.03.01 @ 17:40:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 511 Rogue 511 Adventurer 0 Explorer 0 Win Type - Total 103 Types 22/12/43/5/1/2/16/1/1 Lore% 96 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 570430f4-2c90-415c-bff9-a701098f8e83