Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.31 @ 13:59:58 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (100) 500 Value Destroyed (3128) 3128 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1187) 1187 TOTAL SCORE: 9935 Bonus ------- High Alert Combat Kills 351 Follower Combat Kills 45 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -309 Cogmind --------- Core Integrity 624/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module > --- UTILITY (7) ------ Improved Signal Interpreter Core Analyzer Advanced Hacking Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Advanced Sensor Array Phase Cannon Rocket Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Encrypted Comm Array Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Phasing Sabre CR-A16's Pointy Stick > --- INVENTORY -------- Improved Propulsion Shielding Phase Cannon Rocket Launcher [Rating: 65] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . 1 Utility 5 | . . . . . 2 . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 125 | 6 3 3 1 3 28 20 20 21 3 . 5 8 4 Power 9 | 1 . 1 . . . 1 1 1 . . . 4 . Engine 9 | 1 . 1 . . . 1 1 1 . . . 4 . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 31 | 2 . . . . 11 6 9 3 . . . . . Treads 23 | 2 . . . . 7 6 8 . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 4 | . . . . . 4 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4 | . . . . . . . 1 3 . . . . . Utility 47 | 1 2 1 . . 7 4 5 15 2 . 4 2 4 Device 21 | . 1 1 . . 4 2 1 6 1 . 1 2 2 Storage 4 | 1 1 . . . 1 . . 1 . . . . . Processor 4 | . . . . . 1 . . 2 . . . . 1 Hackware 3 | . . . . . . . . 2 . . 1 . . Protection 15 | . . . . . 1 2 4 4 1 . 2 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 38 | 2 1 1 1 3 10 9 5 2 1 . 1 2 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . 3 1 . . . . . 1 . Ballistic Gun 16 | 2 . 1 . 2 4 4 2 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 9 | . 1 . 1 1 3 1 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . 1 . . . . . Slashing Weapon 4 | . . . . . . 1 2 . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 . . . . . . Parts Lost 31 | . . . . . 7 7 11 . . . . . 6 Power 4 | . . . . . . 1 2 . . . . . 1 Propulsion 14 | . . . . . 4 3 5 . . . . . 2 Utility 8 | . . . . . 1 1 3 . . . . . 3 Weapon 5 | . . . . . 2 2 1 . . . . . . Highest Loss Streak 6 | . . . . . 3 3 6 . . . . . 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 100 100 100 94 99 98 81 84 84 84 86 83 Engine 9 | . 14 14 14 14 9 9 8 5 7 7 7 7 6 Treads 25 | . 28 28 28 28 27 35 34 8 . . . . . Wheel 1 | . . . . . 5 . . . . . . . . Flight 4 | . . . . . . . . 16 23 23 23 23 20 Device 8 | . 8 14 14 14 16 6 . 3 7 7 3 7 8 Storage 8 | . 14 14 14 14 9 9 9 3 . . . . . Processor 7 | . . . . . 7 9 9 10 15 15 8 7 9 Hackware 3 | . . . . . . . . 10 15 15 21 23 12 Protection 8 | . . . . . 1 11 17 10 6 7 11 7 11 Energy Cannon 4 | . . . . . 14 5 . . . . . . . Ballistic Gun 8 | . 22 25 27 15 3 7 13 2 . . . . . Impact Weapon 1 | . . . . . . 4 . 3 7 7 . . . Slashing Weapon 1 | . . . . . . . 3 3 . . 6 7 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 112 | 12 30 32 34 34 99 112 110 97 16 16 22 21 23 Greatest Support 112 | 40 40 40 40 40 112 112 104 88 23 23 23 23 23 Greatest Overweight (x) 9 | . . . . . 9 1 1 1 . . . . 1 Average Overweight (x) . | . . . . . 1 . 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 5 5 5 5 5 Average Capacity 18 | 6 9 15 15 15 22 25 25 11 5 5 5 5 5 Most Carried 25 | 2 5 9 11 10 20 22 25 22 5 5 5 5 4 Average Carried 13 | 1 3 6 9 8 13 18 22 9 4 5 5 4 2 Final Capacity 25 | 8 15 15 15 15 25 25 25 5 5 5 5 5 5 Final Carried 22 | 2 4 9 11 8 19 22 20 5 5 5 5 4 4 Class Distribution -------------------- 73% | Mutant 19% | Hacker-Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Sprinter | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Matter Collected 2335 | 264 . 96 . 98 558 311 614 111 109 25 48 77 24 Remotely . | . . . . . . . . . . . . . . Salvage Created 3841 | 72 2 43 . 76 1170 766 1332 151 153 62 . . 14 Parts 216 | 3 3 4 . 3 74 41 72 12 1 . . . 3 Haulers Intercepted 7 | . . . . . 5 . 2 . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 1 . 5 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 71 | . 3 2 . 3 23 18 20 2 . . . . . Melee 5 | . . . . . . 1 3 1 . . . . . Guns 22 | . . . . . 2 5 15 . . . . . . Cannons 18 | . . . . . 9 9 . . . . . . . AOE 25 | . 3 2 . 3 12 3 2 . . . . . . Classes Destroyed 14 | 1 1 1 . 1 6 1 2 1 . . . . . Worker 3 | . . . . . 1 . 1 . . . . . 1 Builder 4 | . . . . . 1 . 3 . . . . . . Hauler 7 | . . . . . 5 . 2 . . . . . . Recycler 5 | 1 . . . . 2 . 2 . . . . . . Operator 5 | . . . . . 2 . 1 2 . . . . . Watcher 3 | . . . . . . . 1 2 . . . . . Swarmer 15 | . 3 . . 3 4 3 2 . . . . . . Grunt 30 | . . 2 . . 12 5 11 . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . Duelist 3 | . . . . . . 3 . . . . . . . Sentry 17 | . . . . . 6 6 5 . . . . . . Hunter 3 | . . . . . 1 1 1 . . . . . . Programmer 2 | . . . . . . . . 2 . . . . . Zionite 1 | . . . . 1 . . . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . Thug 1 | . . . . 1 . . . . . . . . . Best Kill Streak 8 | 1 3 2 . 3 5 5 8 2 . . . . 1 Combat Bots Only 7 | . 3 2 . 3 5 5 7 1 . . . . . Max Kills in Single Turn 3 | 1 2 2 . 2 3 2 3 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 2 . 2 2 2 2 . . . . . . Melee 1 | . . . . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Damage Taken 5589 | . 16 42 15 66 1411 1500 1464 383 . . . 16 676 Core 841 | . 6 . . 35 178 167 136 93 . . . . 226 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . 76 . . . . 25 Core Remaining (%) 70 | 100 . . . 83 . . 12 . . . . 86 . Volleys Fired 233 | 2 2 5 1 17 92 52 61 . . . . 1 . Largest 2 | 2 1 2 1 2 2 2 2 . . . . 1 . Hottest 136 | 40 30 40 30 40 136 136 61 . . . . 85 . Shots Fired 404 | 4 2 8 1 27 165 87 109 . . . . 1 . Gun 209 | 4 . 6 . 20 41 30 108 . . . . . . Cannon 160 | . . . . . 104 55 . . . . . 1 . Launcher 35 | . 2 2 1 7 20 2 1 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 209 | 4 . 6 . 20 41 30 108 . . . . . . Thermal 160 | . . . . . 104 55 . . . . . 1 . Explosive 35 | . 2 2 1 7 20 2 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 22 | 2 . 3 . 4 16 22 13 . . . . . . Robot Miss Streak 4 | 1 . . . 2 4 2 2 . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . Shots Hit Robots 322 | 3 . 2 . 15 107 72 96 18 2 1 . . 6 Core Hits 172 | 2 2 7 . 9 72 27 46 3 1 . . . 3 Critical Kills 2 | . . . . . . 1 1 . . . . . . Critical Parts Destroyed 6 | . . . . . . . 3 3 . . . . . Critical Strikes 10 | . . . . . . 1 5 3 . . . . 1 Destroy 5 | . . . . . . 1 4 . . . . . . Smash 3 | . . . . . . . . 3 . . . . . Sever 1 | . . . . . . . 1 . . . . . . Impale 1 | . . . . . . . . . . . . . 1 Melee Attacks 100 | . . . . . . 13 12 41 8 5 2 5 14 Impact 53 | . . . . . . 10 . 30 8 5 . . . Slashing 40 | . . . . . . 3 12 11 . . 2 5 7 Piercing 7 | . . . . . . . . . . . . . 7 Sneak Attacks 6 | . . . . . . . 1 2 2 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 Damage Inflicted 9566 | 23 167 119 . 389 3187 1639 2543 917 215 77 . . 290 Guns 2924 | 23 . 16 . 130 252 483 2020 . . . . . . Cannons 2378 | . . . . . 1452 926 . . . . . . . Explosions 2316 | . 167 103 . 259 1483 166 138 . . . . . . Melee 1948 | . . . . . . 64 385 917 215 77 . . 290 Ramming . | . . . . . . . . . . . . . . Kinetic 2924 | 23 . 16 . 130 252 483 2020 . . . . . . Thermal 2378 | . . . . . 1452 926 . . . . . . . Explosive 2316 | . 167 103 . 259 1483 166 138 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 939 | . . . . . . . . 647 215 77 . . . Slashing 889 | . . . . . . 64 385 270 . . . . 170 Piercing 120 | . . . . . . . . . . . . . 120 Highest Corruption 1 | . . . . . 1 1 1 1 1 1 1 1 . Average Corruption 1 | . . . . . 1 1 1 1 1 1 1 1 . Corruption Purged 1 | . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 12 | . . . . . . 5 . 1 1 2 1 2 . Message Errors 5 | . . . . . . 2 . . . 1 1 1 . Matter Fused 3 | . . . . . . 1 . . 1 . . 1 . Energy Discharges 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 423 | . 30 . . 4 7 . . 308 13 35 . . 26 Projectiles 1 | . . . . . 1 . . . . . . . . Explosions 40 | . 30 . . 4 6 . . . . . . . . Melee 382 | . . . . . . . . 308 13 35 . . 26 Knockbacks 4 | . . . . . . . . 3 1 . . . . Impact 4 | . . . . . . . . 3 1 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 60 | . . 27 . 11 22 . . . . . . . . Shots 6 | . . 2 . 1 3 . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 180 | . . . . . 180 130 162 . . . . 40 . Average Temperature 42 | . . . . . 47 38 40 . . . . 26 . Received Heat Transfer 1734 | . . 9 . . 630 333 675 27 . . . . 60 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 . 1 . . . Impact Corruptions 17 | . . . . . . . . 13 2 2 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 5 2 . . . . . . . Heat Transferred 4292 | . . . . . 2627 1665 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Peak Influence 731 | 5 172 167 . 138 457 731 706 388 . . . . 263 Initial 356 | . 3 66 . . 53 247 356 291 . . . . 25 Average 408 | 2 59 166 . 19 346 561 547 315 . . . . 71 Maximum Alert Level 3 | . . . . . 2 3 3 1 . . . . 1 Low Security (%) 15 | 100 100 100 . 100 2 . . 1 . . . . 83 Level 1 33 | . . . . . 71 13 10 98 . . . . 16 Level 2 43 | . . . . . 25 59 89 . . . . . . Level 3 7 | . . . . . . 27 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . 1 . . 1 . 2 4 . . . . 1 Investigation 3 | . . 1 . . . . . 1 . . . . 1 Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 5 | . . . . . 1 . 2 2 . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Distress Signals 9 | . . . . . 4 . 3 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 121 | . 3 2 4 4 35 19 30 13 . 2 . 1 8 Peak Tracking Total 9 | . 3 . 9 3 6 4 6 7 . 3 . 1 7 Tactical Retreats 4 | . . . . . 1 1 . 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Traps Triggered 7 | . . . . . 2 5 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Machines Disabled 12 | . 2 . 1 . 1 1 7 . . . . . . Max in Single Turn 2 | . 2 . 1 . 1 1 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Machines Accessed 19 | . . 1 2 . 7 2 3 2 . . . 1 1 Terminals 13 | . . . . . 6 2 2 2 . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 Total Hacks 40 | . . 1 2 . 13 3 10 6 . . . 1 4 Successful 19 | . . 1 2 . 5 1 6 2 . . . 1 1 Failed 21 | . . . . . 8 2 4 4 . . . . 3 Catastrophic 6 | . . . . . 4 . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 29 | . . . 1 . 11 . 9 4 . . . . 4 Terminals 30 | . . . . . 11 3 9 6 . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . . . . . . 4 Terminal Hacks 14 | . . 1 2 . 4 1 5 . . . . 1 . Record 2 | . . . 1 . . . . . . . . 1 . Robot Analysis 3 | . . . . . 2 . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 4 | . . . . . . . 1 2 . . . . 1 Terminals 2 | . . . . . . . . 2 . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . 6 1 2 2 . . . . 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Total Allies 7 | . . . . 2 . . . . . . 4 . 1 Largest Group 4 | . . . . 2 . . . . . . 4 4 1 Highest-Rated Group 154 | . . . . 42 . . . . . . 154 154 32 Highest-Rated Ally 40 | . . . . 31 . . . . . . 40 40 32 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . 4 3 Total Damage 215 | . . . . . . . . . . . . 117 98 Kills 1 | . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Robot Analysis Total 3 | . . . . . 2 . 1 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Turns Passed 7354 | 72 130 201 575 313 1501 1648 1295 519 121 100 497 246 136 Spaces Moved 5563 | 38 75 115 356 163 676 658 418 694 299 267 916 597 291 Core 4 | 4 . . . . . . . . . . . . . Treads 2304 | 34 75 115 356 163 426 658 418 59 . . . . . Legs . | . . . . . . . . . . . . . . Wheels 250 | . . . . . 250 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3005 | . . . . . . . . 635 299 267 916 597 291 Fastest Speed 30 | 50 160 160 160 160 100 160 242 30 30 30 30 30 30 Average Speed 105 | 148 160 160 160 160 172 218 242 48 30 30 30 30 30 Slowest Speed 320 | 160 160 160 160 160 320 243 245 242 30 30 30 30 105 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 2 . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 24 25 62 38 66 64 60 21 41 39 88 70 7 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . 1 . 1 1 . Known Exits Taken 7 | . . . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 10 | . . 1 . . . . . . 2 . 4 3 . Spaces Dug 51 | . . 7 . . . 8 2 17 4 4 . 6 3 Terrain Destroyed 252 | . 24 14 4 47 74 14 41 17 4 4 . 6 3 Melee 43 | . . . . . . 8 2 17 4 4 . 5 3 Projectile 28 | . . . . . . . 27 . . . . 1 . AOE 181 | . 24 14 4 47 74 6 12 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Total 6493 | 48 82 124 361 193 847 757 571 814 316 277 1134 654 315 Wait 359 | . . . . 6 13 4 53 28 2 6 207 39 1 Move 5540 | 37 74 114 355 162 676 656 417 689 298 266 915 596 285 Hop 5 | . . . . . . . . 2 . . . . 3 Pick Up 55 | 3 2 2 3 1 22 5 5 8 1 . 1 1 1 Fast Attach 27 | 5 1 . . . 7 2 2 3 2 . 2 1 2 Attach 37 | 1 . . . . 6 6 10 8 1 . . 3 2 Detach 18 | . . . . . 2 . 2 7 1 . 1 . 5 Swap 62 | . 2 3 1 3 16 12 8 10 . . 3 4 . Drop 51 | . 1 . 1 4 13 1 1 18 3 . 3 4 2 Fire 233 | 2 2 5 1 17 92 52 61 . . . . 1 . Melee 98 | . . . . . . 13 12 41 8 5 2 5 12 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 6 . . . . . . . Rewire 2 | . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 14) 203 | -10/Materials | Entered Mines 249 | -10/Mines | Discovered new exit (range 11) 253 | -10/Mines | Found a hidden stash of uninstalled traps 302 | -10/Mines | Met a Derelict shopkeep closing up shop 309 | -10/Mines | Build established: Mutant 396 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 398 | -10/Mines | Discovered new exit (range 5) 404 | -10/Mines | Entered Exiles 444 | -10/Exiles | Met 8R-AWN 472 | -10/Exiles | Met EX-HEX 537 | -10/Exiles | Met EX-DEC 547 | -10/Exiles | Learned location of Zion (-7) 577 | -10/Exiles | Met EX-BIN 604 | -10/Exiles | Aligned with FarCom system 606 | -10/Exiles | Given EX-Vault access code 647 | -10/Exiles | Opened EX-Vault 683 | -10/Exiles | Warned to stay clear of 0b10 Research branches 938 | -10/Exiles | Attacked by the Exiles 967 | -10/Exiles | Discovered new exit (range 10) 979 | -10/Exiles | Entered Mines 1112 | -9/Mines | Discovered new exit (range 8) 1160 | -9/Mines | Discovered new exit (range 10) 1292 | -9/Mines | Entered Materials 1292 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1540 | -8/Materials | Lost 3 parts (2n1u) 1575 | -8/Materials | Discovered new exit (range 14) 1931 | -8/Materials | Identified exit to Storage 2465 | -8/Materials | Discovered new exit (range 9) 2793 | -8/Materials | Identified exit to Garrison 2793 | -8/Materials | Entered Garrison 2810 | -8/Garrison | Triggered checkpoint 2986 | -8/Garrison | Triggered checkpoint 3020 | -8/Garrison | Triggered checkpoint 3110 | -8/Garrison | Discovered new exit (range 10) 3174 | -8/Garrison | Triggered checkpoint 3181 | -8/Garrison | Core integrity fell below 50% 3224 | -8/Garrison | Lost 3 parts (2n1w) 3317 | -8/Garrison | Discovered new exit (range 9) 3568 | -8/Garrison | Triggered checkpoint 3895 | -8/Garrison | Discovered new exit (range 3) 4048 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4080 | -8/Garrison | Triggered checkpoint 4441 | -8/Garrison | Entered Materials 4729 | -8/Materials | Identified exit to Factory 5254 | -8/Materials | Core integrity fell below 20% 5300 | -8/Materials | Lost 6 parts (3n2u1w) 5308 | -8/Materials | Destroyed 7 combat bots 5736 | -8/Materials | Entered Factory 5736 | -7/Factory | Evolved 2 slots: Utility x2 6173 | -7/Factory | Build established: Hacker-Sprinter 6243 | -7/Factory | Discovered new exit (range 6) 6244 | -7/Factory | Identified exit to Lower Caves 6255 | -7/Factory | Entered Lower Caves 6261 | -7/Lower Caves | Met a Warlord Commander 6262 | -7/Lower Caves | Learned location of Warlord (-4) 6264 | -7/Lower Caves | Found Encrypted Comm Array 6319 | -7/Lower Caves | Discovered new exit (range 7) 6320 | -7/Lower Caves | Identified exit to Lower Caves 6376 | -7/Lower Caves | Entered another Lower Caves area 6380 | -7/Lower Caves | Learned Factory interactive machine intel 6475 | -7/Lower Caves | Discovered new exit (range 4) 6476 | -7/Lower Caves | Identified exit to Zion 6476 | -7/Lower Caves | Entered Zion 6516 | -7/Zion | Received a hallucinogenic algorithm 6517 | -7/Zion | Discovered new exit (range 10) 6537 | -7/Zion | System corruption cleaned by Quarantine Array 6554 | -7/Zion | Found CR-A16's Pointy Stick 6575 | -7/Zion | Given A8's code to call for help 6629 | -7/Zion | Learned location of Data Miner (-6) 6708 | -7/Zion | Imprinted 6710 | -7/Zion | Declared Zion's savior 6767 | -7/Zion | Identified exit to Proximity Caves 6973 | -7/Zion | Entered Proximity Caves 6973 | -6/Proximity Caves | Accompanied by 4 allies 7019 | -6/Proximity Caves | Learned 4 Factory zone layouts 7197 | -6/Proximity Caves | Discovered new exit (range 15) 7219 | -6/Proximity Caves | Identified exit to Factory 7219 | -6/Proximity Caves | Entered Factory 7219 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7220 | -6/Factory | Identified exit to Lower Caves 7221 | -6/Factory | Loaded intel: 52 interactive machine locations 7329 | -6/Factory | Spotted B-75 Beast 7355 | -6/Factory | Self-destructed Last Messages --------------- 07346_ B-75 Beast suffers critical hit (Impale). 07347_ Penetrated by Slug. 07348_ K-01 Serf cleans the Matter Pump. 07350_ Nuclear Pulse Array destroyed. 07350_ Critical hit (Blast). 07350_ Knocked back. 07350_ Penetrated by Slug. 07350_ Imp. Medium Armor Plating destroyed. 07351_ Penetrated by Slug. 07351_ Cesium-ion Thruster destroyed. 07351_ K-01 Serf cleans the Matter Pump. 07353_ Knocked back. 07354_ Acquired 6 matter. 07354_ C-30 ARC bursts open, deploying its payload. 07354_ S-27 Virus unfolds itself. 07354_ Penetrated by Slug. 07354_ Lgt. Deuterium Engine destroyed. 07354_ Slug penetrates T-07 Excavator. 07354_ T-07 Excavator destroyed. 07354_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???T?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????"""?????????????????????????????????? | | ?????????????"F"?????????????????????????????????? | | ?????????????"?????????????""????????????????????? | | ?????????????"""???????????F"????????????????????? | | ?????????????"""????????????"????????????????????? | | ???????????????????????????""?? ???????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? ????????????? | | ??????????????????????????????? #????????????? | | ????????????????????????####??# #????????????? | | ????????????????????????# #??# #????????????? | | ???????????#######+###### #### #????????????? | | ??????????? #????????????? | | ?????????? 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""" """ ]!! | | ????????????"F""?????? ? """ "Y ]!! | | ??????????????""?????????? """ ]!! | | ?????????????"""????????? | | ?????????????""?????????? | | ?????????????????????????###/############+######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 65 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 72 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Imp. Field Recycling Unit | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Power Maul | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Beamcaster | -7/Zion | Archive Coil Gun | -7/Zion | Archive Arc Projector | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalBladePod Manual? 0 Play Time 00:59:31 Cumulative 269.8 hours Start 2022.07.30 @ 09:50:56 End 2022.07.31 @ 13:59:58 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 374 Rogue 287 Adventurer 87 Explorer 0 Win Type - Total 9 Types 4/0/3/1/1/0/0/0/0 Lore% 77 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ec58ff7-5c8d-491a-b65a-18202113fe27