Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.28 @ 19:47:08 Player: biogoob Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (31) 155 Value Destroyed (985) 985 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 7435 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 104/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Flight Unit Diametric Drive Improved Medium Armor Plating Dual-blade Saw Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Terrain Scanner Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced ECM Suite Cloaking Device EM Disruption Field Improved System Shield > --- WEAPON ----------- Mace Power Sword Dual-blade Saw > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Diametric Drive Improved Medium Armor Plating Heavy Rocket Launcher [Rating: 99] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Cloak of Protection Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . . 2 . . . . Utility 7 | . . . . . 2 1 2 . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 104 | . 12 4 1 . 21 21 18 8 4 . 11 4 Power 18 | . 2 2 . . 3 4 3 2 1 . 1 . Engine 9 | . 2 2 . . 2 3 . . . . . . Core 9 | . . . . . 1 1 3 2 1 . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 31 | . 4 . . . 8 8 4 2 1 . 2 2 Treads 7 | . 2 . . . 2 2 1 . . . . . Leg 5 | . . . . . 5 . . . . . . . Wheel 5 | . 2 . . . 1 2 . . . . . . Hover 1 | . . . . . . 1 . . . . . . Flight 13 | . . . . . . 3 3 2 1 . 2 2 Utility 35 | . 3 1 1 . 4 7 7 4 2 . 5 1 Device 22 | . . . 1 . 2 4 5 2 2 . 5 1 Storage 5 | . 3 1 . . 1 . . . . . . . Processor 3 | . . . . . . . 2 1 . . . . Hackware 2 | . . . . . . 1 . 1 . . . . Protection 3 | . . . . . 1 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | . 3 1 . . 6 2 4 . . . 3 1 Energy Gun 6 | . 1 . . . 3 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | . 2 1 . . 2 . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 3 . . . 1 . Slashing Weapon 3 | . . . . . . . 1 . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 . . . . . Parts Lost 27 | . 4 1 . . 12 . . . 2 . 1 7 Power 4 | . 1 1 . . 1 . . . . . 1 . Propulsion 12 | . 2 . . . 5 . . . 1 . . 4 Utility 4 | . . . . . 1 . . . 1 . . 2 Weapon 7 | . 1 . . . 5 . . . . . . 1 Highest Loss Streak 12 | . 3 1 . . 12 . . . 2 . 1 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 83 98 100 100 76 37 83 86 86 88 81 12 Engine 6 | . 13 14 14 14 3 6 . . . . . . Core 4 | . . . . . 4 . 12 11 11 11 9 1 Treads 8 | . 8 28 28 28 . 1 . . . . . . Leg 4 | . 3 . . . 24 . . . . . . . Wheel 2 | . 15 . . . . 2 . . . . . . Flight 7 | . . . . . . 7 18 21 23 23 20 2 Device 11 | . . . 6 14 7 9 25 22 21 23 29 4 Storage 9 | . 17 26 21 14 10 . . . . . . . Processor 3 | . . . . . . . 12 11 11 11 10 1 Hackware 1 | . . . . . . 2 6 5 5 5 5 . Energy Gun 3 | . 14 2 . . 8 1 1 . . . . . Ballistic Gun 10 | . 9 25 28 28 16 . . . . . . . Slashing Weapon 1 | . . . . . . . 2 5 5 5 5 . Naked Turns 106 | . . . . . 6 15 . . . . . 85 Heaviest Build 92 | 10 92 32 35 35 40 23 22 29 38 38 42 29 Greatest Support 60 | 20 40 40 40 40 40 60 22 38 38 38 44 44 Greatest Overweight (x) 9 | . 9 . . . 2 1 1 . . . 1 . Average Overweight (x) . | . 2 . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 11 | . 21 15 15 15 14 5 5 5 5 5 5 5 Most Carried 11 | . 10 9 10 10 11 5 5 5 5 4 5 5 Average Carried 6 | . 8 8 9 10 9 2 4 4 3 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 10 | 6 8 9 10 10 5 4 5 5 4 4 5 4 Class Distribution -------------------- 56% | Mutant 16% | Infiltrator-Sprinter 13% | Skirmisher 6% | Sprinter 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -5/Extension Infiltrator-Sprinter | -5/Cetus Infiltrator-Ninja | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Matter Collected 1226 | 200 139 63 . 10 166 174 270 23 90 . 52 39 Remotely . | . . . . . . . . . . . . . Salvage Created 1220 | . 292 92 . . 416 . 270 23 . . 52 75 Parts 60 | . 18 3 . . 18 . 9 1 . . 5 6 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 4 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Combat Hostiles Destroyed 28 | . 11 2 . . 9 . . . . . 1 5 Melee 2 | . . . . . 1 . . . . . 1 . Guns 19 | . 11 2 . . 6 . . . . . . . Cannons 2 | . . . . . 2 . . . . . . . AOE 5 | . . . . . . . . . . . . 5 Classes Destroyed 6 | . 2 . . . 1 . 1 1 . . 1 . Recycler 2 | . . . . . . . 2 . . . . . Operator 1 | . . . . . . . . 1 . . . . Swarmer 11 | . 6 . . . . . . . . . . 5 Grunt 12 | . 5 2 . . 5 . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . Best Kill Streak 5 | . 5 2 . . 4 . 2 1 . . 1 5 Combat Bots Only 5 | . 5 2 . . 4 . . . . . 1 5 Max Kills in Single Turn 3 | . 1 1 . . 1 . 1 1 . . 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 Melee 1 | . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Damage Taken 5506 | . 466 353 . . 1942 269 85 86 648 . 57 1600 Core 2142 | . 117 43 . . 386 169 38 63 175 . . 1151 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 22 | . . . . . . . . . . . 22 . Regen/Repaired (Parts) 23 | . . . . . . . . . . . 23 . Core Remaining (%) 68 | 100 . . . 36 29 75 95 . . 76 . . Volleys Fired 92 | . 40 16 . . 32 . . . . . . 4 Largest 3 | . 2 2 . . 3 . . . . . . 1 Hottest 100 | . 60 60 . . 100 . . . . . . 39 Shots Fired 185 | . 70 32 . . 79 . . . . . . 4 Gun 174 | . 70 32 . . 72 . . . . . . . Cannon 7 | . . . . . 7 . . . . . . . Launcher 4 | . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . Kinetic 105 | . 30 18 . . 57 . . . . . . . Thermal 76 | . 40 14 . . 22 . . . . . . . Explosive 4 | . . . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 25 | . 25 17 . . 12 . . . . . . 1 Robot Miss Streak 4 | . 4 2 . . 2 . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 147 | . 48 27 . . 58 . 2 2 3 . 6 1 Core Hits 56 | . 16 6 . . 22 . 2 . 1 . 2 7 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 27 | . . . . . . . 6 9 3 . 9 . Impact 5 | . . . . . . . 4 1 . . . . Slashing 22 | . . . . . . . 2 8 3 . 9 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2714 | . 478 260 . . 685 . 195 133 141 . 260 562 Guns 1299 | . 478 260 . . 561 . . . . . . . Cannons 115 | . . . . . 115 . . . . . . . Explosions 562 | . . . . . . . . . . . . 562 Melee 729 | . . . . . . . 195 133 141 . 260 . Ramming 9 | . . . . . 9 . . . . . . . Kinetic 784 | . 177 118 . . 489 . . . . . . . Thermal 630 | . 301 142 . . 187 . . . . . . . Explosive 562 | . . . . . . . . . . . . 562 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 729 | . . . . . . . 195 133 141 . 260 . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 5 2 2 2 7 7 Average Corruption 4 | . . . . . . . 5 2 2 2 4 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 17 | . . . . . . . 5 1 3 . 3 5 Message Errors 7 | . . . . . . . 3 . 2 . 1 1 Matter Fused 2 | . . . . . . . . . 1 . 1 . Heat Flow Errors 4 | . . . . . . . 1 1 . . . 2 Data Loss (minor) 2 | . . . . . . . 1 . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 147 | . . . . . . . . 63 . . . 84 Projectiles . | . . . . . . . . . . . . . Explosions 84 | . . . . . . . . . . . . 84 Melee 63 | . . . . . . . . 63 . . . . Knockbacks 3 | . . . . . 3 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 106 | . . . . . . . . . . . . 106 Shots 2 | . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . Targets Rammed 4 | . . . . . 4 . . . . . . . Kicked 3 | . . . . . 3 . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 315 | . 213 233 . . 315 . 284 146 21 . 2 266 Average Temperature 110 | . 84 120 . . 130 . 150 75 7 . 2 173 Received Heat Transfer 1446 | . 144 195 . . 954 36 18 9 90 . . . Effects 2 | . . . . . 2 . . . . . . . Interference 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . Heat Transferred 1460 | . 700 325 . . 435 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Peak Influence 374 | . 199 74 . . 155 166 73 210 374 223 268 . Initial 208 | . . 34 . . . 64 . 29 102 208 124 . Average 67 | . 62 65 . . 26 93 34 87 263 217 160 . Maximum Alert Level 1 | . . . . . . . . 1 1 1 1 . Low Security (%) 94 | . 100 100 . 100 100 100 100 99 22 . 71 . Level 1 5 | . . . . . . . . . 77 100 28 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 5 3 1 1 . . 1 . Investigation 2 | . 1 . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 8 | . 1 . . . 1 3 1 1 . . 1 . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Distress Signals 10 | . 1 . . . . 2 . 3 3 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 122 | . 17 2 . . 16 10 7 11 24 4 7 24 Peak Tracking Total 11 | . 7 2 . . 7 4 3 5 11 5 4 9 Tactical Retreats 20 | . . . . . . 1 3 3 7 . 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Traps Triggered 9 | . 1 . . . 1 . 1 2 1 . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Machines Disabled 1 | . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Machines Accessed 28 | . 2 . 2 . 3 2 7 5 4 . 3 . Terminals 16 | . 2 . . . 2 1 3 3 4 . 1 . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 4 | . . . . . . . 2 1 . . 1 . Scanalyzers 2 | . . . . . . . 1 1 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . Total Hacks 62 | . 4 . 2 . 10 2 16 12 7 . 9 . Successful 18 | . 1 . 2 . 1 1 4 6 1 . 2 . Failed 44 | . 3 . . . 9 1 12 6 6 . 7 . Catastrophic 8 | . . . . . . 1 2 2 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . 2 . 1 . . . 1 . . . 2 . Terminals 32 | . 4 . . . 6 1 8 4 7 . 2 . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . . . . . 3 . Recycling Units 11 | . . . . . . . 5 2 . . 4 . Scanalyzers 8 | . . . . . . . 2 6 . . . . Garrison Access 5 | . . . . . 4 . 1 . . . . . Terminal Hacks 7 | . 1 . 2 . 1 . 1 1 1 . . . Record 1 | . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Open Door 2 | . . . . . . . . 1 1 . . . Alert Level 1 | . . . . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 2 5 . . . . Insert Component 3 | . . . . . . . 1 2 . . . . Analyze 4 | . . . . . . . 1 3 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . 3 1 5 4 3 . 2 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . Parts Built 2 | . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . Time 53 | . . . . . . 53 . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . Time 38 | . . . . . . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 2 . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Total Allies 3 | . . . . 2 . . . . 1 . . . Largest Group 2 | . . . . 2 2 . . . 1 . . . Highest-Rated Group 44 | . . . . 44 44 . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . 31 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . . . . 7 . . . . . . . Total Damage 121 | . . . . . 121 . . . . . . . Kills 1 | . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Turns Passed 4415 | . 652 391 350 351 736 439 567 363 166 16 256 128 Spaces Moved 5485 | 1 333 90 218 220 284 451 1557 1019 437 56 574 245 Core 219 | . . . . . 19 29 . . . . . 171 Treads 647 | . 110 90 218 220 8 1 . . . . . . Legs 270 | 1 16 . . . 253 . . . . . . . Wheels 301 | . 207 . . . 4 90 . . . . . . Hover 6 | . . . . . . 6 . . . . . . Flight 4042 | . . . . . . 325 1557 1019 437 56 574 74 Fastest Speed 29 | 120 120 160 160 160 50 37 32 29 29 29 29 34 Average Speed 61 | 120 157 160 160 160 182 57 33 29 29 29 30 45 Slowest Speed 320 | 120 320 160 160 160 240 170 112 32 29 29 105 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . 27 6 20 . 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 63 13 64 53 20 18 41 26 62 23 15 47 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 . . . . . . . 2 Spaces Dug 10 | . . . . . . . 2 6 . . 2 . Terrain Destroyed 77 | . . . . . 2 . 2 6 . . 2 65 Melee 10 | . . . . . . . 2 6 . . 2 . Projectile 2 | . . . . . 2 . . . . . . . AOE 65 | . . . . . . . . . . . . 65 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Total 6231 | . 395 308 219 219 431 625 1573 1059 451 55 641 255 Wait 506 | . 7 197 . . 87 142 . 25 8 . 40 . Move 5368 | . 332 89 217 219 283 450 1504 1006 401 55 569 243 Hop 49 | . . . . . . . 25 6 15 . 2 1 Pick Up 16 | . . 2 . . 1 8 3 1 . . 1 . Fast Attach 56 | . 4 . 1 . 10 11 14 5 2 . 6 3 Attach 29 | . 4 2 . . 5 7 3 1 2 . 4 1 Detach 19 | . 3 . 1 . 1 . 6 2 2 . 4 . Swap 19 | . 4 2 . . 6 3 1 2 . . 1 . Drop 27 | . 1 . . . 2 4 12 3 . . 5 . Fire 92 | . 40 16 . . 32 . . . . . . 4 Melee 25 | . . . . . . . 5 8 3 . 9 . Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . 3 . . . . . . . Crush 1 | . . . . . 1 . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . Rewire 3 | . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 11) 401 | -10/Materials | Discovered new exit (range 10) 477 | -10/Materials | Lost 3 parts (2n1w) 564 | -10/Materials | Discovered new exit (range 5) 641 | -10/Materials | Discovered new exit (range 8) 653 | -10/Materials | Entered Mines 716 | -10/Mines | Core integrity fell below 50% 765 | -10/Mines | Assembled infested the area 1017 | -10/Mines | Discovered new exit (range 5) 1044 | -10/Mines | Entered Exiles 1081 | -10/Exiles | Met 8R-AWN 1110 | -10/Exiles | Met EX-HEX 1155 | -10/Exiles | Met EX-BIN 1172 | -10/Exiles | Aligned with FarCom system 1174 | -10/Exiles | Given EX-Vault access code 1212 | -10/Exiles | Opened EX-Vault 1224 | -10/Exiles | Found Cloak of Protection 1259 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1306 | -10/Exiles | Met EX-DEC 1333 | -10/Exiles | Learned location of Zion (-6) 1381 | -10/Exiles | Discovered new exit (range 10) 1394 | -10/Exiles | Left Exiles lab with Cloak of Protection 1394 | -10/Exiles | Entered Mines 1631 | -9/Mines | Identified exit to Materials 1736 | -9/Mines | Learned location of Storage (-7) 1745 | -9/Mines | Entered Materials 1745 | -8/Materials | Accompanied by 2 allies 1745 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1750 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1848 | -8/Materials | Garrison activated, responded to threat 2039 | -8/Materials | Build established: Skirmisher 2317 | -8/Materials | Garrison activated, responded to threat 2457 | -8/Materials | Core integrity fell below 50% 2457 | -8/Materials | Released all parts (8) 2480 | -8/Materials | Discovered new exit (range 3) 2481 | -8/Materials | Lost 12 parts (1p5n1u5w) 2481 | -8/Materials | Entered Factory 2481 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2668 | -7/Factory | Released all parts (5) 2678 | -7/Factory | Released all parts (2) 2745 | -7/Factory | Build established: Mutant 2825 | -7/Factory | Fabricated Arm. Medium Treads (x2) 2906 | -7/Factory | Discovered new exit (range 10) 2920 | -7/Factory | Entered another Factory area 2920 | -6/Factory | Evolved 2 slots: Utility x2 3146 | -6/Factory | Discovered new exit (range 5) 3438 | -6/Factory | Discovered new exit (range 7) 3487 | -6/Factory | Entered another Factory area 3487 | -5/Factory | Evolved 2 slots: Propulsion x2 3588 | -5/Factory | Discovered new exit (range 8) 3629 | -5/Factory | Build established: Infiltrator-Sprinter 3849 | -5/Factory | Discovered new exit (range 6) 3850 | -5/Factory | Entered Extension 3906 | -5/Extension | Spotted B-75 Beast 3917 | -5/Extension | Spotted B-75 Beast 3963 | -5/Extension | Discovered new exit (range 16) 3963 | -5/Extension | Discovered new exit (range 14) 4000 | -5/Extension | Rescued a captive Derelict 4016 | -5/Extension | Entered Cetus 4021 | -5/Cetus | Spotted Cetus Guard 4022 | -5/Cetus | Spotted Cetus Guard 4023 | -5/Cetus | Spotted Cetus Guard 4028 | -5/Cetus | Discovered new exit (range 16) 4032 | -5/Cetus | Entered Factory 4032 | -4/Factory | Evolved 2 slots: Utility x2 4110 | -4/Factory | Repaired Adv. Weight Redist. System 4282 | -4/Factory | Discovered new exit (range 4) 4288 | -4/Factory | Entered Upper Caves 4300 | -4/Upper Caves | Released all parts (12) 4340 | -4/Upper Caves | Spotted B-86 Titan 4355 | -4/Upper Caves | Core integrity fell below 50% 4363 | -4/Upper Caves | Lost 7 parts (4n2u1w) 4378 | -4/Upper Caves | Core integrity fell below 20% 4416 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04352_ Found Hvy. Flail. 04352_ Found Adv. Cryofiber Web. 04352_ Found Imp. Targeting Computer. 04352_ Found 23 Matter. 04353_ Acquired 23 matter. 04353_ Attempting to rewire G-67 Veteran. 04353_ G-67 Veteran is broken beyond repair. 04354_ Attempting to rewire G-67 Veteran. 04354_ G-67 Veteran is broken beyond repair. 04355_ Attempting to rewire G-67 Veteran. 04355_ G-67 Veteran is broken beyond repair. 04359_ System corrupted: Substantial component data lost. 04374_ %T ST DH,G4HCNFURIW 04392_ Searching scrap... 04392_ Found Adv. Actuator Array. 04392_ Found Remote Shield. 04392_ Found Adv. Melee Analysis Suite. 04392_ Found 31 Matter. 04405_ System corrupted: Component data lost. 04416_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#?????? | | ???????????????????????????????????????????? ????? | | ????????????????????????????????????????????? #### | | ?????????????????????????????????????????????? | | ??????????????????????????# ??????????????????? | | ????????????????????????## ????????????????????# | | ????????????????????????# m ????????????????????# | | ???????????????????????? ???????????????????## | | ????????????????###?????# ??????????????????## | | ???????????????## ###??# #?????????????????## | | ???????????????# ?# #??????####???????# | | ???????????????# ?# #??##### #####???### | | ????????????#???# ## #?## #???### | | ???????????? ## # ### ss ##### | | ???????????? s ### | | ??????????? s####?###### | | ??????????? s##?????????### | | ?????????? s##????????????### | | ?????????? ##???????????????# | | ??????????# @ ####????????????????# | | ????????????? ### #???????????????????# | | ???????????????????### *#???????????????????## | | ?????????????????????## s%s#???????????????????# | | ??????????????????????## s s #??????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# ????????????????? | | ??????????????????????? ???????????????? | | ??????????????????????? ??????????????? | | ??????????????????????# ## ?????????????? | | ??????????????????????## #? ?????????????? | | ???????????????????????####?? ???????????????? | | ?????????????????????????????# ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 39 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 225 Resistance: EM 25 Evasion (%) 64 Melee Accuracy 14 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Mace | -6/Factory | Scanalyzed Imp. System Shield | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Medium Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipDynamicPurifier Manual? 0 Play Time 01:11:59 Cumulative 111.1 hours Start 2023.06.26 @ 19:59:28 End 2023.06.28 @ 19:47:08 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 107 Adventurer 18 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 51 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: 29b3af8b-d23c-41bf-8832-f08ac4cfe63a