Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 17:47:31 Player: Chair Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (15) 75 Value Destroyed (208) 208 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (31851) 31851 TOTAL SCORE: 40374 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 64 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Win Speed 25487 Cogmind --------- Core Integrity 1600/1600 Matter 14/300 Energy 347/350 System Corruption 0% Temperature Cool (9) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (11) -- Improved Cesium-ion Thruster Field Propulsion Array Improved Diametric Drive > --- UTILITY (10) ----- Gravity Neutralizer Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (5) ---- Light Fission Core Heavy Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Surge Thruster Improved Surge Thruster Advanced Surge Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Seismic Detector Advanced Melee Analysis Suite Reaction Control System Improved Reaction Control System Improved Propulsion Shielding > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Light Fission Core Field Propulsion Array Heavy Missile Launcher Powered Hammer [Rating: 82] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved Cesium-ion Thruster Flight Unit Improved Cesium-ion Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Processor Advanced Melee Analysis Suite Protection Improved Propulsion Shielding Weapon Longsword +1 Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 . 2 2 . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 9 | . . . . . 2 1 . 1 1 . 1 1 . 1 . 1 Utility 8 | . . . . . 2 1 . . 1 . 1 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 29 | . . . 1 4 1 2 1 9 . 2 2 1 . 2 4 . Power 4 | . . . . 1 . . . 2 . . . . . . 1 . Engine 1 | . . . . 1 . . . . . . . . . . . . Core 2 | . . . . . . . . 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 13 | . . . . 1 1 1 . 4 . 2 1 . . 1 2 . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 13 | . . . . 1 1 1 . 4 . 2 1 . . 1 2 . Utility 9 | . . . . 1 . 1 1 3 . . 1 1 . . 1 . Device 5 | . . . . 1 . . 1 2 . . . . . . 1 . Storage . | . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . 1 . 1 . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 3 | . . . 1 1 . . . . . . . . . 1 . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . 1 . . . . . . 2 . Parts Lost 13 | . . . . . . . 1 . . . . 7 1 3 1 . Power 2 | . . . . . . . . . . . . 2 . . . . Propulsion 6 | . . . . . . . 1 . . . . . 1 3 1 . Utility 5 | . . . . . . . . . . . . 5 . . . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . . . . . . . 1 . . . . 7 8 3 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | . . 3 4 4 4 5 5 4 5 5 4 4 4 3 3 3 Power 1 | . . . 1 2 2 2 2 1 1 1 1 1 1 1 1 1 Propulsion . | . . . . . . . . . . . . 1 1 1 . . Utility . | . . 2 2 1 1 1 1 1 2 2 . . . . . . Weapon 1 | . . . 1 1 1 2 2 2 2 2 2 2 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . 1 . . . . 1 . . 1 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . Utility 2 | . . . 1 . . . . . . . 1 . . . . . Weapon 2 | . . . . . . . . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 44 | . . . 5 46 39 44 57 75 82 82 84 80 38 30 30 32 Engine 2 | . . . . 8 9 7 7 5 . . . . . . . . Core 2 | . . . . . . . . 4 11 11 10 8 . . . . Flight 17 | . . . . 12 10 19 21 29 35 35 38 37 23 17 14 12 Device 8 | . . . . 9 9 7 13 20 23 23 21 17 . . . 4 Processor 4 | . . . . . . 2 7 7 5 5 9 9 9 8 8 8 Slashing Weapon 5 | . . . 5 14 9 7 7 6 5 5 5 4 4 4 4 4 Peak Build Rating 82 | . . 1 9 14 15 23 26 59 59 68 79 82 44 44 65 60 Average Rating 34 | . . . 4 12 14 18 25 46 59 65 74 77 43 38 50 60 On Entrance 30 | . . . 1 9 14 15 23 25 59 59 68 79 44 37 28 60 Naked Turns 160 | . 15 87 58 . . . . . . . . . . . . . Heaviest Build 23 | . . . 3 6 9 6 7 19 19 19 19 21 3 3 23 23 Greatest Support 46 | 3 3 3 3 13 17 22 13 33 33 37 37 41 27 23 46 28 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 5 5 5 5 5 5 5 5 5 5 3 3 Average Carried 4 | . . 4 4 4 4 5 4 4 5 5 4 5 5 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 5 5 5 5 5 5 5 5 5 5 3 3 Class Distribution -------------------- 53% | Sprinter 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -3/Quarantine Sprinter | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Tes Acc Matter Collected 346 | 142 . 58 . 120 . . 5 . . . . . 17 4 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 109 | . . 21 . 43 10 . . . . . . . . 35 . . Parts 16 | . . 2 . 6 6 . . . . . . . . 2 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 13 | . . . . 7 4 . . . . . . . . 2 . . AOE 13 | . . . . 7 4 . . . . . . . . 2 . . Classes Destroyed 2 | . . 1 . 1 . . . . . . . . . . . . Worker 2 | . . 1 . . 1 . . . . . . . . . . . Swarmer 13 | . . . . 7 4 . . . . . . . . 2 . . Best Kill Streak 5 | . . 1 . 4 5 . . . . . . . . 2 . . Combat Bots Only 4 | . . . . 4 4 . . . . . . . . 2 . . Max Kills in Single Turn 3 | . . 1 . 3 2 . . . . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 1 . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Tes Acc Hostile Shots Fired 146 | . . . . 12 27 . 21 . . . 3 30 14 17 22 . Missed 65 | . . . . 3 18 . 10 . . . 2 10 8 5 9 . Hits 81 | . . . . 9 9 . 11 . . . 1 20 6 12 13 . Melee 16 | . . . . . . . . . . . . 16 . . . . Projectile 65 | . . . . 9 9 . 11 . . . 1 4 6 12 13 . AOE 3 | . . . . . . . . . . . . 3 . . . . Critical Strikes 8 | . . . . . . . . . . . . 7 . . 1 . Actively Blocked 2 | . . . . . . . . . . . . 2 . . . . Damage Taken 1785 | . . 46 . 80 117 . 202 . . . 24 553 148 354 261 . Core 724 | . . 46 . 52 59 . 95 . . . . 97 126 174 75 . Absorbed by Shields 18 | . . . . . . . 18 . . . . . . . . . Redirected to Shielding 108 | . . . . . . . . . . . . 108 . . . . Core Remaining (%) 89 | 100 . . . 60 89 . 86 100 . 100 100 . 82 . 82 100 Volleys Fired 14 | . . . . 5 6 . . . . . . . . 3 . . Largest 1 | . . . . 1 1 . . . . . . . . 1 . . Hottest 39 | . . . . 30 30 . . . . . . . . 39 . . Shots Fired 14 | . . . . 5 6 . . . . . . . . 3 . . Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 14 | . . . . 5 6 . . . . . . . . 3 . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 14 | . . . . 5 6 . . . . . . . . 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . 2 . . . . . . . . . 1 . . Robot Miss Streak 3 | . . . . . 2 . . . . . . . . 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 3 | . . . . 2 . . . . . . . . . 1 . . Core Hits 21 | . . 1 . 9 7 . . . . . . . . 4 . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks 38 | . . . . . 2 8 . 7 . . 2 15 . 3 1 . Impact . | . . . . . . . . . . . . . . . . . Slashing 38 | . . . . . 2 8 . 7 . . 2 15 . 3 1 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 965 | . . 15 . 434 288 . . . . . . . . 228 . . Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 950 | . . . . 434 288 . . . . . . . . 228 . . Melee . | . . . . . . . . . . . . . . . . . Ramming 15 | . . 15 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 950 | . . . . 434 288 . . . . . . . . 228 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . 2 2 2 . . . . . . . . . . . . Average Corruption 2 | . . 2 2 2 . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 1 | . . . . 1 . . . . . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 16 | . . . . 10 6 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 16 | . . . . 10 6 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 37 | . . 7 . 8 22 . . . . . . . . . . . Shots 3 | . . . . 1 2 . . . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 512 | . . . . . . . . 364 24 37 512 444 . . . . Average Temperature 174 | . . . . . . . . 170 16 24 224 162 . . . . Received Heat Transfer 81 | . . . . . 27 . . . . . 9 18 18 . 9 . Effects 12 | . . . . . . . . 4 . . 3 5 . . . . Shutdowns 6 | . . . . . . . . 2 . . 2 2 . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . Matter Decay 2 | . . . . . . . . 1 . . 1 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Tes Acc Maximum Alert Level 5 | . . . . . . . . . . . . . 5 4 5 4 Low Security (%) 77 | 100 100 100 . 100 100 100 100 100 100 100 100 100 4 . . . Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . 2 . Level 3 5 | . . . . . . . . . . . . . . . . 71 Level 4 9 | . . . . . . . . . . . . . . 100 . 28 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 7 | . . . . . . . . . . . . . 95 . 97 . Peak Influence 1633 | . . 5 . 178 159 85 51 31 . 3 4 84 1600 1266 1633 1100 Initial 1100 | . . . . . 49 67 51 21 . 3 1 1 32 1100 685 1100 Average 322 | . . . . 137 113 76 47 16 . 3 . 27 1533 1181 1596 1087 Influence Increases 800 | . . 5 . 188 121 36 . 40 5 . 4 162 . 179 33 27 Destroy 0b10 Robot/C 260 | . . . . 140 80 . . . . . . . . 40 . . Destroy 0b10 Robot/NC 10 | . . 5 . . 5 . . . . . . . . . . . Destroy Leader 40 | . . . . 20 10 . . . . . . . . 10 . . Successful Hack 72 | . . . . . . 14 . 19 5 . . 7 . . . 27 Disable Machine 15 | . . . . . . . . 15 . . . . . . . . Destroy Structure 178 | . . . . 28 26 7 . 6 . . 4 20 . 84 3 . Partial Spotted 90 | . . . . . . 15 . . . . . 30 . 15 30 . Lose Combat Pursuer 135 | . . . . . . . . . . . . 105 . 30 . . Influence Decreases 2519 | . . 5 . 60 99 113 32 80 1 2 3 108 36 756 544 680 Entered New Map 2118 | . . . . . 79 83 22 20 1 2 2 3 26 696 534 650 Time Decay 271 | . . 5 . 60 20 30 . 60 . . 1 35 . 30 . 30 Lost Part 130 | . . . . . . . 10 . . . . 70 10 30 10 . Squads Dispatched 9 | . . . . . 1 . . . . . . 5 . 2 . 1 Investigation 4 | . . . . . . . . . . . . 3 . 1 . . Extermination 2 | . . . . . . . . . . . . . . 1 . 1 Reinforcement 3 | . . . . . 1 . . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Tes Acc Distress Signals 2 | . . . . . . . . . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 62 | . 2 . . 7 8 . 2 1 . . 2 11 8 9 11 1 Peak Tracking Total 11 | . 2 . . 4 4 . 2 1 . . 2 7 8 8 11 1 Tactical Retreats 5 | . . . . . . . . . . . . 4 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Tes Acc Traps Triggered 3 | . . 1 . . . . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Tes Acc Machines Disabled 1 | . . . . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Tes Acc Machines Accessed 15 | . . 1 1 . . 2 . 4 1 . 1 2 . 1 . 2 Terminals 12 | . . . . . . 2 . 3 1 . 1 2 . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Total Hacks 26 | . . 1 1 . . 3 . 9 3 . 1 4 . 2 . 2 Successful 12 | . . 1 1 . . 2 . 5 1 . . 1 . . . 1 Failed 14 | . . . . . . 1 . 4 2 . 1 3 . 2 . 1 Catastrophic 7 | . . . . . . . . 2 . . 1 2 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 9 | . . . 1 . . 2 . 5 . . . . . . . 1 Terminals 23 | . . . . . . 3 . 8 3 . 1 4 . 2 . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Terminal Hacks 9 | . . 1 1 . . 1 . 3 1 . . 1 . . . 1 Open Door 3 | . . 1 . . . . . . . . . 1 . . . 1 Open DSF 2 | . . . . . . 1 . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . 1 . . . . . . . . Terminals 2 | . . . . . . 1 . 1 . . . . . . . . Botnet 2 | . . . . . . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . . 2 . 3 1 . 1 2 . 1 . 2 Full Trace Events 3 | . . . . . . . . . . . . 2 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Tes Acc Active Infowar (turns) 226 | . . . . . . . . 53 3 8 46 116 . . . . Seismic 226 | . . . . . . . . 53 3 8 46 116 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Tes Acc Turns Passed 983 | 9 15 87 105 125 43 64 35 124 3 8 46 124 24 61 41 69 Spaces Moved 2521 | 18 30 158 203 257 63 124 60 348 11 30 171 473 96 131 113 235 Core 416 | 18 30 158 203 6 . . . . . . . . . 1 . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2105 | . . . . 251 63 124 60 348 11 30 171 473 96 130 113 235 Fastest Speed 11 | 50 50 50 50 40 37 32 32 20 20 15 15 11 21 26 26 29 Average Speed 29 | 50 50 50 50 40 38 33 33 24 20 15 16 15 24 30 29 29 Slowest Speed 50 | 50 50 50 50 50 40 37 34 34 20 20 19 27 26 50 32 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . 5 . . 1 1 . . . 3 4 2 7 2 Potential Cave-ins 8 | . . . . . . . . . . . . 8 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 13 52 60 53 12 4 85 12 1 40 8 21 16 5 23 11 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 . . 1 . 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 . . . 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . Spaces Dug 37 | . . . . . 2 8 . 6 . . 2 15 . 3 1 . Terrain Destroyed 158 | . . . . 41 24 8 . 6 . . 2 15 . 61 1 . Melee 37 | . . . . . 2 8 . 6 . . 2 15 . 3 1 . Projectile . | . . . . . . . . . . . . . . . . . AOE 121 | . . . . 41 22 . . . . . . . . 58 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Tes Acc Total 2649 | 17 29 165 205 267 73 136 73 377 10 32 186 502 91 143 110 233 Wait 49 | . . 1 . 1 . 3 . 10 . . 10 17 . 6 . 1 Move 2458 | 17 29 157 202 246 62 123 57 345 10 29 170 466 88 127 100 230 Hop 21 | . . . . 5 . . 1 1 . . . 3 3 1 5 2 Pick Up 11 | . . 5 1 1 . . 1 2 . . 1 . . . . . Fast Attach 22 | . . . 1 3 1 2 1 7 . 1 1 1 . 1 3 . Attach 8 | . . . . 3 1 . . 1 . . 1 . . 1 1 . Detach 5 | . . . . 2 1 . . 1 . . . . . 1 . . Swap 2 | . . . . . . . . 1 . 1 . . . . . . Drop 7 | . . . 1 1 . . 1 2 . 1 1 . . . . . Fire 14 | . . . . 5 6 . . . . . . . . 3 . . Melee 38 | . . . . . 2 8 . 7 . . 2 15 . 3 1 . Ram 2 | . . 2 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . 12 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/DSF -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Discovered new exit (range 9) 25 | -10/Materials | Entered Mines 28 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 61 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 77 | -10/Mines | Learned location of 1 exit from Materials 110 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 110 | -10/Mines | Discovered new exit (range 5) 112 | -10/Mines | Entered Exiles 127 | -10/Exiles | Met 8R-AWN 135 | -10/Exiles | Met EX-HEX 148 | -10/Exiles | Met EX-BIN 154 | -10/Exiles | Aligned with FarCom system 155 | -10/Exiles | Given EX-Vault access code 166 | -10/Exiles | Opened EX-Vault 170 | -10/Exiles | Found Longsword +1 181 | -10/Exiles | Warned to stay clear of 0b10 Research branches 195 | -10/Exiles | Met EX-DEC 213 | -10/Exiles | Discovered new exit (range 10) 217 | -10/Exiles | Left Exiles lab with Longsword +1 217 | -10/Exiles | Entered Mines 218 | -9/Mines | Assembled infested the area 265 | -9/Mines | Learned location of 1 exit from Materials 300 | -9/Mines | Build established: Mutant 336 | -9/Mines | Discovered new exit (range 13) 342 | -9/Mines | Entered Materials 342 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 343 | -8/Materials | Identified exit to Factory 385 | -8/Materials | Entered Factory 385 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 449 | -7/Factory | Identified exit to DSF 449 | -7/Factory | Entered DSF 480 | -7/DSF | Discovered new exit (range 14) 484 | -7/DSF | Entered Factory 484 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 517 | -6/Factory | Identified exit to Lower Caves 517 | -6/Factory | Identified exit to Extension 519 | -6/Factory | Spotted B-75 Beast 607 | -6/Factory | Discovered new exit (range 4) 608 | -6/Factory | Entered another Factory area 608 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 611 | -5/Factory | Identified exit to DSF 611 | -5/Factory | Entered DSF 617 | -5/DSF | Discovered new exit (range 12) 619 | -5/DSF | Entered Factory 619 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 658 | -4/Factory | Discovered new exit (range 16) 665 | -4/Factory | Identified exit to Research 665 | -4/Factory | Entered Research 665 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 787 | -3/Research | Discovered new exit (range 11) 789 | -3/Research | Entered Quarantine 790 | -3/Quarantine | Maximum security lockdown engaged 798 | -3/Quarantine | Spotted Alpha 7 811 | -3/Quarantine | Discovered new exit (range 8) 813 | -3/Quarantine | Entered Research 813 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 842 | -2/Research | Lost 8 parts (2p1n5u) 871 | -2/Research | Discovered new exit (range 6) 874 | -2/Research | Entered Testing 875 | -2/Testing | Maximum security lockdown engaged 905 | -2/Testing | Lost 3 parts (3n) 910 | -2/Testing | Discovered new exit (range 9) 915 | -2/Testing | Identified exit to Access 915 | -2/Testing | Entered Access 915 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 983 | -1/Access | Discovered new exit (range 6) 984 | -1/Access | Identified exit to Surface 984 | *** | Escaped! Last Messages --------------- 00913_ Slug penetrates Wall. 00914_ Imp. Cesium-ion Thruster destroyed. 00914_ K-01 Serf exits level. 00914_ Slug penetrates Wall. 00915_ EXIT=IDENTIFIED: ACCESS 00915_ Slug penetrates Wall. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=ACCESS GOAL=ESCAPE 00915_ Receiving FarCom transmissions... 00936_ Connecting with Terminal... 00978_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2Y. 00982_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 00983_ The Access Shell folds into the floor. 00983_ EXIT=FOUND 00984_ EXIT=IDENTIFIED: SURFACE [Achievement: Expert Speedrunner] Map ----- +----------------------------------------------------+ | +???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ########### #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??##??????# #???????????????????????????????????? | | ?# ????# #???????????????????????????????????? | | ?+ """??# #???????????????????????????????????? | | ?# """ # #?????? ???????????????????????????? | | ?# " + #????""" #??????????????????????????? | | ?# # #?? """#??????????????????????????? | | ?# ??# # " #??????????????????????????? | | ?#% ????+ + #??????????????????????????? | | ?# ??????# # #??????????????????????????? | | ?#????????# #?? #??????????????????????????? | | ??????????# #????#####??????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Propulsion Shielding 66 Evasion (%) 73 Melee Accuracy 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Expert Speedrunner Challenges ------------ None Game ------ Seed LongswordLinearWell Manual? 0 Play Time 00:29:16 Cumulative 247.4 hours Start 2025.06.13 @ 17:19:34 End 2025.06.13 @ 17:47:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type 0 Total 15 Types 15/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4315586f-5558-45da-b5d5-50947ef0cca7