Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.22 @ 21:33:42 Player: f3-rnm Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (155) 775 Value Destroyed (6899) 6899 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (4280) 4280 TOTAL SCORE: 17414 Bonus ------- High Alert Combat Kills 770 Follower Combat Kills 357 Entered Garrisons 200 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1698 Friendly Fire -45 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 100/100 System Corruption 18% Temperature Cool (17) Movement Core (1350) Ox26 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Cooling System High-capacity Storage Unit Improved Energy Well (400) High-capacity Matter Pod (200) Matter Compressor (250) Encrypted Comm Array Faulty Experimental Target Analyzer Experimental Armor Integrity Analyzer Transmission Jammer Makeshift Ablative Armor Hardlight Generator Advanced Shield Generator Hacking Suite High-powered Tractor Beam Hacking Drone Bay (1/1) Railgun Gauss Cannon Enhanced Gauss Cannon Mini Grenade Launcher Improved Remote Datajack GAL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Huge Storage Unit Spectral Analyzer Seismic Detector Experimental Targeting Computer Improved Medium Armor Plating Experimental Hacking Suite > --- WEAPON ----------- Gatling Laser Advanced Plasma Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Reinforced Fission Core Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Energy Well Improved Energy Well High-capacity Matter Pod Matter Compressor Encrypted Comm Array Experimental Target Analyzer Experimental Armor Integrity Analyzer Transmission Jammer Medium Armor Plating Hardlight Generator Advanced Shield Generator Hacking Suite High-powered Tractor Beam Hacking Drone Bay Gauss Cannon Enhanced Gauss Cannon Mini Grenade Launcher Improved Remote Datajack GAL Module [Rating: 100] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Spectral Analyzer Hackware Experimental Hacking Suite Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Thermoblaster Impact Weapon Maul Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . 2 2 . . 2 . . . 4 . . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . 1 1 . . . . . . . . . . Utility 6 | . . 1 1 . . 2 . . . 2 . . . Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 138 | 6 6 21 23 19 3 17 2 12 . 7 5 3 14 Power 14 | 1 . 3 2 2 . 2 . . . 2 . . 2 Engine 6 | 1 . 3 2 . . . . . . . . . . Core 7 | . . . . 2 . 2 . . . 1 . . 2 Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 35 | 2 . 6 8 9 2 2 1 . . . 1 1 3 Treads 32 | 2 . 6 8 8 2 2 1 . . . 1 1 1 Leg 1 | . . . . . . . . . . . . . 1 Wheel 2 | . . . . 1 . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 56 | 1 4 6 8 6 1 8 1 10 . 4 3 1 3 Device 23 | . 2 3 5 3 . 3 1 3 . 1 1 . 1 Storage 6 | 1 2 2 . . . . . . . 1 . . . Processor 5 | . . . 1 . . 1 . 2 . . 1 . . Hackware 4 | . . . . . . 3 . 1 . . . . . Protection 18 | . . 1 2 3 1 1 . 4 . 2 1 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 33 | 2 2 6 5 2 . 5 . 2 . 1 1 1 6 Energy Gun 9 | 1 . 2 . 2 . 3 . 1 . . . . . Energy Cannon 9 | . 1 2 2 . . . . . . . 1 1 2 Ballistic Gun 5 | 1 1 2 . . . . . . . . . . 1 Ballistic Cannon 2 | . . . 1 . . . . . . 1 . . . Launcher 4 | . . . 1 . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 . . 2 . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . 1 4 1 . . . . 5 . 1 . . 3 Parts Lost 38 | . . 3 6 3 . 1 . 1 . 2 4 2 16 Power 5 | . . 1 . 1 . . . . . 1 . . 2 Propulsion 12 | . . . 4 . . 1 . . . . 2 1 4 Utility 15 | . . 2 2 1 . . . 1 . 1 1 1 6 Weapon 6 | . . . . 1 . . . . . . 1 . 4 Highest Loss Streak 12 | . . 1 3 1 . 1 . 1 . 1 2 2 12 To Critical Strikes 2 | . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 89 | . 99 97 93 86 89 91 92 89 84 86 87 85 75 Engine 4 | . 14 10 9 6 . . . . . . . . . Core 4 | . . . . 2 9 7 7 7 7 9 5 5 6 Treads 23 | . 28 32 34 27 17 18 23 23 23 17 14 8 5 Wheel 1 | . . . . 4 9 3 . . . . . . 4 Device 14 | . 13 9 16 18 18 16 15 12 7 11 14 17 16 Storage 7 | . 14 11 9 9 9 7 7 7 7 5 5 5 5 Processor 4 | . . . 1 . . 1 7 6 7 5 10 11 10 Hackware 3 | . . . . . . 10 7 7 7 5 5 5 4 Protection 7 | . . 10 8 9 9 7 7 6 7 10 4 5 4 Energy Gun 6 | . 6 . . 1 18 13 15 13 15 11 9 5 3 Energy Cannon 4 | . 7 17 9 . . . . . . . 1 4 1 Ballistic Gun 1 | . 14 4 . . . . . . . . . . . Ballistic Cannon 2 | . . . 3 8 . . . . . 3 5 5 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 141 | 10 91 102 111 111 104 105 103 111 111 134 132 131 141 Greatest Support 140 | 40 40 60 83 83 28 110 110 110 110 110 140 70 97 Greatest Overweight (x) 40 | . 2 2 1 5 3 3 . 1 1 1 1 1 40 Average Overweight (x) 1 | . . . 1 2 3 1 . . 1 1 . 1 10 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 11 23 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 13 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 6 20 24 24 25 24 25 24 25 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | . 13 25 25 25 25 25 25 25 25 25 25 24 21 Class Distribution -------------------- 47% | Mutant 33% | Scavenger-Mutant 9% | Gunner 4% | Hacker-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Tank | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Zio Pro Fac Upp Upp War Matter Collected 3691 | 229 187 774 309 939 30 187 25 140 19 140 551 86 75 Remotely . | . . . . . . . . . . . . . . Salvage Created 5842 | . 578 1259 1272 871 226 677 . . 11 452 204 79 213 Parts 255 | . 34 68 54 41 7 22 . . 1 16 1 1 10 Haulers Intercepted 10 | . 2 5 2 . 1 . . . . . . . . Recyclers Shooed 5 | . 2 . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 4 . 2 1 . Prevented 5 | . . . . . . . . . 5 . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 125 | . 8 20 18 28 4 14 . . 1 7 7 2 16 Guns 41 | . 6 5 . 3 4 14 . . 1 4 3 1 . Cannons 66 | . 2 15 16 25 . . . . . 2 4 1 1 AOE 15 | . . . . . . . . . . . . . 15 Classes Destroyed 16 | . 5 4 2 1 . 1 . . 1 . 1 . 1 Worker 3 | . . 2 1 . . . . . . . . . . Builder 4 | . 1 1 2 . . . . . . . . . . Hauler 10 | . 2 5 2 . 1 . . . . . . . . Recycler 6 | . 1 1 2 . . 1 . . . 1 . . . Operator 1 | . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . Watcher 6 | . 2 4 . . . . . . . . . . . Swarmer 13 | . . 3 . 2 . 3 . . . 1 4 . . Saboteur 3 | . . . . . . . . . . . . . 3 Grunt 54 | . 8 10 10 8 2 5 . . . 3 . . 8 Brawler 7 | . . 2 1 1 . . . . . 2 1 . . Duelist 4 | . . . 1 2 . . . . . 1 . . . Sentry 25 | . . 5 5 9 2 3 . . . . 1 . . Hunter 5 | . . . 1 2 . . . . . . . 2 . Programmer 12 | . . . . 4 . 3 . . . . . . 5 Behemoth 1 | . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 2 4 3 5 2 4 . . 1 3 4 2 11 Combat Bots Only 11 | . 2 3 3 5 2 3 . . 1 3 4 2 11 Max Kills in Single Turn 5 | . 1 2 1 1 1 2 . . 1 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . 5 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Zio Pro Fac Upp Upp War Hostile Shots Fired 831 | . 28 64 110 155 14 122 . . . 59 57 30 192 Missed 249 | . 10 13 28 47 4 60 . . . 15 14 7 51 Damage Taken 10574 | . 284 709 1289 1656 153 709 . . . 1146 936 366 3326 Core 1610 | . 110 22 178 186 32 51 . . . 13 69 . 949 Absorbed by Shields 22 | . . . . 22 . . . . . . . . . Redirected to Shielding 52 | . . . . . . . . . . 52 . . . Regen/Repaired (Parts) 905 | . . 178 . . . . . 638 . . . . 89 Core Remaining (%) 74 | 100 56 94 . . 28 . . . 92 . . . . Volleys Fired 418 | . 55 72 89 98 10 35 . 1 1 24 20 7 6 Largest 3 | . 2 2 2 2 2 2 . 2 2 3 3 3 2 Hottest 235 | . 91 136 136 160 160 160 . 160 160 217 235 235 85 Shots Fired 721 | . 110 137 134 104 20 70 . 2 2 52 62 21 7 Gun 302 | . 85 38 . 12 20 70 . 2 2 31 34 7 1 Cannon 415 | . 25 99 134 92 . . . . . 21 28 14 2 Launcher 4 | . . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . Kinetic 247 | . 55 37 13 92 . . . . . 21 21 7 1 Thermal 467 | . 55 99 121 12 20 70 . 2 2 31 41 14 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 1 | . . 1 . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . 6 Robot Hit Streak 19 | . 9 9 10 17 15 13 . . 1 11 17 19 5 Robot Miss Streak 4 | . 4 4 3 2 3 4 . . 2 3 2 2 3 Penetration Max 1 | . . . 1 1 . . . . . . . . . Secondary Targets 2 | . . . . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . Shots Hit Robots 490 | . 69 74 96 68 18 60 . . 1 35 49 17 3 Core Hits 269 | . 27 36 33 32 13 49 . . 2 31 26 5 15 Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 13 | . . . 2 9 . . . . . . 2 . . Meltdown 1 | . . . 1 . . . . . . . . . . Blast 12 | . . . 1 9 . . . . . . 2 . . Melee Attacks 10 | . . . 5 . . 4 . 1 . . . . . Impact 10 | . . . 5 . . 4 . 1 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16726 | . 825 1584 2523 3644 361 1254 . . 31 1014 1304 402 3784 Guns 4347 | . 537 320 . 259 361 1254 . . 31 682 758 145 . Cannons 8653 | . 286 1264 2435 3385 . . . . . 332 546 257 148 Explosions 3636 | . . . . . . . . . . . . . 3636 Melee 88 | . . . 88 . . . . . . . . . . Ramming 2 | . 2 . . . . . . . . . . . . Kinetic 5553 | . 293 320 657 3385 . . . . . 332 445 121 . Thermal 7299 | . 530 1264 1778 259 361 1254 . . 31 682 859 281 . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 88 | . . . 88 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 3784 | . . . . . . . . . . . . . 3784 Highest Corruption 18 | . 1 10 . 2 5 2 2 2 . 4 4 4 18 Average Corruption 4 | . 1 7 . 1 4 1 2 2 . 4 4 4 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 146 | . . 64 . 10 6 8 5 1 . 3 21 21 7 Message Errors 28 | . . 12 . 1 1 2 2 1 . 1 6 1 1 Matter Fused 34 | . . 19 . 2 . 3 1 . . . 7 2 . Heat Flow Errors 19 | . . 7 . 2 1 1 . . . . 2 5 1 Energy Discharges 20 | . . 8 . 1 1 1 . . . . . 8 1 Parts Rejected 3 | . . . . . 1 . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 17 | . . 2 . 4 2 . 1 . . 1 2 3 2 Data Loss (major) 9 | . . 7 . . . 1 1 . . . . . . Misfires 10 | . . 6 . . . . . . . 1 3 . . Alerts 2 | . . 1 . . . . . . . . . 1 . Weapon Failures 3 | . . 2 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 649 | . . 6 112 324 . . . . . . 10 11 186 Projectiles 463 | . . 6 112 324 . . . . . . 10 11 . Explosions 186 | . . . . . . . . . . . . . 186 Melee . | . . . . . . . . . . . . . . Knockbacks 19 | . . . 1 16 . . . . . . . 2 . Impact 1 | . . . 1 . . . . . . . . . . Kinetic 18 | . . . . 16 . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 221 | . . . . 53 . . . . . . . . 168 Shots 2 | . . . . 1 . . . . . . . . 1 Rammed 2 | . 1 . . . . . . . . 1 . . . Targets Rammed 2 | . 1 . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 548 | . 208 296 296 149 214 245 . . . 196 548 159 194 Average Temperature 86 | . 59 82 95 27 147 134 . . . 73 184 86 89 Received Heat Transfer 2752 | . 135 186 684 514 108 228 . . . 81 446 . 370 Effects 9 | . . 1 3 . . . . . . . 5 . . Shutdowns 2 | . . . . . . . . . . . 2 . . Energy Bleed 3 | . . . 1 . . . . . . . 2 . . Interference 3 | . . 1 2 . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . 2 . . . . . . 1 . . . Combat Hostiles 3 | . . . 2 . . . . . . 1 . . . Parts Melted 31 | . . 2 8 1 2 9 . . . 2 5 2 . Heat Transferred 14657 | . 1068 2220 3219 600 825 2725 . . 75 1575 1825 525 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Zio Pro Fac Upp Upp War Peak Influence 1436 | . 154 325 345 1436 862 557 . . . 371 . . . Initial 700 | . . . 105 39 700 392 . . . . . . . Average 337 | . 72 181 167 737 772 431 . . . 232 . . . Maximum Alert Level 4 | . . 1 1 4 3 2 . . . 1 . . . Low Security (%) 40 | 100 100 42 65 13 . . . . . 38 . . . Level 1 33 | . . 57 34 12 . 38 . . . 61 . . . Level 2 12 | . . . . 22 . 61 . . . . . . . Level 3 8 | . . . . 26 100 . . . . . . . . Level 4 5 | . . . . 25 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 2 . . 1 6 . . . . . . . Investigation 1 | . . 1 . . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . . . . Reinforcement 4 | . 1 1 . . 1 1 . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Zio Pro Fac Upp Upp War Distress Signals 12 | . 2 6 2 1 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 201 | . 13 31 26 42 6 20 . . 1 17 8 2 35 Peak Tracking Total 16 | . 2 5 4 6 3 4 . . 1 6 4 2 16 Tactical Retreats 13 | . . 3 . 9 . 1 . . . . . . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Zio Pro Fac Upp Upp War Traps Triggered 19 | . 1 2 1 9 2 1 . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . Triggered 22 | . . . . . . . . . 2 . . . 20 Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Zio Pro Fac Upp Upp War Machines Disabled 18 | . . 1 . 10 . . . . . 7 . . . Max in Single Turn 2 | . . 1 . 2 . . . . . 1 . . . Garrison Relay 3 | . . . . 3 . . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Zio Pro Fac Upp Upp War Machines Accessed 28 | . 1 5 4 2 . 6 . 1 . 2 . 1 6 Terminals 17 | . 1 4 2 2 . 6 . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Total Hacks 48 | . 1 16 6 3 . 9 . 2 . 2 . 1 8 Successful 26 | . 1 5 4 1 . 3 . 2 . 1 . 1 8 Failed 22 | . . 11 2 2 . 6 . . . 1 . . . Catastrophic 2 | . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . 1 2 2 . . 2 . 1 . 1 . . . Terminals 26 | . 1 9 2 3 . 9 . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . 7 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Terminal Hacks 19 | . 1 1 1 1 . 3 . 2 . 1 . 1 8 Record 7 | . . . . . . . . . . . . . 7 Part Schematic 3 | . . . . . . 1 . 2 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 1 Branch Access Points 3 | . . . 1 . . 1 . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 17 | . . 5 3 2 . 6 . . . 1 . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 1 . . 1 . 16 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . . . Time 52 | . . 52 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . 19 . . . . . . . . . Machine Destruction 15 | . . . . 15 . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Zio Pro Fac Upp Upp War Total Allies 7 | . . . . 3 . . . 4 . . . . . Largest Group 4 | . . . . 3 . . . 4 4 4 . . . Highest-Rated Group 242 | . . . . 40 . . . 242 242 242 . . . Highest-Rated Ally 96 | . . . . 15 . . . 96 96 96 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 49 | . . . . 15 . . . . 4 30 . . . Total Damage 2068 | . . . . 308 . . . . 93 1667 . . . Kills 12 | . . . . 4 . . . . 1 7 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Zio Pro Fac Upp Upp War Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 2 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Zio Pro Fac Upp Upp War Turns Passed 16051 | 66 804 2115 2186 1966 254 1253 440 2564 518 696 1021 815 1353 Spaces Moved 6877 | 40 340 788 741 805 149 694 266 1368 205 250 395 328 508 Core 8 | 5 . . . . . . . . . . . . 3 Treads 5484 | 35 340 788 741 397 . 307 266 1368 205 250 395 328 64 Legs 1 | . . . . . . . . . . . . . 1 Wheels 1384 | . . . . 408 149 387 . . . . . . 440 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 145 145 145 163 163 243 243 160 240 230 Average Speed 205 | 146 180 212 240 202 145 152 163 184 243 243 234 240 259 Slowest Speed 2050 | 160 320 320 240 560 145 163 163 243 243 243 245 240 2050 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 56 57 45 93 19 23 52 80 45 10 62 54 87 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . . . . . 1 Known Exits Taken 3 | . . . 1 . . 1 . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 . . 1 . 1 1 1 . 1 1 . Scrap Searched 7 | . . . . . . . 2 2 . . 2 1 . Spaces Dug 8 | . . . . 3 . 3 . . . 2 . . . Terrain Destroyed 318 | . . . 3 174 . 3 . . . 11 13 5 109 Melee 3 | . . . . . . 3 . . . . . . . Projectile 59 | . . . 3 27 . . . . . 11 13 5 . AOE 256 | . . . . 147 . . . . . . . . 109 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Zio Pro Fac Upp Upp War Total 8074 | 45 433 1102 1007 1002 163 795 272 1414 223 290 439 340 549 Wait 359 | . 8 164 102 8 . 30 2 8 18 2 13 . 4 Move 6865 | 39 339 787 741 804 148 693 265 1367 204 250 394 327 507 Hop . | . . . . . . . . . . . . . . Pick Up 112 | . 16 31 22 11 . 6 1 9 . 4 6 2 4 Fast Attach 47 | 6 3 12 5 . 1 2 . 6 . 4 . 1 7 Attach 40 | . 1 4 11 5 . 3 . . . 3 5 2 6 Detach 2 | . 1 . . . . . . . . . . . 1 Swap 52 | . 2 5 7 14 2 12 2 7 . . . . 1 Drop 125 | . 7 27 25 21 2 10 1 15 . 3 1 1 12 Fire 418 | . 55 72 89 98 10 35 . 1 1 24 20 7 6 Melee 10 | . . . 5 . . 4 . 1 . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis 32 | . . . . 31 . . . . . . . . 1 Rewire 10 | . . . . 10 . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory (discovered 5 exits: [*Fac x2] / Sto / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Discovered new exit (range 16) 871 | -10/Materials | Entered another Materials area 871 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1029 | -9/Materials | Repaired Lgt. Treads 1304 | -9/Materials | Repaired Lgt. Treads 1901 | -9/Materials | Build established: Scavenger-Mutant 1956 | -9/Materials | System corruption reached 10% 2090 | -9/Materials | Discovered new exit (range 15) 2252 | -9/Materials | Build established: Mutant 2382 | -9/Materials | Discovered new exit (range 15) 2939 | -9/Materials | Build established: Scavenger-Mutant 2986 | -9/Materials | Entered another Materials area 2986 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3128 | -8/Materials | Lost 3 parts (2n1u) 4566 | -8/Materials | Discovered new exit (range 16) 5172 | -8/Materials | Identified exit to Garrison 5172 | -8/Materials | Entered Garrison 5270 | -8/Garrison | Triggered checkpoint 5314 | -8/Garrison | Garrison Relay disabled 5444 | -8/Garrison | Triggered checkpoint 5598 | -8/Garrison | Discovered new exit (range 11) 5634 | -8/Garrison | Triggered checkpoint 5780 | -8/Garrison | Garrison Relay disabled 5885 | -8/Garrison | Phase Generator disabled 6082 | -8/Garrison | Triggered checkpoint 6215 | -8/Garrison | Discovered new exit (range 10) 6230 | -8/Garrison | Triggered checkpoint 6312 | -8/Garrison | Garrison Relay disabled 6371 | -8/Garrison | Core integrity fell below 50% 6525 | -8/Garrison | Discovered new exit (range 10) 6562 | -8/Garrison | Triggered checkpoint 6645 | -8/Garrison | Lost 3 allies 6685 | -8/Garrison | Triggered checkpoint 7138 | -8/Garrison | Entered Materials 7347 | -8/Materials | Discovered new exit (range 4) 7392 | -8/Materials | Entered Factory 7392 | -7/Factory | Evolved 2 slots: Utility x2 7690 | -7/Factory | Garrison activated, responded to threat 7840 | -7/Factory | Identified exit to Storage 7840 | -7/Factory | Identified exit to Lower Caves 7873 | -7/Factory | Discovered new exit (range 15) 7918 | -7/Factory | Build established: Hacker-Mutant 8284 | -7/Factory | Discovered new exit (range 15) 8611 | -7/Factory | Build established: Mutant 8645 | -7/Factory | Entered Lower Caves 8673 | -7/Lower Caves | Learned Factory stockpile data 8729 | -7/Lower Caves | Met a Warlord Commander 8730 | -7/Lower Caves | Learned location of Warlord (-5) 8731 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8739 | -7/Lower Caves | Found Unknown Device 8983 | -7/Lower Caves | Encountered a Warlord checkpoint 9031 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9051 | -7/Lower Caves | Discovered new exit (range 5) 9085 | -7/Lower Caves | Entered Zion 9154 | -6/Zion | System corruption cleaned by Quarantine Array 9221 | -6/Zion | Discovered new exit (range 8) 9354 | -6/Zion | Found Unknown Item 9389 | -6/Zion | Identified Encrypted Comm Array 9481 | -6/Zion | Given the Hacking Drone Bay 9482 | -6/Zion | Found Prototype Device 9916 | -6/Zion | Given A8's code to call for help 10050 | -6/Zion | Found Prototype Hackware 10050 | -6/Zion | Identified Exp. Hacking Suite 10189 | -6/Zion | Visited the Megawrench Repair Shop 10218 | -6/Zion | Identified Hacking Drone Bay 10311 | -6/Zion | Gained Derelict followers 10949 | -6/Zion | Megawrench repaired 8 parts 11047 | -6/Zion | Learned Factory stockpile data 11146 | -6/Zion | Found Exp. Targeting Computer 11155 | -6/Zion | Found Prototype Processor 11155 | -6/Zion | Identified Exp. Terrain Scan Processor 11159 | -6/Zion | Found Prototype Processor 11159 | -6/Zion | Identified Exp. Core Analyzer 11163 | -6/Zion | Found Prototype Processor 11163 | -6/Zion | Identified Spectral Analyzer 11170 | -6/Zion | Found Prototype Processor 11174 | -6/Zion | Found Prototype Processor 11338 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11338 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11649 | -6/Zion | Entered Proximity Caves 11649 | -5/Proximity Caves | Accompanied by 4 allies 12113 | -5/Proximity Caves | Learned 4 Factory zone layouts 12147 | -5/Proximity Caves | Discovered new exit (range 5) 12167 | -5/Proximity Caves | Entered Factory 12167 | -5/Factory | Accompanied by 4 allies 12167 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 12168 | -5/Factory | Identified exit to Upper Caves 12634 | -5/Factory | Build established: Tank 12863 | -5/Factory | Entered Upper Caves 13264 | -5/Upper Caves | Spotted B-75 Beast 13276 | -5/Upper Caves | Build established: Gunner 13289 | -5/Upper Caves | Destroyed B-75 Beast 13536 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13761 | -5/Upper Caves | Discovered new exit (range 9) 13884 | -5/Upper Caves | Entered another Upper Caves area 14097 | -5/Upper Caves | Learned Factory terminal intel 14272 | -5/Upper Caves | Spotted B-75 Beast 14651 | -5/Upper Caves | Discovered new exit (range 17) 14699 | -5/Upper Caves | Entered Warlord 14793 | -5/Warlord | System corruption cleaned by Quarantine Array 14977 | -5/Warlord | Learned Armory terminal intel 14979 | -5/Warlord | Learned 4 Command zone layouts 14979 | -5/Warlord | Learned 4 Armory zone layouts 14982 | -5/Warlord | Learned location of Command (-1) 15016 | -5/Warlord | Met Warlord 15041 | -5/Warlord | Warlord's base attacked by MAIN.C 15063 | -5/Warlord | Build established: Mutant 15391 | -5/Warlord | Warlord forces counterattacked 15541 | -5/Warlord | Found Prototype Device 15541 | -5/Warlord | Identified Minesniffer Drone Bay 15692 | -5/Warlord | Found Prototype Energy Cannon 15695 | -5/Warlord | Found Prototype Energy Cannon 15695 | -5/Warlord | Identified Vortex Cannon (x2) 15706 | -5/Warlord | Found Prototype Launcher 15716 | -5/Warlord | Warlord base infiltrated, sounded retreat 15938 | -5/Warlord | Discovered new exit (range 19) 15938 | -5/Warlord | Crushed by falling debris 15955 | -5/Warlord | System corruption reached 10% 15956 | -5/Warlord | Identified Vortex Catalyst Activator 15982 | -5/Warlord | Destroyed 11 combat bots 16024 | -5/Warlord | Lost 12 parts (1p4n5u2w) 16041 | -5/Warlord | Spotted Executioner 16047 | -5/Warlord | Core integrity fell below 50% 16051 | -5/Warlord | Core integrity fell below 20% 16052 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 16023_ System corrupted: Energy discharge (-71). 16027_ The unstable cave ceiling collapses. 16031_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 16039_ The unstable cave ceiling collapses. 16041_ ANNOUNCEMENT: Detected 2 Hunter squads, 2 Grunt squads, with prototype support. 16041_ H-66 Slayer shuts down. 16043_ Slug penetrates Earth. 16043_ Penetrated by Slug. 16043_ Slug penetrates Earth. 16044_ Slug penetrates S-27 Virus. 16045_ Vortex Cannon destroyed. 16045_ Imp. Cooling System destroyed. 16045_ Critical hit (Destroy). 16045_ Rnf. Fission Core destroyed. 16046_ System corrupted: Railgun rejected. 16046_ Penetrated by Slug. 16047_ Slug penetrates Wall. 16049_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????????#######????? | | ??????????????????### ###??? | | ??????????????????# #??? | | ?????????????????## ##?? | | ?????????????????# #?? | | ?????????????????# ;;;;;h #?? | | ?????????????????# ; g h ### | | ????????? ???????# ;; Exh ; # | | ???????# ?##### ;