Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.17 @ 19:21:21 Player: Beleaguer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (110) 550 Value Destroyed (3674) 3674 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (166) 166 TOTAL SCORE: 6750 Bonus ------- High Alert Combat Kills 166 Cogmind --------- Core Integrity 204/700 Matter 268/300 Energy 13/100 System Corruption 14% Temperature Cool (11) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- Heavy Ion Cannon > --- INVENTORY (15) --- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Target Analyzer Core Analyzer Improved Light Armor Plating System Shield Recalibrator Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Reactive Plating Recalibrator > --- WEAPON ----------- Heavy Ion Cannon Minigun Advanced EMP Blaster > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Target Analyzer Core Analyzer System Shield EM Pulse Cannon Heavy Ion Cannon Shotgun Flak Gun Improved Grenade Launcher [Rating: 44] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Core Shielding Weapon Advanced EMP Blaster Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 2 | . . . 2 . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 93 | 6 10 10 40 27 Power 16 | 1 2 3 6 4 Engine 10 | 1 1 3 4 1 Core 6 | . 1 . 2 3 Reactor . | . . . . . Propulsion 23 | 2 3 2 9 7 Treads 3 | 2 . . 1 . Leg 20 | . 3 2 8 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 3 2 6 6 Device 8 | . 2 . 2 4 Storage 4 | 1 . 1 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 6 | . 1 1 3 1 Artifact . | . . . . . Weapon 36 | 2 2 3 19 10 Energy Gun 7 | 1 1 1 4 . Energy Cannon 9 | . . . 5 4 Ballistic Gun 8 | 1 1 2 2 2 Ballistic Cannon 1 | . . . 1 . Launcher 11 | . . . 7 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 6 | . . . . 6 Parts Lost 19 | . . . 2 17 Power 6 | . . . 1 5 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 7 | . . . 1 6 Highest Loss Streak 15 | . . . 1 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 96 99 99 94 Engine 5 | . 3 13 11 . Core 10 | . 10 9 6 14 Treads 2 | . 10 . 6 . Leg 25 | . 17 22 29 26 Device 10 | . 10 11 2 14 Storage 7 | . 4 9 8 7 Protection 10 | . 9 12 15 6 Energy Gun 3 | . 12 11 2 . Energy Cannon 4 | . . . 2 6 Ballistic Gun 7 | . 15 11 2 6 Ballistic Cannon 1 | . . . 6 . Launcher 3 | . . . 2 6 Peak Build Rating 44 | 6 12 15 32 44 Average Rating 28 | 3 10 14 26 39 On Entrance 12 | . 6 12 15 29 Naked Turns . | . . . . . Heaviest Build 77 | 10 15 23 59 77 Greatest Support 57 | 40 40 20 47 57 Greatest Overweight (x) 12 | . . 1 2 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 5 10 15 Average Capacity 10 | 6 5 5 9 14 Most Carried 15 | 2 5 5 10 15 Average Carried 9 | . 3 4 9 13 Final Capacity 15 | 8 5 5 10 15 Final Carried 9 | 2 4 5 9 8 Class Distribution -------------------- 42% | Scavenger-Mutant 18% | Tank 16% | Mutant 11% | Scavenger-Bomber 10% | Bomber Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2661 | 266 327 198 952 918 Remotely . | . . . . . Salvage Created 4492 | 83 330 706 1854 1519 Parts 237 | 2 25 36 103 71 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 4 | . . 3 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 74 | . 6 13 28 27 Guns 31 | . 6 13 7 5 Cannons 28 | . . . 12 16 AOE 11 | . . . 7 4 Classes Destroyed 16 | 1 4 5 3 3 Worker 8 | . 1 . 7 . Builder 4 | . 1 . 1 2 Hauler 3 | . . . 3 . Recycler 10 | 1 . 4 2 3 Mechanic 2 | . . 1 1 . Operator 2 | . . 1 1 . Watcher 7 | . 1 . 4 2 Swarmer 10 | . . 7 3 . Grunt 45 | . 6 4 19 16 Brawler 2 | . . 1 1 . Duelist 1 | . . . 1 . Protector 1 | . . . . 1 Sentry 5 | . . 1 3 1 Specialist 1 | . . . . 1 Hunter 3 | . . . 1 2 Programmer 6 | . . . . 6 Best Kill Streak 10 | 1 6 4 10 7 Combat Bots Only 6 | . 6 4 4 6 Max Kills in Single Turn 4 | 1 1 1 4 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 536 | . 41 48 156 291 Missed 154 | . 9 14 44 87 Damage Taken 4562 | . 305 267 1224 2766 Core 768 | . 58 64 150 496 Absorbed by Shields 111 | . . . . 111 Redirected to Shielding 34 | . . 10 24 . Ignored by Resistances 1516 | . 92 84 471 869 Regen/Repaired (Parts) 110 | . . . 36 74 Core Remaining (%) 83 | 100 76 84 72 . Volleys Fired 284 | 6 40 38 69 131 Largest 3 | 2 2 2 2 3 Hottest 130 | 60 85 88 121 130 Shots Fired 535 | 8 80 76 133 238 Gun 308 | 8 80 76 43 101 Cannon 200 | . . . 78 122 Launcher 27 | . . . 12 15 Special . | . . . . . Kinetic 269 | 6 50 38 74 101 Thermal 175 | 2 30 38 14 91 Explosive 10 | . . . . 10 Electromagnetic 81 | . . . 45 36 Robot Hit Streak 29 | 7 29 12 15 20 Robot Miss Streak 6 | . 2 3 6 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 372 | 7 60 63 105 137 Core Hits 248 | 2 23 31 111 81 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 5 | . . 1 2 2 Meltdown 2 | . . . 1 1 Destroy 2 | . . 1 . 1 Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8785 | 57 564 855 3240 4069 Guns 3026 | 57 564 855 556 994 Cannons 3448 | . . . 1374 2074 Explosions 2282 | . . . 1306 976 Melee . | . . . . . Ramming 29 | . . . 4 25 Kinetic 2819 | 47 292 399 1087 994 Thermal 2945 | 10 272 456 281 1926 Explosive 703 | . . . . 703 Electromagnetic 2289 | . . . 1868 421 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . 1 14 Average Corruption 3 | . . . 1 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 56 | . . . 7 49 Message Errors 14 | . . . 2 12 Matter Fused 14 | . . . . 14 Heat Flow Errors 4 | . . . 2 2 Energy Discharges 5 | . . . 1 4 Parts Rejected 2 | . . . . 2 Data Loss (minor) 6 | . . . 2 4 Data Loss (major) 3 | . . . . 3 Misfires 4 | . . . . 4 Alerts 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 62 | . . . 8 54 Projectiles 28 | . . . 3 25 Explosions 34 | . . . 5 29 Melee . | . . . . . Knockbacks 23 | . . . 22 1 Impact 1 | . . . . 1 Kinetic 20 | . . . 20 . Secondary 2 | . . . 2 . Self-Inflicted Damage 527 | . . . 109 418 Shots 24 | . . . 5 19 Rammed . | . . . . . Targets Rammed 9 | . . . 3 6 Kicked 9 | . . . 3 6 Crushed . | . . . . . Highest Temperature 482 | 20 200 57 482 258 Average Temperature 93 | 15 75 19 145 48 Received Heat Transfer 1877 | . 240 87 675 875 Effects 15 | . 1 . 14 . Shutdowns 3 | . . . 3 . Energy Bleed 2 | . . . 2 . Interference 5 | . 1 . 4 . Matter Decay 2 | . . . 2 . Short Circuit 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 4 | . . . 3 1 Combat Hostiles 2 | . . . 1 1 Parts Fried 12 | . . . 11 1 Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 10 | . . . 3 7 Heat Transferred 4804 | 25 646 1073 507 2553 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . . . 7 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 739 | 5 189 329 739 223 Initial 193 | . 2 9 109 193 Average 184 | 1 81 203 386 87 Maximum Alert Level 3 | . . 1 3 1 Low Security (%) 69 | 100 100 56 22 95 Level 1 16 | . . 43 29 4 Level 2 13 | . . . 46 . Level 3 . | . . . 1 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . . . 4 11 Investigation . | . . . . . Extermination 4 | . . . . 4 Reinforcement 7 | . . . 2 5 Assault 1 | . . . 1 . Garrison 3 | . . . 1 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 112 | . 10 23 46 33 Peak Tracking Total 6 | . 4 6 4 5 Tactical Retreats 7 | . . 3 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 15 | . 1 . 6 8 Max in Single Turn 4 | . 1 . 4 4 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 3 5 6 6 Terminals 13 | . 3 5 4 1 Fabricators 2 | . . . . 2 Repair Stations 2 | . . . 1 1 Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 54 | . 5 13 23 13 Successful 46 | . 4 9 23 10 Failed 8 | . 1 4 . 3 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 5 13 9 1 Fabricators 4 | . . . . 4 Repair Stations 8 | . . . 6 2 Recycling Units 2 | . . . . 2 Scanalyzers 12 | . . . 8 4 Garrison Access . | . . . . . Terminal Hacks 23 | . 4 9 9 1 Record 9 | . . 6 3 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Open DSF 1 | . . . . 1 Alert Level 5 | . 2 1 2 . Locate Traps 2 | . 1 1 . . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks 8 | . . . 6 2 Scan Component 4 | . . . 3 1 Repair 4 | . . . 3 1 Recycling Unit Hacks 2 | . . . . 2 Process 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 12 | . . . 8 4 Insert Component 6 | . . . 4 2 Analyze 6 | . . . 4 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 14 | . . 4 4 6 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . 4 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . 3 1 Time 134 | . . . 96 38 Parts Recycled . | . . . . . Recycled Matter 194 | . . . . 194 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . . 4 2 Part Schematics Acquired 6 | . . . 4 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5686 | 120 581 776 1601 2608 Spaces Moved 2674 | 59 332 385 686 1212 Core 17 | 11 . . . 6 Treads 126 | 48 78 . . . Legs 2531 | . 254 385 686 1206 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 112 115 Average Speed 170 | 139 129 157 186 177 Slowest Speed 650 | 160 160 190 260 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 42 24 49 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 82 | . . . . 82 Terrain Destroyed 191 | . . . 9 182 Melee . | . . . . . Projectile 8 | . . . . 8 AOE 183 | . . . 9 174 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3306 | 90 418 486 876 1436 Wait 87 | 12 13 31 15 16 Move 2670 | 58 331 384 685 1212 Hop . | . . . . . Pick Up 101 | 8 13 13 37 30 Fast Attach . | . . . . . Attach 60 | 6 9 6 20 19 Detach 6 | . 3 . 2 1 Swap 33 | . 1 4 20 8 Drop 56 | . 8 10 25 13 Fire 284 | 6 40 38 69 131 Melee . | . . . . . Ram . | . . . . . Kick 9 | . . . 3 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 77 | -11/Scrapyard | Discovered new exit (range 14) 121 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 15) 653 | -10/Materials | Build established: Scavenger-Mutant 702 | -10/Materials | Entered another Materials area 702 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1356 | -9/Materials | Discovered new exit (range 8) 1478 | -9/Materials | Entered another Materials area 1478 | -8/Materials | Evolved 2 slots: Propulsion x2 1774 | -8/Materials | Repaired Imp. Heat Sink 1774 | -8/Materials | Repaired Aluminum Leg 1806 | -8/Materials | Repaired Shotgun 2249 | -8/Materials | Garrison activated, responded to threat 3031 | -8/Materials | Discovered new exit (range 9) 3079 | -8/Materials | Entered Factory 3079 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3176 | -7/Factory | Build established: Mutant 3377 | -7/Factory | Repaired Carbon-fiber Leg 3546 | -7/Factory | Build established: Tank 3904 | -7/Factory | Garrison activated, responded to threat 4605 | -7/Factory | Build established: Bomber 4647 | -7/Factory | Cargo convoy interrupted 5137 | -7/Factory | Found Prototype Launcher 5146 | -7/Factory | Identified Rocket Array 5205 | -7/Factory | Build established: Scavenger-Bomber 5583 | -7/Factory | Garrison activated, responded to threat 5627 | -7/Factory | Core integrity fell below 50% 5669 | -7/Factory | System corruption reached 10% 5684 | -7/Factory | Lost 15 parts (4p3n2u6w) 5687 | -7/Factory | Self-destructed Last Messages --------------- 05653_ U-05 Engineer lays Concrete. 05654_ The unstable cave ceiling collapses. 05654_ U-05 Engineer lays Concrete. 05657_ U-05 Engineer builds a Door. 05661_ System corrupted: Matter fused (-6). 05661_ Acquired Corrupted Carbon-fiber Leg. 05661_ U-05 Engineer builds a Wall. 05662_ The unstable cave ceiling collapses. 05664_ U-05 Engineer lays Concrete. 05665_ U-05 Engineer builds a Wall. 05668_ Integrated Corrupted Carbon-fiber Leg (+6). 05673_ System corrupted: Hvy. Ion Cannon failed to cycle. 05677_ X-62 Marksman IFF system glitched. 05677_ U-05 Engineer lays Concrete. 05681_ B,GPUBP>DZXSX9OMG%I#XSZUZQXYDK 05681_ U-05 Engineer destroyed. 05683_ Destroyed Imp. Carbon-fiber Leg. 05683_ X-62 Marksman misfires. 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EMP Blaster | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed VisualBraceMagmablaster Manual? 0 Play Time 03:07:35 Cumulative 94.6 hours Start 2024.11.17 @ 13:38:42 End 2024.11.17 @ 19:21:21 Sessions 8 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 19 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 0835e51e-2d0c-4877-a8f1-448c06c20dc4