Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 10:24:39

Player: Dosh

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (17)       3400
Robots Destroyed (185)     925
Value Destroyed (4543)     4543
Prototype IDs (29)         580
Alien Tech Used (0)        0
Bonus (4235)               4235
              TOTAL SCORE: 18183

 Bonus
-------
High Alert Combat Kills    372
Follower Combat Kills      753
Entered DSFs               500
Win                        3000
Friendly Fire              -390

 Cogmind 
---------
Core Integrity             1387/1600
Matter                     234/300
Energy                     271/280
System Corruption          1%
Temperature                Warm (177)
Movement                   Flying (15)
Location                   To Epsilon Eridani

 Parts 
-------
>              --- POWER (2) --------
         Light Quantum Reactor
         Light Quantum Reactor
>              --- PROPULSION (6) ---
        Cooled Q-thruster
        Cooled Q-thruster
        Cooled Q-thruster
        Cooled Q-thruster
        Cooled Q-thruster
        Cooled Q-thruster
>              --- UTILITY (15) -----
  Experimental Sensor Array
  Experimental Signal Interpreter
  Experimental Terrain Scanner
  Experimental Terrain Scan Processor
  Experimental Utility Shielding
      Advanced Hacking Suite
      Advanced Hacking Suite
      Advanced Hacking Suite
      Advanced Hacking Suite
      Advanced System Shield
>              --- WEAPON (2) -------
               Power Sword
>              --- INVENTORY (5) ----
         Micro Fission Core
        Cooled Q-thruster
               Stasis Canceller
               Micro-nuke Launcher

 Peak State 
------------
>              --- POWER ------------
         Light Antimatter Reactor
         Light Antimatter Reactor
>              --- PROPULSION -------
        Cooled Q-thruster
        Cooled Q-thruster
        Cooled Q-thruster
        Cooled Q-thruster
        Cooled Q-thruster
        Cooled Q-thruster
>              --- UTILITY ----------
        Medium Storage Unit
  Experimental Sensor Array
  Experimental Signal Interpreter
  Experimental Terrain Scanner
  Experimental Terrain Scan Processor
  Experimental Propulsion Shielding
  Experimental Propulsion Shielding
  Experimental Utility Shielding
      Advanced Hacking Suite
      Advanced Hacking Suite
      Advanced Hacking Suite
      Advanced Hacking Suite
      Advanced System Shield
>              --- WEAPON -----------
               Power Sword
>              --- INVENTORY --------
         Micro Fission Core
         Light Quantum Reactor
        Cooled Q-thruster
               Structural Scanner
    Long-range Sensor Array
               Stasis Canceller
      Improved Cloaking Device
               Micro-nuke Launcher
[Rating: 167]

 Favorites 
-----------
Power                      Light Angular Momentum Engine
  Engine                   Light Angular Momentum Engine
  Power Core               Backup Power VII
  Reactor                  Light Antimatter Reactor
Propulsion                 Cooled Q-thruster
  Treads                   Light Treads
  Wheel                    Armored Wheel
  Flight Unit              Cooled Q-thruster
Utility                    Advanced Hacking Suite
  Device                   Long-range Sensor Array
  Storage                  Large Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Advanced Hacking Suite
  Protection               Experimental Utility Shielding
Weapon                     Power Sword
  Energy Gun               Backup Laser III
  Ballistic Gun            Improved Assault Rifle
  Launcher                 Rocket Launcher
  Impact Weapon            Mace
  Slashing Weapon          Power Sword

 Build                          | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc 
Slots Evolved              18   | .   .   2   2   2   2   .   .   2   .   .   2   .   .   2   2   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   1   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Utility                  13   | .   .   1   1   2   1   .   .   1   .   .   2   .   .   1   2   .   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             165  | 6   11  36  25  2   13  1   19  16  .   10  5   .   9   6   3   .   3   
  Power                    22   | 1   .   2   2   .   1   1   3   1   .   2   1   .   4   .   2   .   2   
    Engine                 10   | 1   .   2   1   .   1   1   3   1   .   .   .   .   .   .   .   .   .   
    Core                   4    | .   .   .   1   .   .   .   .   .   .   1   .   .   2   .   .   .   .   
    Reactor                8    | .   .   .   .   .   .   .   .   .   .   1   1   .   2   .   2   .   2   
  Propulsion               50   | 2   3   18  7   .   4   .   6   4   .   5   .   .   .   1   .   .   .   
    Treads                 22   | 2   3   15  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  3    | .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 25   | .   .   1   4   .   4   .   6   4   .   5   .   .   .   1   .   .   .   
  Utility                  61   | 1   2   11  6   2   5   .   9   8   .   1   4   .   5   5   1   .   1   
    Device                 17   | .   .   1   1   1   2   .   4   5   .   .   .   .   .   3   .   .   .   
    Storage                3    | 1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Processor              5    | .   .   1   .   .   .   .   2   .   .   .   1   .   .   1   .   .   .   
    Hackware               15   | .   .   .   3   1   2   .   3   1   .   1   1   .   2   1   .   .   .   
    Protection             21   | .   1   9   2   .   1   .   .   2   .   .   1   .   3   .   1   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   32   | 2   6   5   10  .   3   .   1   3   .   2   .   .   .   .   .   .   .   
    Energy Gun             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          15   | 2   5   4   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               11   | .   1   .   4   .   1   .   1   3   .   1   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          2    | .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        4    | .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  4    | .   .   2   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   
Parts Lost                 24   | .   .   5   11  .   2   1   1   1   .   .   .   .   1   .   .   .   2   
  Power                    6    | .   .   2   1   .   1   .   .   .   .   .   .   .   1   .   .   .   1   
  Propulsion               6    | .   .   .   5   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  7    | .   .   2   1   .   1   .   1   1   .   .   .   .   .   .   .   .   1   
  Weapon                   5    | .   .   1   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      9    | .   .   4   9   .   1   1   1   1   .   .   .   .   1   .   .   .   2   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     91   | .   80  96  86  92  88  93  89  91  99  95  93  94  93  95  91  .   81  
  Engine                   5    | .   8   9   8   7   3   6   5   6   5   5   3   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   2   .   .   3   5   5   5   5   4   4   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   1   5   5   4   8   .   8   
  Treads                   11   | .   27  32  23  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   17   | .   .   .   8   30  30  33  30  29  29  28  26  26  26  28  26  .   24  
  Device                   5    | .   .   4   5   15  12  13  7   7   5   5   5   5   5   9   8   .   8   
  Storage                  5    | .   14  11  7   .   .   .   .   .   .   .   2   5   5   4   4   .   1   
  Processor                3    | .   .   .   .   .   .   .   5   5   5   5   5   5   5   9   8   .   8   
  Hackware                 17   | .   .   .   11  30  29  33  32  27  29  29  27  26  26  23  21  .   20  
  Protection               6    | .   1   15  6   .   2   .   .   2   5   5   10  10  9   4   8   .   8   
  Ballistic Gun            8    | .   27  22  12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          3    | .   .   .   .   7   5   6   6   5   5   5   5   5   5   4   4   .   4   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             55   | 13  33  48  55  9   14  10  20  22  21  26  33  33  34  34  41  41  41  
  Greatest Support         80   | 40  40  60  80  20  25  20  27  34  28  35  35  44  47  35  42  54  57  
  Greatest Overweight (x)  8    | .   8   1   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  5   5   5   5   5   5   5   10  10  10  10  10  10  10  
  Average Capacity         9    | 6   14  15  12  5   5   5   5   5   5   5   7   10  10  10  10  10  7   
  Most Carried             15   | .   8   15  15  4   5   4   5   5   5   5   9   8   10  9   8   8   10  
  Average Carried          7    | .   2   14  11  3   3   4   4   4   5   5   5   8   9   7   7   8   6   
  Final Capacity           15   | 8   15  15  5   5   5   5   5   5   5   5   10  10  10  10  10  10  5   
  Final Carried            14   | .   8   14  5   3   4   4   4   5   5   5   8   8   10  8   8   8   4   

 Class Distribution 
--------------------
 34% | Wizard-Sprinter
 31% | Mutant
 15% | Hacker-Sprinter
  6% | Scavenger-Mutant
  4% | Machinist-Scout
  3% | Wizard-Scout
  3% | Hacker-Scout

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -9/Materials
 Scavenger-Mutant | -8/Materials
  Hacker-Sprinter | -7/Factory
  Hacker-Sprinter | -6/Factory
  Hacker-Sprinter | -6/Waste
  Hacker-Sprinter | -6/Factory
  Wizard-Sprinter | -5/Factory
  Wizard-Sprinter | -5/Waste
  Wizard-Sprinter | -5/Factory
  Wizard-Sprinter | -4/Factory
  Wizard-Sprinter | -4/Waste
  Wizard-Sprinter | -4/Factory
     Wizard-Scout | -3/Research
  Machinist-Scout | -2/Research
  Machinist-Scout | -2/DSF
  Machinist-Scout | -1/Access

 Resources                      | -11  -10  -9   -8   -7   -6   -6   -6   -5   -5   -5   -4   -4   -4   -3   -2   -2   -1   
-----------                Run  | Yrd  Mat  Mat  Mat  Fac  Fac  Was  Fac  Fac  Was  Fac  Fac  Was  Fac  Res  Res  DSF  Acc  
Matter Collected           3748 | 177  335  1434 846  20   100  .    270  258  10   114  50   .    70   64   .    .    .    
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            5517 | .    530  1691 1301 .    220  .    297  537  60   278  295  .    244  64   .    .    .    
  Parts                    394  | .    43   120  88   .    15   .    18   49   3    24   13   .    15   6    .    .    .    
Haulers Intercepted        14   | .    2    6    4    .    .    .    1    1    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           2    | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc 
Combat Hostiles Destroyed  88   | .   10  30  30  .   5   .   4   9   .   .   .   .   .   .   .   .   .   
  Melee                    3    | .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   
  Guns                     52   | .   7   30  15  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      32   | .   3   .   14  .   3   .   4   8   .   .   .   .   .   .   .   .   .   
Classes Destroyed          15   | .   6   3   4   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Worker                   17   | .   .   3   5   .   .   .   3   4   .   2   .   .   .   .   .   .   .   
  Builder                  21   | .   2   .   5   .   1   .   2   4   .   2   1   .   1   3   .   .   .   
  Hauler                   14   | .   2   6   4   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
  Recycler                 2    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Operator                 8    | .   1   3   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Watcher                  34   | .   3   5   1   .   2   .   2   8   .   5   3   .   5   .   .   .   .   
  Swarmer                  27   | .   3   6   5   .   4   .   .   9   .   .   .   .   .   .   .   .   .   
  Grunt                    41   | .   7   15  15  .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Brawler                  2    | .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   12   | .   .   8   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmer               1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Martyr                   1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Best Kill Streak           14   | .   4   12  14  .   5   .   9   6   .   2   2   .   1   2   .   .   .   
  Combat Bots Only         8    | .   3   3   8   .   4   .   4   4   .   .   .   .   .   .   .   .   .   
Max Kills in Single Turn   7    | .   2   1   4   .   3   .   7   4   1   1   1   .   1   1   .   .   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   1   .   3   .   3   .   2   3   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -8   -7   -6   -6   -6   -5   -5   -5   -4   -4   -4   -3   -2   -2   -1   
--------                   Run   | Yrd  Mat  Mat  Mat  Fac  Fac  Was  Fac  Fac  Was  Fac  Fac  Was  Fac  Res  Res  DSF  Acc  
Hostile Shots Fired        673   | .    58   114  244  13   60   1    30   22   .    21   12   .    22   20   .    1    55   
  Missed                   251   | .    14   27   70   5    34   .    15   11   .    10   9    .    15   12   .    1    28   
Damage Taken               6781  | .    529  1068 2765 66   463  45   222  165  .    141  19   .    357  191  86   .    664  
  Core                     1397  | .    88   52   511  16   216  .    103  38   .    34   .    .    82   44   .    .    213  
  Absorbed by Shields      79    | .    .    3    76   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  481   | .    .    .    .    .    .    .    .    .    .    .    17   .    133  63   77   .    191  
  Regen/Repaired (Parts)   670   | .    .    267  .    .    .    .    142  95   .    63   .    .    103  .    .    .    .    
Core Remaining (%)         80    | 100  64   87   7    97   .    .    62   .    .    92   .    .    92   96   .    100  86   
Volleys Fired              289   | .    59   130  89   .    1    .    3    6    .    1    .    .    .    .    .    .    .    
  Largest                  2     | .    2    2    2    .    1    .    1    1    .    1    .    .    .    .    .    .    .    
  Hottest                  56    | .    40   46   56   .    36   .    39   39   .    39   .    .    .    .    .    .    .    
Shots Fired                539   | .    114  259  155  .    1    .    3    6    .    1    .    .    .    .    .    .    .    
  Gun                      502   | .    110  259  133  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 37    | .    4    .    22   .    1    .    3    6    .    1    .    .    .    .    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  502   | .    110  259  133  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                36    | .    4    .    22   .    .    .    3    6    .    1    .    .    .    .    .    .    .    
  Electromagnetic          1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         12    | .    9    12   12   .    12   .    1    .    .    .    .    .    .    .    .    .    .    
  Robot Miss Streak        4     | .    2    3    4    .    .    .    2    1    .    .    .    .    .    .    .    .    .    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        2     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           465   | .    76   175  126  .    13   .    6    23   3    18   11   .    11   3    .    .    .    
  Core Hits                263   | .    35   70   92   .    7    .    16   21   1    7    6    .    7    1    .    .    .    
  Critical Kills           1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 8     | .    1    2    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         12    | .    1    3    5    .    .    .    .    2    .    1    .    .    .    .    .    .    .    
    Destroy                6     | .    1    3    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  3     | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  3     | .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    
Melee Attacks              299   | .    .    1    10   3    28   .    26   60   3    62   28   .    35   20   1    .    22   
  Impact                   9     | .    .    1    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 290   | .    .    .    2    3    28   .    26   60   3    62   28   .    35   20   1    .    22   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            30    | .    .    .    2    .    2    .    1    8    3    7    2    .    2    3    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           15359 | .    888  2900 4221 .    721  .    1245 2294 229  1277 670  .    605  250  .    .    59   
  Guns                     5178  | .    774  2832 1572 .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               4374  | .    109  .    2355 .    96   .    937  836  .    41   .    .    .    .    .    .    .    
  Melee                    5675  | .    .    .    294  .    625  .    308  1458 229  1236 670  .    605  250  .    .    .    
  Ramming                  132   | .    5    68   .    .    .    .    .    .    .    .    .    .    .    .    .    .    59   
  Kinetic                  5178  | .    774  2832 1572 .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  514   | .    .    .    .    .    42   .    472  .    .    .    .    .    .    .    .    .    .    
  Explosive                3806  | .    109  .    2355 .    .    .    465  836  .    41   .    .    .    .    .    .    .    
  Electromagnetic          54    | .    .    .    .    .    54   .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   176   | .    .    .    176  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 5499  | .    .    .    118  .    625  .    308  1458 229  1236 670  .    605  250  .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         11    | .    .    .    .    .    1    11   11   1    .    .    .    .    .    .    .    .    1    
  Average Corruption       4     | .    .    .    .    .    1    9    10   1    .    .    .    .    .    .    .    .    1    
  Corruption Purged        4     | .    .    .    .    .    .    .    3    1    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  18    | .    .    .    .    .    1    7    6    4    .    .    .    .    .    .    .    .    .    
    Message Errors         2     | .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    
    Matter Fused           4     | .    .    .    .    .    .    2    1    1    .    .    .    .    .    .    .    .    .    
    Heat Flow Errors       5     | .    .    .    .    .    .    .    2    3    .    .    .    .    .    .    .    .    .    
    Parts Fused            1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      2     | .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    
    Alerts                 1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Misdirections          3     | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1477  | .    15   .    184  .    129  .    56   426  4    428  71   .    90   74   .    .    .    
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               211   | .    15   .    54   .    .    .    33   109  .    .    .    .    .    .    .    .    .    
  Melee                    1266  | .    .    .    130  .    129  .    23   317  4    428  71   .    90   74   .    .    .    
Knockbacks                 2     | .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   2     | .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      283   | .    .    .    224  .    .    .    .    .    .    .    .    .    .    .    .    .    59   
  Shots                    7     | .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   13    | .    1    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             13    | .    1    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        375   | .    34   72   116  1    3    .    271  205  269  16   5    66   375  11   70   48   233  
  Average Temperature      33    | .    11   17   41   1    3    .    133  86   160  5    2    48   25   1    35   41   59   
  Received Heat Transfer   2023  | .    276  427  1146 21   69   .    21   9    .    .    .    .    18   9    .    .    27   
  Effects                  7     | .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    3    
    Energy Bleed           2     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    
    Interference           5     | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    2    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              2     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       5     | .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         350   | .    .    .    .    .    .    .    350  .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc 
Peak Influence             853  | .   144 514 853 184 393 93  438 458 177 514 246 116 435 224 138 103 403 
  Initial                  126  | .   .   .   103 91  89  63  58  95  63  123 49  86  81  64  126 103 61  
  Average                  209  | .   54  280 427 131 135 80  202 213 169 198 148 96  222 108 134 103 174 
Maximum Alert Level        3    | .   .   2   3   .   1   .   2   2   .   2   1   .   2   1   .   .   2   
  Low Security (%)         55   | 100 100 20  35  100 75  100 58  49  100 60  93  100 46  92  100 100 49  
  Level 1                  33   | .   .   62  14  .   24  .   37  46  .   7   6   .   45  7   .   .   49  
  Level 2                  9    | .   .   16  26  .   .   .   3   4   .   31  .   .   8   .   .   .   .   
  Level 3                  1    | .   .   .   23  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          75   | .   2   2   8   1   8   .   9   11  .   13  3   .   14  3   .   .   1   
  Investigation            36   | .   1   .   2   1   5   .   5   8   .   5   2   .   4   2   .   .   1   
  Extermination            10   | .   .   .   .   .   1   .   2   2   .   1   1   .   2   1   .   .   .   
  Reinforcement            23   | .   1   2   1   .   2   .   2   1   .   6   .   .   8   .   .   .   .   
  Assault                  3    | .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Garrison                 3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
Construction Impeded       2    | .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   

 Stealth                        | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  -2  -1  
---------                  Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc 
Distress Signals           27   | .   3   4   4   .   .   .   1   3   .   5   .   .   4   2   .   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              333  | .   21  40  48  6   22  6   27  31  4   29  7   2   33  23  .   .   34  
  Peak Tracking Total      20   | .   5   5   10  6   7   6   6   6   4   7   4   1   7   13  .   1   20  
  Tactical Retreats        55   | .   .   1   5   2   4   .   7   10  .   3   1   .   10  6   .   .   6   

 Traps                          | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc 
Traps Triggered            23   | .   4   .   .   .   5   .   2   4   .   3   2   .   2   .   1   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             20   | .   .   .   .   .   .   .   10  .   .   .   .   .   10  .   .   .   .   
  Reused                   4    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  -2  -1  
----------                 Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc 
Machines Disabled          17   | .   .   3   2   .   .   .   10  1   .   1   .   .   .   .   .   .   .   
  Max in Single Turn       8    | .   .   1   1   .   .   .   8   1   .   .   .   .   .   .   .   .   .   
  Garrison Access          17   | .   .   .   .   .   1   .   3   4   .   3   1   .   2   .   .   .   3   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  -2  -1  
---------                  Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc 
Machines Accessed          155  | .   7   11  5   1   18  .   22  28  .   18  7   .   19  9   2   .   8   
  Terminals                100  | .   6   9   4   1   13  .   13  14  .   11  4   .   11  8   2   .   4   
  Fabricators              25   | .   .   .   .   .   3   .   5   6   .   3   2   .   4   1   .   .   1   
  Repair Stations          11   | .   1   2   .   .   1   .   1   3   .   1   .   .   2   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Garrison Access          18   | .   .   .   1   .   1   .   3   4   .   3   1   .   2   .   .   .   3   
Total Hacks                477  | .   25  38  23  3   57  .   61  84  .   58  29  .   55  27  2   .   15  
  Successful               317  | .   11  24  8   .   31  .   49  55  .   47  21  .   43  15  2   .   11  
  Failed                   158  | .   13  14  15  3   26  .   12  29  .   11  7   .   12  12  .   .   4   
    Catastrophic           23   | .   1   1   2   .   4   .   2   6   .   1   1   .   2   2   .   .   1   
  Database Lockouts        2    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Manual                   235  | .   9   15  14  .   34  .   31  32  .   24  18  .   31  22  1   .   4   
  Terminals                326  | .   22  24  19  3   43  .   35  48  .   42  19  .   36  24  2   .   9   
  Fabricators              78   | .   .   .   .   .   11  .   15  16  .   10  9   .   11  3   .   .   3   
  Repair Stations          48   | .   3   14  .   .   2   .   8   13  .   2   .   .   6   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Garrison Access          22   | .   .   .   4   .   1   .   3   4   .   4   1   .   2   .   .   .   3   
Terminal Hacks             150  | .   9   8   7   .   17  .   16  22  .   25  8   .   22  10  1   .   5   
  Record                   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           13   | .   .   .   .   .   4   .   1   3   .   .   1   .   3   1   .   .   .   
  Robot Analysis           4    | .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        9    | .   2   3   1   .   1   .   .   .   .   1   1   .   .   .   .   .   .   
  Open Door                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Level Access Points      6    | .   .   .   1   .   1   .   .   1   .   .   .   .   1   1   .   .   1   
  Branch Access Points     3    | .   .   .   .   .   .   .   1   .   .   1   .   .   1   .   .   .   .   
  Machine Index            7    | .   .   .   .   .   1   .   1   1   .   1   1   .   1   1   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Alert Level              10   | .   1   1   1   .   1   .   1   1   .   2   .   .   .   1   .   .   1   
  Unreport Threat          29   | .   2   1   4   .   3   .   2   6   .   6   .   .   1   2   .   .   2   
  Locate Traps             9    | .   1   .   .   .   1   .   .   2   .   .   .   .   4   1   .   .   .   
  Reprogram Traps          5    | .   .   .   .   .   .   .   2   .   .   .   .   .   3   .   .   .   .   
  Patrol Status            5    | .   .   .   .   .   .   .   1   .   .   1   1   .   1   1   .   .   .   
  Investigation Status     1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Recall Investigation     20   | .   .   .   .   .   2   .   3   4   .   4   3   .   2   2   .   .   .   
  Recall Extermination     6    | .   .   .   .   .   1   .   1   1   .   1   1   .   1   .   .   .   .   
  Recall Reinforcements    8    | .   .   .   .   .   .   .   1   .   .   3   .   .   4   .   .   .   .   
  Recall Assault           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Hauler Manifests         4    | .   .   1   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   
  Zone Layout              5    | .   .   .   .   .   1   .   2   1   .   1   .   .   .   .   .   .   .   
Fabricator Hacks           52   | .   .   .   .   .   6   .   10  12  .   7   4   .   9   2   .   .   2   
  Network Status           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Load Schematic           24   | .   .   .   .   .   3   .   5   5   .   3   2   .   4   1   .   .   1   
  Build                    27   | .   .   .   .   .   3   .   5   6   .   4   2   .   5   1   .   .   1   
Repair Station Hacks       38   | .   .   12  .   .   1   .   8   9   .   2   .   .   6   .   .   .   .   
  Scan Component           17   | .   .   6   .   .   .   .   4   3   .   1   .   .   3   .   .   .   .   
  Repair                   17   | .   .   6   .   .   .   .   4   3   .   1   .   .   3   .   .   .   .   
  Refit                    4    | .   .   .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Analyze                  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      17   | .   .   .   .   .   1   .   3   4   .   3   1   .   2   .   .   .   3   
  Seal Access              17   | .   .   .   .   .   1   .   3   4   .   3   1   .   2   .   .   .   3   
Unauthorized Hacks         58   | .   2   4   1   .   6   .   12  6   .   10  8   .   4   3   1   .   1   
  Terminals                43   | .   2   4   1   .   5   .   7   5   .   9   3   .   4   2   1   .   .   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Assimilate             13   | .   .   2   .   .   2   .   3   1   .   3   .   .   1   1   .   .   .   
    Botnet                 23   | .   2   1   1   .   3   .   3   4   .   3   2   .   2   1   1   .   .   
    Disrupt                1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Operators              5    | .   .   1   .   .   .   .   1   .   .   1   1   .   1   .   .   .   .   
  Fabricators              15   | .   .   .   .   .   1   .   5   1   .   1   5   .   .   1   .   .   1   
    Report                 2    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   
    Prioritize             9    | .   .   .   .   .   1   .   2   1   .   1   2   .   .   1   .   .   1   
    Liberate               1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Fabnet                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Haulers                2    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         120  | .   7   10  5   1   15  .   17  23  .   10  3   .   14  9   1   .   5   
  Full Trace Events        36   | .   .   .   3   1   5   .   5   8   .   5   2   .   4   2   .   .   1   
  Feedback Events          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             5    | .   .   .   .   .   .   .   .   .   .   2   .   .   3   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   202  | .   .   .   .   .   .   .   .   .   .   152 .   .   50  .   .   .   .   
  Total Robot Build Rating 25   | .   .   .   .   .   .   .   .   .   .   10  .   .   15  .   .   .   .   
Part Schematics Acquired   14   | .   .   .   .   .   4   .   1   4   .   .   1   .   3   1   .   .   .   
  Parts Built              26   | .   .   .   .   .   4   .   5   6   .   3   2   .   4   1   .   .   1   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   1746 | .   .   .   .   .   137 .   246 492 .   298 137 .   309 102 .   .   25  
  Total Part Build Rating  175  | .   .   .   .   .   19  .   30  42  .   23  15  .   33  8   .   .   5   
Parts Repaired             17   | .   .   6   .   .   .   .   4   3   .   1   .   .   3   .   .   .   .   
  Time                     529  | .   .   149 .   .   .   .   124 78  .   70  .   .   108 .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  -2  -1  
------------               Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   1   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -8   -7   -6   -6   -6   -5   -5   -5   -4   -4   -4   -3   -2   -2   -1   
--------                   Run  | Yrd  Mat  Mat  Mat  Fac  Fac  Was  Fac  Fac  Was  Fac  Fac  Was  Fac  Res  Res  DSF  Acc  
Total Allies               42   | .    .    2    .    .    2    .    6    1    19   4    3    .    4    1    .    .    .    
  Largest Group            19   | .    .    1    .    .    1    .    4    1    19   16   3    .    3    1    .    .    .    
  Highest-Rated Group      687  | .    .    10   .    .    26   .    86   10   687  587  138  .    87   45   .    .    .    
  Highest-Rated Ally       50   | .    .    10   .    .    26   .    26   10   50   50   46   .    29   45   .    .    .    
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               252  | .    .    .    .    .    .    .    6    .    124  95   12   .    15   .    .    .    .    
  Total Damage             7273 | .    .    .    .    .    .    .    68   .    4311 2358 325  .    211  .    .    .    .    
  Kills                    31   | .    .    .    .    .    .    .    2    .    8    20   .    .    1    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc 
Robot Analysis Total       4    | .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -8   -7   -6   -6   -6   -5   -5   -5   -4   -4   -4   -3   -2   -2   -1   
-------------              Run   | Yrd  Mat  Mat  Mat  Fac  Fac  Was  Fac  Fac  Was  Fac  Fac  Was  Fac  Res  Res  DSF  Acc  
Turns Passed               12666 | 71   1364 2773 808  82   623  104  1050 1697 328  1099 348  11   1456 277  49   4    522  
Spaces Moved               20124 | 42   717  1361 581  220  1499 246  2108 3431 271  2967 1140 63   3324 834  125  30   1165 
  Core                     7     | 4    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   2268  | 38   716  1300 214  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   61    | .    .    61   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   17788 | .    .    .    365  220  1499 246  2108 3431 271  2967 1140 63   3324 834  125  30   1165 
  Fastest Speed            5     | 50   160  105  31   31   24   26   25   11   16   18   18   7    6    18   15   6    5    
  Average Speed            37    | 149  160  157  79   31   27   26   25   23   20   20   18   16   17   18   15   13   14   
  Slowest Speed            450   | 160  450  160  350  31   31   29   27   25   22   24   18   18   18   18   18   15   15   
  Overloaded Moves         145   | .    .    .    .    .    .    .    .    12   47   .    .    7    45   .    .    6    28   
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            116   | .    .    .    5    1    15   .    8    15   2    16   8    .    24   16   .    .    6    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       49    | 4    97   79   47   6    41   86   50   75   90   64   22   67   61   28   4    35   41   
  Regions Visited          17
    Branch Regions         .
  Pre-discovered Areas     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        7     | .    .    1    1    .    .    .    1    .    .    1    .    .    1    1    1    .    .    
  Unknown Exits Taken      3     | 1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 162   | .    .    .    1    3    7    .    20   32   .    34   11   .    19   14   1    .    20   
Terrain Destroyed          368   | .    31   .    103  3    12   .    26   86   .    41   11   .    19   14   1    .    21   
  Melee                    156   | .    .    .    1    3    7    .    20   26   .    34   11   .    19   14   1    .    20   
  Projectile               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      211   | .    31   .    102  .    5    .    6    60   .    7    .    .    .    .    .    .    .    
Terrain Rammed             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Walls Destroyed          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -9   -8   -7   -6   -6   -6   -5   -5   -5   -4   -4   -4   -3   -2   -2   -1   
---------                  Run   | Yrd  Mat  Mat  Mat  Fac  Fac  Was  Fac  Fac  Was  Fac  Fac  Was  Fac  Res  Res  DSF  Acc  
Total                      24166 | 47   821  1766 747  228  1648 284  2566 4203 535  3348 1232 62   4111 912  151  29   1476 
  Wait                     3192  | .    22   194  30   3    101  38   412  658  264  301  59   .    734  69   23   .    284  
  Move                     19888 | 41   716  1360 570  217  1469 245  2091 3404 267  2937 1124 62   3277 801  124  29   1154 
  Hop                      105   | .    .    .    5    1    15   .    8    12   1    13   8    .    22   16   .    .    4    
  Pick Up                  56    | .    8    12   8    1    3    .    1    4    .    3    5    .    8    .    .    .    3    
  Fast Attach              58    | 6    6    11   4    .    5    1    9    5    .    3    2    .    5    .    .    .    1    
  Attach                   35    | .    1    2    15   2    3    .    2    4    .    .    1    .    1    2    1    .    1    
  Detach                   19    | .    1    2    3    .    2    .    1    6    .    .    1    .    2    .    .    .    1    
  Swap                     73    | .    4    24   6    .    5    .    8    7    .    7    2    .    3    4    2    .    1    
  Drop                     74    | .    3    18   7    1    8    .    5    9    .    11   2    .    6    .    .    .    4    
  Fire                     289   | .    59   130  89   .    1    .    3    6    .    1    .    .    .    .    .    .    .    
  Melee                    299   | .    .    1    10   3    28   .    26   60   3    62   28   .    35   20   1    .    22   
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    13    | .    1    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            64    | .    .    .    .    .    8    .    .    28   .    10   .    .    18   .    .    .    .    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory
-6/Factory (discovered 5 exits: *Fac x4 / *Low)
-6/Waste
-6/Factory (discovered 7 exits: *Fac x3 / Low x2 / *Ext x2)
-5/Factory (discovered 6 exits: *Fac x4 / *Upp x2)
-5/Waste
-5/Factory (discovered 4 exits: *Fac x2 / *Upp x2)
-4/Factory
-4/Waste
-4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm)
-3/Research (discovered 4 exits: *Res x3 / [Tes])
-2/Research
-2/DSF
-1/Access (discovered 2 exits: *Sur / [Com])
To Epsilon Eridani

 History 
---------
  Turn | Location      | Event
    21 | -11/Scrapyard | Discovered new exit (range 15)
    72 | -11/Scrapyard | Entered Materials
   213 | -10/Materials | Discovered new exit (range 15)
   317 | -10/Materials | Build established: Mutant
   578 | -10/Materials | Discovered new exit (range 4)
   669 | -10/Materials | Discovered new exit (range 8)
   993 | -10/Materials | Discovered new exit (range 8)
  1295 | -10/Materials | Central database locked down
  1436 | -10/Materials | Entered another Materials area
  1436 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  1887 | -9/Materials  | Lost 4 parts (1p2u1w)
  1932 | -9/Materials  | Discovered new exit (range 13)
  2036 | -9/Materials  | Discovered new exit (range 7)
  2333 | -9/Materials  | Repaired Lgt. Treads
  2630 | -9/Materials  | Discovered new exit (range 13)
  2859 | -9/Materials  | Discovered new exit (range 11)
  3166 | -9/Materials  | Discovered new exit (range 5)
  3654 | -9/Materials  | Repaired Med. Armor Plating
  3681 | -9/Materials  | Repaired Lgt. Treads
  3709 | -9/Materials  | Repaired Lgt. Treads
  3736 | -9/Materials  | Repaired Lgt. Treads
  3764 | -9/Materials  | Repaired Lgt. Treads
  4093 | -9/Materials  | Identified exit to Storage
  4205 | -9/Materials  | Identified exit to Materials
  4209 | -9/Materials  | Entered another Materials area
  4209 | -8/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  4396 | -8/Materials  | Build established: Scavenger-Mutant
  4548 | -8/Materials  | Garrison activated, responded to threat
  4605 | -8/Materials  | Destroyed 8 combat bots
  4609 | -8/Materials  | First assault squad dispatched
  4806 | -8/Materials  | Core integrity fell below 50%
  4827 | -8/Materials  | Core integrity fell below 20%
  4847 | -8/Materials  | Lost 9 parts (1p3n1u4w)
  4938 | -8/Materials  | Identified exit to Factory
  5017 | -8/Materials  | Entered Factory
  5017 | -7/Factory    | Evolved 2 slots: Utility x2
  5094 | -7/Factory    | Discovered new exit (range 16)
  5099 | -7/Factory    | Entered another Factory area
  5099 | -6/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
  5120 | -6/Factory    | Discovered new exit (range 15)
  5130 | -6/Factory    | Identified exit to Factory
  5179 | -6/Factory    | Build established: Hacker-Sprinter
  5184 | -6/Factory    | Discovered new exit (range 14)
  5417 | -6/Factory    | Fabricated Adv. Signal Interpreter?
  5645 | -6/Factory    | Fabricated Adv. Sensor Array?
  5714 | -6/Factory    | Fabricated Cld. VTOL Module?
  5722 | -6/Factory    | Sucked down chute
  5722 | -6/Factory    | Entered Waste
  5727 | -6/Waste      | Spotted C-40 Crusher
  5729 | -6/Waste      | Spotted C-40 Crusher
  5736 | -6/Waste      | Spotted C-40 Crusher
  5737 | -6/Waste      | EMP discharged
  5737 | -6/Waste      | System corruption reached 10%
  5796 | -6/Waste      | Spotted C-40 Crusher
  5803 | -6/Waste      | Spotted C-40 Crusher
  5819 | -6/Waste      | Spotted C-40 Crusher
  5819 | -6/Waste      | Discovered new exit (range 13)
  5823 | -6/Waste      | Crushed by Compactor (1 part destroyed, 1 dropped)
  5826 | -6/Waste      | Entered Factory
  5841 | -6/Factory    | Discovered exit to Factory (range 16)
  5991 | -6/Factory    | Fabricated Adv. Sensor Array (x1)
  5999 | -6/Factory    | Identified exit to Lower Caves
  5999 | -6/Factory    | Identified exit to Extension
  6043 | -6/Factory    | Repaired Cld. VTOL Module
  6063 | -6/Factory    | Repaired Lgt. Deuterium Engine
  6100 | -6/Factory    | Repaired Cld. VTOL Module
  6136 | -6/Factory    | Repaired Cld. VTOL Module
  6197 | -6/Factory    | Spotted B-75 Beast
  6352 | -6/Factory    | Discovered exit to Factory (range 10)
  6555 | -6/Factory    | Fabricated Lrn. Sensor Array (x1)
  6637 | -6/Factory    | Fabricated Adv. Hacking Suite (x1)
  6667 | -6/Factory    | Fabricated Adv. Hacking Suite (x1)
  6722 | -6/Factory    | Fabricated Adv. Hacking Suite (x1)
  6729 | -6/Factory    | Discovered exit to Factory (range 15)
  6876 | -6/Factory    | Entered another Factory area
  6876 | -5/Factory    | Evolved 2 slots: Power x1, Utility x1
  6947 | -5/Factory    | Fabricated Cld. VTOL Module (x1)
  6998 | -5/Factory    | Identified exit to Factory
  7117 | -5/Factory    | Fabricated Exp. Utility Shielding?
  7218 | -5/Factory    | Discovered new exit (range 13)
  7248 | -5/Factory    | Build established: Hacker-Scout
  7281 | -5/Factory    | Fabricated Cld. Q-thruster?
  7321 | -5/Factory    | Fabricated Adv. System Shield?
  7620 | -5/Factory    | Spotted B-75 Beast
  7659 | -5/Factory    | Fabricated Cld. Q-thruster?
  7827 | -5/Factory    | Build established: Wizard-Sprinter
  7854 | -5/Factory    | Repaired Lrn. Sensor Array
  7881 | -5/Factory    | Repaired Lgt. Angular Momentum Engine
  7904 | -5/Factory    | Repaired Hvy. Rocket Launcher
  8051 | -5/Factory    | Fabricated Cld. Q-thruster?
  8355 | -5/Factory    | Discovered new exit (range 5)
  8356 | -5/Factory    | Identified exit to Upper Caves
  8573 | -5/Factory    | Manually triggered Chute Trap
  8573 | -5/Factory    | Sucked down chute
  8573 | -5/Factory    | Entered Waste
  8574 | -5/Waste      | Met a frightened Derelict
  8577 | -5/Waste      | Spotted C-40 Crusher
  8579 | -5/Waste      | Spotted C-40 Crusher
  8581 | -5/Waste      | Spotted C-40 Crusher
  8585 | -5/Waste      | Warlord forces began an assault
  8598 | -5/Waste      | Allies destroyed C-40 Crusher
  8598 | -5/Waste      | Spotted C-40 Crusher
  8603 | -5/Waste      | Allies destroyed C-40 Crusher
  8606 | -5/Waste      | Allies destroyed C-40 Crusher
  8615 | -5/Waste      | Spotted C-40 Crusher
  8621 | -5/Waste      | Allies destroyed C-40 Crusher
  8625 | -5/Waste      | Spotted C-40 Crusher
  8631 | -5/Waste      | Allies destroyed C-40 Crusher
  8638 | -5/Waste      | Discovered new exit (range 15)
  8670 | -5/Waste      | Identified exit to Factory
  8901 | -5/Waste      | Entered Factory
  8901 | -5/Factory    | Accompanied by 16 allies
  8979 | -5/Factory    | Lost 7 allies
  9005 | -5/Factory    | Discovered exit to Upper Caves (range 9)
  9016 | -5/Factory    | Discovered exit to Factory (range 15)
  9054 | -5/Factory    | Spotted B-75 Beast
  9197 | -5/Factory    | Fabricated X-67 Chaingunner?
  9205 | -5/Factory    | Repaired Cld. VTOL Module
  9321 | -5/Factory    | Fabricated Cld. Q-thruster?
  9370 | -5/Factory    | Fabricated Cld. Q-thruster (x1)
  9501 | -5/Factory    | First assault squad dispatched
  9619 | -5/Factory    | Discovered exit to Factory (range 15)
  9878 | -5/Factory    | Fabricated Exp. Propulsion Shielding?
 10000 | -5/Factory    | Entered another Factory area
 10000 | -4/Factory    | Evolved 2 slots: Utility x2
 10040 | -4/Factory    | Found Exp. Signal Interpreter
 10077 | -4/Factory    | Discovered new exit (range 15)
 10108 | -4/Factory    | Identified exit to Research
 10148 | -4/Factory    | Central database locked down
 10201 | -4/Factory    | Allied Derelicts emerged from ambush trap array
 10210 | -4/Factory    | Fabricated Adv. Hacking Suite (x1)
 10222 | -4/Factory    | Fabricated Cld. Q-thruster (x1)
 10250 | -4/Factory    | Lost 3 allies
 10348 | -4/Factory    | Manually triggered Chute Trap
 10348 | -4/Factory    | Sucked down chute
 10348 | -4/Factory    | Entered Waste
 10350 | -4/Waste      | Spotted C-40 Crusher
 10356 | -4/Waste      | Spotted C-40 Crusher
 10356 | -4/Waste      | Spotted C-40 Crusher
 10357 | -4/Waste      | Discovered new exit (range 10)
 10359 | -4/Waste      | Identified exit to Factory
 10359 | -4/Waste      | Entered Factory
 10394 | -4/Factory    | Identified exit to Upper Caves
 10394 | -4/Factory    | Identified exit to Armory
 10484 | -4/Factory    | Spotted B-86 Titan
 10633 | -4/Factory    | Fabricated Exp. Terrain Scan Processor?
 10793 | -4/Factory    | Repaired Exp. Propulsion Shielding?
 10936 | -4/Factory    | Fabricated Exp. Terrain Scanner?
 11112 | -4/Factory    | Spotted B-86 Titan
 11177 | -4/Factory    | Repaired Exp. Propulsion Shielding
 11206 | -4/Factory    | Repaired Mic. Fission Core
 11275 | -4/Factory    | Fabricated G-50 Soldier (x3)
 11355 | -4/Factory    | Fabricated Cld. Q-thruster?
 11357 | -4/Factory    | Fabricated Cld. Q-thruster?
 11359 | -4/Factory    | Search patrols dispatched
 11602 | -4/Factory    | Cargo convoy interrupted
 11815 | -4/Factory    | Entered Research
 11815 | -3/Research   | Evolved 2 slots: Propulsion x1, Utility x1
 11822 | -3/Research   | Spotted B-86 Titan
 11838 | -3/Research   | Identified exit to Research
 11899 | -3/Research   | Discovered new exit (range 11)
 12045 | -3/Research   | Fabricated Exp. Sensor Array?
 12092 | -3/Research   | Entered another Research area
 12092 | -2/Research   | Evolved 2 slots: Utility x2
 12104 | -2/Research   | Identified exit to DSF
 12141 | -2/Research   | Entered DSF
 12142 | -2/DSF        | Discovered new exit (range 30)
 12145 | -2/DSF        | Identified exit to Access
 12145 | -2/DSF        | Entered Access
 12145 | -1/Access     | Evolved 2 slots: Utility x2
 12171 | -1/Access     | Spotted B-99 Colossus
 12199 | -1/Access     | Fabricated Exp. Propulsion Shielding (x1)
 12216 | -1/Access     | Spotted B-99 Colossus
 12382 | -1/Access     | Discovered new exit (range 18)
 12394 | -1/Access     | Build established: Machinist-Scout
 12395 | -1/Access     | Search patrols dispatched
 12622 | -1/Access     | Identified exit to Surface
 12627 | -1/Access     | Spotted B-99 Colossus
 12667 | ***           | Escaped!

 Last Messages 
---------------
12649_ Penetrated by Slug.
12649_ Slug penetrates Wall.
12651_ Penetrated by Slug.
12651_ Exp. Propulsion Shielding destroyed.
12651_ Slug penetrates Wall.
12652_ Connecting with Terminal...
>>Alert(Check)
Current Alert Level: 1-R
>>Alert(Purge)
Purged threat record, alert level lowered.
12652_ Penetrated by Slug. <x2>
12657_ Lgt. Antimatter Reactor destroyed.
12663_ Connecting with Terminal...
>>Alert(Purge)
Purged threat record, alert level lowered.
12666_ Connecting with Terminal...
>>Open(Door)
Sealed Barrier opened.
12666_ The Access Shell folds into the floor.
[Achievement: Straight Shot]

 Map 
-----
+----------------------------------------------------+
|  ##?##            #####?##??###??#??" "? ??   ###? |
|  ###?#            ############?###   ??   ?   #?#? |
| ??#??#            ######?#?##?#??#   ?   ?  ? ???? |
| #?####       ""   #??######???##??     ?  ?? ????? |
| ?##??#       """  ######??####?###          ? ?#?# |
| ######        T"  ####?####?#??##?  ?  ?   ?  ?##? |
| ##?###       """  ###?##?##?##?###???  ?  ?   ?#?? |
| ?#####       ""   ########?######???    ?   ? ??   |
| ####?#            ####?#?########?? ???  ?  ? ??   |
| ?#####            ##?#?#?######### ??    ?  ???#?? |
| ######+########+####################+##?####??#??? |
|                                         ? ???????? |
|                                        ?  ? ???+   |
| ########+######+#####        ""#?##?+???#####??? ? |
| ##???  ?  # ?     ###        ""### ?     ? ? ?## ? |
| ?#      ??#?      ??#        ""##??   ????  ? ??   |
| ??  ?   ? #  ?    ###         T###? ?   ??   ??? ? |
| ?????    ??  ?    ###        ""#?#?   ??   ??????? |
| ##??  ?   #??    ?###        ""##? ??  ? ???????#? |
| #? ? ???  #?   ?? ?##        ""##???? ? ?   ?????? |
| ##  ?   ? ?   ??  ##            #? ?? ??????  ???? |
| #??       #   ??  ###          ##??? ? ?"?  ? ###? |
| ?#?? ?  ? #  ?? ??#?#          #??  ?? ??""? ????? |
| #?? ???? ?#   ?? ?###          #??? ???? ???????#? |
| ##?? ???? #  ? ? ??##          #?# ?? ????????#??? |
| ## ?? ??  #  ?    ###    @"    ##?? ??  ?? ?? ???? |
| ??? ? ?  ?# ??    #?#    ""    ##?#????????#???#?? |
| ???????  ?#  ???? #?#          ###??????###????#?? |
| #?  ????? #? ? ?? ?##          #??#?#??#???#??#??? |
| #????? ????? ???  ###          #??######???#?????? |
| ??  ? ?   #?????? ??#""""""""""#?#?????#????#?#??? |
| #??  ??? ??????#?#??#???"??"?????##??#????????#??? |
| #??#????###???#?##???"""?????"?#???????#????##???? |
| ?##? ?##??##???#???##?""?"???"?#?#??#?????#???#??? |
| #???###?##???##??###????  ??? ?#??????????##?????? |
| #? ????? ????#??????? BB  ??BB?##?##???#??#??????? |
| #? ?? ?????#????#???#?BB  ? BB???#?#?#???#?#???#?? |
| ?????  ???#????#?????? ????    ??#??##???#???????# |
| ??????????#?#??##??#????? ??????????##?????##????? |
| ?????????????#??#???????  ??? ?????#????##?#?????? |
| ?????? ? ???????#?#??  ??? ? ?????#??#?????????#?# |
| ??? ?? ????????#?###??#???????#??#?#?##??????????? |
| ?????????????????#??#???? ??? ???? ????#???#?????? |
| ?????#???##????????????#? ???????????????#????#??? |
| ??????????#??????  ????? ???? ???? ??????????#???? |
| ??????????#????????? ????????????????????????????? |
| ???????????????#?? ???????????? ??? ?????????????? |
| ???????????????? ?????????????????"?? ???????????? |
| ???????????????????????#?? ??????"???????????????? |
| ??????????????????  ???#????#????? ??????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           52
Energy Generation          45
Energy Capacity            290
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Range         30
Terrain Scan Density       1010
Corruption Containment     8
Armor Coverage             600
Core Shielding             20
Propulsion Shielding       90
Utility Shielding          90
Evasion (%)                67
Recoil Reduction           4
Offensive Hacking          84
Defensive Hacking          28

 Item Schematics 
-----------------
            Cld. VTOL Module | -6/Factory  | Hacked
     Adv. Signal Interpreter | -6/Factory  | Hacked
           Adv. Sensor Array | -6/Factory  | Hacked
          Adv. Hacking Suite | -6/Factory  | Hacked
           Lrn. Sensor Array | -6/Factory  | Hacked
      Exp. Utility Shielding | -5/Factory  | Hacked
          Adv. System Shield | -5/Factory  | Hacked
             Cld. Q-thruster | -5/Factory  | Scanalyzed
   Exp. Propulsion Shielding | -5/Factory  | Hacked
     Exp. Signal Interpreter | -4/Factory  | Hacked
 Exp. Terrain Scan Processor | -4/Factory  | Hacked
        Lrn. Terrain Scanner | -4/Factory  | Hacked
        Exp. Terrain Scanner | -4/Factory  | Hacked
           Exp. Sensor Array | -3/Research | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
     Adv. Signal Interpreter | x2 | -6/Factory  
           Adv. Sensor Array | x1 | -6/Factory  
            Cld. VTOL Module | x1 | -6/Factory  
           Adv. Sensor Array | x1 | -6/Factory  
           Lrn. Sensor Array | x1 | -6/Factory  
          Adv. Hacking Suite | x1 | -6/Factory  
          Adv. Hacking Suite | x1 | -6/Factory  
          Adv. Hacking Suite | x1 | -6/Factory  
            Cld. VTOL Module | x1 | -5/Factory  
      Exp. Utility Shielding | x1 | -5/Factory  
             Cld. Q-thruster | x1 | -5/Factory  | Preloaded
          Adv. System Shield | x1 | -5/Factory  
             Cld. Q-thruster | x1 | -5/Factory  
             Cld. Q-thruster | x1 | -5/Factory  
            X-67 Chaingunner | x2 | -5/Factory  | Preloaded
             Cld. Q-thruster | x1 | -5/Factory  
             Cld. Q-thruster | x1 | -5/Factory  
   Exp. Propulsion Shielding | x1 | -5/Factory  
          Adv. Hacking Suite | x1 | -4/Factory  
             Cld. Q-thruster | x1 | -4/Factory  
 Exp. Terrain Scan Processor | x1 | -4/Factory  
        Exp. Terrain Scanner | x1 | -4/Factory  
                G-50 Soldier | x3 | -4/Factory  | Preloaded
             Cld. Q-thruster | x1 | -4/Factory  
             Cld. Q-thruster | x1 | -4/Factory  
           Exp. Sensor Array | x1 | -3/Research 
   Exp. Propulsion Shielding | x1 | -1/Access   

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Straight Shot

 Challenges 
------------
None

 Game 
------
Seed              TripodEnhancedFragment
  Manual?         0
Play Time         02:26:36
  Cumulative      428.0 hours
  Start           2024.07.07 @ 07:52:02
  End             2024.07.07 @ 10:24:39
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          258
  Rogue           258
  Adventurer      0
  Explorer        0
Win Type          0
  Total           27
  Types           19/2/3/1/1/0/0/1/0
Lore%             87
Gallery%          88
Achievement%      84
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 2728e984-292d-4acd-8cb9-3f27d2cc02c7