Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.26 @ 19:53:00 Player: Azken Zutik Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1184) 1184 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (495) 495 TOTAL SCORE: 4494 Bonus ------- Follower Combat Kills 195 Aligned with FarCom 300 Cogmind --------- Core Integrity 528/550 Matter 300/300 Energy 262/310 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Hardened Medium Armor Plating Shield Generator Recalibrator > --- WEAPON (2) ------- AWS/Gauss > --- INVENTORY (15) --- Advanced Launcher Guidance Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler Core Shielding Improved Light Armor Plating Skeleton Box PSU Rigger AS-neutralizer No. 17b Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Minigun 8R-AWN's Boregun Grenade Launcher Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Weapon Cycler Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Advanced Launcher Guidance Computer Improved Armor Integrity Analyzer Core Shielding Improved Light Armor Plating Skeleton Box Recalibrator PSU Rigger AS-neutralizer No. 17b Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Minigun 8R-AWN's Boregun Grenade Launcher Deploy-a-Sentry [Rating: 47] Favorites ----------- Power Reinforced Fission Core Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 66 | 5 21 7 22 4 7 Power 6 | . 3 2 1 . . Engine 5 | . 3 2 . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 13 | 3 5 . 3 . 2 Treads 12 | 2 5 . 3 . 2 Leg 1 | 1 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 4 . 8 4 5 Device 6 | 1 1 . 1 . 3 Storage 6 | . 2 . 3 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 10 | . 1 . 4 3 2 Artifact . | . . . . . . Weapon 25 | 1 9 5 10 . . Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 18 | 1 6 4 7 . . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 1 2 . . Special Weapon . | . . . . . . Impact Weapon 2 | . 1 . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Corrupted Parts 2 | . 2 . . . . System Corruption 5 | . 5 . . . . Parts Lost 2 | . 2 . . . . Power 1 | . 1 . . . . Propulsion 1 | . 1 . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 2 | . 2 . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 99 99 91 84 90 Engine 6 | . 13 13 4 . . Core 6 | . . . 9 14 9 Treads 28 | . 27 28 28 28 36 Device 1 | . 5 . . . 14 Storage 13 | . 14 14 14 14 9 Protection 12 | . 8 14 13 13 12 Ballistic Gun 18 | . 20 26 16 14 9 Impact Weapon 1 | . . . 2 . . Naked Turns . | . . . . . . Heaviest Build 62 | 13 30 34 54 58 62 Greatest Support 80 | 40 40 40 40 40 80 Greatest Overweight (x) 1 | 1 . . 1 1 . Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 15 Most Carried 15 | 7 11 15 15 15 15 Average Carried 12 | 5 8 14 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 11 15 15 15 15 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 2210 | 240 546 173 871 310 70 Remotely . | . . . . . . Salvage Created 2079 | 102 831 101 504 74 467 Parts 170 | 4 62 9 62 3 30 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 14 7 4 2 11 Guns 29 | . 11 4 1 2 11 AOE 9 | . 3 3 3 . . Classes Destroyed 13 | 2 6 1 3 . 1 Worker 5 | . 3 . . 1 1 Builder 2 | . 2 . . . . Tunneler 2 | 1 . 1 . . . Hauler 2 | . 2 . . . . Recycler 4 | 1 3 . . . . Mechanic 1 | . . 1 . . . Turret 1 | . . . 1 . . Watcher 3 | . 2 . . . 1 Swarmer 13 | . 3 6 . . 4 Grunt 19 | . 11 1 . 2 5 Sentry 2 | . . . . . 2 Zionite 6 | . . . 6 . . Assembled 3 | . . . 3 . . Best Kill Streak 6 | 2 4 5 3 1 6 Combat Bots Only 5 | . 3 3 3 1 5 Max Kills in Single Turn 3 | 1 3 2 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 1 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed 4 | . . . 4 . . 8R-AWN (-10/Exiles) EX-HEX (-10/Exiles) EX-BIN (-10/Exiles) EX-DEC (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1901 | . 903 161 339 26 472 Core 178 | . 126 9 11 10 22 Absorbed by Shields 171 | . . . . . 171 Redirected to Shielding 24 | . 22 2 . . . Regen/Repaired (Parts) 117 | . 117 . . . . Core Remaining (%) 68 | 100 . . . 37 . Volleys Fired 193 | 6 76 17 94 . . Largest 2 | 2 2 2 2 . . Hottest 90 | 90 70 43 53 . . Shots Fired 406 | 11 144 29 175 4 43 Gun 379 | 11 141 25 155 4 43 Cannon . | . . . . . . Launcher 27 | . 3 4 20 . . Special . | . . . . . . Kinetic 340 | . 113 25 155 4 43 Thermal 11 | 5 6 . . . . Explosive 27 | . 3 4 20 . . Electromagnetic 28 | 6 22 . . . . Robot Hit Streak 27 | 2 21 8 27 7 9 Robot Miss Streak 6 | 3 5 6 4 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Autonomous 77 | . . . 29 4 44 Shots Hit Robots 245 | 6 98 14 92 4 31 Core Hits 119 | 3 42 14 39 4 17 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 9 | . . . 8 . 1 Critical Strikes 11 | 1 . . 9 . 1 Burn 1 | 1 . . . . . Destroy 10 | . . . 9 . 1 Melee Attacks 6 | . 5 1 . . . Impact 6 | . 5 1 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5342 | 106 1128 448 2463 168 1029 Guns 4135 | 80 856 171 1861 143 1024 Cannons . | . . . . . . Explosions 1111 | 26 241 242 602 . . Melee . | . . . . . . Ramming 96 | . 31 35 . 25 5 Kinetic 3860 | . 661 171 1861 143 1024 Thermal 101 | 63 38 . . . . Explosive 1085 | . 241 242 602 . . Electromagnetic 200 | 43 157 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . 9 9 9 9 . Average Corruption 8 | . 5 9 9 9 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 243 | . 45 46 87 65 . Message Errors 62 | . 11 13 18 20 . Matter Fused 59 | . 11 12 18 18 . Heat Flow Errors 23 | . 3 5 9 6 . Energy Discharges 21 | . 3 5 8 5 . Parts Rejected 5 | . 3 1 . 1 . Data Loss (minor) 30 | . 5 4 13 8 . Data Loss (major) 18 | . 3 2 9 4 . Misfires 9 | . 4 2 3 . . Alerts 10 | . 2 . 5 3 . Weapon Failures 6 | . . 2 4 . . Overload Shots . | . . . . . . Overflow Damage 12 | . . 6 6 . . Projectiles . | . . . . . . Explosions 12 | . . 6 6 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 52 | . 7 . 45 . . Shots 4 | . 2 . 2 . . Rammed 18 | . 5 5 . 7 1 Targets Rammed 21 | . 7 5 . 8 1 Kicked . | . . . . . . Crushed 3 | . 2 . . 1 . Highest Temperature 277 | 120 190 277 247 276 9 Average Temperature 76 | 58 30 78 82 121 6 Received Heat Transfer 738 | . 381 42 . 15 300 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 . . 1 . . Heat Transferred 296 | 185 111 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 340 | 10 256 245 . 77 340 Initial 73 | . 6 73 . . 7 Average 86 | 7 130 102 . 10 173 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 83 | 100 74 80 . 100 59 Level 1 16 | . 25 19 . . 40 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 5 1 . . . Investigation 4 | . 4 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . . 1 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 23 11 69 6 12 Peak Tracking Total 9 | . 4 3 9 3 4 Tactical Retreats 27 | . . . 27 . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 5 | . 5 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 3 | . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 16 | . . . 14 2 . Max in Single Turn 3 | . . . 3 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 10 | . 7 1 2 . . Terminals 5 | . 4 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 19 2 2 . . Successful 14 | . 10 2 2 . . Failed 8 | . 8 . . . . Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 18 | . 14 3 1 . . Terminals 14 | . 12 2 . . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 2 2 . . Record 1 | . . . 1 . . Robot Analysis 5 | . 3 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 13 | . 13 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 6 | . . 4 . 2 . Largest Group 5 | . . 3 3 5 . Highest-Rated Group 79 | . . 40 40 79 . Highest-Rated Ally 31 | . . 31 16 31 . Total Orders 3 | . . . 3 . . STAY 2 | . . . 2 . . FOLLOW 1 | . . . 1 . . Ally Attacks 63 | . . 11 32 20 . Total Damage 591 | . . 189 182 220 . Kills 7 | . . 3 . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 5 | . 3 2 . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 8547 | 93 2009 1262 2911 1834 438 Spaces Moved 3920 | 38 1072 719 1198 671 222 Core . | . . . . . . Treads 3900 | 18 1072 719 1198 671 222 Legs 20 | 20 . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 160 | 160 160 160 160 240 160 Average Speed 187 | 175 160 160 205 240 160 Slowest Speed 240 | 190 160 160 240 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 69 | 5 97 99 90 99 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 6 | . 5 1 . . . Terrain Destroyed 115 | . 23 21 47 1 23 Melee 6 | . 5 1 . . . Projectile 47 | . . . 23 1 23 AOE 62 | . 18 20 24 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4779 | 52 1232 798 1510 884 303 Wait 475 | . 26 39 145 197 68 Move 3915 | 37 1071 718 1197 670 222 Hop . | . . . . . . Pick Up 43 | 1 13 6 18 2 3 Fast Attach 24 | 1 7 3 9 2 2 Attach 14 | . 3 . 6 1 4 Detach 6 | . 1 . 4 . 1 Swap 28 | 4 11 4 7 1 1 Drop 54 | 3 12 5 30 3 1 Fire 193 | 6 76 17 94 . . Melee 6 | . 5 1 . . . Ram . | . . . . . . Kick . | . . . . . . Crush 21 | . 7 5 . 8 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 94 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 10) 482 | -10/Materials | Discovered new exit (range 8) 584 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Central database locked down 1417 | -10/Materials | Discovered new exit (range 3) 1423 | -10/Materials | Build established: Scavenger-Mutant 1540 | -10/Materials | Core integrity fell below 50% 1764 | -10/Materials | Build established: Mutant 1949 | -10/Materials | Repaired Lgt. Treads 2103 | -10/Materials | Entered Mines 2104 | -10/Mines | Met a Derelict testing a Signal Generator 2113 | -10/Mines | Found Signal Generator 2273 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2281 | -10/Mines | Discovered new exit (range 5) 2472 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2669 | -10/Mines | Learned Materials security intel 2675 | -10/Mines | Discovered new exit (range 13) 2809 | -10/Mines | Build established: Scavenger-Mutant 2810 | -10/Mines | Identified exit to Materials 3256 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3365 | -10/Mines | Entered Exiles 3365 | -10/Exiles | Accompanied by 3 allies 3406 | -10/Exiles | Met 8R-AWN 3434 | -10/Exiles | Met EX-HEX 3477 | -10/Exiles | Met EX-BIN 3501 | -10/Exiles | Aligned with FarCom system 3502 | -10/Exiles | Given EX-Vault access code 3550 | -10/Exiles | Opened EX-Vault 3566 | -10/Exiles | Found AWS/Gauss 3572 | -10/Exiles | Found Skeleton Box 3577 | -10/Exiles | Found PSU Rigger 3611 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3671 | -10/Exiles | Met EX-DEC 3673 | -10/Exiles | Build established: Mutant 3685 | -10/Exiles | Learned location of Zion (-6) 3813 | -10/Exiles | Discovered new exit (range 14) 4012 | -10/Exiles | Discovered new exit (range 15) 4162 | -10/Exiles | Attacked by the Exiles 4272 | -10/Exiles | Destroyed 8R-AWN 4289 | -10/Exiles | Found Prototype Device 4289 | -10/Exiles | Identified AS-neutralizer No. 17b 4301 | -10/Exiles | Found Prototype Ballistic Gun 4394 | -10/Exiles | Identified 8R-AWN's Boregun 4435 | -10/Exiles | Build established: Scavenger-Mutant 4783 | -10/Exiles | Destroyed EX-HEX 4863 | -10/Exiles | Destroyed EX-BIN 5210 | -10/Exiles | Destroyed EX-DEC 5653 | -10/Exiles | Found Deploy-a-Sentry 6276 | -10/Exiles | Stole four prototypes: AWS/Gauss, Skeleton Box, PSU Rigger, Deploy-a-Sentry 6276 | -10/Exiles | Entered Mines 6276 | -9/Mines | Accompanied by 3 allies 6509 | -9/Mines | Learned Materials trap positions 6943 | -9/Mines | Learned Materials emergency access door positions 6981 | -9/Mines | Build established: Mutant 7304 | -9/Mines | Discovered new exit (range 15) 7591 | -9/Mines | Discovered new exit (range 8) 7694 | -9/Mines | Excavation squad dispatched 7694 | -9/Mines | A large section of the Mines collapsed 8110 | -9/Mines | Entered Materials 8110 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 8111 | -8/Materials | Loaded intel: 16 trap records 8350 | -8/Materials | Discovered new exit (range 16) 8424 | -8/Materials | Build established: Scavenger-Mutant 8548 | -8/Materials | Self-destructed Last Messages --------------- 08352_ G-47 Trooper destroyed. 08361_ U-05 Engineer builds a Wall. 08415_ W-25 Informer destroyed. 08415_ R-06 Scavenger collects Unknown Engine. 08419_ R-06 Scavenger collects Imp. Sensor Array. 08420_ Slammed into U-05 Engineer. 08423_ R-06 Scavenger collects Imp. Hover Unit. 08432_ K-01 Serf collects debris. 08440_ U-05 Engineer builds a Wall. 08441_ K-01 Serf collects debris. 08443_ Critical hit (Burn: +26). 08444_ Slug penetrates G-47 Trooper. 08446_ AWS/Gauss suddenly breaks down. 08447_ K-01 Serf collects debris. 08448_ Acquired 10 matter. 08449_ K-01 Serf collects debris. 08469_ R-06 Scavenger collects Imp. Heat Sink. 08501_ Critical hit (Burn: +26). 08519_ Critical hit (Burn: +27). 08521_ Critical hit (Burn: +25). 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""""" # #?????????????? ???????? | | ????# #% #????????????????????????? | | ???###########= #????????????????????????? | | ???# ]! * # #????????????????????????? | | ???# ] / #????????????????????????? | | ???# # #????????????????????????? | | ???# """ """ # < #????????????????????????? | | ???# """ """ # #????????????????????????? | | ???# """ """ #####????????????????????????^ | | ???? # #??????????????????????????? | | ???# # #??????????????????????????? | | ???########### #??????????????????????????? | | ?????????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Weapon Cycling 25 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectRestorationHumpback Manual? 0 Play Time 00:50:10 Cumulative 307.0 hours Start 2022.04.26 @ 18:45:17 End 2022.04.26 @ 19:53:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/0/0/2/0/0/0/0 Lore% 60 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0250f6c7-e759-4a52-811b-a14993efb62c