Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 18:56:18 Player: dare evans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1729) 1729 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (394) 394 TOTAL SCORE: 4443 Bonus ------- Follower Combat Kills 194 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 485/500 Energy 249/265 System Corruption 0% Temperature Cool (9) Movement Core (650) Ox12 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Medium Storage Unit Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Medium Storage Unit Light Assault Rifle Light Assault Rifle [Rating: 26] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Matter Pod Device Advanced Heat Sink Storage High-capacity Matter Pod Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 46 | 6 8 2 12 5 13 Power 6 | 1 1 . 1 1 2 Engine 4 | 1 1 . 1 . 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 18 | 2 2 1 6 . 7 Treads 9 | . 2 1 6 . . Leg 9 | 2 . . . . 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 3 . 1 4 1 Device 2 | . . . . 2 . Storage 5 | 1 3 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 12 | 2 2 1 4 . 3 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 2 1 4 . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . 1 . . 14 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 3 | . . . . . 3 Weapon 6 | . . 1 . . 5 Highest Loss Streak 11 | . . 1 . . 11 To Critical Strikes . | . . . . . . Average Backups 9 | 2 8 8 10 13 10 Power 1 | . 2 2 1 2 2 Propulsion 3 | 1 1 2 4 5 2 Utility 2 | . 1 1 2 3 3 Weapon 2 | . 2 2 2 2 1 Tool/Special . | . . . . . . Unused Backups 14 | . 4 . 5 2 3 Power 2 | . 1 . 1 . . Propulsion 3 | . 1 . . 2 . Utility 5 | . 1 . 1 . 3 Weapon 4 | . 1 . 3 . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 97 99 98 99 93 Engine 9 | . 14 14 10 2 6 Core 1 | . . . . 6 2 Treads 27 | . 11 28 43 36 12 Leg 8 | . 16 . . . 20 Device 2 | . . . . 2 9 Storage 20 | . 26 28 22 15 13 Protection 4 | . . . . 17 12 Ballistic Gun 21 | . 27 27 22 18 16 Peak Build Rating 26 | 6 8 8 13 24 26 Average Rating 14 | 5 7 7 11 19 22 On Entrance 9 | . 6 8 8 13 24 Naked Turns . | . . . . . . Heaviest Build 52 | 12 21 21 36 52 48 Greatest Support 83 | 20 40 40 83 83 83 Greatest Overweight (x) 2 | . 1 . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 6 9 10 11 15 15 Most Carried 15 | 4 10 9 14 15 14 Average Carried 9 | 2 8 8 10 12 10 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 14 | 4 10 9 14 14 6 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1653 | 226 329 52 594 124 328 Remotely . | . . . . . . Salvage Created 2069 | . 364 127 667 249 662 Parts 120 | . 26 11 32 18 33 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 51 | . 13 5 13 5 15 Guns 51 | . 13 5 13 5 15 Classes Destroyed 9 | . 2 . 5 . 2 Worker 1 | . . . 1 . . Hauler 1 | . . . 1 . . Mechanic 1 | . . . 1 . . Watcher 2 | . . . 2 . . Swarmer 15 | . 6 3 2 . 4 Grunt 30 | . 7 2 7 5 9 Brawler 1 | . . . . . 1 Sentry 4 | . . . 4 . . Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 5 3 7 2 4 Combat Bots Only 5 | . 5 3 4 2 4 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 442 | . 58 21 90 45 228 Missed 129 | . 14 3 33 11 68 Hits 313 | . 44 18 57 34 160 Projectile 313 | . 44 18 57 34 160 Critical Strikes 18 | . 2 . 1 3 12 Damage Taken 4320 | . 487 223 797 551 2262 Core 759 | . 103 30 66 89 471 Absorbed by Shields 19 | . . . . . 19 Regen/Repaired (Parts) 153 | . . . 153 . . Core Remaining (%) 76 | 100 . 46 83 . . Volleys Fired 278 | . 48 14 72 37 107 Largest 2 | . 2 2 2 2 2 Hottest 65 | . 40 40 46 40 65 Shots Fired 523 | . 96 27 144 74 182 Gun 523 | . 96 27 144 74 182 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 517 | . 96 27 144 74 176 Thermal 6 | . . . . . 6 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 26 | . 12 6 7 16 26 Robot Miss Streak 8 | . 4 2 8 3 6 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 1 . 3 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 355 | . 63 17 87 56 132 Core Hits 145 | . 27 9 29 24 56 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 3 | . . . 1 1 1 Burn 1 | . . . . . 1 Destroy 2 | . . . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3329 | . 506 158 1161 445 1059 Guns 3288 | . 505 147 1132 445 1059 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 41 | . 1 11 29 . . Kinetic 3227 | . 505 147 1132 445 998 Thermal 61 | . . . . . 61 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . 7 . . Matter Fused 3 | . . . 3 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 2 | . . . 2 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 11 | . . 4 7 . . Targets Rammed 13 | . 1 4 8 . . Kicked 1 | . 1 . . . . Crushed 1 | . . . 1 . . Highest Temperature 336 | . 34 25 136 336 27 Average Temperature 59 | . 13 10 28 169 12 Received Heat Transfer 2331 | . 237 102 327 360 1305 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 222 | . . . . . 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 83 | 100 86 100 100 100 43 Level 1 16 | . 13 . . . 56 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 355 | . 220 126 199 75 355 Initial 66 | . . 66 13 48 35 Average 123 | . 97 81 114 23 224 Influence Increases 1682 | . 390 120 647 135 390 Destroy 0b10 Robot/C 1180 | . 260 100 420 100 300 Destroy 0b10 Robot/NC 30 | . . . 30 . . Destroy Leader 218 | . 40 20 108 20 30 Allied During Kill 32 | . . . 32 . . Successful Hack 11 | . . . 11 . . Destroy Structure 1 | . . . 1 . . Lose Combat Pursuer 210 | . 90 . 45 15 60 Influence Decreases 1397 | . 218 256 569 194 160 Entered New Map 215 | . . 106 23 66 20 Time Decay 972 | . 218 140 486 128 . Lost Part 150 | . . 10 . . 140 Lost Ally 60 | . . . 60 . . Squads Dispatched 4 | . 2 . 1 1 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 21 5 25 8 23 Peak Tracking Total 5 | . 5 2 4 4 5 Tactical Retreats 11 | . 4 . 3 1 3 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 4 | . . . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 13 | . 4 . 7 1 1 Terminals 9 | . 2 . 6 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 45 | . 14 . 28 2 1 Successful 28 | . 11 . 16 1 . Failed 14 | . 3 . 9 1 1 Catastrophic . | . . . . . . Database Lockouts 3 | . . . 3 . . Manual . | . . . . . . Terminals 33 | . 8 . 24 . 1 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units 6 | . 6 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 18 | . 6 . 12 . . Record 16 | . 5 . 11 . . Prototype ID Bank 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 5 | . 5 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . 4 1 1 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 58 | . . . 58 . . Parts Recycled 1 | . 1 . . . . Recycled Matter 77 | . 77 . . . . Retrieved Matter 77 | . 77 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 41 | . . . 41 . . Total Damage 432 | . . . 432 . . Kills 9 | . . . 9 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 3393 | 57 603 287 1266 367 813 Spaces Moved 1525 | 39 286 141 580 129 350 Core 5 | 5 . . . . . Treads 1053 | . 106 141 580 129 97 Legs 467 | 34 180 . . . 253 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 120 Average Speed 150 | 111 149 160 160 160 134 Slowest Speed 260 | 120 190 160 160 160 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 56 26 64 16 40 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 2189 | 49 386 179 798 231 546 Wait 229 | 1 22 13 97 53 43 Move 1518 | 38 285 140 579 128 348 Hop . | . . . . . . Pick Up 45 | 4 13 3 15 5 5 Fast Attach 19 | 6 3 . 7 . 3 Attach 12 | . . 1 1 2 8 Detach . | . . . . . . Swap 26 | . 5 2 6 3 10 Drop 35 | . 9 2 13 3 8 Fire 278 | . 48 14 72 37 107 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 12 | . . 4 8 . . Escape Stasis 9 | . . . . . 9 Rewire 5 | . . . . . 5 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 8) 528 | -10/Materials | Discovered new exit (range 7) 661 | -10/Materials | Entered Mines 682 | -10/Mines | Core integrity fell below 50% 866 | -10/Mines | Discovered new exit (range 9) 908 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 948 | -10/Mines | Entered Materials 948 | -9/Materials | Accompanied by 3 allies 948 | -9/Materials | Evolved 2 slots: Propulsion x2 1048 | -9/Materials | Central database locked down 1048 | -9/Materials | Central database locked down 1048 | -9/Materials | Central database locked down 1258 | -9/Materials | Discovered new exit (range 16) 1644 | -9/Materials | Discovered new exit (range 4) 1670 | -9/Materials | Discovered new exit (range 13) 1777 | -9/Materials | Repaired Lgt. Treads 1811 | -9/Materials | Repaired Rnf. Ion Engine 2128 | -9/Materials | Discovered new exit (range 10) 2212 | -9/Materials | Build established: Scavenger-Mutant 2214 | -9/Materials | Entered another Materials area 2214 | -8/Materials | Evolved 2 slots: Utility x2 2495 | -8/Materials | Garrison activated, responded to threat 2580 | -8/Materials | Identified exit to Garrison 2581 | -8/Materials | Entered Garrison 2629 | -8/Garrison | Triggered checkpoint 2921 | -8/Garrison | Triggered checkpoint 2934 | -8/Garrison | Triggered checkpoint 3061 | -8/Garrison | Triggered checkpoint 3178 | -8/Garrison | Discovered new exit (range 10) 3190 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3235 | -8/Garrison | Triggered checkpoint 3270 | -8/Garrison | Core integrity fell below 50% 3330 | -8/Garrison | Core integrity fell below 20% 3394 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03346_ Switching to secondary target: G-47 Trooper. 03347_ Acquired 2 matter. 03348_ Lgt. Assault Rifle destroyed. 03349_ Acquired 1 matter. 03354_ Lgt. Assault Rifle destroyed. 03367_ Lgt. Nuclear Core destroyed. 03367_ Critical hit (Burn: +37). 03369_ Triggered Stasis Trap. 03369_ A bubble of rippling energy engulfs the area. 03369_ Field strength at 85. 03372_ Field strength at 70. 03373_ Field strength at 55. 03374_ Field strength at 40. 03375_ Field strength at 25. 03376_ Field strength at 10. 03377_ Stasis field depleted. 03382_ Acquired Particle Gun. 03388_ Carbon-fiber Leg destroyed. 03388_ Critical hit (Burn: +37). 03390_ G-47 Trooper suffers critical hit (Burn). 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Treads | 27% | -9/Materials Rnf. Ion Engine | 62% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Librarian Novice Programmer Shopping List Challenges ------------ None Game ------ Seed IonicLightpackDeflector Manual? 0 Play Time 01:21:02 Cumulative 5.0 hours Start 2025.10.03 @ 15:57:52 End 2025.10.03 @ 18:56:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3840efb-2067-4527-ad3f-e127e3464e60