Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 17:29:21 Player: Schmee Result: Destroyed by EW-DZ0(r) with Ripteeth Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (136) 680 Value Destroyed (3611) 3611 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 7164 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 391 Friendly Fire -312 Cogmind --------- Core Integrity 0/550 Matter 185/300 Energy 152/900 System Corruption 0% Temperature Hot (238) Movement Immobile (Siege) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Hybrid Fission Core > --- PROPULSION (4) --- Tri-treads > --- UTILITY (4) ------ High-capacity Storage Unit Siege Articulator Makeshift Medium Armor Plating Makeshift Medium Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Light Treads Light Treads High-capacity Matter Pod (200) Experimental Sensor Array Advanced Targeting Computer Heavy Armor Plating Reactive Plating Reactive Plating Authchip [Device] High-powered Tractor Beam Heavy Particle Cannon Ion Cannon Missile Launcher Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Hybrid Fission Core > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- High-capacity Storage Unit Siege Articulator Makeshift Medium Armor Plating Makeshift Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads High-capacity Matter Pod Experimental Sensor Array Advanced Targeting Computer Heavy Armor Plating Reactive Plating Reactive Plating Authchip [Device] High-powered Tractor Beam Heavy Particle Cannon Ion Cannon Missile Launcher Plasma Cutter CPS Tube [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 2 | . . . 1 . 1 . . . Weapon . | . . . . . . . . . Parts Attached 172 | . 18 6 36 8 17 46 18 23 Power 10 | . 2 . 4 . 2 1 . 1 Engine 8 | . 2 . 4 . 1 1 . . Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 39 | . 5 1 9 4 4 10 5 1 Treads 34 | . 4 . 9 1 4 10 5 1 Leg 1 | . 1 . . . . . . . Wheel 4 | . . 1 . 3 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 50 | . 4 3 12 3 2 12 9 5 Device 22 | . 1 3 5 2 . 5 4 2 Storage 4 | . 3 . 1 . . . . . Processor 1 | . . . . . 1 . . . Hackware 2 | . . . . . 1 1 . . Protection 21 | . . . 6 1 . 6 5 3 Artifact . | . . . . . . . . . Weapon 73 | . 7 2 11 1 9 23 4 16 Energy Gun 5 | . . . 3 . 1 1 . . Energy Cannon 15 | . 5 1 4 . . . . 5 Ballistic Gun 13 | . 2 . 1 . . 4 . 6 Ballistic Cannon 22 | . . . 2 . 6 13 1 . Launcher 6 | . . . . . 1 4 . 1 Special Weapon 10 | . . 1 1 1 1 1 2 3 Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 1 4 . 1 2 . . Parts Lost 9 | . . . 1 . 1 1 1 5 Power 2 | . . . . . 1 . . 1 Propulsion 1 | . . . . . . . . 1 Utility 5 | . . . 1 . . 1 1 2 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 2 | . . . 1 . 1 1 1 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 91 100 98 99 98 99 99 99 Engine 10 | . 14 14 11 11 6 7 9 8 Treads 26 | . 13 27 21 16 28 35 36 35 Leg 1 | . 14 . . . . . . . Wheel 4 | . . . 11 16 6 . . . Device 9 | . 5 14 11 17 4 3 11 8 Storage 10 | . 14 14 11 11 9 9 9 9 Processor 1 | . . . . . 4 8 . . Hackware 2 | . . . . . 8 7 4 . Protection 7 | . . . 9 4 9 7 11 18 Energy Gun 1 | . . . 6 . . . . . Energy Cannon 7 | . 6 26 7 11 9 . . 7 Ballistic Gun 3 | . 21 . . . . 6 . 1 Ballistic Cannon 7 | . . . 7 9 7 9 15 6 Peak Build Rating 52 | . 8 16 24 26 28 36 33 52 Average Rating 21 | . 6 11 19 23 25 29 29 28 On Entrance 16 | 6 6 8 9 21 19 27 27 28 Naked Turns . | . . . . . . . . . Heaviest Build 77 | 14 32 32 67 67 68 71 73 77 Greatest Support 80 | 20 40 40 40 40 80 80 80 80 Greatest Overweight (x) 5 | . . 1 4 5 3 . . 1 Average Overweight (x) 1 | . . . 2 3 . . . . Largest Inventory Capacity 25 | . 25 15 20 20 20 20 20 20 Average Capacity 18 | . 9 15 19 20 20 20 20 20 Most Carried 20 | . 15 15 20 20 20 20 20 20 Average Carried 17 | . 8 14 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 6 15 15 20 20 20 20 20 18 Class Distribution -------------------- 49% | Mutant 37% | Scavenger-Mutant 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Matter Collected 4302 | 174 528 181 650 156 353 1061 687 512 Remotely 217 | . . . . . . 207 10 . Salvage Created 5140 | . 532 252 1258 319 456 1132 725 466 Parts 292 | . 32 14 78 24 18 64 36 26 Haulers Intercepted 14 | . 2 . 6 . 2 4 . . Recyclers Shooed 5 | . . 2 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 95 | . 12 4 24 5 9 24 10 7 Guns 27 | . 8 . 6 . . 9 . 4 Cannons 56 | . 4 4 18 5 6 9 10 . AOE 12 | . . . . . 3 6 . 3 Classes Destroyed 16 | . 5 1 3 . 2 . 3 2 Worker 3 | . . . . . 1 2 . . Builder 3 | . . . 2 1 . . . . Tunneler 5 | . . 1 1 3 . . . . Hauler 14 | . 2 . 6 . 2 4 . . Recycler 13 | . 2 1 . 2 1 2 5 . Watcher 1 | . 1 . . . . . . . Swarmer 22 | . 8 . 4 3 . 6 1 . Grunt 41 | . 4 4 13 2 7 9 1 1 Brawler 3 | . . . . . 1 . 1 1 Duelist 2 | . . . 1 . . . 1 . Protector 1 | . . . . . . . 1 . Sentry 18 | . . . 6 . 1 9 2 . Demolisher 3 | . . . . . . . 2 1 Programmer 1 | . . . . . . . 1 . Federalist 1 | . . . . . . . . 1 Scrapper 5 | . . . . . . . . 5 Best Kill Streak 6 | . 6 6 4 5 5 5 4 4 Combat Bots Only 4 | . 4 4 4 3 4 4 4 4 Max Kills in Single Turn 2 | . 1 2 2 1 2 2 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 2 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Hostile Shots Fired 540 | . 71 3 99 17 36 118 29 167 Missed 126 | . 20 . 22 5 6 38 8 27 Damage Taken 5815 | . 446 33 859 110 531 1114 618 2104 Core 726 | . 78 11 76 10 14 115 93 329 Absorbed by Shields 40 | . . . . . . . . 40 Reduced by Siege Mode 47 | . . . . . . . . 47 Ignored by Resistances 167 | . . . 68 10 11 76 2 . Regen/Repaired (Parts) 348 | . . . 127 . . 221 . . Core Remaining (%) 80 | 100 . 64 . 78 . . . . Volleys Fired 368 | . 46 21 71 18 37 76 60 39 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 135 | . 120 120 120 107 112 107 88 135 Shots Fired 660 | . 92 30 140 31 71 141 87 68 Gun 218 | . 64 . 35 . . 69 . 50 Cannon 370 | . 28 18 103 26 67 65 53 10 Launcher 14 | . . . . . 3 7 . 4 Special 58 | . . 12 2 5 1 . 34 4 Kinetic 387 | . 64 . 51 13 33 123 53 50 Thermal 188 | . 28 30 54 18 35 11 . 12 Explosive 14 | . . . . . 3 7 . 4 Electromagnetic 35 | . . . 35 . . . . . Robot Hit Streak 27 | . 7 6 15 16 12 27 13 13 Robot Miss Streak 6 | . 6 2 4 1 4 4 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . . . 2 . 2 Max Gunslinging Chain 1 | . . . . . . 1 . 1 Shots Hit Robots 414 | . 44 6 93 20 49 92 59 51 Core Hits 189 | . 20 6 45 11 22 50 18 17 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . 5 1 . . . . Blast 6 | . . . 5 1 . . . . Melee Attacks 5 | . . . . . . . 4 1 Impact 1 | . . . . . . . . 1 Slashing 4 | . . . . . . . 4 . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9516 | . 671 200 1928 434 1367 2585 902 1429 Guns 2402 | . 434 . 425 . . 890 . 653 Cannons 4891 | . 233 181 1437 399 995 832 642 172 Explosions 1811 | . . . 47 . 372 855 . 537 Melee 303 | . . . . . . . 249 54 Ramming 72 | . 4 19 19 11 . 8 11 . Kinetic 4740 | . 434 . 721 166 545 1579 642 653 Thermal 2212 | . 233 181 763 257 450 143 . 185 Explosive 1764 | . . . . . 372 855 . 537 Electromagnetic 425 | . . . 425 . . . . . Impact 54 | . . . . . . . . 54 Slashing 249 | . . . . . . . 249 . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 2 2 . . 4 . Average Corruption 2 | . . . 1 2 . . 4 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 52 | . . . 24 11 . . 17 . Message Errors 16 | . . . 10 2 . . 4 . Matter Fused 11 | . . . 6 3 . . 2 . Heat Flow Errors 9 | . . . 3 1 . . 5 . Energy Discharges 6 | . . . 1 2 . . 3 . Parts Fused 2 | . . . . 2 . . . . Data Loss (minor) 4 | . . . 2 1 . . 1 . Misfires 2 | . . . 1 . . . 1 . Alerts 1 | . . . . . . . 1 . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 141 | . . . 3 12 5 62 36 23 Projectiles 25 | . . . 3 12 . 4 . 6 Explosions 74 | . . . . . 5 58 . 11 Melee 42 | . . . . . . . 36 6 Knockbacks 23 | . . . 5 1 7 8 2 . Impact . | . . . . . . . . . Kinetic 21 | . . . 4 1 7 7 2 . Secondary 2 | . . . 1 . . 1 . . Self-Inflicted Damage 109 | . . . 34 . 75 . . . Shots 4 | . . . 1 . 3 . . . Rammed 11 | . . 2 3 1 . 1 4 . Targets Rammed 14 | . 2 2 3 1 . 2 4 . Kicked 2 | . 2 . . . . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 643 | . 348 224 281 202 456 386 347 643 Average Temperature 128 | . 122 56 80 67 128 102 144 294 Received Heat Transfer 2324 | . 60 18 330 36 261 567 27 1025 Effects 33 | . 2 . . . 3 4 . 24 Shutdowns 4 | . . . . . . . . 4 Energy Bleed 6 | . . . . . 1 . . 5 Interference 7 | . . . . . 2 4 . 1 Matter Decay 5 | . 1 . . . . . . 4 Short Circuit 2 | . 1 . . . . . . 1 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 5 | . . . . . . . . 5 Damage (core) 2 | . . . . . . . . 2 Siege Activations 1 | . . . . . . . . 1 Total Turns 5 | . . . . . . . . 5 Longest Duration 5 | . . . . . . . . 5 Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . 4 . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 1 2 1 . . . . 2 Heat Transferred 4146 | . 481 370 1493 457 814 259 . 272 Parts Sabotaged . | . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Peak Influence 506 | . 199 100 415 218 380 506 183 . Initial 153 | . . 48 . 142 3 97 153 . Average 136 | . 90 29 173 121 190 262 62 . Maximum Alert Level 2 | . . . 2 1 1 2 . . Low Security (%) 71 | . 100 100 56 58 55 32 100 . Level 1 26 | . . . 40 41 44 57 . . Level 2 2 | . . . 3 . . 10 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 4 . 4 . 1 5 . . Investigation 2 | . 1 . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 9 | . 3 . 4 . . 2 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 3 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Distress Signals 11 | . 1 . 3 . 2 4 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 160 | . 28 3 37 6 20 33 12 21 Peak Tracking Total 8 | . 7 2 8 4 6 5 3 7 Tactical Retreats 10 | . 4 . 2 . 1 1 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Traps Triggered 6 | . 1 . 4 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Disabled 11 | . . . 4 . 2 5 . . Max in Single Turn 1 | . . . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Accessed 27 | . 5 . 10 . 2 4 6 . Terminals 23 | . 5 . 8 . 2 2 6 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 2 . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 81 | . 13 . 32 . 5 12 19 . Successful 45 | . 9 . 17 . 2 6 11 . Failed 36 | . 4 . 15 . 3 6 8 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 35 | . 7 . 10 . 3 5 10 . Terminals 69 | . 13 . 26 . 5 6 19 . Fabricators . | . . . . . . . . . Repair Stations 12 | . . . 6 . . 6 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 29 | . 7 . 10 . 1 2 9 . Part Schematic 3 | . 2 . . . . . 1 . Robot Analysis 3 | . 2 . . . . . 1 . Open Door 1 | . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 3 | . . . 1 . 1 . 1 . Terminal Index 2 | . 1 . 1 . . . . . Alert Level 5 | . . . 3 . . . 2 . Unreport Threat 5 | . 1 . 1 . . 1 2 . Locate Traps 4 | . 1 . 3 . . . . . Hauler Manifests 1 | . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 9 | . . . 5 . . 4 . . Scan Component 5 | . . . 3 . . 2 . . Repair 4 | . . . 2 . . 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 2 . 2 . 1 . 2 . Terminals 7 | . 2 . 2 . 1 . 2 . Botnet 7 | . 2 . 2 . 1 . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 23 | . 4 . 8 . 1 4 6 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 2 . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . 2 . . 2 . . Time 110 | . . . 58 . . 52 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat 1 | . . . . . . . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 18 | . . . . . . . 18 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total Allies 23 | . . 2 . 3 . . 18 . Largest Group 16 | . . 2 . 3 3 . 16 15 Highest-Rated Group 230 | . . 42 . 40 40 . 230 225 Highest-Rated Ally 34 | . . 31 . 16 16 . 34 34 Total Orders 3 | . . . . . . . 2 1 STAY 2 | . . . . . . . 1 1 FOLLOW 1 | . . . . . . . 1 . Ally Attacks 115 | . . 6 . . 28 . 17 64 Total Damage 1889 | . . 63 . . 230 . 184 1412 Kills 16 | . . 1 . . 4 . 2 9 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Robot Analysis Total 3 | . 2 . . . . . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Turns Passed 9540 | . 1157 856 2047 922 739 1260 1618 941 Spaces Moved 4983 | 1 667 480 992 611 370 512 852 498 Core . | . . . . . . . . . Treads 3032 | . 285 447 168 1 269 512 852 498 Legs 383 | 1 382 . . . . . . . Wheels 1568 | . . 33 824 610 101 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 110 | 120 120 115 115 110 125 160 160 140 Average Speed 154 | 120 137 156 165 136 158 160 160 161 Slowest Speed 240 | 120 160 160 240 240 240 160 160 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 61 | 1 76 75 77 89 31 67 96 44 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . Scrap Searched 7 | . . 1 . 1 . . . 5 Spaces Dug 5 | . . . 1 4 . . . . Terrain Destroyed 135 | . . 2 8 6 14 67 13 25 Melee . | . . . . . . . . . Projectile 42 | . . 2 4 6 2 12 13 3 AOE 93 | . . . 4 . 12 55 . 22 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total 6132 | . 820 526 1252 659 453 815 1027 580 Wait 402 | . 60 12 106 14 12 132 54 12 Move 4975 | . 666 479 991 610 369 511 851 498 Hop . | . . . . . . . . . Pick Up 70 | . 14 3 21 2 9 14 5 2 Fast Attach 17 | . 3 . 6 1 1 1 . 5 Attach 20 | . 3 . 4 . 4 3 1 5 Detach 7 | . 2 . 1 . . 2 . 2 Swap 135 | . 12 6 26 7 12 42 17 13 Drop 88 | . 12 3 23 6 9 23 9 3 Fire 368 | . 46 21 71 18 37 76 60 39 Melee 5 | . . . . . . . 4 1 Ram . | . . . . . . . . . Kick 2 | . 2 . . . . . . . Crush 12 | . . 2 3 1 . 2 4 . Escape Stasis . | . . . . . . . . . Rewire 22 | . . . . . . . 22 . Trap . | . . . . . . . . . Miscellaneous 9 | . . . . . . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 15) 590 | -10/Materials | Discovered new exit (range 7) 1097 | -10/Materials | Discovered new exit (range 8) 1158 | -10/Materials | Entered Mines 1170 | -10/Mines | Learned Materials stockpile data 1186 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1189 | -10/Mines | Found Prototype Device 1190 | -10/Mines | Identified Exp. Sensor Array 1769 | -10/Mines | Excavation squad dispatched 1769 | -10/Mines | A large section of the Mines collapsed 1855 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1948 | -10/Mines | Discovered new exit (range 7) 2014 | -10/Mines | Entered Materials 2014 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2587 | -9/Materials | Discovered new exit (range 6) 2828 | -9/Materials | Identified exit to Mines 2847 | -9/Materials | Discovered new exit (range 8) 3534 | -9/Materials | Repaired Battle Cannon 3570 | -9/Materials | Repaired Lgt. Treads 4061 | -9/Materials | Entered Mines 4080 | -9/Mines | Met a Derelict bent on vengeance 4128 | -9/Mines | Learned Materials garrison access intel 4193 | -9/Mines | Found DCF Scrap (16 items) 4494 | -9/Mines | Discovered new exit (range 12) 4840 | -9/Mines | Build established: Scavenger-Mutant 4853 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4983 | -9/Mines | Entered Materials 4983 | -8/Materials | Accompanied by 3 allies 4983 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4984 | -8/Materials | Loaded intel: 1 garrison access location 5021 | -8/Materials | Identified exit to Storage 5722 | -8/Materials | Entered Storage 5723 | -8/Storage | Identified exit to Recycling 6529 | -8/Storage | Repaired Lgt. Treads 6556 | -8/Storage | Repaired Lgt. Treads 6693 | -8/Storage | Garrison activated, responded to threat 6974 | -8/Storage | Used back door to open Recycling access 6982 | -8/Storage | Entered Recycling 7107 | -8/Recycling | Identified exit to Factory 8536 | -8/Recycling | Scanned before Scraplab entrance 8560 | -8/Recycling | Entered Scraplab 8562 | -8/Recycling | Build established: Commander-Mutant 8573 | -8/Recycling | Discovered new exit (range 3) 8600 | -8/Recycling | Entered Scraptown 8600 | -8/Scraptown | Accompanied by 15 allies 8600 | -8/Scraptown | System corruption cleaned by C-Scrubber 8812 | -8/Scraptown | Visited Symbiants 8924 | -8/Scraptown | Visited Bundlers 9394 | -8/Scraptown | Attacked by Scraptown defenders 9407 | -8/Scraptown | Allies destroyed Triborg 9424 | -8/Scraptown | Core integrity fell below 50% 9445 | -8/Scraptown | Core integrity fell below 20% 9486 | -8/Scraptown | Lost 13 allies 9524 | -8/Scraptown | Found Unknown Treads 9524 | -8/Scraptown | Identified Tri-treads 9527 | -8/Scraptown | Found Siege Articulator 9541 | -8/Scraptown | Destroyed by EW-DZ0(r) with Ripteeth Last Messages --------------- 09528_ 57-6F4(r) follow-up attacks with Ripteeth. 09529_ EW-DZ0(r) follow-up attacks with Ripteeth. 09530_ Mak. Salvage Targeting Computer melted. 09530_ WY-7JF(j) destroyed. 09531_ 57-6F4(r) follow-up attacks with Ripteeth. 09534_ EW-DZ0(r) follow-up attacks with Ripteeth. 09535_ Critical hit (Burn: +50). 09537_ Activated siege mode. 09537_ J5-V78(j) destroyed. 09537_ Destroyed Ovr. Pulse Rifle. 09537_ Lgt. Deuterium Engine melted. 09537_ A1-M8X(j) destroyed. 09537_ 57-6F4(r) follow-up attacks with Ripteeth. 09538_ KG-HZM(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. 09538_ EW-DZ0(r) follow-up attacks with Ripteeth. 09538_ 57-6F4(r) follow-up attacks with Ripteeth. 09538_ Missile Launcher ripped off. 09539_ Lgt. Treads ripped off. 09539_ EW-DZ0(r) follow-up attacks with Ripteeth. Map ----- +----------------------------------------------------+ | #???" """ "## """"#?????????????????????????? | | #???" """ "## | | #?????????????????????????? | | #???? "## """"#?????????????????????????? | | #????? "## || #?????????????????????????? | | #??????? "?? ???????????????????????????? | | ########## ##### ##########???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | #### ############[! #???????????????????? | | #?" ???????? =% #???????????????????? | | #"" "????## j%=*= #???????????????????? | | #"" " ???# [=% #???????????????????? | | #" " "#?? [!! #???????????????????? | | #" "#??# #???????????????????? | | #" " "#### [ ###?????????????????? | | #"" "" "## # = ""#"????????????????? | | #"""" " ""#?# """"????????????????? | | #"""" ?""?#??# m *!=""###???????????????? | | #?""?"""?"?????# ! [%!### #???????????????? | | #???????????????# % [=##;##???????????????? | | #???????????????# %! !!%= "???????????????? | | #???????????????# =[ *!= "???????????????? | | #???????????????# =!@ [* "???????????????? | | #??????????????## !!!rr! "???????????????? | | ################; =!%%!] "???????????????? | | j %%%%*%== "???????????????? | | =*!%% "???????????????? | | /*!= "???????????????? | | "???????????????? | | "???????????????? | | = ! #"???????????????? | | !%!%%= % #????????????????? | | ! = #????????????????? | | # #################### #;;% ####????????????????? | | # ????????????????? ;=* #???????????????????? | | "??????????????? "# #???????????????????? | | "" ???????????? ""#% #???????????????????? | | " ??????????" ""# #???????????????????? | | " ????????#"" ""# #???????????????????? | | ? ?????????"" ""# #???????????????????? | | ? ??????????"" " " ""# #???????????????????? | | ?"??????????"""""X"""""?# #???????????????????? | | ????????????"""""""""""?# #???????????????????? | | #????????????????#######?# #???????????????????? | | ?????????????????????????# #???????????????????? | | ??????????????????######## #???????????????????? | | ??????????????????"""""""" #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked ECM Suite | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedZhirovSheargun Manual? 0 Play Time 01:48:56 Cumulative 148.0 hours Start 2024.08.18 @ 01:19:56 End 2024.08.18 @ 17:29:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 73 Adventurer 0 Explorer 2 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c7dc9f3-b386-481a-a186-1765542ecfa5