Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 02:05:53 Player: sick0r Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (136) 680 Value Destroyed (4061) 4061 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (770) 770 TOTAL SCORE: 7951 Bonus ------- High Alert Combat Kills 770 Cogmind --------- Core Integrity 0/700 Matter 66/300 Energy 73/100 System Corruption 10% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Improved Carbon-fiber Leg Armored Huge Wheel Cryofiber Web Improved Heat Sink Disposable Heat Sink Large Battery (200) Advanced Weight Redist. System Improved Sensor Array Targeting Computer Recoil Stabilizer Particle Charger Improved Power Shielding Light Armor Plating Hardened Light Armor Plating Hardlight Generator Recalibrator Arc Projector Heavy Particle Gun Heavy Laser Advanced Assault Cannon Rocket Launcher Heavy Missile Launcher Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Power Shielding Shield Generator Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Plasma Cannon Flak Gun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Carbon-fiber Leg Cryofiber Web Improved Heat Sink Disposable Heat Sink Large Battery Advanced Weight Redist. System Improved Sensor Array Targeting Computer Recoil Stabilizer Particle Charger Power Shielding Improved Power Shielding Light Armor Plating Hardened Light Armor Plating Hardlight Generator Recalibrator Arc Projector Heavy Particle Gun Heavy Laser Advanced Assault Cannon Rocket Launcher Heavy Missile Launcher Katana [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Parts Attached 153 | 6 18 38 64 27 Power 19 | 1 . 3 12 3 Engine 16 | 1 . 3 10 2 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 52 | 2 10 12 19 9 Treads 9 | . 4 1 2 2 Leg 7 | . 2 . 4 1 Wheel 26 | 2 4 11 4 5 Hover 2 | . . . 1 1 Flight 8 | . . . 8 . Utility 28 | 1 3 9 10 5 Device 5 | . 1 1 1 2 Storage 5 | 1 1 . 3 . Processor 3 | . 1 1 1 . Hackware 1 | . . . . 1 Protection 14 | . . 7 5 2 Artifact . | . . . . . Weapon 54 | 2 5 14 23 10 Energy Gun 8 | . 1 . 6 1 Energy Cannon 8 | . . 2 3 3 Ballistic Gun 18 | 2 2 8 4 2 Ballistic Cannon 6 | . 2 1 1 2 Launcher 11 | . . 3 6 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 3 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 5 . Parts Lost 55 | . 2 7 27 19 Power 14 | . . 2 7 5 Propulsion 18 | . 1 2 7 8 Utility 9 | . . 1 5 3 Weapon 14 | . 1 2 8 3 Highest Loss Streak 11 | . 1 2 6 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 96 99 92 79 Engine 12 | . 14 10 13 11 Treads 6 | . 9 12 1 . Leg 5 | . . . 14 6 Wheel 13 | . 16 20 6 8 Device 3 | . 3 5 2 4 Storage 12 | . 14 11 14 12 Processor 6 | . 8 11 4 . Protection 4 | . . 5 5 7 Energy Gun 3 | . 1 . 8 3 Energy Cannon 2 | . . 3 . 4 Ballistic Gun 9 | . 16 15 5 1 Ballistic Cannon 4 | . 9 2 2 4 Launcher 1 | . . . 2 3 Slashing Weapon 2 | . . . 6 2 Naked Turns . | . . . . . Heaviest Build 119 | 14 52 59 116 119 Greatest Support 60 | 32 40 60 45 48 Greatest Overweight (x) 36 | 1 15 1 11 36 Average Overweight (x) 1 | . 1 . 1 4 Largest Inventory Capacity 25 | 8 20 20 25 25 Average Capacity 20 | 7 18 20 20 25 Most Carried 25 | 6 17 20 23 25 Average Carried 18 | 3 13 17 19 23 Final Capacity 25 | 8 20 20 25 25 Final Carried 25 | 6 15 20 22 25 Class Distribution -------------------- 46% | Mutant 38% | Scavenger-Mutant 9% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3532 | 201 482 1276 985 588 Remotely . | . . . . . Salvage Created 4123 | . 406 1812 1215 690 Parts 264 | . 26 115 79 44 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 5 | . . 3 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 100 | . 11 38 33 18 Melee 3 | . . . 3 . Guns 40 | . 10 20 9 1 Cannons 28 | . 1 13 6 8 AOE 27 | . . 5 14 8 Classes Destroyed 15 | . 4 6 4 1 Worker 6 | . . 2 2 2 Builder 7 | . . 1 2 4 Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 5 | . 1 2 1 1 Mechanic 2 | . . 1 1 . Operator 1 | . . . 1 . Watcher 13 | . 3 5 3 2 Swarmer 23 | . 5 7 11 . Grunt 47 | . 6 19 12 10 Brawler 2 | . . 1 1 . Duelist 1 | . . 1 . . Sentry 18 | . . 10 7 1 Hunter 4 | . . . 2 2 Programmer 5 | . . . . 5 Best Kill Streak 6 | . 4 5 6 6 Combat Bots Only 4 | . 4 4 4 4 Max Kills in Single Turn 4 | . 1 3 4 3 Gunslinging . | . . . . . Exploded 3 | . . 2 3 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 734 | . 64 177 283 210 Missed 191 | . 20 49 82 40 Damage Taken 7721 | . 448 1691 2931 2651 Core 1531 | . 72 232 520 707 Absorbed by Shields 226 | . . . . 226 Redirected to Shielding 140 | . . . . 140 Ignored by Resistances 81 | . . . 8 73 Regen/Repaired (Parts) 381 | . 126 144 97 14 Core Remaining (%) 54 | 100 71 42 5 . Volleys Fired 334 | . 52 122 97 63 Largest 3 | . 2 2 3 3 Hottest 183 | . 79 99 116 183 Shots Fired 659 | . 101 241 177 140 Gun 402 | . 78 157 132 35 Cannon 202 | . 23 78 20 81 Launcher 55 | . . 6 25 24 Special . | . . . . . Kinetic 449 | . 99 196 107 47 Thermal 126 | . . 20 37 69 Explosive 55 | . . 6 25 24 Electromagnetic 29 | . 2 19 8 . Robot Hit Streak 28 | . 10 28 8 8 Robot Miss Streak 9 | . 5 4 3 9 Penetration Max 1 | . . . 1 . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 421 | . 61 153 110 97 Core Hits 273 | . 26 67 91 89 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 11 | . 1 4 4 2 Burn 4 | . . . 3 1 Meltdown 2 | . . 1 . 1 Destroy 2 | . 1 1 . . Blast 1 | . . 1 . . Corrupt 1 | . . 1 . . Sever 1 | . . . 1 . Melee Attacks 8 | . . . 8 . Impact . | . . . . . Slashing 8 | . . . 8 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10741 | . 828 3076 3964 2873 Guns 3886 | . 617 1543 1219 507 Cannons 2789 | . 211 1062 375 1141 Explosions 3764 | . . 444 2095 1225 Melee 264 | . . . 264 . Ramming 38 | . . 27 11 . Kinetic 4617 | . 806 1968 1111 732 Thermal 1680 | . . 366 398 916 Explosive 3644 | . . 324 2095 1225 Electromagnetic 498 | . 22 391 85 . Impact . | . . . . . Slashing 264 | . . . 264 . Piercing . | . . . . . Highest Corruption 10 | . 1 1 . 10 Average Corruption 3 | . 1 1 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 56 | . 4 8 . 44 Message Errors 8 | . 1 1 . 6 Matter Fused 13 | . 2 . . 11 Heat Flow Errors 8 | . . 2 . 6 Energy Discharges 17 | . 1 3 . 13 Data Loss (minor) 2 | . . 1 . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 6 | . . 1 . 5 Overload Shots . | . . . . . Overflow Damage 171 | . 22 39 46 64 Projectiles 55 | . 22 15 . 18 Explosions 116 | . . 24 46 46 Melee . | . . . . . Knockbacks 31 | . 5 . 6 20 Impact 1 | . . . 1 . Kinetic 28 | . 5 . 4 19 Secondary 2 | . . . 1 1 Self-Inflicted Damage 639 | . . 53 357 229 Shots 24 | . . 1 12 11 Rammed 5 | . . 1 4 . Targets Rammed 5 | . . 1 4 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 666 | . 36 176 319 666 Average Temperature 106 | . 10 37 80 174 Received Heat Transfer 2766 | . 177 555 936 1098 Effects 31 | . . . . 31 Shutdowns 11 | . . . . 11 Energy Bleed 1 | . . . . 1 Interference 5 | . . . . 5 Matter Decay 4 | . . . . 4 Short Circuit 2 | . . . . 2 Damage (minor) 3 | . . . . 3 Damage (major) 4 | . . . . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . 1 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 4 | . . 1 2 1 Heat Transferred 3238 | . . 668 999 1571 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 876 | . 212 752 876 528 Initial 367 | . . 7 290 367 Average 390 | . 57 360 724 379 Maximum Alert Level 3 | . 1 3 3 2 Low Security (%) 29 | 100 94 25 . . Level 1 24 | . 5 34 4 62 Level 2 23 | . . 37 19 37 Level 3 21 | . . 2 76 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 23 | . 3 7 6 7 Investigation 8 | . 1 3 3 1 Extermination 4 | . . . . 4 Reinforcement 8 | . 2 3 1 2 Assault 3 | . . 1 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . . 4 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 154 | . 25 56 46 27 Peak Tracking Total 6 | . 6 5 6 4 Tactical Retreats 12 | . 5 4 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . 4 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . 1 2 2 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 6 6 4 2 Terminals 11 | . 5 3 2 1 Fabricators . | . . . . . Repair Stations 6 | . 1 2 2 1 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 64 | . 22 23 13 6 Successful 41 | . 14 15 8 4 Failed 23 | . 8 8 5 2 Catastrophic 5 | . 2 2 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 29 | . 17 6 5 1 Fabricators . | . . . . . Repair Stations 33 | . 5 15 8 5 Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 15 | . 9 2 3 1 Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open DSF 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Alert Level 3 | . 1 1 1 . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Dispatch Records 2 | . 1 1 . . Security Status 1 | . . . 1 . Investigation Status 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 24 | . 5 11 5 3 Scan Component 14 | . 3 6 3 2 Repair 10 | . 2 5 2 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 6 6 4 1 Full Trace Events 9 | . 2 2 4 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 10 | . 2 5 2 1 Time 283 | . 52 142 54 35 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7675 | 61 1802 2102 2112 1598 Spaces Moved 3772 | 44 1066 1179 893 590 Core 8 | 3 1 . . 4 Treads 632 | . 228 342 58 4 Legs 604 | . . . 466 138 Wheels 2515 | 41 837 837 356 444 Hover . | . . . . . Flight 13 | . . . 13 . Fastest Speed 50 | 50 100 95 111 110 Average Speed 153 | 97 140 118 176 213 Slowest Speed 1850 | 100 800 160 805 1850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 5 99 84 53 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 12 | . . . 12 . Terrain Destroyed 366 | . 3 47 196 120 Melee . | . . . . . Projectile 5 | . 3 2 . . AOE 361 | . . 45 196 120 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5012 | 61 1268 1637 1250 796 Wait 581 | . 113 254 122 92 Move 3768 | 43 1065 1178 892 590 Hop . | . . . . . Pick Up 112 | 12 18 25 43 14 Fast Attach 18 | . 1 6 4 7 Attach 60 | 6 6 9 31 8 Detach 3 | . . . 2 1 Swap 75 | . 11 23 29 12 Drop 48 | . 2 19 18 9 Fire 334 | . 52 122 97 63 Melee 8 | . . . 8 . Ram 1 | . . 1 . . Kick . | . . . . . Crush 4 | . . . 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 8) 805 | -10/Materials | Discovered new exit (range 4) 824 | -10/Materials | Identified exit to Mines 924 | -10/Materials | Discovered new exit (range 11) 947 | -10/Materials | Identified exit to Materials 1347 | -10/Materials | Discovered new exit (range 8) 1353 | -10/Materials | Identified exit to Subcaves 1588 | -10/Materials | Discovered exit to Materials (range 8) 1737 | -10/Materials | Repaired Lgt. Treads 1764 | -10/Materials | Repaired Lgt. Treads 1864 | -10/Materials | Entered another Materials area 1864 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1866 | -9/Materials | Discovered new exit (range 7) 1876 | -9/Materials | Identified exit to Storage 2412 | -9/Materials | Discovered new exit (range 16) 2702 | -9/Materials | Discovered new exit (range 13) 2712 | -9/Materials | Identified exit to Mines 2843 | -9/Materials | Discovered new exit (range 10) 2858 | -9/Materials | Identified exit to Materials 2932 | -9/Materials | Discovered exit to Storage (range 14) 3048 | -9/Materials | Repaired Com. Wheel 3081 | -9/Materials | Repaired Hvy. Assault Rifle 3109 | -9/Materials | Repaired Lgt. Armor Plating 3142 | -9/Materials | Repaired Disposable Heat Sink 3168 | -9/Materials | Build established: Scavenger-Mutant 3716 | -9/Materials | Repaired Wheel 3769 | -9/Materials | Core integrity fell below 50% 3864 | -9/Materials | First assault squad dispatched 3887 | -9/Materials | Discovered exit to Materials (range 16) 3966 | -9/Materials | Entered another Materials area 3966 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4088 | -8/Materials | Lost 3 parts (1u2w) 4471 | -8/Materials | Repaired Imp. Ion Engine 4646 | -8/Materials | Lost 6 parts (1p3n1u1w) 4713 | -8/Materials | Lost 3 parts (2n1w) 4766 | -8/Materials | First assault squad dispatched 4802 | -8/Materials | Core integrity fell below 50% 4903 | -8/Materials | Lost 5 parts (2p3w) 5486 | -8/Materials | Repaired Lgt. Deuterium Engine 5496 | -8/Materials | Core integrity fell below 20% 5635 | -8/Materials | Discovered new exit (range 16) 6078 | -8/Materials | Entered Factory 6078 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6652 | -7/Factory | Build established: Mutant 7129 | -7/Factory | Repaired Corrupted Lgt. Angular Momentum Engine 7308 | -7/Factory | Discovered new exit (range 10) 7405 | -7/Factory | System corruption reached 10% 7576 | -7/Factory | Build established: Tank 7656 | -7/Factory | Core integrity fell below 50% 7669 | -7/Factory | Core integrity fell below 20% 7676 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Lgt. Nuclear Core destroyed. Adv. Treads destroyed. Imp. Power Shielding destroyed. K-01 Serf collects debris. Power failure, Lgt. Angular Momentum Engine shutdown. Critical hit (Burn: +37). K-01 Serf collects debris. Lgt. Angular Momentum Engine destroyed. R-06 Scavenger collects Particle Gun. K-01 Serf collects debris. System corrupted: Matter fused (-9). R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. Plasma Cannon destroyed. Acquired 46 matter. K-01 Serf collects debris. System corrupted: Energy discharge (-32). K-01 Serf collects debris. 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