Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 20:54:49 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (145) 725 Value Destroyed (3714) 3714 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (601) 601 TOTAL SCORE: 8300 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 249 Aligned with FarCom 300 Friendly Fire -128 Cogmind --------- Core Integrity 456/550 Matter 131/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- Flak Cannon Advanced Assault Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Superbattery (1500) Faulty Experimental Sensor Array System Shield Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Advanced EMP Blaster Missile Launcher Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Hacking Suite > --- WEAPON ----------- Beamcaster Advanced Beam Cannon Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Fission Core Light Treads Light Treads Superbattery Experimental Sensor Array Light EM Pulse Cannon Advanced Assault Cannon Advanced EMP Blaster Missile Launcher Missile Launcher Datajack Katana [Rating: 34] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 86 | 6 7 3 30 8 1 1 30 Power 9 | 1 1 . 4 . . . 3 Engine 4 | 1 1 . 1 . . . 1 Core 5 | . . . 3 . . . 2 Reactor . | . . . . . . . . Propulsion 24 | 2 1 1 7 3 . . 10 Treads 24 | 2 1 1 7 3 . . 10 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 4 . 8 1 . . 5 Device 3 | . 1 . . . . . 2 Storage 2 | 1 1 . . . . . . Processor 4 | . 1 . 2 . . . 1 Hackware 1 | . . . . . . . 1 Protection 9 | . 1 . 6 1 . . 1 Artifact . | . . . . . . . . Weapon 34 | 2 1 2 11 4 1 1 12 Energy Gun 9 | 2 1 1 3 1 . . 1 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 8 | . . 1 5 1 . . 1 Ballistic Cannon 6 | . . . . . . . 6 Launcher 6 | . . . 3 1 . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 16 | . 1 1 2 4 . . 8 Power 1 | . . . . . . . 1 Propulsion 5 | . . . . 2 . . 3 Utility 5 | . . . 2 1 . . 2 Weapon 5 | . 1 1 . 1 . . 2 Highest Loss Streak 7 | . 1 1 1 4 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 98 99 99 98 100 100 96 Engine 5 | . 13 14 . . . . 6 Core 5 | . . . 10 11 11 11 2 Treads 29 | . 28 28 33 32 33 33 25 Device 7 | . 4 14 6 . . . 9 Storage 10 | . 14 14 11 11 11 11 9 Processor 4 | . 1 . 4 11 11 11 4 Hackware 3 | . . . . . . . 8 Protection 7 | . 7 . 10 11 11 11 3 Energy Gun 11 | . 27 21 10 10 1 . 4 Energy Cannon 1 | . . . . . . . 4 Ballistic Gun 4 | . . 6 10 2 . . 2 Ballistic Cannon 3 | . . . . . . . 10 Slashing Weapon 2 | . . . . 8 11 11 3 Peak Build Rating 34 | 6 8 12 23 23 24 22 34 Average Rating 22 | 4 7 10 21 21 20 21 31 On Entrance 14 | . 6 8 12 23 22 21 22 Naked Turns . | . . . . . . . . Heaviest Build 50 | 14 30 33 45 43 41 42 50 Greatest Support 60 | 40 40 40 60 60 60 60 60 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 Most Carried 15 | 2 10 13 15 14 15 15 15 Average Carried 13 | . 7 11 14 12 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 10 13 14 12 15 15 11 Class Distribution -------------------- 51% | Mutant 28% | Scavenger-Mutant 19% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2040 | 249 76 15 613 119 . . 968 Remotely . | . . . . . . . . Salvage Created 4406 | . 677 86 1621 166 . 59 1797 Parts 292 | . 48 3 123 11 . 5 102 Haulers Intercepted 12 | . 2 . 4 . . . 6 Recyclers Shooed 5 | . 2 1 . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 95 | . 13 2 39 5 . 5 31 Melee 4 | . . . . 2 . 1 1 Guns 56 | . 12 2 31 . . . 11 Cannons 18 | . . . . . . . 18 AOE 16 | . 1 . 8 3 . 4 . Classes Destroyed 16 | . 7 . 4 1 . . 4 Worker 13 | . 2 . 5 . . . 6 Builder 2 | . 1 . . . . . 1 Tunneler 2 | . . . 1 . . . 1 Hauler 12 | . 2 . 4 . . . 6 Recycler 2 | . . . . 1 . . 1 Mechanic 2 | . . . 1 . . . 1 Operator 3 | . 1 . 1 . . . 1 Watcher 13 | . 3 . 5 . . . 5 Swarmer 22 | . 3 . 10 3 . 3 3 Grunt 52 | . 10 2 22 1 . 2 15 Brawler 1 | . . . . . . . 1 Duelist 4 | . . . 2 1 . . 1 Sentry 12 | . . . 5 . . . 7 Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Thug 1 | . . . 1 . . . . Best Kill Streak 8 | . 7 2 7 3 . 3 8 Combat Bots Only 7 | . 3 2 7 3 . 3 5 Max Kills in Single Turn 3 | . 1 1 3 3 . 3 2 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . 2 3 . 3 . Melee 1 | . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 363 | . 64 30 117 28 . 12 112 Missed 92 | . 19 4 40 3 . 4 22 Damage Taken 4148 | . 471 352 939 416 . 198 1772 Core 411 | . 90 71 81 62 . 13 94 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 22 | . 22 . . . . . . Regen/Repaired (Parts) 378 | . 50 . 257 . . . 71 Core Remaining (%) 65 | 100 . 35 . . . 61 . Volleys Fired 283 | . 56 13 98 4 . 7 105 Largest 3 | . 2 2 2 2 . 1 3 Hottest 168 | . 100 100 108 108 . 36 168 Shots Fired 586 | . 107 26 172 7 . 7 267 Gun 413 | . 107 26 166 6 . . 108 Cannon 159 | . . . . . . . 159 Launcher 14 | . . . 6 1 . 7 . Special . | . . . . . . . . Kinetic 239 | . . . 91 3 . . 145 Thermal 290 | . 64 26 75 3 . . 122 Explosive 14 | . . . 6 1 . 7 . Electromagnetic 43 | . 43 . . . . . . Robot Hit Streak 16 | . 13 5 16 5 . 4 12 Robot Miss Streak 6 | . 4 4 3 1 . . 6 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 400 | . 66 17 112 13 3 5 184 Core Hits 248 | . 31 4 68 7 . 8 130 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 20 | . 4 2 6 1 . . 7 Burn 16 | . 3 2 6 . . . 5 Blast 1 | . . . . . . . 1 Corrupt 1 | . 1 . . . . . . Sever 2 | . . . . 1 . . 1 Melee Attacks 30 | . . . . 10 3 2 15 Impact . | . . . . . . . . Slashing 27 | . . . . 10 . 2 15 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . 1 3 . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10262 | . 1041 230 3508 502 . 674 4307 Guns 4886 | . 889 209 2464 103 . . 1221 Cannons 2685 | . . . . . . . 2685 Explosions 1946 | . 147 . 1009 152 . 638 . Melee 634 | . . . . 247 . 36 351 Ramming 111 | . 5 21 35 . . . 50 Kinetic 3562 | . . . 1298 34 . . 2230 Thermal 3820 | . 587 209 1279 69 . . 1676 Explosive 1686 | . . . 896 152 . 638 . Electromagnetic 449 | . 449 . . . . . . Impact . | . . . . . . . . Slashing 634 | . . . . 247 . 36 351 Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . Average Corruption 1 | . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . 9 6 2 1 . Message Errors 3 | . . . 1 1 1 . . Matter Fused 4 | . . . 3 . . 1 . Heat Flow Errors 3 | . . . 1 2 . . . Data Loss (minor) 3 | . . . 1 2 . . . Data Loss (major) 1 | . . . 1 . . . . Misfires 1 | . . . 1 . . . . Alerts 3 | . . . 1 1 1 . . Overload Shots . | . . . . . . . . Overflow Damage 137 | . . . 35 2 . 57 43 Projectiles . | . . . . . . . . Explosions 94 | . . . 35 2 . 57 . Melee 43 | . . . . . . . 43 Knockbacks 34 | . . . . . . . 34 Impact . | . . . . . . . . Kinetic 33 | . . . . . . . 33 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 97 | . . . 16 . . 81 . Shots 5 | . . . 1 . . 4 . Rammed 21 | . 2 5 4 . . . 10 Targets Rammed 26 | . 5 5 6 . . . 10 Kicked . | . . . . . . . . Crushed 5 | . 3 . 2 . . . . Highest Temperature 380 | . 320 195 380 186 . 45 323 Average Temperature 90 | . 93 97 97 81 . 28 83 Received Heat Transfer 1356 | . 240 177 339 96 . 63 441 Effects 11 | . 1 . 6 . . . 4 Shutdowns 3 | . . . 2 . . . 1 Energy Bleed 3 | . . . 2 . . . 1 Interference 3 | . 1 . . . . . 2 Damage (minor) 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 10 | . . 2 . . . . 8 Heat Transferred 8340 | . 1704 777 2492 111 . . 3256 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 768 | . 276 221 768 405 . 152 468 Initial 299 | . . 51 7 299 . . 59 Average 235 | . 156 145 318 380 . 75 200 Maximum Alert Level 3 | . 1 1 3 2 . . 2 Low Security (%) 50 | 100 55 62 37 . . 100 61 Level 1 34 | . 44 37 31 47 . . 32 Level 2 12 | . . . 20 52 . . 5 Level 3 3 | . . . 10 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 4 . 7 . . . 7 Investigation 11 | . 3 . 5 . . . 3 Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 1 . . . 4 Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . . 1 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 134 | . 22 4 52 5 . 6 45 Peak Tracking Total 6 | . 3 2 6 3 . 3 5 Tactical Retreats 4 | . 1 . 2 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 1 . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . 1 . 3 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 34 | . 7 . 13 . 2 . 12 Terminals 23 | . 5 . 10 . . . 8 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 Recycling Units 4 | . 1 . 1 . . . 2 Scanalyzers 2 | . . . 1 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 104 | . 22 . 45 . 2 . 35 Successful 59 | . 12 . 28 . 2 . 17 Failed 44 | . 10 . 16 . . . 18 Catastrophic 6 | . 3 . 1 . . . 2 Database Lockouts 1 | . . . 1 . . . . Manual 66 | . 19 . 18 . 1 . 28 Terminals 74 | . 19 . 28 . . . 27 Fabricators . | . . . . . . . . Repair Stations 10 | . 2 . 6 . . . 2 Recycling Units 5 | . 1 . 2 . . . 2 Scanalyzers 13 | . . . 9 . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 6 . 10 . 2 . 4 Record 1 | . . . . . 1 . . Robot Analysis 9 | . 5 . 3 . . . 1 Prototype ID Bank 3 | . . . 3 . . . . Alert Level 1 | . . . . . . . 1 Unreport Threat 4 | . . . 2 . . . 2 Hauler Manifests 1 | . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . 2 . 6 . . . 2 Scan Component 5 | . 1 . 3 . . . 1 Repair 5 | . 1 . 3 . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 9 | . . . 8 . . . 1 Insert Component 5 | . . . 4 . . . 1 Analyze 4 | . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 18 | . 4 . 4 . . . 10 Terminals 14 | . 3 . 3 . . . 8 Botnet 9 | . 3 . 3 . . . 3 Skim 5 | . . . . . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 2 Tunnel 4 | . 1 . 1 . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 5 . 12 . . . 10 Full Trace Events 7 | . 2 . 5 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . 1 . 3 . . . 1 Time 166 | . 26 . 102 . . . 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . 1 Part Schematics Acquired 4 | . . . 4 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . 3 . . Non-combat 2 | . . . . . 2 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 3 | . . . . . 3 . . parse_system 3 | . . . . . 3 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 42 | . . 42 42 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 39 | . . 11 28 . . . . Total Damage 499 | . . 209 290 . . . . Kills 9 | . . 4 5 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 9 | . 5 . 3 . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 7000 | 73 934 499 2101 430 336 85 2542 Spaces Moved 3250 | 41 430 275 993 237 202 40 1032 Core 2 | 2 . . . . . . . Treads 3248 | 39 430 275 993 237 202 40 1032 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 160 | 154 160 160 160 160 160 160 162 Slowest Speed 240 | 160 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 3 59 58 81 53 59 13 94 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 8 | . 1 1 1 . 1 . 4 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 40 | . . . 8 . . 26 6 Terrain Destroyed 131 | . 3 . 60 14 . 45 9 Melee 6 | . . . . . . . 6 Projectile 13 | . . . 10 . . . 3 AOE 112 | . 3 . 50 14 . 45 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4454 | 48 565 304 1338 264 213 49 1673 Wait 672 | . 55 4 169 3 3 . 438 Move 3243 | 40 429 274 992 236 201 39 1032 Hop . | . . . . . . . . Pick Up 59 | 2 10 4 19 3 4 . 17 Fast Attach 27 | 6 3 1 6 1 . . 10 Attach 17 | . 1 . 4 5 . . 7 Detach 2 | . . . . . . . 2 Swap 42 | . 3 2 20 2 1 1 13 Drop 53 | . 3 1 24 . 1 . 24 Fire 283 | . 56 13 98 4 . 7 105 Melee 30 | . . . . 10 3 2 15 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 26 | . 5 5 6 . . . 10 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 16) 773 | -10/Materials | Repaired Ion Engine 797 | -10/Materials | Discovered new exit (range 15) 1008 | -10/Materials | Entered Mines 1025 | -10/Mines | Core integrity fell below 50% 1087 | -10/Mines | Discovered new exit (range 8) 1253 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1355 | -10/Mines | Learned Materials trap positions 1408 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1493 | -10/Mines | Learned location of Storage (-9) 1507 | -10/Mines | Entered Materials 1507 | -9/Materials | Accompanied by 2 allies 1507 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1508 | -9/Materials | Loaded intel: 16 trap records 1512 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1545 | -9/Materials | Repaired Lgt. Treads 1666 | -9/Materials | Destroyed 7 combat bots 2000 | -9/Materials | Central database locked down 2254 | -9/Materials | Discovered new exit (range 8) 2258 | -9/Materials | Build established: Scavenger-Mutant 2491 | -9/Materials | Repaired Med. Armor Plating 2536 | -9/Materials | Repaired Hvy. Battle Rifle 2979 | -9/Materials | Build established: Mutant 3293 | -9/Materials | Discovered new exit (range 10) 3388 | -9/Materials | Discovered new exit (range 16) 3507 | -9/Materials | First assault squad dispatched 3581 | -9/Materials | Discovered new exit (range 13) 3608 | -9/Materials | Entered Mines 3609 | -9/Mines | Met a Derelict bent on vengeance 3702 | -9/Mines | Discovered new exit (range 7) 3763 | -9/Mines | Lost 4 parts (2n1u1w) 3845 | -9/Mines | Learned 2 Materials zone layouts 3872 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3872 | -9/Mines | Discovered new exit (range 5) 3918 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3926 | -9/Mines | Found Prototype Device 4038 | -9/Mines | Entered Exiles 4083 | -9/Exiles | Met 8R-AWN 4112 | -9/Exiles | Met EX-HEX 4156 | -9/Exiles | Met EX-BIN 4180 | -9/Exiles | Aligned with FarCom system 4182 | -9/Exiles | Given EX-Vault access code 4218 | -9/Exiles | Opened EX-Vault 4225 | -9/Exiles | Found Superbattery 4257 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4285 | -9/Exiles | Exiles lab attacked by MAIN.C 4310 | -9/Exiles | Learned location of Zion (-7) 4361 | -9/Exiles | Discovered new exit (range 10) 4374 | -9/Exiles | Left Exiles lab with Superbattery 4374 | -9/Exiles | Entered Mines 4431 | -8/Mines | Discovered new exit (range 15) 4459 | -8/Mines | Entered Materials 4459 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4803 | -8/Materials | Repaired Nuclear Core 4815 | -8/Materials | Build established: Scavenger-Mutant 4990 | -8/Materials | Discovered new exit (range 4) 5409 | -8/Materials | Identified Exp. Sensor Array 5494 | -8/Materials | Build established: Scavenger-Skirmisher 6349 | -8/Materials | Identified exit to Factory 6449 | -8/Materials | Learned 2 Storage zone layouts 6512 | -8/Materials | Learned location of 1 exit from Recycling 6527 | -8/Materials | Learned location of 1 exit from Storage 6533 | -8/Materials | Learned 4 Recycling zone layouts 6551 | -8/Materials | Learned 4 Recycling zone layouts 6771 | -8/Materials | Lost 7 parts (1p3n1u2w) 7001 | -8/Materials | Self-destructed Last Messages --------------- 06745_ H-61 Shepherd destroyed. 06749_ Acquired 7 matter. 06751_ Acquired 6 matter. 06764_ Acquired 4 matter. 06766_ Acquired 1 matter. 06768_ Acquired 5 matter. 06772_ Connecting with Terminal... 06779_ Acquired 11 matter. 06792_ Acquired 50 matter. 06838_ U-05 Engineer builds a Wall. 06883_ G-47 Trooper knocked back. 06883_ G-47 Trooper Imp. Heat Sink blasted off. 06883_ G-47 Trooper destroyed. 06914_ Acquired 35 matter. 06917_ Acquired Lgt. Nuclear Core. 06923_ T-07 Excavator knocked back. 06926_ T-07 Excavator destroyed. 06929_ Acquired 4 matter. 06941_ Acquired 3 matter. 06987_ Acquired 35 matter. Map ----- +----------------------------------------------------+ | ??????????????????????######## # T [ #????? | | ??????????????????????# # < # #????? | | ??????????????????????# # # [ """#????? | | ??????????????????????# + + """#????? | | ??????????????????????# # # """#????? | | ??????????????????????# # #[ #????? | | ??????????????????????# # ########????? | | ??????????????????????######## #???????????? | | ??????????????????????# % =# #???????????? | | ?????????????????????## !# #???????????? | | ?????????????????????##""" ![+ #???????????? | | ?????????????????????##""" ==# *#???????????? | | ?????????????????????##""" !!# !#???????????? | | ?????????????????????## [! # ########????? | | ?????????????????????######### # #????? | | ?????????????????????# ## # #????? | | ?????????????????????# ## # * #????? | | ?????????????????????# """## + #????? | | ?????????????????????# """## # ] #????? | | ?????????????????????# """## # #????? | | ?????????#######?????# ## ########????? | | ?????????# ##########+### #??????????? | | ?????????# ! #??????????? | | ?????????# * [ #??????????? | | ?????????# ![ #??????????? | | ?????????# ##########@### #??????????? | | ###??????## ######## # ##?????????? | | * ?????# # # """ # #?????????? | | ?????# !#= " # """ #! !#?????????? | | """?????+ %+%= """# """ ##!!!!##?????????? | | ""??????# !# """# ########?????????? | | ""??????# #* """# #????????????????? | | ! ???????# # "" ##+#####????????????????? | | ???????# # """## ## #?????????????????? | | #+#???????# # ""## ## #?????????????????? | | # ###?????# # """## "#######?????????????? | | ####### # " ## # [ #?????????????? | | # ! ## # #######???????? | | T # ## # ][ ## #???????? | | % # ] ## # ] ## #???????? | | % ################### # ## |] #???????? | | ########???????????# #! ## |] #####???? | | #] #???######?##%####+#### ]] # #???? | | # "" #???# ] ! ?# #][ + #???? | | + ""S #???# # ^ !#/! # #???? | | # "" #???# """ # " # ## ###### | | # #???# """ + T ^ # ## # # | | # #???# """ # ^" ^ !| ####+## # # | | ########???# # !| #??# + # | | #????############## #??# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroBoltFlail Manual? 0 Play Time 00:46:09 Cumulative 186.9 hours Start 2024.11.20 @ 20:10:53 End 2024.11.20 @ 20:54:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 83 Adventurer 36 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 663922c8-4739-40ea-80e3-63f2ce49c3e8