Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 13:14:05 Player: Mallow Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (216) 216 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-58) -58 TOTAL SCORE: 1308 Bonus ------- Friendly Fire -58 Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (15) --- Large Storage Unit Structural Scanner Terrain Scan Processor Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Large Storage Unit Grenade Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 12 | 7 4 1 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 3 1 . . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 99 . Engine 13 | . 14 13 . Treads 28 | . 28 28 . Device 7 | . . 14 . Storage 16 | . 19 14 . Processor 2 | . 5 . . Energy Gun 1 | . 3 . . Ballistic Gun 14 | . 14 14 . Launcher 12 | . 10 14 . Peak Build Rating 8 | 6 8 7 . Average Rating 6 | 4 7 6 . On Entrance 5 | . 6 7 7 Naked Turns . | . . . . Heaviest Build 32 | 10 32 28 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 . Average Capacity 13 | 7 14 15 . Most Carried 6 | 5 6 5 . Average Carried 3 | 1 3 4 . Final Capacity 15 | 8 15 15 15 Final Carried 5 | 1 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 392 | 207 86 99 . Remotely . | . . . . Salvage Created 175 | . 88 87 . Parts 22 | . 15 7 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 7 | . 2 5 . Guns 1 | . . 1 . AOE 6 | . 2 4 . Classes Destroyed 4 | . 3 1 . Builder 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 3 | . . 3 . Grunt 4 | . 2 2 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 15 | . 2 13 . Missed 2 | . 1 1 . Damage Taken 174 | . 43 131 . Core 9 | . . 9 . Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 . 96 . Volleys Fired 27 | . 15 12 . Largest 2 | . 1 2 . Hottest 50 | . 30 50 . Shots Fired 29 | . 15 14 . Gun 23 | . 12 11 . Cannon . | . . . . Launcher 6 | . 3 3 . Special . | . . . . Kinetic 23 | . 12 11 . Thermal . | . . . . Explosive 6 | . 3 3 . Electromagnetic . | . . . . Robot Hit Streak 4 | . 4 4 . Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 16 | . 8 8 . Core Hits 17 | . 7 10 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 598 | . 193 405 . Guns 107 | . 46 61 . Cannons . | . . . . Explosions 478 | . 145 333 . Melee . | . . . . Ramming 13 | . 2 11 . Kinetic 107 | . 46 61 . Thermal . | . . . . Explosive 478 | . 145 333 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . . 17 . Projectiles . | . . . . Explosions 17 | . . 17 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . 32 6 . Shots 2 | . 1 1 . Rammed 5 | . 3 2 . Targets Rammed 6 | . 4 2 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 38 | . . 38 . Average Temperature 23 | . . 23 . Received Heat Transfer 42 | . 6 36 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 193 | . 135 193 . Initial 74 | . . 52 74 Average 98 | . 73 151 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 9 | . 5 4 . Peak Tracking Total 3 | . 3 3 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 727 | 91 316 320 . Spaces Moved 409 | 61 165 183 . Core 19 | 19 . . . Treads 390 | 42 165 183 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 . Average Speed 154 | 125 160 160 . Slowest Speed 160 | 160 160 160 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 30 42 . Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 36 | . 18 18 . Melee . | . . . . Projectile . | . . . . AOE 36 | . 18 18 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 478 | 76 204 198 . Wait 5 | . 5 . . Move 406 | 60 164 182 . Hop . | . . . . Pick Up 16 | 8 8 . . Fast Attach . | . . . . Attach 12 | 7 4 1 . Detach 1 | . 1 . . Swap . | . . . . Drop 5 | 1 3 1 . Fire 27 | . 15 12 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . 4 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 18) 305 | -10/Materials | Build established: Mutant 408 | -10/Materials | Entered Mines 465 | -10/Mines | Learned location of Zion (-6) 684 | -10/Mines | Escorted by a lone wolf Derelict 688 | -10/Mines | Discovered new exit (range 11) 704 | -10/Mines | Learned location of Storage (-7) 728 | -10/Mines | Entered Materials 728 | -9/Materials | Accompanied by 1 ally 728 | -9/Materials | Evolved 2 slots: Propulsion x2 728 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Slammed into R-06 Scavenger. A derelict emerges from the shadows: "Quick, help me dispose of these Unaware!" G-47 Trooper: "SECOND INTRUDER APPROACHING. ELIMINATE." G-34 Mercenary destroyed. G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. 6L-4OB(g): "Well, at least you make a good diversion. I'll return the favor and help see you out of these parts." EXIT=FOUND Acquired 24 matter. U-05 Engineer lays Concrete. 6L-4OB(g): "While you're wandering around here, I suggest you avoid Complex 0b10 Storage. Security there is tighter since Warlord's second failed attempt to raid it." World map updated: -7/Storage. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ??????????????????????? #?????????????????????? | | ?????????????????????? g #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????? #####?????????????????????? | | ???????????????????? ??????????????????????????? | | ??????????????????? !??????????????????????????? | | ??????????????????!!!!???????????????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceArmoredFilter Manual? 0 Play Time 00:04:28 Cumulative 12.6 hours Start 2024.08.18 @ 13:09:23 End 2024.08.18 @ 13:14:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 56x25 Zoom Use 82% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ceeb13f-bc90-48f6-a0a6-8f535d494457