Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 16:29:58 Player: Caluan Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2455) 2455 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 4881 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 265/265 System Corruption 6% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Core Shielding Hacking Suite > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Faulty Experimental Sensor Array Light Armor Plating Hacking Suite High-powered Tractor Beam Assault Rifle Autogun Autogun Minigun Gauss Rifle Improved Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Weapon Shielding Hacking Suite > --- WEAPON ----------- Minigun Heavy Battle Rifle > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Experimental Sensor Array Weapon Shielding Weapon Shielding Light Armor Plating Hacking Suite Improved Trap Extractor Assault Rifle Assault Rifle Assault Rifle Assault Rifle Mace [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Trap Extractor Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 48 | 6 6 6 16 7 7 . Power 4 | 1 1 1 1 . . . Engine 4 | 1 1 1 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 1 . 7 4 3 . Treads 17 | 2 1 . 7 4 3 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 3 3 3 3 1 . Device 1 | . . 1 . . . . Storage 3 | 1 2 . . . . . Processor 1 | . 1 . . . . . Hackware 1 | . . . 1 . . . Protection 8 | . . 2 2 3 1 . Artifact . | . . . . . . . Weapon 13 | 2 1 2 5 . 3 . Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 . 2 4 . 2 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . 1 . . System Corruption 6 | . . . . 6 . . Parts Lost 18 | . 2 4 6 . 4 2 Power 3 | . 1 1 1 . . . Propulsion 5 | . . 1 1 . 1 2 Utility 4 | . . 1 2 . 1 . Weapon 6 | . 1 1 2 . 2 . Highest Loss Streak 3 | . 1 3 3 . 2 2 To Critical Strikes 1 | . . . . . 1 . Average Backups 14 | 1 7 15 18 19 19 19 Power 1 | . . 1 1 2 2 2 Propulsion 5 | . 4 6 5 6 5 5 Utility 4 | . 1 5 5 4 4 5 Weapon 3 | . . 2 4 7 7 7 Tool/Special . | . . . . . . . Unused Backups 19 | . . . 5 1 . 13 Power 2 | . . . . . . 2 Propulsion 5 | . . . 1 1 . 3 Utility 8 | . . . 3 . . 5 Weapon 4 | . . . 1 . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 90 99 99 98 95 100 Engine 12 | . 13 13 11 10 11 11 Treads 30 | . 27 27 32 32 33 33 Storage 12 | . 14 14 11 11 11 11 Processor 3 | . 13 1 . . . . Hackware 5 | . . . 10 11 11 11 Protection 7 | . . 9 11 10 7 11 Energy Gun 4 | . 6 13 . . . . Ballistic Gun 17 | . 14 14 21 21 19 22 Peak Build Rating 20 | 6 9 15 20 16 18 16 Average Rating 13 | 4 7 12 17 15 15 15 On Entrance 11 | . 6 9 14 16 16 16 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 58 | 11 49 53 53 54 58 52 Greatest Support 60 | 40 40 40 60 60 60 60 Greatest Overweight (x) 2 | . 2 2 1 1 . . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 Most Carried 20 | 3 11 17 20 20 20 19 Average Carried 14 | 1 7 15 18 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 1 11 14 20 20 19 19 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Matter Collected 2007 | 203 164 70 837 281 452 . Remotely . | . . . . . . . Salvage Created 2942 | . 555 372 1253 264 498 . Parts 166 | . 29 15 80 14 28 . Haulers Intercepted 4 | . 2 . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Combat Hostiles Destroyed 63 | . 8 8 27 6 14 . Guns 61 | . 8 8 27 6 12 . AOE 2 | . . . . . 2 . Classes Destroyed 11 | . 5 . 4 . 2 . Worker 2 | . 1 . 1 . . . Hauler 4 | . 2 . 2 . . . Recycler 1 | . 1 . . . . . Operator 3 | . 2 . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 12 | . . . 7 1 4 . Grunt 36 | . 8 8 12 2 6 . Brawler 1 | . . . 1 . . . Duelist 1 | . . . . . 1 . Sentry 12 | . . . 7 3 2 . Hunter 1 | . . . . . 1 . Best Kill Streak 8 | . 2 2 8 2 3 . Combat Bots Only 7 | . 2 2 7 2 3 . Max Kills in Single Turn 2 | . 1 1 2 1 2 . Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Rec Hostile Shots Fired 371 | . 42 47 153 41 81 7 Missed 99 | . 11 8 46 13 19 2 Hits 272 | . 31 39 107 28 62 5 Melee 1 | . . . . . 1 . Projectile 271 | . 31 39 107 28 61 5 AOE 2 | . . . . . . 2 Critical Strikes 6 | . . 1 1 3 1 . Damage Taken 3642 | . 450 580 1310 382 779 141 Core 649 | . 86 146 192 51 118 56 Absorbed by Shields . | . . . . . . . Redirected to Shielding 168 | . . 44 101 . 10 13 Regen/Repaired (Parts) 305 | . 72 . 76 157 . . Core Remaining (%) 53 | 100 . 7 . . . . Volleys Fired 240 | . 62 27 89 18 43 1 Largest 2 | . 2 2 2 2 2 2 Hottest 98 | . 85 98 58 40 40 40 Shots Fired 444 | . 92 53 177 36 84 2 Gun 443 | . 92 53 177 36 83 2 Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special . | . . . . . . . Kinetic 395 | . 62 35 177 36 83 2 Thermal 22 | . 4 18 . . . . Explosive 1 | . . . . . 1 . Electromagnetic 26 | . 26 . . . . . Robot Hit Streak 20 | . 18 20 11 18 9 1 Robot Miss Streak 5 | . 3 3 3 3 5 1 Penetration Max . | . . . . . . . Secondary Targets 9 | . . 3 4 . 2 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 313 | . 67 32 124 27 62 1 Core Hits 130 | . 28 17 50 12 23 . Critical Kills 3 | . 1 . 1 1 . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 5 | . 2 . 2 1 . . Destroy 4 | . 1 . 2 1 . . Corrupt 1 | . 1 . . . . . Melee Attacks 7 | . . . 3 . 4 . Impact 7 | . . . 3 . 4 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4499 | . 762 525 1986 329 887 10 Guns 4211 | . 689 493 1968 329 722 10 Cannons . | . . . . . . . Explosions 232 | . 67 . . . 165 . Melee . | . . . . . . . Ramming 56 | . 6 32 18 . . . Kinetic 3725 | . 362 334 1968 329 722 10 Thermal 289 | . 130 159 . . . . Explosive 165 | . . . . . 165 . Electromagnetic 264 | . 264 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 6 6 6 Average Corruption 6 | . . . . 6 6 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 48 | . . . . 22 22 4 Message Errors 12 | . . . . 4 6 2 Matter Fused 12 | . . . . 6 5 1 Heat Flow Errors 5 | . . . . 5 . . Energy Discharges 10 | . . . . 5 5 . Data Loss (minor) 5 | . . . . 2 2 1 Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 10 | . 10 . . . . . Projectiles . | . . . . . . . Explosions 10 | . 10 . . . . . Melee . | . . . . . . . Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 40 | . 40 . . . . . Shots 1 | . 1 . . . . . Rammed 11 | . 2 5 4 . . . Targets Rammed 12 | . 3 5 4 . . . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 295 | . 124 295 33 168 . . Average Temperature 63 | . 31 128 11 64 . . Received Heat Transfer 1344 | . 207 318 444 186 183 6 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 1 . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 618 | . 248 370 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Maximum Alert Level 2 | . . . 1 . 2 1 Low Security (%) 84 | 100 100 100 70 100 30 89 Level 1 15 | . . . 29 . 63 10 Level 2 . | . . . . . 5 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 452 | . 59 66 280 74 452 207 Initial 203 | . . 3 25 59 44 203 Average 76 | . 10 5 137 13 280 162 Influence Increases 1985 | . 289 218 858 168 448 4 Destroy 0b10 Robot/C 1260 | . 160 160 540 120 280 . Destroy 0b10 Robot/NC 60 | . 30 . 30 . . . Destroy Leader 302 | . 54 40 148 40 20 . Successful Hack 51 | . 25 . 14 8 . 4 Select Force Hacks 30 | . . . 30 . . . Disable Machine 30 | . . . . . 30 . Anti-Garrison Action 50 | . . . . . 50 . Destroy Structure 22 | . 5 3 6 . 8 . Lose Combat Pursuer 180 | . 15 15 90 . 60 . Influence Decreases 1888 | . 279 162 784 239 65 359 Entered New Map 403 | . . 7 41 81 25 249 Time Decay 1183 | . 277 115 543 158 . 90 Lost Part 152 | . 2 40 50 . 40 20 Purge Threat 150 | . . . 150 . . . Squads Dispatched 10 | . 4 . 4 2 . . Investigation 4 | . 2 . 2 . . . Extermination . | . . . . . . . Reinforcement 6 | . 2 . 2 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Distress Signals 9 | . 2 1 5 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 14 8 49 19 16 4 Peak Tracking Total 9 | . 2 2 9 6 4 4 Tactical Retreats 7 | . 1 1 3 . 2 . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Traps Triggered 7 | . 1 1 3 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . 4 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Machines Disabled 3 | . . . . . 3 . Max in Single Turn 1 | . . . . . 1 . Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Machines Accessed 25 | . 5 1 11 6 1 1 Terminals 16 | . 4 . 7 3 1 1 Fabricators . | . . . . . . . Repair Stations 4 | . 1 . 1 2 . . Recycling Units 2 | . . . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 69 | . 13 1 34 17 2 2 Successful 50 | . 11 1 26 11 . 1 Failed 19 | . 2 . 8 6 2 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 33 | . 6 . 20 5 . 2 Terminals 46 | . 11 . 23 8 2 2 Fabricators . | . . . . . . . Repair Stations 11 | . 2 . 2 7 . . Recycling Units 5 | . . . 5 . . . Scanalyzers 4 | . . . 4 . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 17 | . 5 1 8 3 . . Part Schematic 1 | . . . 1 . . . Prototype ID Bank 5 | . 1 . 1 3 . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . 1 . . . Alert Level 4 | . 2 . 2 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . Disarm Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 . 2 4 . . Scan Component 4 | . 1 . 1 2 . . Repair 4 | . 1 . 1 2 . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 2 | . . . 2 . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks 2 | . . . . 2 . . Unlock Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks 18 | . 4 . 11 2 . 1 Terminals 14 | . 4 . 7 2 . 1 Assimilate 1 | . . . 1 . . . Botnet 11 | . 3 . 5 2 . 1 Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 3 . . . Monitor 1 | . . . 1 . . . Reject 2 | . . . 2 . . . Scanalyzers 1 | . . . 1 . . . Extract 1 | . . . 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 3 . 6 3 1 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired 4 | . 1 . 1 2 . . Time 122 | . 26 . 38 58 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Machine Destruction 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Rec Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Active Infowar (turns) 2370 | . 2103 267 . . . . T.N.C. 2370 | . 2103 267 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Turns Passed 8575 | 148 2165 1979 2210 895 983 195 Spaces Moved 3686 | 94 850 770 907 456 490 119 Core 13 | 13 . . . . . . Treads 3673 | 81 850 770 907 456 490 119 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 Average Speed 190 | 144 220 240 161 160 160 160 Slowest Speed 320 | 160 320 320 240 240 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 4 95 95 80 74 55 33 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . 1 . 1 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 12 | . 4 3 2 . 3 . Melee 2 | . . . 2 . . . Projectile 3 | . . 3 . . . . AOE 7 | . 4 . . . 3 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Total 4799 | 106 1060 846 1488 584 594 121 Wait 710 | . 122 30 433 87 37 1 Move 3680 | 93 849 769 906 455 489 119 Hop . | . . . . . . . Pick Up 57 | 7 16 7 22 2 3 . Fast Attach 10 | . . . 3 7 . . Attach 28 | 6 4 5 9 . 4 . Detach 1 | . . 1 . . . . Swap 30 | . 2 1 8 7 12 . Drop 24 | . 2 1 11 8 2 . Fire 240 | . 62 27 89 18 43 1 Melee 7 | . . . 3 . 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 12 | . 3 5 4 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Sto) -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 15) 750 | -10/Materials | Discovered new exit (range 9) 817 | -10/Materials | Identified exit to Mines 870 | -10/Materials | Discovered new exit (range 10) 1673 | -10/Materials | Repaired Lgt. Treads 1998 | -10/Materials | Discovered new exit (range 11) 2314 | -10/Materials | Entered Mines 2561 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2765 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2770 | -10/Mines | Found Prototype Device 3041 | -10/Mines | Discovered new exit (range 9) 3046 | -10/Mines | Learned location of Storage (-9) 3254 | -10/Mines | Core integrity fell below 50% 3465 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4178 | -10/Mines | Discovered new exit (range 8) 4280 | -10/Mines | Core integrity fell below 20% 4293 | -10/Mines | Entered Materials 4293 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4294 | -9/Materials | Identified exit to Storage 4312 | -9/Materials | Lost 3 parts (1p1n1u) 4727 | -9/Materials | Discovered new exit (range 3) 4980 | -9/Materials | Lost 3 parts (1p1u1w) 5013 | -9/Materials | Destroyed 7 combat bots 5418 | -9/Materials | Repaired Minigun 5445 | -9/Materials | Discovered new exit (range 16) 6157 | -9/Materials | Discovered new exit (range 4) 6503 | -9/Materials | Entered Storage 6537 | -9/Storage | Met 01-MTF 6660 | -9/Storage | Core integrity fell below 50% 6864 | -9/Storage | Build established: Scavenger-Mutant 6948 | -9/Storage | Repaired Imp. Ion Engine 7015 | -9/Storage | Repaired Lgt. Treads 7397 | -9/Storage | Identified exit to Garrison 7398 | -9/Storage | Entered Garrison 7398 | -9/Garrison | Accompanied by 2 allies (01-MTF) 7401 | -9/Garrison | 01-MTF left 7440 | -9/Garrison | Triggered checkpoint 7525 | -9/Garrison | Garrison Relay disabled 7644 | -9/Garrison | Triggered checkpoint 7728 | -9/Garrison | Triggered checkpoint 7802 | -9/Garrison | Triggered checkpoint 7901 | -9/Garrison | Discovered new exit (range 8) 8166 | -9/Garrison | Core integrity fell below 20% 8259 | -9/Garrison | Discovered new exit (range 12) 8338 | -9/Garrison | Triggered checkpoint 8381 | -9/Garrison | Entered Recycling 8382 | -9/Recycling | Met a Zionite searching for Scraptown 8576 | -9/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 5Q-3TO(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." Connecting with Terminal... Current location identified: Recycling >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. System corrupted: Component data lost. =VVQQDE5SQ PAGW CJZLD0W9KS System corrupted: Matter fused (-10). D-53 Grenadier springs to life. P-60 Hacker springs to life. I-25 Savior springs to life. G-34 Mercenary springs to life. IO6JNJHZAE,K 9HS9CVR0WLF=Q Lgt. Treads destroyed. Processing Tank disabled. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???? ???????????????????????????? | | ???? ???????????????????????????? | | ???# #############??????????????? | | ???# # ! a t #??????????????? | | ???# # u t #??????????????? | | ???# # Y a [g#??????????????? | | ???# # bka t #??????????????? | | ???# + lg a #??????????????? | | ???# ] l i ] #??????????????? | | ???# g g ! #??????????????? | | ???# # d p#####????????????????? | | ???# @ #???????????????????? | | ???# ###?????????????????? | | ???# +???????????? | | ???# " #######?????????????? | | ???# """ ##???????????????????? | | ???# """ #????????????????????? | | ???# """ #????????????????????? | | ???# """ #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #?????????? ?????????? | | ???# ##### #?????????? ?????????? | | ???# #??## ##???????? ?????????? | | ??##+#### ######### ??? | | ??# + ??? | | ??# # ### ##### #?????????# | | ??# """ #####?# #???? #????????? | | ??# """ #?????# #???? #???????? | | ??# """ #?????# #???# #???????? | | ??# """ #?#####+##### ##???????" | | ??# """ #?# # #?????""" | | ??# #?# # #?? """"" | | ??# """ #?# + #?# | | ??# """ #?# # #?# """"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 48% | -10/Materials Minigun | 39% | -9/Materials Imp. Ion Engine | 15% | -9/Storage Lgt. Treads | 30% | -9/Storage Studied --------- Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypertargetingVortexRifle Manual? 0 Play Time 00:44:52 Cumulative 207.1 hours Start 2026.08.26 @ 15:34:10 End 2026.08.26 @ 16:29:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 53 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f46ad82c-1536-4b30-b619-c79b935c9320