Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 23:34:13 Player: skywing Result: Destroyed by AG-31084 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (3153) 3153 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1575) 1575 TOTAL SCORE: 9058 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 37 Entered Garrisons 200 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 204/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Hovering (62) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Zionite Composite Leg I Hover Unit Zionite Glidesys I Zionite Glidesys I > --- UTILITY (6) ------ Experimental Heat Sink Medium Storage Unit Advanced Melee Analysis Suite Advanced Target Analyzer Zionite Weapon Casing > --- WEAPON (2) ------- Powered Hammer Impact Mace > --- INVENTORY (10) --- Zionite Light DM Reactor 0b10 Decoder Chip [Generic] Improved Reaction Control System Zionite Light Carapace Lightning Gun Zionite Phaser-S Guided Missile Launcher Multitool Makeshift Hammer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Advanced Melee Analysis Suite Advanced Target Analyzer Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Powered Hammer Impact Mace > --- INVENTORY -------- Zionite Light DM Reactor 0b10 Decoder Chip [Generic] Improved Reaction Control System Zionite Light Carapace Lightning Gun Zionite Phaser-S Guided Missile Launcher Multitool Makeshift Hammer [Rating: 75] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Impact Mace Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Guided Missile Launcher Special Weapon Multitool Impact Weapon Impact Mace Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 . . 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 4 | . . . 3 . . 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 138 | 8 7 9 37 14 2 18 4 3 15 21 Power 14 | 1 . 1 3 2 . 2 . . 2 3 Engine 8 | 1 . 1 3 1 . . . . 2 . Core 3 | . . . . 1 . 2 . . . . Reactor 3 | . . . . . . . . . . 3 Propulsion 33 | 2 2 1 10 2 1 7 . 2 . 6 Treads 5 | 1 1 . 3 . . . . . . . Leg 3 | . . . . . . . . 1 . 2 Wheel 14 | 1 1 1 6 . . 4 . 1 . . Hover 11 | . . . 1 2 1 3 . . . 4 Flight . | . . . . . . . . . . . Utility 54 | 2 3 2 14 6 1 5 4 1 9 7 Device 17 | 1 1 1 6 . . 4 2 . . 2 Storage 6 | 1 1 . 1 2 . . . 1 . . Processor 11 | . . . 4 . 1 . 1 . 5 . Hackware 4 | . . . . 2 . . . . 2 . Protection 16 | . 1 1 3 2 . 1 1 . 2 5 Artifact . | . . . . . . . . . . . Weapon 37 | 3 2 5 10 4 . 4 . . 4 5 Energy Gun 6 | 1 . . 1 . . . . . . 4 Energy Cannon 7 | . . 1 3 3 . . . . . . Ballistic Gun 5 | 2 1 . 2 . . . . . . . Ballistic Cannon 4 | . . 2 1 . . 1 . . . . Launcher 4 | . . 1 . . . . . . 2 1 Special Weapon 2 | . 1 . 1 . . . . . . . Impact Weapon 4 | . . 1 . . . 2 . . 1 . Slashing Weapon 3 | . . . 2 . . . . . 1 . Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 17 | . . . 1 . . 2 . . 4 10 Parts Lost 30 | . 1 3 4 7 . 3 . 1 . 11 Power 4 | . . 1 1 . . . . . . 2 Propulsion 12 | . 1 . 2 3 . 2 . 1 . 3 Utility 8 | . . 1 . 2 . 1 . . . 4 Weapon 6 | . . 1 1 2 . . . . . 2 Highest Loss Streak 5 | . 1 2 2 4 . 2 . 1 . 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 5 9 19 19 22 9 9 9 9 9 9 Power 1 | . 1 . 1 2 1 1 1 1 1 1 Propulsion 3 | 2 2 4 5 4 2 2 2 2 1 . Utility 5 | . 3 8 7 10 5 4 4 4 2 2 Weapon 3 | 1 2 4 3 2 . . 1 1 3 4 Tool/Special . | . . . . . . . . . . . Unused Backups 46 | . 4 3 12 7 1 7 . 1 7 4 Power 4 | . . . 2 . . . . . 2 . Propulsion 12 | . 1 1 4 . . 4 . . 2 . Utility 25 | . 3 . 5 7 . 3 . 1 3 3 Weapon 5 | . . 2 1 . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 95 97 100 94 83 86 91 88 Engine 6 | . 14 13 8 7 . . . . 3 1 Core 1 | . . . . 1 9 7 7 7 3 . Treads 7 | . 14 14 14 8 . . . . . . Leg 2 | . . . . . . . . 6 7 6 Wheel 11 | . 13 14 10 15 . 3 15 9 15 7 Hover 3 | . . . . 2 27 21 . . . 7 Device 12 | . 14 5 15 8 5 13 15 20 16 8 Storage 9 | . 14 14 9 13 9 7 7 7 7 7 Processor 7 | . . . 8 11 1 7 7 7 10 19 Hackware 3 | . . . . 1 18 10 7 7 7 . Protection 6 | . . 8 10 9 11 4 6 2 2 8 Energy Cannon 2 | . . 4 5 8 . . . . . . Ballistic Gun 5 | . 27 5 8 . . . . . . . Ballistic Cannon 2 | . . 10 3 4 . . . . . . Impact Weapon 6 | . . 6 . . . 5 15 15 12 9 Slashing Weapon 1 | . . . 1 3 9 . . . 1 1 Peak Build Rating 75 | 8 9 17 35 37 37 53 50 52 55 75 Average Rating 33 | 5 8 13 27 34 36 46 49 43 45 62 On Entrance 30 | . 8 9 16 35 37 37 49 50 44 53 Avg Prop Armor Cover (%) 8 | 12 9 10 9 9 . 7 . 8 6 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 118 | 12 49 58 111 118 25 40 49 53 43 42 Greatest Support 56 | 10 20 10 40 26 26 56 56 56 40 49 Greatest Overweight (x) 10 | 3 4 5 8 10 . 3 . 1 1 10 Average Overweight (x) 1 | 1 1 4 4 3 . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 10 10 10 10 10 10 Average Capacity 14 | 7 10 20 20 23 10 10 10 10 10 10 Most Carried 25 | 8 20 20 25 25 10 10 10 10 10 10 Average Carried 14 | 5 9 19 19 22 9 9 9 9 9 9 Final Capacity 25 | 8 20 20 25 10 10 10 10 10 10 10 Final Carried 25 | 8 20 20 25 9 10 10 9 10 10 10 Class Distribution -------------------- 48% | Mutant 16% | Gladiator 8% | Scavenger-Mutant 5% | Hacker-Mutant 5% | Assassin 5% | Derelict-Assassin 4% | Derelict-Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -8/Materials Gladiator | -7/Factory Assassin | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Scavenger-Gladiator | -7/Deep Caves Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Matter Collected 4547 | 364 262 673 1320 430 . 611 71 72 165 579 Remotely . | . . . . . . . . . . . Salvage Created 3571 | 265 424 171 1240 395 . 577 . 159 . 340 Parts 191 | 23 29 8 58 24 . 24 . 7 . 18 Haulers Intercepted 4 | . 1 . 2 . . 1 . . . . Recyclers Shooed 4 | . . . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 27 | . . 14 . . . . 2 6 5 . Prevented 5 | . . . . . . . 3 2 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 72 | . 10 5 14 17 . 9 . 3 . 14 Melee 8 | . . . . . . 3 . 2 . 3 Guns 22 | . 10 1 11 . . . . . . . Cannons 24 | . . 3 3 17 . 1 . . . . AOE 10 | . . 1 . . . . . . . 9 Classes Destroyed 17 | 3 5 2 3 . . 2 . . . 2 Worker 5 | 1 . . 2 . . 2 . . . . Builder 1 | . . . 1 . . . . . . . Tunneler 8 | 7 . . 1 . . . . . . . Hauler 4 | . 1 . 2 . . 1 . . . . Recycler 6 | 1 . . 4 . . 1 . . . . Mechanic 3 | . . . 2 . . 1 . . . . Operator 2 | . 1 . 1 . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . Swarmer 13 | . 3 . . 10 . . . . . . Grunt 31 | . 7 . 12 7 . 3 . 2 . . Sentry 4 | . . . 2 . . 1 . 1 . . Hunter 2 | . . . . . . 2 . . . . Programmer 3 | . . . . . . 3 . . . . Artisan 1 | . . 1 . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . Z-Light 9 | . . . . . . . . . . 9 Assembled 5 | . . . . . . . . . . 5 Best Kill Streak 6 | 3 3 1 6 4 . 3 . 2 . 5 Combat Bots Only 5 | . 3 1 4 4 . 3 . 2 . 5 Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 . 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 . . . . . . . 2 Melee 1 | . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Hostile Shots Fired 752 | . 41 52 126 199 . 151 23 43 . 117 Missed 227 | . 5 19 37 58 . 44 10 15 . 39 Hits 525 | . 36 33 89 141 . 107 13 28 . 78 Melee 5 | . . . . . . . . . . 5 Projectile 520 | . 36 33 89 141 . 107 13 28 . 73 AOE 2 | . . 2 . . . . . . . . Critical Strikes 21 | . . 1 6 8 . 5 . 1 . . Actively Blocked 2 | . . . . 2 . . . . . . Part Disruptions 1 | . . . . . . 1 . . . . Damage Taken 8100 | . 404 709 1270 1796 . 1229 223 319 . 2150 Core 1375 | . 65 97 185 319 . 214 19 76 . 400 Absorbed by Shields 835 | . . . 180 539 . . . . . 116 Redirected to Shielding 246 | . . . 58 99 . . . . . 89 Ignored by Resistances 65 | . . 45 6 . . . . 14 . . Regen/Repaired (Parts) 922 | . 74 . 237 . . . . . 611 . Core Remaining (%) 47 | 100 . 35 . . 8 . . . . . Volleys Fired 272 | 21 50 33 100 43 . 4 . . . 21 Largest 2 | 2 2 2 2 2 . 1 . . . 1 Hottest 138 | 40 100 93 120 138 . 40 . . . 40 Shots Fired 459 | 42 72 66 189 65 . 4 . . . 21 Gun 269 | 42 68 14 145 . . . . . . . Cannon 172 | . . 51 44 65 . 4 . . . 8 Launcher 14 | . . 1 . . . . . . . 13 Special 4 | . 4 . . . . . . . . . Kinetic 369 | 42 66 58 156 35 . 4 . . . 8 Thermal 46 | . 6 7 33 . . . . . . . Explosive 14 | . . 1 . . . . . . . 13 Electromagnetic 30 | . . . . 30 . . . . . . Robot Hit Streak 21 | 12 21 13 11 10 . 8 . . . 10 Robot Miss Streak 7 | 3 2 2 4 7 . . . . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 375 | 30 43 31 125 53 . 52 . 7 . 34 Core Hits 178 | 15 24 11 46 43 . 9 . 4 . 26 Critical Kills 2 | . 1 . . . . 1 . . . . Critical Parts Destroyed 8 | . 1 . . . . 4 . 1 . 2 Critical Strikes 15 | . 2 1 1 . . 6 . 1 . 4 Destroy 2 | . 2 . . . . . . . . . Blast 1 | . . 1 . . . . . . . . Smash 8 | . . . . . . 5 . 1 . 2 Sever 3 | . . . 1 . . . . . . 2 Impale 1 | . . . . . . 1 . . . . Melee Attacks 189 | . . 24 24 5 1 73 7 26 . 29 Impact 126 | . . 24 4 . . 47 7 26 . 18 Slashing 37 | . . . 20 5 1 . . . . 11 Piercing 25 | . . . . . . 25 . . . . Sneak Attacks 12 | . . . 3 . . 9 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . 8 . 3 . 1 Damage Inflicted 10074 | 335 417 556 2635 1163 . 2419 . 290 . 2259 Guns 2465 | 335 417 52 1661 . . . . . . . Cannons 2297 | . . 424 484 1163 . 147 . . . 79 Explosions 1252 | . . 80 . . . . . . . 1172 Melee 4060 | . . . 490 . . 2272 . 290 . 1008 Ramming . | . . . . . . . . . . . Kinetic 3784 | 335 417 388 1851 567 . 147 . . . 79 Thermal 382 | . . 88 294 . . . . . . . Explosive 1252 | . . 80 . . . . . . . 1172 Electromagnetic 596 | . . . . 596 . . . . . . Impact 2758 | . . . . . . 1833 . 290 . 635 Slashing 863 | . . . 490 . . . . . . 373 Piercing 439 | . . . . . . 439 . . . . Highest Corruption 4 | . . . . . . 4 4 1 2 2 Average Corruption 1 | . . . . . . 2 1 1 1 2 Corruption Purged 3 | . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . Effects 41 | . . . . . . 8 5 8 5 15 Message Errors 15 | . . . . . . 1 1 5 3 5 Matter Fused 8 | . . . . . . 2 2 2 . 2 Heat Flow Errors 8 | . . . . . . 2 1 1 1 3 Energy Discharges 3 | . . . . . . 1 . . . 2 Data Loss (minor) 3 | . . . . . . 1 . . 1 1 Data Loss (major) 4 | . . . . . . 1 1 . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 971 | . . . 124 4 . 474 . 63 . 306 Projectiles 4 | . . . . 4 . . . . . . Explosions 67 | . . . . . . . . . . 67 Melee 900 | . . . 124 . . 474 . 63 . 239 Knockbacks 42 | . . 5 . 24 . 6 . 2 . 5 Impact 10 | . . . . . . 3 . 2 . 5 Kinetic 32 | . . 5 . 24 . 3 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 331 | . 40 . 294 331 . 112 78 74 266 256 Average Temperature 99 | . 11 . 74 153 . 49 30 26 141 74 Received Heat Transfer 2796 | . 204 81 725 544 . 336 117 183 . 606 Effects 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 5 . 1 . 2 Combat Hostiles 8 | . . . . . . 5 . 1 . 2 Parts Fried 12 | . . . . 5 . 6 . 1 . . Impact Corruptions 23 | . . . . . . 16 . 1 . 6 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 666 | . . 185 481 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Maximum Alert Level 2 | . . . . 2 1 . . . . . Low Security (%) 85 | 100 100 . 100 10 7 100 . . . . Level 1 5 | . . . . 28 92 . . . . . Level 2 8 | . . . . 60 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 633 | 10 64 . 188 633 296 136 . . . . Initial 296 | . . . 7 113 296 50 . . . . Average 93 | 1 21 . 49 395 268 46 . . . . Influence Increases 2233 | 45 379 15 557 565 15 407 180 70 . . Destroy 0b10 Robot/C 1060 | . 200 . 280 340 . 180 . 60 . . Destroy 0b10 Robot/NC 155 | 45 15 . 65 . . 30 . . . . Destroy Leader 200 | . 34 . 74 10 . 72 . 10 . . Successful Hack 89 | . 22 . 12 . . 55 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . Disable Machine 90 | . 15 . 30 15 . 30 . . . . Anti-Garrison Action 100 | . . . . 100 . . . . . . Destroy Structure 59 | . 3 . 21 25 . 10 . . . . Partial Spotted 15 | . . . . . 15 . . . . . Lose Combat Pursuer 435 | . 60 15 75 75 . 30 180 . . . Influence Decreases 2233 | 45 379 . 397 132 512 398 260 110 . . Entered New Map 496 | . . . 8 62 312 61 45 8 . . Time Decay 1440 | 45 369 . 352 . 50 317 215 92 . . Lost Part 125 | . 10 . 15 70 . 20 . 10 . . Purge Threat 172 | . . . 22 . 150 . . . . . Squads Dispatched 12 | . 3 . 3 . . 6 . . . . Investigation 7 | . 3 . 2 . . 2 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 3 | . . . 1 . . 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Distress Signals 9 | . 2 . 4 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 136 | . 21 12 24 25 1 19 10 4 . 20 Peak Tracking Total 8 | . 4 7 4 8 1 4 4 3 . 5 Tactical Retreats 17 | . 4 1 4 3 . 2 3 . . . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Traps Triggered 10 | . 1 5 . 4 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . . 7 . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . Reprogrammed 1 | . . . . . . 1 . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Machines Disabled 8 | . 1 . 2 2 . 2 . . . 1 Max in Single Turn 1 | . 1 . 1 1 . 1 . . . 1 Garrison Relay 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Machines Accessed 34 | . 7 1 10 1 2 11 1 . 1 . Terminals 18 | . 5 . 5 1 1 6 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 4 | . 1 . 2 . . 1 . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Scanalyzers 5 | . . . 2 . 1 2 . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 108 | . 19 5 27 3 9 42 1 . 2 . Successful 62 | . 10 5 17 . 8 19 1 . 2 . Failed 45 | . 8 . 10 3 1 23 . . . . Catastrophic 4 | . 1 . . 2 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 40 | . 15 . 5 . . 16 . . 4 . Terminals 53 | . 15 . 10 3 3 22 . . . . Fabricators 6 | . . . . . . 6 . . . . Repair Stations 14 | . 2 . 9 . . 3 . . . . Recycling Units 4 | . 2 . . . . 2 . . . . Scanalyzers 22 | . . . 7 . 6 9 . . . . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 22 | . 3 5 2 . 2 7 1 . 2 . Record 6 | . . 5 . . . . 1 . . . Part Schematic 2 | . . . . . . . . . 2 . Robot Analysis 3 | . 2 . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . Alert Level 2 | . . . . . 1 1 . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . Locate Traps 3 | . 1 . . . . 2 . . . . Patrol Status 1 | . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 12 | . 2 . 8 . . 2 . . . . Scan Component 6 | . 1 . 4 . . 1 . . . . Repair 6 | . 1 . 4 . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 14 | . . . 4 . 6 4 . . . . Insert Component 7 | . . . 2 . 3 2 . . . . Analyze 5 | . . . 1 . 3 1 . . . . Retrieve Study 2 | . . . 1 . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 10 | . 4 . 2 . . 4 . . . . Terminals 8 | . 3 . 2 . . 3 . . . . Botnet 8 | . 3 . 2 . . 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Recyclers 1 | . . . . . . 1 . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 6 . 8 1 2 8 . . . . Full Trace Events 9 | . 4 . 2 1 . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . 3 1 . . 2 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . Part Studies Acquired 2 | . . . 1 . . 1 . . . . Parts Repaired 6 | . 1 . 4 . . 1 . . . . Time 233 | . 26 . 164 . . 43 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . 2 2 . . . . Part Schematics Acquired 5 | . . . 1 . 3 1 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat 1 | . . . . . . 1 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . find_chute 1 | . . . . . . 1 . . . . Relay Couplers Released 7 | . . . . 3 . 4 . . . . Machine Destruction 3 | . . . . 3 . . . . . . Programmers 4 | . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Total Allies 3 | . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . 3 3 Highest-Rated Group 93 | . . . . . . . . . 93 93 Highest-Rated Ally 31 | . . . . . . . . . 31 31 Initial Warlord ECA Mod 1 | . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 70 | . . . . . . . . . . 70 Total Damage 819 | . . . . . . . . . . 819 Kills 8 | . . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Active Infowar (turns) 7719 | 6 1181 1045 1553 322 74 759 760 523 1496 . Sensors 3350 | . . . 100 . . 665 666 520 1399 . Terrain 231 | . . 231 . . . . . . . . Structural 3520 | . . . 597 . . 146 760 521 1496 . Seismic 2743 | 6 1181 814 545 30 74 93 . . . . T.N.C. 2 | . . . 2 . . . . . . . Machine Analysis 940 | . . . 618 322 . . . . . . ECM 18 | . . . . . . 18 . . . . Robot Analysis Total 3 | . 2 . . . . 1 . . . . Derelict Logs Recovered 7 | . . 2 . . . . 2 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Turns Passed 13213 | 226 1182 2617 2419 812 108 1137 760 631 1887 1434 Spaces Moved 9290 | 130 666 1372 1008 424 170 1184 731 559 1814 1232 Core 25 | 13 1 . . . . . . . . 11 Treads 435 | . 270 . 163 2 . . . . . . Legs 140 | . . . . . . . . . . 140 Wheels 6912 | 117 395 1372 845 336 . 199 731 559 1814 544 Hover 1778 | . . . . 86 170 985 . . . 537 Flight . | . . . . . . . . . . . Fastest Speed 43 | 50 95 140 95 48 48 43 100 95 95 62 Average Speed 111 | 97 131 149 170 131 48 60 100 100 95 95 Slowest Speed 550 | 200 200 155 240 490 48 240 100 115 110 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 6 87 70 87 36 17 28 74 75 86 83 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 5 | . 1 . . . . . 1 . 3 . Known Exits Taken 6 | . . 1 1 . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . Scrap Searched 26 | . . 8 . . . . 8 7 3 . Spaces Dug 65 | . 2 10 17 . . 10 4 10 . 12 Terrain Destroyed 112 | . 3 20 20 . . 10 4 10 . 45 Melee 47 | . . 10 13 . . 10 4 10 . . Projectile 14 | . 3 1 7 . . . . . . 3 AOE 51 | . . 9 . . . . . . . 42 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Total 11474 | 186 902 1837 1513 606 192 1489 751 596 1973 1429 Wait 1154 | 20 146 371 241 41 12 139 8 6 89 81 Move 9281 | 129 665 1371 1008 423 169 1183 730 558 1813 1232 Hop . | . . . . . . . . . . . Pick Up 135 | 8 19 9 37 12 3 21 1 4 15 6 Fast Attach 78 | 7 . 1 12 3 . 12 1 2 18 22 Attach 32 | . 2 3 8 8 . 5 2 . . 4 Detach 16 | . . . 2 3 . 3 2 . 4 2 Swap 134 | 1 12 17 37 17 5 19 2 4 5 15 Drop 163 | . 8 8 42 20 2 30 1 4 29 19 Fire 272 | 21 50 33 100 43 . 4 . . . 21 Melee 164 | . . 24 24 5 1 61 4 18 . 27 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 31 | . . . . 31 . . . . . . Rewire . | . . . . . . . . . . . Trap 7 | . . . . . . 7 . . . . Miscellaneous 7 | . . . 2 . . 5 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 227 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 577 | -10/Materials | Repaired Lgt. Treads 844 | -10/Materials | Central database locked down 887 | -10/Materials | Discovered new exit (range 15) 1399 | -10/Materials | Discovered new exit (range 7) 1409 | -10/Materials | Entered Subcaves 1415 | -10/Subcaves | Learned Materials stockpile data 2002 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2014 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 2222 | -10/Subcaves | Discovered new exit (range 16) 2592 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3027 | -10/Subcaves | Visited Clippyterm 3032 | -10/Subcaves | Identified exit to Materials 3032 | -10/Subcaves | Identified exit to Recycling 3032 | -10/Subcaves | Learned Factory trap positions 3459 | -10/Subcaves | Core integrity fell below 50% 3595 | -10/Subcaves | Learned Materials stockpile data 4026 | -10/Subcaves | Entered Materials 4026 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4478 | -8/Materials | Met 7R-MNS 4550 | -8/Materials | Discovered new exit (range 8) 5879 | -8/Materials | Repaired Hrd. Medium Armor Plating 5918 | -8/Materials | Repaired Imp. Propulsion Shielding 5968 | -8/Materials | Repaired Lgt. Angular Momentum Engine 6287 | -8/Materials | Build established: Scavenger-Mutant 6329 | -8/Materials | Repaired Hardlight Generator 6439 | -8/Materials | Discovered new exit (range 15) 6444 | -8/Materials | Identified exit to Garrison 6445 | -8/Materials | Entered Garrison 6470 | -8/Garrison | Triggered checkpoint 6723 | -8/Garrison | Garrison Relay disabled 6725 | -8/Garrison | Triggered checkpoint 6929 | -8/Garrison | Triggered checkpoint 7046 | -8/Garrison | Build established: Mutant 7063 | -8/Garrison | Spotted B-75 Beast 7135 | -8/Garrison | Core integrity fell below 50% 7169 | -8/Garrison | Core integrity fell below 20% 7199 | -8/Garrison | Lost 4 parts (2n1u1w) 7252 | -8/Garrison | Discovered new exit (range 12) 7257 | -8/Garrison | Entered Materials 7340 | -8/Materials | Discovered new exit (range 10) 7346 | -8/Materials | Identified exit to Factory 7365 | -8/Materials | Entered Factory 7365 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7366 | -7/Factory | Loaded intel: 81 trap records 7414 | -7/Factory | Identified exit to Storage 7414 | -7/Factory | Identified exit to Lower Caves 7448 | -7/Factory | Build established: Hacker-Mutant 7695 | -7/Factory | Fabricated Impulse Thruster (x2) 7826 | -7/Factory | Discovered new exit (range 12) 7978 | -7/Factory | Repaired Broken Impulse Thruster 8112 | -7/Factory | Build established: Gladiator 8301 | -7/Factory | Identified exit to Factory 8502 | -7/Factory | Entered Lower Caves 8503 | -7/Lower Caves | Encountered a Warlord checkpoint 8609 | -7/Lower Caves | Learned location of Zion (-7) 8767 | -7/Lower Caves | Entered a destroyed Warlord outpost 8800 | -7/Lower Caves | Build established: Assassin 9254 | -7/Lower Caves | Discovered new exit (range 7) 9261 | -7/Lower Caves | Identified exit to Lower Caves 9262 | -7/Lower Caves | Entered another Lower Caves area 9313 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9395 | -7/Lower Caves | Identified exit to Zion 9548 | -7/Lower Caves | Build established: Gladiator 9893 | -7/Lower Caves | Entered Zion 9946 | -7/Zion | System corruption cleaned by Quarantine Array 9984 | -7/Zion | Learned location of Data Miner (-6) 10069 | -7/Zion | Found Prototype Launcher 10069 | -7/Zion | Identified Gui. Missile Launcher 10229 | -7/Zion | Visited the Megawrench Repair Shop 10229 | -7/Zion | Megawrench repaired 10 parts 10385 | -7/Zion | Gained Derelict followers 10898 | -7/Zion | Build established: Derelict-Assassin 11009 | -7/Zion | Met Imprinter 11389 | -7/Zion | Found Prototype Processor 11389 | -7/Zion | Identified Exp. Target Analyzer 11392 | -7/Zion | Found Prototype Processor 11392 | -7/Zion | Identified Exp. Targeting Computer 11501 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11511 | -7/Zion | Discovered new exit (range 12) 11679 | -7/Zion | Build established: Derelict-Gladiator 11743 | -7/Zion | Opened final containment barrier to the Deep Caves 11773 | -7/Zion | Discovered new exit (range 3) 11773 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11780 | -7/Zion | Entered Deep Caves 11780 | -7/Deep Caves | Accompanied by 3 allies 12137 | -7/Deep Caves | Attacked by Z-Imprinter 12160 | -7/Deep Caves | Allies destroyed Z-Imprinter 12179 | -7/Deep Caves | Core integrity fell below 50% 12207 | -7/Deep Caves | Lost 5 parts (1p3u1w) 12230 | -7/Deep Caves | Found Prototype Protection 12230 | -7/Deep Caves | Identified Zio. Weapon Casing 12329 | -7/Deep Caves | Z-Facility disabled 12509 | -7/Deep Caves | Lost 3 parts (2n1w) 12611 | -7/Deep Caves | Core integrity fell below 20% 12653 | -7/Deep Caves | Found Zio. Weapon Casing 12962 | -7/Deep Caves | Discovered new exit (range 6) 13005 | -7/Deep Caves | Build established: Scavenger-Gladiator 13187 | -7/Deep Caves | Spotted AG-31084 13214 | -7/Deep Caves | Destroyed by AG-31084 with Assembled Focal Cannon Last Messages --------------- effect. 12928_ as-77789 knocked back. 12929_ as-77789 system terminally corrupted. 12932_ Acquired 16 matter. 12962_ EXIT=FOUND 12990_ System corrupted: Component data lost. 13001_ Acquired 13 matter. 13145_ System corrupted: Substantial component data lost. 13188_ AG-31084: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 13207_ AG-31084 suffers critical hit (Smash). 13207_ Destroyed Prototype Reactor. 13207_ AG-31084 system corrupted by crushing effect. 13208_ AG-31084 GOLEM Unit beginning Prototype Reactor integration. 13208_ Zio. Light Carapace destroyed. 13210_ AG-31084 knocked back. 13214_ Zio. Light DM Reactor destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????# ### | | ??????????????????????????????## ## | | ???????????????????????????????## | | ????????????????????????????????## | | ?????????????????????????????????# | | ????????????????????????????????## | | ???????????????????????????????## | | ??????????????????????????????## | | ?????????????????????????? ???# | | ???????????????????????? ??# #### | | ??????????????????? ??## ## ##??# | | ????????????????? ???####### ##??? | | ?????????????? l #????????## #### | | ???????????? * ! #?????????## # | | ?????????? * #??????????## | | ?????????? * l #???????????## | | ?????????" s! M [ ##??????????## | | ?????????" * == [ #?????????## # | | ????????# [! #?????????# # | | ????????" h ! #????????## # | | ????????" l ########## # | | ????????" ! # | | ????????""" ## | | ????????" ##? | | ?????????" G ########## #?? | | ????????" @ h #??????## #?? | | ?????????" ##??????# #?? | | ????????" ; ; #??????# #?? | | ????????" #### ## ## ;#??????# ##?? | | ????????""" ?????# ?# #####??????## ###??? | | ?????????" ???????##?# #???????????####?????? | | ?????????#?????????????#?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 56 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Structural Scanner | -8/Materials | Scanalyzed Multitool | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 47% | -10/Materials Hrd. Medium Armor Plating | 39% | -8/Materials Imp. Propulsion Shielding | 42% | -8/Materials Lgt. Angular Momentum Engine | 71% | -8/Materials Hardlight Generator | 46% | -8/Materials Impulse Thruster | 99% | -7/Factory | Broken Studied --------- Wheel | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Hehehe Signs Are For Wimps Challenges ------------ None Game ------ Seed GravjetZipWand Manual? 0 Play Time 02:13:24 Cumulative 22.4 hours Start 2025.11.13 @ 08:43:01 End 2025.11.13 @ 23:34:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 28/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2ec081d5-81be-459e-bd6d-d712426638f6