Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.16 @ 20:30:10 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (121) 605 Value Destroyed (2977) 2977 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 7635 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 357/700 Matter 205/300 Energy 100/100 System Corruption 1% Temperature Warm (195) Movement Rolling (90) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (6) ------ Improved Heat Sink Improved Light Armor Plating > --- WEAPON (3) ------- Heavy EM Pulse Gun > --- INVENTORY (5) ---- Humpback Humpback Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Humpback Structural Scanner Improved Light Armor Plating Sensor Drone Bay > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Wheel Improved Heat Sink Cooling System Humpback Humpback High-capacity Matter Pod Improved Sensor Array Weapon Shielding Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Authchip [Armor] Heavy EM Pulse Gun Heavy EM Shotgun Improved Medium Laser EM Pulse Cannon Heavy Assault Rifle Improved Assault Rifle Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Rocket Launcher Rocket Launcher Mini Grenade Launcher Field Lobotomy Kit Katana [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Improved Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 4 | . . . 1 . . . 1 2 Weapon 1 | . . . 1 . . . . . Parts Attached 95 | 6 14 1 22 12 5 2 17 16 Power 8 | 1 1 1 1 2 . . 1 1 Engine 6 | 1 . 1 1 1 . . 1 1 Core 2 | . 1 . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 4 . 4 2 . . 2 1 Treads 8 | 2 4 . 2 . . . . . Leg . | . . . . . . . . . Wheel 7 | . . . 2 2 . . 2 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 1 1 . 6 4 2 . 3 7 Device 13 | . . . 4 3 . . 3 3 Storage 4 | 1 1 . 1 . 1 . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 6 | . . . 1 1 1 . . 3 Artifact . | . . . . . . . . . Weapon 48 | 2 8 . 11 4 3 2 11 7 Energy Gun 25 | . . . 9 3 3 1 5 4 Energy Cannon . | . . . . . . . . . Ballistic Gun 15 | 2 6 . 2 . . . 3 2 Ballistic Cannon 2 | . 2 . . . . . . . Launcher 3 | . . . . . . 1 2 . Special Weapon 1 | . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . 2 1 Parts Lost 52 | . 6 . 1 7 . . 3 35 Power 6 | . 1 . . 2 . . 1 2 Propulsion 9 | . 2 . . 2 . . 1 4 Utility 13 | . . . 1 . . . . 12 Weapon 24 | . 3 . . 3 . . 1 17 Highest Loss Streak 31 | . 3 . 1 3 . . 1 31 Average Slot Usage (%) 87 | . 84 85 97 98 59 88 88 88 Engine 8 | . 5 8 11 10 11 11 9 6 Core 2 | . 8 5 . . . . . . Treads 10 | . 27 28 10 . . . . . Wheel 13 | . . . 11 21 22 22 26 22 Device 8 | . . . 18 11 2 . 9 15 Storage 11 | . 14 14 11 11 11 11 9 7 Protection 5 | . . . 2 11 10 11 9 8 Energy Gun 15 | . . . 29 30 . 27 19 18 Ballistic Gun 8 | . 22 28 3 . . . 2 3 Naked Turns . | . . . . . . . . . Heaviest Build 236 | 11 49 48 101 114 220 220 234 236 Greatest Support 40 | 40 40 40 40 24 24 24 36 36 Greatest Overweight (x) 19 | . 1 1 19 4 9 9 6 9 Average Overweight (x) 3 | . . 1 1 4 6 9 6 6 Largest Inventory Capacity 35 | 8 20 20 25 25 35 35 35 35 Average Capacity 25 | 7 19 20 20 25 32 35 35 34 Most Carried 34 | . 7 10 20 23 25 22 32 34 Average Carried 17 | . 4 7 18 21 23 22 22 27 Final Capacity 35 | 8 20 20 25 25 35 35 35 5 Final Carried 31 | . 5 10 19 20 22 22 31 4 Class Distribution -------------------- 33% | Mutant 21% | Tank 19% | Hauler-Skirmisher 16% | Hauler-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2164 | 268 317 116 630 163 . 150 290 230 Remotely . | . . . . . . . . . Salvage Created 4392 | 96 403 219 1494 377 . 201 788 814 Parts 265 | 3 32 14 94 5 . 22 46 49 Haulers Intercepted 12 | . 2 . 6 . . . 3 1 Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 98 | . 12 9 27 15 . 11 13 11 Guns 81 | . 9 9 27 12 . 4 11 9 Cannons 4 | . 3 . . 1 . . . . AOE 12 | . . . . 2 . 7 2 1 Classes Destroyed 15 | 1 5 . 2 1 . 2 1 3 Worker 5 | . . . 3 . . 1 . 1 Builder 3 | . 1 1 . . . . 1 . Tunneler 1 | . . . . . . 1 . . Hauler 12 | . 2 . 6 . . . 3 1 Recycler 4 | 1 . . 1 1 . . . 1 Operator 1 | . . . . . . . 1 . Watcher 10 | . 1 . 5 . . . 2 2 Swarmer 33 | . 6 7 10 . . 7 3 . Cutter 2 | . . . . . . . . 2 Grunt 31 | . 6 2 8 2 . 3 7 3 Sentry 12 | . . . 9 . . . 2 1 Specialist 2 | . . . . . . . . 2 Hunter 3 | . . . . . . 1 1 1 Programmer 2 | . . . . . . . . 2 Assembled 13 | . . . . 13 . . . . Best Kill Streak 5 | 1 4 3 4 4 . 5 4 4 Combat Bots Only 4 | . 3 3 4 4 . 4 4 3 Max Kills in Single Turn 3 | 1 2 1 2 1 . 3 2 2 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . . . 1 . 2 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 5313 | . 771 240 739 973 . 168 560 1862 Core 740 | . 83 34 145 67 . 31 37 343 Absorbed by Shields 88 | . . . 88 . . . . . Core Remaining (%) 71 | 100 . 53 . . . 39 93 . Volleys Fired 270 | 2 45 21 62 34 . 12 47 47 Largest 3 | 2 2 2 3 3 . 3 3 3 Hottest 195 | 40 55 40 195 190 . 157 157 146 Shots Fired 692 | 4 89 42 184 96 . 22 123 132 Gun 643 | 4 59 42 184 86 . 15 121 132 Cannon 30 | . 30 . . . . . . . Launcher 9 | . . . . . . 7 2 . Special 10 | . . . . 10 . . . . Kinetic 255 | 4 89 42 39 . . . 21 60 Thermal 283 | . . . 145 16 . 10 74 38 Explosive 9 | . . . . . . 7 2 . Electromagnetic 145 | . . . . 80 . 5 26 34 Robot Hit Streak 22 | 4 9 4 16 9 . 3 21 22 Robot Miss Streak 6 | . 5 4 6 5 . 2 6 4 Penetration Max . | . . . . . . . . . Secondary Targets 16 | . 2 1 6 3 . . 2 2 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 Shots Hit Robots 433 | 4 54 20 114 62 . 10 82 87 Core Hits 215 | 1 23 10 56 40 . 18 34 33 Critical Kills 2 | . 1 . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 21 | . 1 . 12 1 . . 4 3 Burn 16 | . . . 12 . . . 3 1 Destroy 3 | . 1 . . . . . 1 1 Corrupt 2 | . . . . 1 . . . 1 Melee Attacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Slashing 1 | . . . . . . . 1 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7927 | 44 725 245 1864 952 . 867 1527 1703 Guns 6355 | 44 402 243 1864 776 . 130 1402 1494 Cannons 323 | . 323 . . . . . . . Explosions 1196 | . . . . 125 . 737 125 209 Melee . | . . . . . . . . . Ramming 2 | . . 2 . . . . . . Kinetic 2222 | 44 725 243 258 . . . 220 732 Thermal 3420 | . . . 1606 242 . 87 875 610 Explosive 862 | . . . . . . 737 125 . Electromagnetic 1421 | . . . . 710 . 43 307 361 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . 4 4 4 . 1 Average Corruption 3 | . . . . 4 4 4 . 1 Corruption Purged . | . . . . . . . . . Effects 32 | . . . . 11 15 6 . . Message Errors 9 | . . . . 2 6 1 . . Matter Fused 9 | . . . . 4 3 2 . . Heat Flow Errors 8 | . . . . 1 5 2 . . Data Loss (minor) 5 | . . . . 3 1 1 . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 103 | . . . . . . 16 7 80 Projectiles . | . . . . . . . . . Explosions 103 | . . . . . . 16 7 80 Melee . | . . . . . . . . . Knockbacks 5 | . 5 . . . . . . . Impact . | . . . . . . . . . Kinetic 4 | . 4 . . . . . . . Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage 226 | . . . . . . 34 . 192 Shots 3 | . . . . . . 1 . 2 Rammed . | . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 588 | . 96 8 191 588 262 238 196 330 Average Temperature 83 | . 24 3 45 141 104 94 49 131 Received Heat Transfer 1385 | . 195 6 163 259 . 36 243 483 Effects 6 | . . . . 5 . . . 1 Energy Bleed 3 | . . . . 2 . . . 1 Matter Decay 2 | . . . . 2 . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 26 | . . . 21 . . . 3 2 Heat Transferred 8353 | . . . 4366 618 . 185 2109 1075 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . 3 . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 394 | 5 167 161 394 156 . 300 256 242 Initial 117 | . 3 11 . 100 . . 117 68 Average 98 | 1 46 41 180 42 . 142 144 86 Maximum Alert Level 1 | . . . 1 . . 1 1 1 Low Security (%) 82 | 100 100 100 54 100 . 54 65 97 Level 1 17 | . . . 45 . . 45 34 2 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 . 1 . . . 2 7 Investigation 3 | . 2 . . . . . 1 . Extermination 2 | . . . . . . . . 2 Reinforcement 6 | . . . 1 . . . 1 4 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 7 | . . . 4 . . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 25 11 41 25 . 9 15 17 Peak Tracking Total 8 | . 4 3 6 4 . 4 3 8 Tactical Retreats 9 | . 1 1 1 6 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 6 | . 5 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 9 | . . 1 2 . . . 2 4 Max in Single Turn 3 | . . . 1 . . . 1 3 Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 26 | . 7 1 8 2 2 . 5 1 Terminals 20 | . 7 1 6 1 . . 4 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 87 | . 35 2 21 5 2 . 15 7 Successful 43 | . 14 . 13 2 2 . 6 6 Failed 44 | . 21 2 8 3 . . 9 1 Catastrophic 9 | . 5 1 1 1 . . . 1 Database Lockouts . | . . . . . . . . . Manual 66 | . 28 2 17 4 1 . 9 5 Terminals 77 | . 35 2 17 4 . . 12 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 26 | . 12 . 4 2 2 . 2 4 Record 3 | . 1 . . . 1 . . 1 Part Schematic 2 | . 1 . 1 . . . . . Robot Analysis 5 | . 4 . . 1 . . . . Prototype ID Bank 4 | . 4 . . . . . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 Unreport Threat 1 | . . . 1 . . . . . Locate Traps 2 | . . . . . . . 1 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Process 1 | . . . 1 . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 13 | . 2 . 6 . . . 3 2 Terminals 12 | . 2 . 5 . . . 3 2 Track 5 | . 1 . 1 . . . 2 1 Assimilate 2 | . . . 2 . . . . . Operators 5 | . 1 . 2 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Recyclers 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 7 1 6 1 . . 4 1 Full Trace Events 4 | . 2 . 1 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 98 | . . . 98 . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 6 | . . 5 1 . . . . . Largest Group 4 | . . 4 3 . . . . . Highest-Rated Group 50 | . . 50 40 . . . . . Highest-Rated Ally 31 | . . 31 16 . . . . . Total Orders 22 | . . . . 5 . . 9 8 EXPLORE 10 | . . . . 2 . . 4 4 RETURN 12 | . . . . 3 . . 5 4 Ally Attacks 20 | . . 9 11 . . . . . Total Damage 201 | . . 129 72 . . . . . Kills 3 | . . 1 2 . . . . . Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 4 . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches 12 | . . . . 2 . . 6 4 Drone Recoveries 10 | . . . . 2 . . 5 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 9601 | 79 1404 1445 1955 1064 737 371 1379 1167 Spaces Moved 3777 | 45 521 573 947 421 395 94 377 404 Core 9 | 8 . . 1 . . . . . Treads 1459 | 37 521 573 328 . . . . . Legs . | . . . . . . . . . Wheels 2309 | . . . 618 421 395 94 377 404 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 120 150 135 225 180 176 Average Speed 189 | 140 229 240 164 150 183 225 180 180 Slowest Speed 1000 | 160 240 240 1000 150 225 225 180 225 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 60 | 3 94 99 76 96 69 29 52 23 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 125 | . . . . 10 . 50 28 37 Melee 1 | . . . . . . . 1 . Projectile . | . . . . . . . . . AOE 124 | . . . . 10 . 50 27 37 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 5655 | 54 643 605 1228 771 410 235 972 737 Wait 1356 | 2 53 4 106 298 . 128 514 251 Move 3769 | 44 520 572 946 420 394 93 376 404 Hop . | . . . . . . . . . Pick Up 98 | . 10 5 47 6 3 . 15 12 Fast Attach 30 | 6 7 1 10 2 1 . 1 2 Attach 41 | . 5 . 10 6 4 . 6 10 Detach 4 | . . . . 1 3 . . . Swap 24 | . 2 . 2 4 . 2 10 4 Drop 61 | . 1 1 45 . 5 . 2 7 Fire 270 | 2 45 21 62 34 . 12 47 47 Melee 1 | . . . . . . . 1 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 5) 297 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 646 | -10/Materials | Discovered new exit (range 8) 697 | -10/Materials | Lost 3 parts (1p1n1w) 799 | -10/Materials | Discovered new exit (range 11) 1041 | -10/Materials | Discovered new exit (range 10) 1484 | -10/Materials | Entered Mines 1499 | -10/Mines | Learned location of Mines (-9) 1758 | -10/Mines | Discovered new exit (range 5) 2212 | -10/Mines | Discovered new exit (range 5) 2685 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2929 | -10/Mines | Entered Materials 2929 | -9/Materials | Accompanied by 3 allies 2929 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3393 | -9/Materials | Build established: Gunner 3424 | -9/Materials | Discovered new exit (range 10) 3940 | -9/Materials | Discovered new exit (range 9) 3967 | -9/Materials | Identified exit to Mines 3967 | -9/Materials | Identified exit to Storage 4013 | -9/Materials | Discovered new exit (range 3) 4134 | -9/Materials | Build established: Tank 4538 | -9/Materials | Discovered new exit (range 11) 4884 | -9/Materials | Entered Mines 4890 | -9/Mines | Found the Drone Emporium 4897 | -9/Mines | Found Prototype Device 4897 | -9/Mines | Identified Sensor Drone Bay 4921 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4940 | -9/Mines | Discovered new exit (range 43) 4941 | -9/Mines | Identified exit to Materials 5180 | -9/Mines | Learned location of Zion (-7) 5329 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5412 | -9/Mines | Assembled infested the area 5417 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5480 | -9/Mines | Crushed by falling debris 5511 | -9/Mines | Lost 3 parts (2p1w) 5691 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5701 | -9/Mines | Lost 3 parts (2n1w) 5860 | -9/Mines | Core integrity fell below 50% 5926 | -9/Mines | Learned 2 Materials zone layouts 5942 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5942 | -9/Mines | Discovered new exit (range 5) 5948 | -9/Mines | Entered Exiles 5986 | -9/Exiles | Met 8R-AWN 6008 | -9/Exiles | Met EX-HEX 6070 | -9/Exiles | Met EX-DEC 6265 | -9/Exiles | Met EX-BIN 6294 | -9/Exiles | Aligned with FarCom system 6297 | -9/Exiles | Given EX-Vault access code 6345 | -9/Exiles | Opened EX-Vault 6360 | -9/Exiles | Found Field Lobotomy Kit 6403 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6434 | -9/Exiles | Build established: Hauler-Mutant 6657 | -9/Exiles | Discovered new exit (range 14) 6685 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 6685 | -9/Exiles | Entered Mines 6914 | -8/Mines | Discovered exit to Materials (range 10) 7056 | -8/Mines | Entered Materials 7056 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7344 | -8/Materials | Build established: Hauler-Skirmisher 7695 | -8/Materials | Build established: Hauler-Mutant 8401 | -8/Materials | Discovered new exit (range 16) 8435 | -8/Materials | Entered Factory 8435 | -7/Factory | Evolved 2 slots: Utility x2 8690 | -7/Factory | Build established: Hauler-Skirmisher 8947 | -7/Factory | Identified exit to Lower Caves 9458 | -7/Factory | Cargo convoy interrupted 9541 | -7/Factory | Garrison activated, responded to threat 9602 | -7/Factory | Self-destructed Last Messages --------------- 09600_ Hvy. EM Pulse Gun crushed and broken. 09600_ Field Lobotomy Kit crushed and broken. 09600_ Hcp. Matter Pod crushed and broken. 09600_ Authchip [Armor] crushed and broken. 09600_ Prototype Launcher crushed and broken. 09600_ Structural Scanner crushed and broken. 09600_ Prototype Launcher crushed and broken. 09600_ Katana crushed and broken. 09600_ Rocket Launcher crushed and broken. 09600_ Prototype Launcher crushed and broken. 09600_ Rocket Launcher crushed and broken. 09600_ Cooling System crushed and broken. 09600_ Imp. Light Armor Plating crushed and broken. 09600_ Hrd. Light Armor Plating crushed and broken. 09600_ Adv. EMP Blaster crushed and broken. 09600_ Imp. Signal Interpreter crushed and broken. 09600_ Arm. Huge Wheel crushed and broken. 09601_ Y-54 Guardian IFF system glitched. 09601_ Hvy. EM Pulse Gun destroyed. 09601_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ###????????????????? | | ????????????????????????????? ###????????????????? | | ????????????????????????????? + ?????????######## | | ?????????????????????????H??? # ???? ##?####### | | ????????????????????????????? # / ???? #### | | ????????????????????????????? # """" #### | | ????????????????????????????? #! 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositePotentialWand Manual? 0 Play Time 00:44:51 Cumulative 137.5 hours Start 2021.12.16 @ 19:43:08 End 2021.12.16 @ 20:30:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 212 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 64 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6a09f27-769d-43a8-900d-7009e9fb24a2