Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.23 @ 20:21:44 Player: Sixten Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (879) 879 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4929 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 763/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Warm (198) Movement Walking (400) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ Large Storage Unit Advanced Visual Processing Unit Targeting Computer Heavy Reactive Plating A0-MCA's Component Scanner > --- WEAPON (2) ------- Heavy Laser Heavy Laser > --- INVENTORY (15) --- Ion Engine Light Treads Small Storage Unit Signal Interpreter High-powered Shock Rifle Beam Rifle Spread Laser Plasma Rifle Improved Assault Rifle Gauss Rifle Grenade Launcher CPS Tube (2) CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Targeting Computer Heavy Reactive Plating A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Ion Engine Light Treads Small Storage Unit Signal Interpreter High-powered Shock Rifle Beam Rifle Spread Laser Plasma Rifle Improved Assault Rifle Gauss Rifle Grenade Launcher CPS Tube CPS Tube DRS Beacon [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Targeting Computer Protection Heavy Reactive Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon . | . . . . . . Parts Attached 31 | 6 9 . . 4 12 Power 3 | 1 1 . . . 1 Engine 2 | 1 1 . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 1 . . 2 3 Treads 4 | 2 1 . . . 1 Leg 4 | . . . . 2 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 . . . 4 Device 1 | . . . . . 1 Storage 2 | 1 1 . . . . Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 13 | 2 5 . . 2 4 Energy Gun 5 | . 1 . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 2 . . 2 . Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Backups 9 | . 4 6 7 12 9 Power . | . . 1 1 1 1 Propulsion 1 | . . 2 2 2 . Utility 2 | . . 1 2 3 1 Weapon 3 | . 2 2 2 4 4 Tool/Special . | . . . . . . Unused Backups 10 | . 2 . . 1 7 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . . 1 1 Weapon 5 | . 2 . . . 3 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 83 | . 81 99 100 79 81 Engine 12 | . 13 14 14 14 5 Treads 18 | . 26 28 28 12 11 Leg 8 | . . . . 15 13 Storage 13 | . 14 14 14 14 10 Processor 11 | . . 14 14 14 19 Energy Gun 4 | . 10 . . . 11 Ballistic Gun 9 | . 14 14 14 8 1 Launcher 2 | . . 13 14 . . Peak Build Rating 53 | 6 10 10 10 22 53 Average Rating 15 | 4 7 9 10 13 43 On Entrance 9 | . 6 9 10 10 22 Avg Prop Armor Cover (%) 9 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 73 | 12 29 31 31 31 73 Greatest Support 66 | 40 40 40 40 40 66 Greatest Overweight (x) 8 | 2 7 . . 8 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 1 7 8 8 15 15 Average Carried 9 | . 4 7 8 13 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 1 7 8 8 15 14 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 875 | 192 386 3 89 . 205 Remotely . | . . . . . . Salvage Created 1289 | . 587 166 . . 536 Parts 66 | . 30 10 . . 26 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . 3 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 20 | . 6 7 . . 7 Guns 13 | . 5 3 . . 5 Cannons 1 | . 1 . . . . AOE 6 | . . 4 . . 2 Classes Destroyed 10 | . 7 1 . . 2 Worker 3 | . 3 . . . . Builder 2 | . 2 . . . . Hauler 2 | . 2 . . . . Recycler 3 | . 1 . . . 2 Operator 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 6 | . . 3 . . 3 Grunt 12 | . 6 4 . . 2 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 4 5 . . 6 Combat Bots Only 5 | . 2 5 . . 5 Max Kills in Single Turn 4 | . 1 2 . . 4 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 116 | . 42 9 . . 65 Missed 30 | . 14 1 . . 15 Hits 86 | . 28 8 . . 50 Melee 1 | . . . . . 1 Projectile 85 | . 28 8 . . 49 Critical Strikes 4 | . 1 . . . 3 Part Disruptions 1 | . . . . . 1 Damage Taken 1287 | . 363 106 . . 818 Core 142 | . 42 13 . . 87 Absorbed by Shields . | . . . . . . Ignored by Resistances 142 | . . . . . 142 Regen/Repaired (Parts) 104 | . 104 . . . . Core Remaining (%) 89 | 100 . . . 78 . Volleys Fired 87 | . 57 9 . . 21 Largest 2 | . 2 2 . . 2 Hottest 138 | . 88 53 . . 138 Shots Fired 146 | . 92 14 . . 40 Gun 139 | . 90 9 . . 40 Cannon 1 | . 1 . . . . Launcher 6 | . 1 5 . . . Special . | . . . . . . Kinetic 67 | . 58 9 . . . Thermal 58 | . 33 . . . 25 Explosive 6 | . 1 5 . . . Electromagnetic 15 | . . . . . 15 Robot Hit Streak 13 | . 13 11 . . 11 Robot Miss Streak 5 | . 3 . . . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 96 | . 61 10 . . 25 Core Hits 50 | . 25 7 . . 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2256 | . 919 425 . . 912 Guns 1564 | . 871 129 . . 564 Cannons 18 | . 18 . . . . Explosions 674 | . 30 296 . . 348 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 658 | . 529 129 . . . Thermal 1129 | . 360 . . . 769 Explosive 326 | . 30 296 . . . Electromagnetic 143 | . . . . . 143 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 149 | . . 5 . . 144 Projectiles . | . . . . . . Explosions 149 | . . 5 . . 144 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 128 | . . 14 . . 114 Shots 3 | . . 2 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 500 | . 337 12 . . 500 Average Temperature 157 | . 98 6 . . 237 Received Heat Transfer 354 | . 225 42 . . 87 Effects 6 | . . . . . 6 Shutdowns 2 | . . . . . 2 Energy Bleed 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . . . 1 Heat Transferred 2004 | . 814 . . . 1190 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 100 . . 92 Level 1 2 | . . . . . 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 218 | . 77 178 . . 218 Initial . | . . . . . . Average 26 | . 13 49 . . 41 Influence Increases 713 | . 245 208 . . 260 Destroy 0b10 Robot/C 400 | . 120 140 . . 140 Destroy 0b10 Robot/NC 70 | . 60 . . . 10 Destroy Leader 100 | . 40 30 . . 30 Successful Hack 2 | . 2 . . . . Disable Machine 45 | . . . . . 45 Destroy Structure 66 | . 8 38 . . 20 Lose Combat Pursuer 30 | . 15 . . . 15 Influence Decreases 527 | . 245 80 128 . 74 Entered New Map 68 | . . . 68 . . Time Decay 449 | . 245 80 60 . 64 Lost Part 10 | . . . . . 10 Squads Dispatched 3 | . 1 . . . 2 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 19 6 . . 23 Peak Tracking Total 11 | . 5 4 . . 11 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 3 | . . . . . 3 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 7 | . 1 . . 5 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 3 . . 13 2 Successful 15 | . 2 . . 13 . Failed 3 | . 1 . . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 2 | . . . . . 2 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . . . . 13 . Record 13 | . . . . 13 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 22 | . . . . . 22 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 643 | . . . . . 643 Optics 643 | . . . . . 643 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 4931 | 95 1205 381 335 2236 679 Spaces Moved 2955 | 57 612 223 210 1590 263 Core 20 | 14 1 . . 5 . Treads 1914 | 43 611 223 210 614 213 Legs 1021 | . . . . 971 50 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 125 122 Average Speed 155 | 151 162 160 160 139 224 Slowest Speed 450 | 160 400 160 160 450 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 58 52 17 88 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 80 | . 6 56 . . 18 Melee . | . . . . . . Projectile . | . . . . . . AOE 80 | . 6 56 . . 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 3157 | 63 734 233 209 1609 309 Wait 43 | . 40 . . . 3 Move 2950 | 56 611 222 209 1589 263 Hop . | . . . . . . Pick Up 21 | 1 9 1 . 9 1 Fast Attach 16 | 6 6 . . 2 2 Attach 12 | . 1 1 . 2 8 Detach 9 | . 1 . . 4 4 Swap 12 | . 5 . . . 7 Drop 7 | . 4 . . 3 . Fire 87 | . 57 9 . . 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 883 | -10/Materials | Repaired Lgt. Treads 894 | -10/Materials | Discovered new exit (range 5) 1066 | -10/Materials | Discovered new exit (range 13) 1301 | -10/Materials | Entered Mines 1334 | -10/Mines | Met a Derelict bent on vengeance 1418 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1427 | -10/Mines | Found Scrap Suit 1439 | -10/Mines | Learned location of Storage (-9) 1653 | -10/Mines | Discovered new exit (range 12) 1654 | -10/Mines | Discovered new exit (range 9) 1682 | -10/Mines | Entered Subcaves 1683 | -10/Subcaves | Approached by a straggling Scientist 1785 | -10/Subcaves | Learned location of Zion (-7) 1847 | -10/Subcaves | Discovered new exit (range 9) 2006 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2017 | -10/Subcaves | Entered Scraptown 2094 | -9/Scraptown | Learned location of Extension (-5) 2215 | -9/Scraptown | Visited CPS Storage 2264 | -9/Scraptown | Visited UFD Registry 2288 | -9/Scraptown | Visited SPCMW 2350 | -9/Scraptown | Visited Shadow of the Wyrm 2448 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3146 | -9/Scraptown | Registered with UFD as "Cogcycle" 3259 | -9/Scraptown | Visited Junk Repository 3334 | -9/Scraptown | Visited Sword Containment 3394 | -9/Scraptown | Visited Chapter 10 3518 | -9/Scraptown | Discovered new exit (range 5) 3592 | -9/Scraptown | Visited Derelict Rescue Squad 3604 | -9/Scraptown | Found DRS Beacon 3650 | -9/Scraptown | Visited Scrapoid Pod Storage 3857 | -9/Scraptown | Visited LU-1G1's Boring Crew 3915 | -9/Scraptown | Visited Observation Area 3972 | -9/Scraptown | Visited Scrap Suit Storage 4057 | -9/Scraptown | Visited A0-MCA Data Center 4066 | -9/Scraptown | Given an A- rating by A0-MCA 4075 | -9/Scraptown | Found A0-MCA's Component Scanner 4129 | -9/Scraptown | Met Optimus 4129 | -9/Scraptown | Accepted into 0bPrime 4253 | -9/Scraptown | Entered Factory 4253 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 4704 | -6/Factory | Found Hvy. Reactive Plating 4806 | -6/Factory | Garrison activated, responded to threat 4926 | -6/Factory | Cargo convoy interrupted 4932 | -6/Factory | Self-destructed Last Messages --------------- 04925_ H-66 Slayer unfolds itself. 04925_ P-60 Hacker unfolds itself. 04925_ M-28 Smith unfolds itself. 04925_ U-05 Engineer builds a Wall. 04926_ ALERT: Cargo convoy interrupted, initiating access lockdown. [Achievement: Jackpot] 04931_ C-45 Heavy ARC bursts open, deploying its payload. 04931_ H-66 Slayer unfolds itself. 04931_ X-72 Disruptor unfolds itself. 04931_ X-67 Chaingunner unfolds itself. 04931_ H-66 Slayer unfolds itself. 04931_ E-15 Imp unfolds itself. 04931_ Penetrated by Slug. 04931_ Imp. Titanium Leg blown off. 04931_ Arm. Leg blown off. 04931_ Lgt. Nuclear Core blown off. 04931_ E-15 Imp destroyed. 04931_ Penetrated by Slug. 04932_ Slug penetrates X-67 Chaingunner. 04932_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ????????????????? | | ###### ?????????????????"?? ????????????????? | | ?????????????????"?? ????????????????? | | ???????????????? """ ????????????????? | | ???????????????? ?????????????????? | | ###### ???????????????? """ ?????????????????? | | ??######+#######??????????? 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"""#?????????????????? | | ???????????? ####?????????????????? | | ?????????????? ?? " " #????????????????????? | | ????????????????? * "Y" #????????????????????? | | ???????????????? """ #????????????????????? | | ????????????????? ########????????????????????? | | ???????????????? ????????????????????????????? | | ????????????????? ????????????????????????????? | | ????????????????## ????????????????????????????? | | ?????????????????# ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 40 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 25% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Challenges ------------ None Game ------ Seed ReflectiveMissileWall Manual? 0 Play Time 00:28:53 Cumulative 35.5 hours Start 2026.10.23 @ 15:12:04 End 2026.10.23 @ 20:21:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e30dc57-9b64-46be-9ce8-7d9b9621bdbd