Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.18 @ 11:49:38 Player: liability Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (4580) 4580 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 9227 Bonus ------- High Alert Combat Kills 112 Cogmind --------- Core Integrity 0/1000 Matter 262/300 Energy 100/100 System Corruption 8% Temperature Cool (21) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (5) ------- Mass Driver > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Recoil Stabilizer Kinecellerator Hardlight Generator > --- WEAPON ----------- High-powered Shotgun Flak Gun Improved Light Cannon Enhanced Gauss Cannon Rocket Launcher > --- INVENTORY -------- Micro Nuclear Core Fusion Compressor Light Treads Light Treads Advanced Heat Sink Compact Battery Advanced Weight Redist. System Light Armor Plating Heavy Flail [Rating: 66] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . 1 . Utility 5 | . . . 2 1 . 1 1 Weapon 3 | . . . . 1 1 . 1 Parts Attached 82 | 6 1 6 4 26 4 4 31 Power 12 | 1 1 . . 5 2 . 3 Engine 8 | 1 1 . . 3 1 . 2 Core 4 | . . . . 2 1 . 1 Reactor . | . . . . . . . . Propulsion 23 | 2 . . 1 8 . 2 10 Treads 16 | 2 . . 1 8 . 2 3 Leg 2 | . . . . . . . 2 Wheel 5 | . . . . . . . 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 . 2 1 7 . 2 10 Device 15 | . . 1 1 5 . 1 7 Storage 3 | 1 . 1 . . . . 1 Processor 3 | . . . . 1 . . 2 Hackware . | . . . . . . . . Protection 2 | . . . . 1 . 1 . Artifact . | . . . . . . . . Weapon 24 | 2 . 4 2 6 2 . 8 Energy Gun 3 | 1 . 2 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 . . 1 4 1 . 2 Ballistic Cannon 3 | . . . . 1 . . 2 Launcher 6 | . . 2 1 1 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 49 | . . . 3 8 1 1 36 Power 5 | . . . . 1 . . 4 Propulsion 14 | . . . 1 2 . . 11 Utility 14 | . . . . 2 . . 12 Weapon 16 | . . . 2 3 1 1 9 Highest Loss Streak 12 | . . . 1 3 1 1 12 To Critical Strikes 2 | . . . . . . . 2 Average Backups 4 | . 1 3 4 4 8 6 5 Power . | . . 1 1 . . 1 1 Propulsion 1 | . . 1 1 1 3 1 1 Utility 1 | . . . . . 4 3 2 Weapon . | . . 1 1 . 1 . . Tool/Special . | . . . . . . . . Unused Backups 7 | . . . . 4 . . 3 Power . | . . . . . . . . Propulsion 4 | . . . . 2 . . 2 Utility 2 | . . . . 1 . . 1 Weapon 1 | . . . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 81 | . 68 96 68 76 93 93 79 Engine 7 | . 14 14 11 6 2 6 3 Core 3 | . . . . 2 8 6 5 Treads 17 | . 26 28 15 17 14 19 12 Device 14 | . . 10 10 12 23 25 18 Storage 8 | . 14 14 11 9 7 6 4 Processor 2 | . . . . 2 . . 4 Protection 2 | . . . . 3 7 5 2 Energy Gun 1 | . 6 13 . . . . . Ballistic Gun 9 | . 6 . 1 16 7 13 7 Ballistic Cannon 3 | . . . . 1 7 6 7 Launcher 7 | . . 14 19 4 12 2 1 Peak Build Rating 66 | 6 6 11 11 26 37 41 66 Average Rating 24 | 4 5 9 9 16 30 38 44 On Entrance 16 | . 6 5 10 9 26 37 38 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 66 | 14 14 25 25 42 57 61 66 Greatest Support 78 | 40 40 40 40 42 42 62 78 Greatest Overweight (x) 8 | . . . 1 3 2 1 8 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 9 Most Carried 10 | 4 4 6 6 9 10 8 10 Average Carried 4 | . 1 3 4 4 8 6 5 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 9 | . 4 6 3 9 9 6 . Class Distribution -------------------- 38% | Mutant 26% | Scavenger-Tank 16% | Tank 10% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 3307 | 208 . 209 183 1023 82 226 1376 Remotely 313 | . . . . . . . 313 Salvage Created 3427 | . . 171 351 1329 110 219 1247 Parts 189 | . . 10 23 96 3 11 46 Haulers Intercepted 6 | . . . 1 5 . . . Recyclers Shooed 6 | . . . 2 2 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 83 | . . 4 8 28 5 7 31 Melee 11 | . . . . . . 2 9 Guns 25 | . . 2 . 12 2 2 7 Cannons 11 | . . . . . 2 2 7 AOE 33 | . . 2 8 16 1 1 5 Classes Destroyed 16 | . . 3 7 1 . 2 3 Worker 5 | . . . 1 3 . . 1 Builder 5 | . . . 1 1 . 2 1 Tunneler 4 | . . 1 1 . . . 2 Hauler 6 | . . . 1 5 . . . Recycler 5 | . . 1 3 . . . 1 Mechanic 1 | . . . 1 . . . . Operator 1 | . . . . . . . 1 Watcher 5 | . . . 2 2 . . 1 Swarmer 10 | . . . 3 3 . . 4 Saboteur 1 | . . . . . . . 1 Grunt 41 | . . 4 2 14 3 5 13 Brawler 4 | . . . . . . 1 3 Duelist 1 | . . . . . . 1 . Sentry 16 | . . . 3 10 2 . 1 Hunter 6 | . . . . 1 . . 5 Programmer 4 | . . . . . . . 4 Best Kill Streak 9 | . . 4 9 5 3 4 5 Combat Bots Only 5 | . . 2 4 4 3 4 5 Max Kills in Single Turn 4 | . . 2 4 3 1 2 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 2 3 1 1 3 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 798 | . . 22 43 145 81 69 438 Missed 237 | . . 9 13 41 31 21 122 Hits 561 | . . 13 30 104 50 48 316 Melee 13 | . . . . 3 . 9 1 Projectile 548 | . . 13 30 101 50 39 315 Critical Strikes 19 | . . . . 5 1 5 8 Damage Taken 7172 | . . 200 346 1271 204 738 4413 Core 1340 | . . 24 52 152 20 83 1009 Absorbed by Shields 664 | . . . . 108 200 160 196 Ignored by Resistances 2224 | . . 59 99 390 132 243 1301 Regen/Repaired (Parts) 365 | . . . . 62 . . 303 Core Remaining (%) 89 | 100 . 90 87 72 97 90 . Volleys Fired 184 | 1 . 10 19 84 9 9 52 Largest 5 | 2 . 2 2 3 4 4 5 Hottest 166 | 70 . 130 63 86 121 116 166 Shots Fired 447 | 2 . 20 33 181 34 30 147 Gun 257 | 2 . 14 . 150 9 18 64 Cannon 91 | . . . . 3 9 9 70 Launcher 99 | . . 6 33 28 16 3 13 Special . | . . . . . . . . Kinetic 333 | 1 . . . 153 18 27 134 Thermal 15 | 1 . 14 . . . . . Explosive 99 | . . 6 33 28 16 3 13 Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | . . 3 12 17 16 17 14 Robot Miss Streak 7 | . . 2 1 2 3 3 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . 1 . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 357 | . . 13 25 145 21 23 130 Core Hits 284 | . . 10 29 91 25 32 97 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 11 | . . 1 . . . 1 9 Burn 1 | . . 1 . . . . . Destroy 1 | . . . . . . 1 . Blast 6 | . . . . . . . 6 Smash 2 | . . . . . . . 2 Sever 1 | . . . . . . . 1 Melee Attacks 32 | . . . . . . . 32 Impact 23 | . . . . . . . 23 Slashing 9 | . . . . . . . 9 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12132 | . . 505 1373 2963 745 1213 5333 Guns 3350 | . . 156 . 1529 181 440 1044 Cannons 1665 | . . . . 61 106 142 1356 Explosions 5463 | . . 346 1365 1371 458 555 1368 Melee 1508 | . . . . . . . 1508 Ramming 146 | . . 3 8 2 . 76 57 Kinetic 4859 | . . . . 1590 287 582 2400 Thermal 1337 | . . 156 . . 238 352 591 Explosive 4275 | . . 346 1365 1371 220 203 770 Electromagnetic 7 | . . . . . . . 7 Impact 977 | . . . . . . . 977 Slashing 531 | . . . . . . . 531 Piercing . | . . . . . . . . Highest Corruption 8 | . . . . 4 . . 8 Average Corruption 3 | . . . . 3 . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . . 14 . . 23 Message Errors 9 | . . . . 5 . . 4 Matter Fused 6 | . . . . 3 . . 3 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 3 | . . . . 1 . . 2 Parts Rejected 4 | . . . . . . . 4 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 6 | . . . . 4 . . 2 Data Loss (major) 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 593 | . . . 39 45 35 53 421 Projectiles 7 | . . . . . . . 7 Explosions 251 | . . . 39 45 35 53 79 Melee 335 | . . . . . . . 335 Knockbacks 16 | . . . . . . . 16 Impact 3 | . . . . . . . 3 Kinetic 11 | . . . . . . . 11 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 415 | . . 55 53 84 34 71 118 Shots 20 | . . 2 3 4 3 3 5 Rammed 31 | . . 2 1 1 . 14 13 Targets Rammed 41 | . . 2 1 2 . 15 21 Kicked 5 | . . . . . . . 5 Crushed 5 | . . . . 1 . 1 3 Highest Temperature 316 | 9 . 316 . 59 123 36 181 Average Temperature 59 | 6 . 154 . 20 50 16 35 Received Heat Transfer 2030 | . . 108 114 554 136 261 857 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 7 | . . . . . . . 7 Impact Corruptions 9 | . . . . . . . 9 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 1194 | . . 444 . . 150 250 350 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . . 1 1 . . 2 Low Security (%) 69 | 100 100 100 42 68 100 100 46 Level 1 26 | . . . 57 31 . . 35 Level 2 4 | . . . . . . . 17 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 594 | . . 83 274 284 129 161 594 Initial 51 | . . . . 51 18 28 38 Average 143 | . . 15 177 152 43 89 241 Influence Increases 3481 | . . 171 464 1017 219 221 1389 Destroy 0b10 Robot/C 1660 | . . 80 160 560 100 140 620 Destroy 0b10 Robot/NC 160 | . . 10 50 55 . 10 35 Destroy Leader 412 | . . 20 56 164 30 20 122 Successful Hack 27 | . . . . 24 . . 3 Disable Machine 342 | . . . 54 54 27 27 180 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 655 | . . 61 144 160 62 24 204 Lose Combat Pursuer 75 | . . . . . . . 75 Influence Decreases 3304 | . . 171 320 1113 198 199 1303 Entered New Map 217 | . . . . 93 30 41 53 Time Decay 2447 | . . 171 290 940 158 148 740 Lost Part 490 | . . . 30 80 10 10 360 Purge Threat 150 | . . . . . . . 150 Squads Dispatched 16 | . . . 1 4 2 1 8 Investigation 4 | . . . . 1 . 1 2 Extermination 4 | . . . . . 1 . 3 Reinforcement 2 | . . . 1 . 1 . . Assault 2 | . . . . . . . 2 Garrison 4 | . . . . 3 . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 6 | . . . 1 3 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 122 | . 1 4 17 36 5 8 51 Peak Tracking Total 6 | . 1 2 4 5 3 6 6 Tactical Retreats 3 | . . . . . . . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 9 | . 1 . . 6 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 39 | . . . 6 6 3 3 21 Max in Single Turn 7 | . . . 2 2 2 3 7 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 14 | . . . 2 5 1 . 6 Terminals 4 | . . . 1 2 . . 1 Fabricators 2 | . . . . . . . 2 Repair Stations 3 | . . . . 1 . . 2 Recycling Units 2 | . . . . 1 . . 1 Scanalyzers 3 | . . . 1 1 1 . . Garrison Access . | . . . . . . . . Total Hacks 42 | . . . 4 17 1 . 20 Successful 31 | . . . 4 14 . . 13 Failed 11 | . . . . 3 1 . 7 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 11 | . . . 1 6 . . 4 Fabricators 5 | . . . . . . . 5 Repair Stations 12 | . . . . 2 . . 10 Recycling Units 7 | . . . . 6 . . 1 Scanalyzers 7 | . . . 3 3 1 . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . . 1 4 . . 3 Prototype ID Bank 1 | . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 Dispatch Records 1 | . . . . 1 . . . Hauler Manifests 2 | . . . 1 . . . 1 Fabricator Hacks 3 | . . . . . . . 3 Load Schematic 2 | . . . . . . . 2 Build 1 | . . . . . . . 1 Repair Station Hacks 8 | . . . . 2 . . 6 Scan Component 4 | . . . . 1 . . 3 Repair 4 | . . . . 1 . . 3 Recycling Unit Hacks 6 | . . . . 5 . . 1 Recycle Component 2 | . . . . 2 . . . Process 1 | . . . . 1 . . . Retrieve Matter 1 | . . . . 1 . . . Retrieve Components 2 | . . . . 1 . . 1 Scanalyzer 6 | . . . 3 3 . . . Insert Component 2 | . . . 1 1 . . . Analyze 3 | . . . 1 2 . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . . . 1 5 1 . 5 Full Trace Events 4 | . . . . 2 . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 31 | . . . . . . . 31 Total Part Build Rating 2 | . . . . . . . 2 Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired 4 | . . . . 1 . . 3 Time 111 | . . . . 22 . . 89 Parts Recycled 2 | . . . . 2 . . . Recycled Matter 426 | . . . . 426 . . . Retrieved Matter 426 | . . . . 426 . . . Retrieved Components 10 | . . . . . . . 10 Parts Scanalyzed 2 | . . . 1 1 . . . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Active Infowar (turns) 2470 | . . . . 708 251 304 1207 Sensors 1799 | . . . . 126 251 304 1118 Terrain 89 | . . . . . . . 89 T.N.C. 582 | . . . . 582 . . . Machine Analysis 733 | . . . . . . . 733 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 5995 | 56 153 798 650 1889 513 304 1632 Spaces Moved 2823 | 33 91 437 292 949 221 154 646 Core 58 | 10 . . . 4 . . 44 Treads 2714 | 23 91 437 292 945 221 154 551 Legs 9 | . . . . . . . 9 Wheels 42 | . . . . . . . 42 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 152 212 155 50 Average Speed 171 | 126 160 160 201 160 212 159 176 Slowest Speed 450 | 160 160 160 240 200 240 212 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 2 25 70 29 66 7 6 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 728 | . . 74 191 185 107 22 149 Melee . | . . . . . . . . Projectile 15 | . . . . . 1 1 13 AOE 713 | . . 74 191 185 106 21 136 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 3541 | 45 99 513 321 1159 242 182 980 Wait 233 | . . 50 . 38 . . 145 Move 2816 | 32 90 436 291 948 220 153 646 Hop . | . . . . . . . . Pick Up 100 | 6 6 6 2 42 5 1 32 Fast Attach 1 | . . . . . . . 1 Attach 73 | 6 1 3 4 19 5 4 31 Detach 2 | . . . 1 . 1 . . Swap 32 | . 1 5 . 12 2 . 12 Drop 27 | . 1 1 3 14 . . 8 Fire 184 | 1 . 10 19 84 9 9 52 Melee 32 | . . . . . . . 32 Ram 1 | . . . . . . . 1 Kick 5 | . . . . . . . 5 Crush 35 | . . 2 1 2 . 15 15 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Met a group of wandering Federalists 121 | -10/Materials | Discovered new exit (range 15) 210 | -10/Materials | Entered Mines 217 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 308 | -10/Mines | Build established: Mutant 332 | -10/Mines | Learned location of Zion (-7) 698 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 773 | -10/Mines | Discovered new exit (range 9) 896 | -10/Mines | Discovered new exit (range 9) 1008 | -10/Mines | Entered Materials 1008 | -9/Materials | Evolved 2 slots: Utility x2 1160 | -9/Materials | Discovered new exit (range 15) 1658 | -9/Materials | Entered another Materials area 1658 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1708 | -8/Materials | Repaired Broken Rocket Launcher 2072 | -8/Materials | Lost 3 parts (1n1u1w) 2180 | -8/Materials | Identified exit to Storage 2293 | -8/Materials | Discovered new exit (range 7) 2996 | -8/Materials | Discovered new exit (range 8) 3010 | -8/Materials | Build established: Scavenger-Tank 3547 | -8/Materials | Entered Factory 3547 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3568 | -7/Factory | Build established: Tank 3999 | -7/Factory | Discovered new exit (range 9) 4060 | -7/Factory | Entered another Factory area 4060 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4340 | -6/Factory | Discovered new exit (range 6) 4364 | -6/Factory | Entered another Factory area 4364 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4436 | -5/Factory | Repaired Nuclear Core 4476 | -5/Factory | Repaired Adv. Treads 4498 | -5/Factory | Build established: Scavenger-Tank 4693 | -5/Factory | Repaired Lgt. Armor Plating 5040 | -5/Factory | Garrison activated, responded to threat 5054 | -5/Factory | Fabricated Rocket Launcher (x1) 5264 | -5/Factory | First assault squad dispatched 5550 | -5/Factory | Lost 12 parts (1p3n3u5w) 5714 | -5/Factory | Lost 3 parts (1n2u) 5779 | -5/Factory | Build established: Mutant 5823 | -5/Factory | Core integrity fell below 50% 5867 | -5/Factory | Lost 7 parts (1p2n2u2w) 5961 | -5/Factory | Cargo convoy interrupted 5974 | -5/Factory | Discovered new exit (range 15) 5978 | -5/Factory | Core integrity fell below 20% 5996 | -5/Factory | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- Penetrated by Slug. P-70 Sage reactivates. P-70 Sage resets H-66 Slayer, system corruption cleaned. HV Slug penetrates Wall. Critical hit (Burn: +37). Penetrated by Slug. Slug penetrates Nuclear Reactor. Scanalyzer disabled. Penetrated by Slug. Com. Wheel destroyed. Acquired Mass Driver. Penetrated by Slug. I-47 Archangel knocked back. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6E. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. System corrupted: Mass Driver jammed. Map ----- +----------------------------------------------------+ | ????????#############????????????????????????????? | | ???????? #????????????"""?"""?????????? | | ???????? #????????????"""?"""?????????? | | ???????# #????????????"""?"""?????????? | | ???????# #????????????????????????????? | | ???????# """ """ #????????????????????????????? | | ???????# """ """ #???????????????/#???????????? | | ???????# """ """ #?????????????? ?????????? | | ???????# "" = #?????????????? #????????? | | ???????# ""[! #????????????? < #????????? | | ???????# = ! #????????????? #????????? | | ???????# !%="Y"!#???????##### ?????????? | | ???????# ! """ #?####### # # ^ #??????????? | | ##############+########"##""""""" #??????????? | | #??????????? | | #??????????? | | = #??????????? | | !%= #??????????? | | [% #??????????? | | #########################;%#####"###??????????? | | #???????????????????# % #????????????? | | #???????????????????# h""" """ #????????????? | | +???????????????????# """ """ #????????????? | | #???????????????????#| """ """ #????????????? | | #????????????????# # % #????????????? | | #?????????????????# ; @ """ #????????????? | | ####?????????????????### """ =#????????????? | | ???????????????????????# """ ?????????????? | | ???????????????????????#Y % ??????????????? | | #??????????????????????# %" ?????????????? | | ???????????????????????#% " !! #????????????? | | ???????????????????????# ! #????????????? | | ???????????????????????## ###;i######????????????? | | ????????????????????????###??#A#?????????????????? | | ####?????????????????????????? #?????????????????? | | ????????????????????????#?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?##??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | *#???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 9 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Rocket Launcher | x1 | -5/Factory Repaired ---------- Rocket Launcher | 11% | -8/Materials | Broken Nuclear Core | 12% | -5/Factory Adv. Treads | 4% | -5/Factory Lgt. Armor Plating | 16% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fist Fight Like A Rock Oh No You Don't! Challenges ------------ None Game ------ Seed AngularSalvagingScreen Manual? 0 Play Time 00:57:04 Cumulative 21.6 hours Start 2026.02.18 @ 10:45:44 End 2026.02.18 @ 11:49:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f53308a4-8e3b-4474-8fa5-484647a0e4d2