Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.21 @ 22:09:04 Player: Jenbak Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (129) 645 Value Destroyed (6326) 6326 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (973) 973 TOTAL SCORE: 14824 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 365 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -124 Cogmind --------- Core Integrity 0/1300 Matter 178/300 Energy 74/100 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Melee Analysis Suite Armor Integrity Analyzer Improved Weapon Shielding Experimental Field Recycling Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Armor Integrity Analyzer Improved Phase Shifter Improved Medium Armor Plating Medium Regenerative Plating Advanced System Restoration Module > --- WEAPON ----------- Nova Cannon Linear Accelerator Phasing Sabre Phasing Sabre > --- INVENTORY -------- Neutrino Core Advanced Visual Processing Unit Advanced Sensor Array Point Defense System Advanced Recalibrator [Rating: 128] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Flight Unit Field Propulsion Array Utility Improved Signal Interpreter Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Protection Layered Heavy Armor Plating Weapon Precision Assault Rifle Energy Gun Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Gar Fac Ext Res Slots Evolved 14 | . . . 4 2 2 . 2 . . 2 . . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . 1 Utility 8 | . . . 3 . 1 . 1 . . 2 . . . . . 1 Weapon 2 | . . . . 1 1 . . . . . . . . . . . Parts Attached 241 | 7 11 9 26 16 2 3 30 4 . 20 3 7 3 6 55 39 Power 33 | 1 2 1 1 3 . . 6 1 . 3 . 1 1 1 10 2 Engine 5 | 1 1 1 . 1 . . 1 . . . . . . . . . Core 24 | . 1 . 1 2 . . 4 1 . 3 . 1 . 1 9 1 Reactor 4 | . . . . . . . 1 . . . . . 1 . 1 1 Propulsion 64 | 2 2 5 5 1 . . 9 . . 4 1 1 2 2 17 13 Treads 8 | . . . . . . . . . . . . . 1 . 4 3 Leg 44 | . . . 4 1 . . 9 . . 4 1 1 1 . 13 10 Wheel 10 | 2 2 5 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . 2 . . Utility 79 | 2 2 1 9 5 1 2 10 1 . 10 . 3 . 1 17 15 Device 48 | 1 . . 4 2 1 . 7 1 . 8 . 1 . 1 11 11 Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 15 | . 2 . 2 1 . 1 1 . . 2 . 1 . . 3 2 Hackware . | . . . . . . . . . . . . . . . . . Protection 15 | . . 1 3 2 . 1 2 . . . . 1 . . 3 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 65 | 2 5 2 11 7 1 1 5 2 . 3 2 2 . 2 11 9 Energy Gun 16 | 1 1 . 5 . . . . 1 . . 1 . . . 4 3 Energy Cannon 11 | . 1 1 2 . . . 1 1 . 2 . . . 1 1 1 Ballistic Gun 14 | 1 2 1 2 5 . 1 1 . . . . . . . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . 1 . . . 2 Launcher 4 | . . . . 1 . . 1 . . 1 1 . . . . . Special Weapon 7 | . 1 . . . . . 1 . . . . 1 . 1 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 2 . . . . . . . . . . . 4 1 Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . 2 . . . 1 . . . 1 . . . 1 3 Corrupted Parts 3 | . . . . . . . . . . . . . . . 3 . System Corruption 16 | . . . . . . . . . . . . . . . 16 . Parts Lost 64 | . . 1 . . . . 8 . . 4 6 . 1 5 9 30 Power 10 | . . . . . . . 3 . . . 1 . . 1 2 3 Propulsion 13 | . . 1 . . . . 3 . . . . . . . 3 6 Utility 22 | . . . . . . . . . . 2 2 . . 3 2 13 Weapon 19 | . . . . . . . 2 . . 2 3 . 1 1 2 8 Highest Loss Streak 18 | . . 1 . . . . 2 . . 3 6 . 1 3 6 18 To Critical Strikes 4 | . . . . . . . . . . . . . . . 2 2 Average Slot Usage (%) 87 | . 100 86 87 98 99 100 91 93 94 90 54 55 62 63 81 87 Engine 2 | . 7 11 7 2 . . . . . . . . . . . . Core 7 | . 6 2 1 10 13 13 8 10 11 10 4 5 5 3 6 3 Leg 14 | . . . 10 23 20 20 20 23 23 21 8 5 5 5 9 18 Wheel 4 | . 28 27 14 . . . . . . . . . . . . . Device 10 | . 14 1 17 9 19 13 7 5 5 18 16 10 10 8 15 14 Processor 17 | . 6 1 1 17 20 20 22 23 23 18 15 20 21 20 19 21 Protection 6 | . . 12 17 9 . 5 5 5 5 4 . 4 5 3 4 6 Energy Gun 1 | . 3 . 5 . . . . . . . . . . . 3 . Energy Cannon 4 | . 10 14 6 . . . 1 4 5 5 4 . . . 3 2 Ballistic Gun 7 | . 13 14 5 22 20 20 15 5 5 2 . . . . . . Special Weapon 1 | . . . . . . . . 5 5 2 . 5 4 4 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 8 7 Piercing Weapon 1 | . . . . . . . 2 5 5 5 3 . . . . . Peak Build Rating 128 | 9 15 18 40 49 56 57 84 84 82 109 114 60 89 91 119 128 Average Rating 67 | 5 13 16 31 46 55 56 72 81 82 95 71 57 73 80 86 111 On Entrance 55 | . 9 14 18 37 49 56 56 84 82 82 109 28 60 83 70 108 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 84 | 13 18 39 44 43 29 32 63 54 54 73 63 34 46 55 74 84 Greatest Support 185 | 32 32 40 50 45 45 45 70 70 70 90 98 25 60 60 90 185 Greatest Overweight (x) 10 | 1 . 1 2 . . . 1 . . . 10 1 2 1 8 6 Average Overweight (x) . | . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 5 5 5 5 5 5 4 2 5 5 5 Average Carried 4 | 2 6 4 4 4 4 4 4 5 5 3 5 1 1 3 3 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 5 5 5 5 5 5 5 5 1 2 1 4 1 Class Distribution -------------------- 25% | Scavenger-Assassin 18% | Scavenger-Mutant 11% | Scavenger-Gladiator 10% | Mutant 9% | Subdweller-Mutant 8% | Assassin 7% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Assassin | -6/Factory Assassin | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Gladiator | -4/Extension Scavenger-Gladiator | -3/Research Resources | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Gar Fac Ext Res Matter Collected 4368 | 192 277 264 326 110 69 427 908 186 23 268 . . . 150 740 428 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7310 | 41 325 399 856 185 69 201 1228 541 54 682 168 . 95 . 1471 995 Parts 355 | 4 32 19 41 14 6 10 69 9 1 31 . . 4 . 57 58 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . . 1 Recyclers Shooed 5 | . . . 3 . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . 5 . . . . . 6 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Gar Fac Ext Res Combat Hostiles Destroyed 98 | . 7 9 11 3 1 3 16 5 1 10 1 . 2 . 16 13 Melee 29 | . . . . . . . 6 . . 4 . . . . 8 11 Guns 37 | . 3 2 9 3 1 3 8 4 1 2 . . . . 1 . Cannons 20 | . 4 5 2 . . . . 1 . 1 . . 2 . 3 2 AOE 7 | . . . . . . . 2 . . 3 . . . . 2 . Classes Destroyed 17 | 1 5 2 3 1 . 1 . 1 . . 1 . . . 2 . Worker 5 | . . . 4 . . . . . . 1 . . . . . . Builder 5 | . 1 . 1 . . . 1 . . . . . . . 1 1 Tunneler 3 | 2 . . 1 . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . . . . . . 1 Recycler 4 | . . . 1 . . . 1 . . . . . . . 2 . Watcher 11 | . 3 . 1 . . . 2 . . 1 . . . . 2 2 Swarmer 4 | . 3 . . . . . . . . . . . . . 1 . Grunt 30 | . 4 . 5 . . 1 4 3 . . . . 2 . 4 7 Brawler 1 | . . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 . Sentry 23 | . . . 5 2 1 . 5 1 . 4 . . . . 4 1 Specialist 2 | . . . . . . 2 . . . . . . . . . . Hunter 11 | . . . 1 . . . 3 . . 4 . . . . 1 2 Programmer 11 | . . . . 1 . . 4 . 1 2 . . . . . 3 Behemoth 1 | . . . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . . . 1 . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . Butcher 2 | . . . . . . . . . . . . . . . 2 . Guerrilla 2 | . . 1 . . . . . . . . . . . . 1 . Best Kill Streak 5 | 1 4 4 5 1 1 1 5 3 1 2 1 . 2 . 4 4 Combat Bots Only 4 | . 3 4 2 1 1 1 3 3 1 2 1 . 2 . 4 4 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 2 1 1 2 1 . 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . 2 . . . . 2 . Melee 1 | . . . . . . . 1 . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Gar Fac Ext Res Hostile Shots Fired 1551 | . 23 24 42 54 24 24 178 20 6 130 13 . 38 118 141 716 Missed 534 | . 9 9 12 19 14 5 52 9 3 52 2 . 8 47 59 234 Damage Taken 15614 | . 180 263 420 246 54 262 2017 188 45 1141 412 . 624 1105 1610 7047 Core 2445 | . 45 72 12 32 8 38 143 . 14 108 118 . 137 141 270 1307 Absorbed by Shields 81 | . . . . . . . . . . . . . . . 81 . Ignored by Resistances 4490 | . 55 71 104 81 18 111 591 51 13 320 107 . 170 322 458 2018 Regen/Repaired (Parts) 462 | . . . . . . . . . . . . . . . 128 334 Core Remaining (%) 79 | 100 . 53 97 95 . 94 . . 84 . . . . . 32 . Volleys Fired 362 | 11 40 27 37 11 3 9 53 30 6 41 4 . 8 . 42 40 Largest 4 | 2 2 2 2 3 3 3 4 2 2 2 2 . 1 . 3 2 Hottest 275 | 60 100 110 143 84 84 84 126 98 98 175 149 . 65 . 275 179 Shots Fired 633 | 15 56 53 71 33 9 27 129 42 11 58 5 1 8 . 53 62 Gun 379 | 15 34 27 47 33 9 27 119 19 5 12 . . . . 18 14 Cannon 234 | . 20 26 24 . . . 10 18 5 42 1 1 8 . 35 44 Launcher 8 | . . . . . . . . . . 4 4 . . . . . Special 12 | . 2 . . . . . . 5 1 . . . . . . 4 Kinetic 358 | 11 34 27 23 33 9 27 119 19 5 12 . 1 8 . . 30 Thermal 246 | . 22 26 48 . . . 10 18 5 36 . . . . 53 28 Explosive 8 | . . . . . . . . . . 4 4 . . . . . Electromagnetic 11 | 4 . . . . . . . . . 6 1 . . . . . Robot Hit Streak 28 | 14 16 10 28 28 13 19 22 20 6 14 4 . 12 . 18 9 Robot Miss Streak 2 | 1 2 1 1 1 . 1 2 2 1 2 . . . . 2 2 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . Secondary Targets 3 | . . . 1 . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . . . . . Capacitor 23 | . . . . . . . . . . . . . . . 23 . Shots Hit Robots 574 | 14 32 32 56 28 9 25 112 39 7 42 3 . 8 . 72 95 Core Hits 230 | 2 14 12 27 8 3 9 45 15 1 25 3 . 4 . 29 33 Critical Kills 8 | . . 2 . . . . . 3 . 1 . . . . 2 . Critical Parts Destroyed 2 | . . . . . . . 1 . . 1 . . . . . . Critical Strikes 30 | . . 2 . . . . 3 3 . 3 . . 1 . 5 13 Burn 1 | . . . . . . . . . . . . . . . . 1 Meltdown 4 | . . 2 . . . . . . . . . . . . 2 . Destroy 6 | . . . . . . . 1 3 . 2 . . . . . . Blast 6 | . . . . . . . . . . . . . 1 . . 5 Sever 10 | . . . . . . . . . . . . . . . 3 7 Impale 3 | . . . . . . . 2 . . 1 . . . . . . Melee Attacks 129 | . . . . . 1 . 28 3 . 7 . . . . 35 55 Impact . | . . . . . . . . . . . . . . . . . Slashing 90 | . . . . . . . . . . . . . . . 35 55 Piercing 37 | . . . . . . . 27 3 . 7 . . . . . . Sneak Attacks 20 | . . . . . 1 . 1 . . . . . . . 14 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . 2 5 Damage Inflicted 18392 | 186 559 659 1361 589 158 497 2990 985 148 1668 818 . 335 . 3537 3902 Guns 5613 | 186 352 227 721 587 158 497 1565 419 115 206 . . . . 357 223 Cannons 4567 | . 207 432 532 . . . 115 406 33 612 2 . 335 . 948 945 Explosions 2067 | . . . . . . . 406 . . 578 816 . . . 267 . Melee 6030 | . . . . . . . 904 160 . 272 . . . . 1960 2734 Ramming 115 | . . . 108 2 . . . . . . . . . . 5 . Kinetic 5651 | 147 352 227 331 587 158 497 1565 419 115 206 . . 335 . . 712 Thermal 4949 | . 207 432 922 . . . 411 406 33 510 . . . . 1572 456 Explosive 1504 | . . . . . . . 110 . . 578 816 . . . . . Electromagnetic 143 | 39 . . . . . . . . . 102 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 4694 | . . . . . . . . . . . . . . . 1960 2734 Piercing 1336 | . . . . . . . 904 160 . 272 . . . . . . Highest Corruption 19 | . 1 1 1 1 . . 3 3 3 3 3 3 3 3 19 6 Average Corruption 3 | . 1 1 1 1 . . 1 3 3 2 3 3 3 3 10 5 Corruption Purged 6 | . . . . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 125 | . 3 8 1 3 . . 14 23 5 2 4 4 2 9 37 10 Message Errors 29 | . . 2 . . . . 1 6 . 1 . 2 1 1 10 5 Matter Fused 28 | . . 1 1 2 . . 3 5 . . 1 1 . 4 8 2 Heat Flow Errors 19 | . 2 . . 1 . . 3 6 1 . 1 . . 1 4 . Energy Discharges 15 | . 1 1 . . . . 2 4 2 1 1 . . . 2 1 Parts Rejected 4 | . . . . . . . . 1 . . . . . 1 2 . Data Loss (minor) 9 | . . 1 . . . . 2 . 1 . . . 1 2 2 . Data Loss (major) 10 | . . 2 . . . . 1 1 1 . 1 . . . 3 1 Misfires 3 | . . . . . . . 1 . . . . 1 . . 1 . Alerts 3 | . . . . . . . 1 . . . . . . . 1 1 Misdirections 3 | . . . . . . . . . . . . . . . 3 . Weapon Failures 2 | . . 1 . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 786 | . . . 16 . . . 196 61 19 3 . . . . 279 212 Projectiles 77 | . . . 9 . . . . 17 19 3 . . . . 29 . Explosions 204 | . . . . . . . 188 . . . . . . . 16 . Melee 505 | . . . 7 . . . 8 44 . . . . . . 234 212 Knockbacks 11 | . . . 1 1 . . . . . . . . . . . 9 Impact 2 | . . . 1 1 . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . 8 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 190 | . . . 52 . . . 112 . . . 24 . . . 2 . Shots 3 | . . . . . . . 2 . . . 1 . . . . . Rammed 11 | 1 . . 9 . . . . . . . . . . . 1 . Targets Rammed 12 | 1 . . 9 1 . . . . . . . . . . 1 . Kicked 1 | . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 637 | 20 314 52 210 263 63 18 317 288 209 405 95 10 637 141 300 198 Average Temperature 99 | 20 96 22 45 90 35 18 98 115 114 126 48 8 218 48 91 70 Received Heat Transfer 4348 | . 69 21 243 72 18 145 584 81 . 45 . . 844 283 369 1574 Effects 15 | . . . . . . . 3 . . 6 . . 6 . . . Shutdowns 4 | . . . . . . . . . . 2 . . 2 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . Short Circuit 3 | . . . . . . . . . . 2 . . 1 . . . Damage (minor) 2 | . . . . . . . . . . 1 . . 1 . . . Damage (major) 2 | . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . . 1 . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . . . . . . . . Robots Melted 4 | . . 2 . . . . . . . . . . . . 2 . Combat Hostiles 4 | . . 2 . . . . . . . . . . . . 2 . Parts Melted 11 | . . 3 1 . . . . 1 . 1 . . . . 5 . Heat Transferred 6381 | . 370 592 1517 . . . 298 555 37 703 . . . . 1543 766 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Gar Fac Ext Res Peak Influence 413 | 10 174 . 263 183 64 122 413 . . 229 74 16 49 30 374 242 Initial 165 | . 5 . . 102 18 38 55 . . 16 8 14 9 17 5 165 Average 117 | 3 77 . 167 84 37 77 247 . . 69 37 14 16 12 116 100 Maximum Alert Level 2 | . . . 1 . . . 2 . . 1 . . . . 1 1 Low Security (%) 78 | 100 100 . 55 100 100 100 29 . . 93 100 100 100 100 85 94 Level 1 20 | . . . 44 . . . 62 . . 6 . . . . 14 5 Level 2 1 | . . . . . . . 7 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 2 1 . 1 6 . . 1 . . . . 2 6 Investigation 5 | . . . 2 . . . . . . . . . . . 1 2 Extermination 7 | . . . . 1 . . 3 . . 1 . . . . . 2 Reinforcement 7 | . . . . . . 1 3 . . . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Gar Fac Ext Res Distress Signals 10 | . . . 1 . . . 2 . . 1 . . . 1 2 3 Communications Jammed 7 | . . . . . . . 7 . . . . . . . . . Distress Signals 7 | . . . . . . . 7 . . . . . . . . . Times Spotted 186 | . 12 16 14 4 1 8 30 5 1 12 6 1 4 8 31 33 Peak Tracking Total 13 | . 4 4 3 1 1 4 4 3 1 3 6 1 3 4 6 13 Tactical Retreats 15 | . . . 1 . . 1 3 . . . . . . 2 6 2 Traps | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Gar Fac Ext Res Traps Triggered 5 | . 1 . . . . . 2 . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 17 | . . . . 16 . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Gar Fac Ext Res Machines Disabled 18 | . 1 . . . . 1 11 . . 4 . . . . 1 . Max in Single Turn 8 | . 1 . . . . 1 8 . . 3 . . . . 1 . Garrison Access 2 | . . . 1 . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Gar Fac Ext Res Machines Accessed 30 | . 4 1 3 2 1 . 5 . . 1 . 1 . 3 5 4 Terminals 19 | . 4 . 1 2 1 . 3 . . . . . . 1 5 2 Fabricators 3 | . . . . . . . 1 . . 1 . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . 1 . . . . 1 . 1 . . Total Hacks 64 | . 11 4 6 5 1 . 11 . . 3 . 1 . 4 9 9 Successful 31 | . 3 4 4 3 1 . 4 . . 1 . 1 . 1 6 3 Failed 33 | . 8 . 2 2 . . 7 . . 2 . . . 3 3 6 Catastrophic 7 | . 1 . 1 1 . . 1 . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 12 | . 4 3 . . . . 3 . . . . . . 1 1 . Terminals 41 | . 11 . 2 5 1 . 7 . . . . . . 1 9 5 Fabricators 6 | . . . . . . . 1 . . 3 . . . . . 2 Repair Stations 1 | . . . . . . . . . . . . . . 1 . . Recycling Units 5 | . . . 3 . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . . . 3 . . . . 1 . 2 . . Terminal Hacks 22 | . 3 4 . 3 1 . 3 . . . . . . 1 6 1 Record 6 | . . 4 . 1 . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . 1 4 . Open DSF 1 | . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 Locate Traps 3 | . 1 . . 1 . . . . . . . . . . 1 . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 3 . . . . . . . . . . . . 1 Process 2 | . . . 2 . . . . . . . . . . . . . Report Inventory 2 | . . . 1 . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . 1 . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 2 2 . . 3 . . 1 . 1 . 2 2 4 Full Trace Events 4 | . 1 . 1 . . . . . . . . . . . 1 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 6 | . . . 6 . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Gar Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 1 . 1 2 1 . . . . . . 1 Non-combat 4 | . . . . . 1 . 1 2 . . . . . . . . Combat 2 | . . . . . . . . . 1 . . . . . . 1 Robot Hacks Applied 6 | . . . . . 1 . 1 2 1 . . . . . . 1 parse_system 4 | . . . . . . . . 2 1 . . . . . . 1 find_recycling 2 | . . . . . 1 . 1 . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Gar Fac Ext Res Total Allies 7 | . . . . . . . . . . 2 . . . . 5 . Largest Group 4 | . . . . . . . . . . 2 . . . . 4 . Highest-Rated Group 260 | . . . . . . . . . . 86 . . . . 260 . Highest-Rated Ally 159 | . . . . . . . . . . 43 . . . . 159 . Total Orders 7 | . . . . . . . 5 . . 2 . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . . AID 2 | . . . . . . . . . . 2 . . . . . . EXPLORE 3 | . . . . . . . 3 . . . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . Ally Attacks 46 | . . . . . . . . . . 6 . . . . 40 . Total Damage 1091 | . . . . . . . . . . 104 . . . . 987 . Kills 9 | . . . . . . . . . . . . . . . 9 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Gar Fac Ext Res Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . . . . . Drone Launches 9 | . . . . . . . 5 . . . . . . . . 4 Drone Recoveries 6 | . . . . . . . 3 . . . . . . . . 3 Exploration | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Gar Fac Ext Res Turns Passed 10951 | 129 627 836 761 662 182 194 1689 1449 283 819 162 384 107 481 1173 1013 Spaces Moved 7492 | 93 589 685 526 405 127 133 1068 1124 223 483 108 234 49 300 705 640 Core 174 | 15 . . . . . . . . . . 51 . . . 1 107 Treads 513 | . . . . . . . . . . . . . 34 260 202 17 Legs 4917 | . . . 191 405 127 133 1068 1124 223 483 57 234 15 . 341 516 Wheels 1687 | 78 589 685 335 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 201 | . . . . . . . . . . . . . . 40 161 . Fastest Speed 37 | 50 80 80 100 120 120 120 120 120 120 120 100 120 170 37 37 50 Average Speed 118 | 94 85 105 110 120 120 120 121 120 120 120 137 161 177 154 125 113 Slowest Speed 550 | 100 100 120 260 120 120 120 190 120 120 120 550 190 260 170 450 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 62 33 36 8 3 92 24 84 21 10 72 3 18 8 45 22 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 1 1 . 1 1 1 . . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . 3 . . . . . . . . Spaces Dug 28 | . 5 . . . . . 8 . . 3 . . . . . 12 Terrain Destroyed 239 | . 5 1 1 . . . 80 5 2 57 49 1 . . 19 19 Melee . | . . . . . . . . . . . . . . . . . Projectile 58 | . 5 1 1 . . . 12 5 2 8 . 1 . . 4 19 AOE 181 | . . . . . . . 68 . . 49 49 . . . 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Gar Fac Ext Res Total 8820 | 115 661 753 632 554 149 146 1309 1180 228 655 115 240 60 318 913 792 Wait 375 | . 4 1 3 93 16 . 105 17 . 92 1 . . 1 39 3 Move 7477 | 92 588 684 525 404 126 132 1067 1123 222 483 107 233 48 299 704 640 Hop . | . . . . . . . . . . . . . . . . . Pick Up 74 | 4 8 12 13 4 1 1 6 1 . 2 . . 1 5 13 3 Fast Attach 95 | 7 . 1 6 3 1 . 16 2 . 7 1 3 3 2 23 20 Attach 28 | . . 1 2 1 1 . 1 . . 3 . 4 . 3 7 5 Detach 6 | . . 1 . . . . 1 . . 1 . . . . 3 . Swap 120 | . 11 7 18 12 . 3 15 2 . 10 2 . . 1 25 14 Drop 127 | . 10 15 18 9 . 1 16 2 . 9 . . . 7 23 17 Fire 362 | 11 40 27 37 11 3 9 53 30 6 41 4 . 8 . 42 40 Melee 122 | . . . . . 1 . 28 3 . 7 . . . . 33 50 Ram 11 | 1 . . 9 . . . . . . . . . . . 1 . Kick 1 | . . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 17 | . . . . 16 . . 1 . . . . . . . . . Miscellaneous 5 | . . 4 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [Min] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Garrison -4/Factory -4/Extension (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 15) 564 | -10/Materials | Discovered new exit (range 13) 612 | -10/Materials | Build established: Scavenger-Mutant 614 | -10/Materials | Discovered new exit (range 14) 756 | -10/Materials | Identified exit to Subcaves 757 | -10/Materials | Entered Subcaves 850 | -10/Subcaves | Ambushed by swarm of Subdwellers 1092 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1181 | -10/Subcaves | Build established: Subdweller-Mutant 1206 | -10/Subcaves | Discovered new exit (range 9) 1375 | -10/Subcaves | Visited Clippyterm 1379 | -10/Subcaves | Learned Factory trap positions 1593 | -10/Subcaves | Entered Materials 1593 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2140 | -8/Materials | Discovered new exit (range 15) 2311 | -8/Materials | Identified exit to Factory 2354 | -8/Materials | Entered Factory 2354 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2355 | -7/Factory | Loaded intel: 90 trap records 2742 | -7/Factory | Discovered new exit (range 16) 2961 | -7/Factory | Discovered new exit (range 11) 2990 | -7/Factory | Identified exit to Factory 3016 | -7/Factory | Entered another Factory area 3016 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3197 | -6/Factory | Identified exit to DSF 3198 | -6/Factory | Entered DSF 3199 | -6/DSF | Joined Warlord attack on 0b10 via DSF 3225 | -6/DSF | Discovered new exit (range 15) 3229 | -6/DSF | Additional patrols routed to DSF 3249 | -6/DSF | Lost 3 allies 3290 | -6/DSF | Build established: Assassin 3390 | -6/DSF | Identified exit to Factory 3392 | -6/DSF | Entered Factory 3392 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3933 | -5/Factory | Spotted B-75 Beast 4073 | -5/Factory | Discovered new exit (range 15) 4570 | -5/Factory | Identified exit to Upper Caves 4816 | -5/Factory | Build established: Scavenger-Tank 5081 | -5/Factory | Entered Upper Caves 5083 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5232 | -5/Upper Caves | Learned Factory emergency access door positions 5397 | -5/Upper Caves | Learned Factory stockpile data 5404 | -5/Upper Caves | Build established: Scavenger-Assassin 5660 | -5/Upper Caves | Discovered new exit (range 8) 5670 | -5/Upper Caves | Identified exit to Upper Caves 6530 | -5/Upper Caves | Entered another Upper Caves area 6556 | -5/Upper Caves | Discovered new exit (range 5) 6562 | -5/Upper Caves | Identified exit to Factory 6813 | -5/Upper Caves | Entered Factory 6813 | -4/Factory | Evolved 2 slots: Utility x2 6914 | -4/Factory | Discovered new exit (range 21) 7049 | -4/Factory | Fabricated X-67 Chaingunner (x2) 7201 | -4/Factory | Lost 3 parts (1u2w) 7608 | -4/Factory | Found Quantum Capacitor 7632 | -4/Factory | Sucked down chute 7632 | -4/Factory | Entered Waste 7642 | -4/Waste | Spotted C-40 Crusher 7660 | -4/Waste | Spotted C-40 Crusher 7666 | -4/Waste | Spotted C-40 Crusher 7666 | -4/Waste | Spotted C-40 Crusher 7690 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7691 | -4/Waste | Spotted C-40 Crusher 7697 | -4/Waste | Spotted C-40 Crusher 7699 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7704 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 7709 | -4/Waste | Destroyed C-40 Crusher 7713 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7718 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7750 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7772 | -4/Waste | Crushed by Compactor (1 part destroyed) 7779 | -4/Waste | Discovered new exit (range 16) 7794 | -4/Waste | Entered Factory 7803 | -4/Factory | Lost 6 parts (1p2u3w) 7837 | -4/Factory | Identified exit to Garrison 8090 | -4/Factory | Build established: Scavenger-Mutant 8178 | -4/Factory | Entered Garrison 8186 | -4/Garrison | Spotted B-90 Cyclops 8252 | -4/Garrison | Triggered checkpoint 8262 | -4/Garrison | Triggered checkpoint 8278 | -4/Garrison | Discovered new exit (range 5) 8284 | -4/Garrison | Identified exit to Factory 8285 | -4/Garrison | Entered Factory 8536 | -4/Factory | Spotted B-86 Titan 8764 | -4/Factory | Discovered new exit (range 5) 8765 | -4/Factory | Identified exit to Extension 8766 | -4/Factory | Entered Extension 8771 | -4/Extension | Lost 3 parts (1p1u1w) 8896 | -4/Extension | Build established: Mutant 8920 | -4/Extension | Core integrity fell below 50% 8988 | -4/Extension | Lost 6 parts (2p2n2w) 9041 | -4/Extension | Disrupted transfer network 9104 | -4/Extension | Rescued A7 9230 | -4/Extension | System corruption reached 10% 9266 | -4/Extension | Rescued a captive Derelict 9508 | -4/Extension | Found Prototype Protection 9550 | -4/Extension | Identified Med. Regenerative Plating 9644 | -4/Extension | Build established: Scavenger-Gladiator 9663 | -4/Extension | Rescued a captive Derelict 9682 | -4/Extension | Rescued a captive Derelict 9683 | -4/Extension | Rescued a captive Derelict 9691 | -4/Extension | Identified exit to Research 9711 | -4/Extension | Spotted B-86 Titan 9728 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9774 | -4/Extension | Lost 4 allies 9834 | -4/Extension | Destroyed B-86 Titan 9873 | -4/Extension | Energy Cycler disabled 9873 | -4/Extension | Rescued a captive Derelict 9874 | -4/Extension | Rescued a captive Derelict 9874 | -4/Extension | Rescued a captive Derelict 9875 | -4/Extension | Rescued a captive Derelict 9875 | -4/Extension | Rescued a captive Derelict 9875 | -4/Extension | Rescued a captive Derelict 9879 | -4/Extension | Rescued a captive Derelict 9916 | -4/Extension | Spotted B-86 Titan 9939 | -4/Extension | Entered Research 9939 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10363 | -3/Research | Spotted B-86 Titan 10730 | -3/Research | Found Prototype Protection 10730 | -3/Research | Identified Centrium Heavy Armor Plating 10876 | -3/Research | Core integrity fell below 50% 10906 | -3/Research | Lost 18 parts (2p4n6u6w) 10923 | -3/Research | Core integrity fell below 20% 10952 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10914_ Stealth Drone retrieved by Stealth Drone Bay. 10915_ System corrupted: Matter fused (-8). 10915_ Stealth Drone retrieved by Stealth Drone Bay. 10918_ Slug penetrates Wall. 10919_ Penetrated by Slug. 10922_ Stealth Drone Bay destroyed. 10922_ Dropped Lgt. Antimatter Reactor. 10922_ Penetrated by Slug. 10934_ System corrupted: IFF burst signal emitted. 10936_ Adv. Recalibrator destroyed. 10937_ Adv. Melee Analysis Suite destroyed. 10939_ ALERT: Rogue bot located, Programmers report to Research Zone 3D. 10948_ Acquired Unknown Protection. 10948_ Identified Imp. Weapon Shielding. 10951_ Acquired Prototype Device. 10951_ Identified Exp. Field Recycling Unit. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????"??????????????????????? | | ???????????#""?????????????????????? | | ???????????# " ????????????????????? | | ???????????? ???????????????????? | | ?????????????? ??????????????????? | | #########+######/######+####???????? | | #???????? | | #???????? | | #???????? | | #???????? | | #########+######+######s#######????? | | ??????? # # """ #????? | | ????? # #s """ #????? | | ??? * # #ss""" #????? | | ?# # # #????? | | ?# # # #????? | | ?# "" "" # """"" # #????? | | ?# ""S"" # """"" # #????? | | ?# """" # """"" # @ #????? | | ?##?################## #????? | | ?????????????????????##########????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 35 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 950 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ X-67 Chaingunner | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deadly Force Hehehe Omniscient Cartographer Oops Prison Break Challenges ------------ None Game ------ Seed BeamMyomerGuard Manual? 0 Play Time 03:18:43 Cumulative 15.1 hours Start 2025.03.21 @ 15:22:43 End 2025.03.21 @ 22:09:04 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2402fe7-80f0-4639-9750-3d722b896a14