Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 15:33:03 Player: Candle Result: Destroyed by as-39740 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (525) 525 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1150 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 43/100 System Corruption 8% Temperature Warm (114) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Structural Scanner > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (5) ---- Ion Engine Hover Unit Improved EM Shotgun Improved EM Shotgun Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Structural Scanner Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Ion Engine Hover Unit Improved EM Shotgun Improved EM Shotgun Mining Claw [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 17 1 Power 4 | 1 2 1 Engine 3 | 1 2 . Core 1 | . . 1 Reactor . | . . . Propulsion 8 | 2 6 . Treads 3 | 2 1 . Leg . | . . . Wheel 3 | . 3 . Hover 2 | . 2 . Flight . | . . . Utility 5 | 2 3 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 6 | 2 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 9 | 1 9 5 Power 1 | . 1 1 Propulsion 3 | . 3 1 Utility 1 | . 1 . Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 13 | . 8 5 Power 1 | . . 1 Propulsion 6 | . 5 1 Utility 1 | . 1 . Weapon 5 | . 2 3 Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 100 Engine 13 | . 13 1 Treads 17 | . 18 . Wheel 4 | . 4 . Hover 4 | . 2 28 Device 9 | . 9 14 Storage 12 | . 12 . Hackware 5 | . 5 14 Energy Gun 4 | . 2 28 Ballistic Gun 23 | . 25 . Peak Build Rating 15 | 7 14 15 Average Rating 8 | 5 8 14 On Entrance 6 | . 7 13 Naked Turns . | . . . Heaviest Build 31 | 15 31 12 Greatest Support 40 | 40 40 12 Greatest Overweight (x) 9 | 1 9 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 5 Average Capacity 11 | 6 11 5 Most Carried 15 | 2 15 5 Average Carried 9 | 1 9 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 2 5 5 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1032 | 300 639 93 Remotely . | . . . Salvage Created 895 | 120 680 95 Parts 59 | 5 49 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 17 3 Guns 20 | . 17 3 Classes Destroyed 10 | 2 7 1 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 9 | . 8 1 Assembled 2 | . . 2 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 117 | . 91 26 Missed 26 | . 22 4 Hits 91 | . 69 22 Melee 5 | . . 5 Projectile 86 | . 69 17 Part Disruptions 1 | . . 1 Damage Taken 1153 | . 752 401 Core 258 | . 113 145 Absorbed by Shields . | . . . Regen/Repaired (Parts) 127 | . 127 . Core Remaining (%) 100 | 100 . . Volleys Fired 94 | 5 82 7 Largest 2 | 2 2 2 Hottest 90 | 40 40 90 Shots Fired 188 | 10 164 14 Gun 188 | 10 164 14 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 174 | 10 164 . Thermal . | . . . Explosive . | . . . Electromagnetic 14 | . . 14 Robot Hit Streak 11 | 3 11 9 Robot Miss Streak 6 | 2 5 6 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 114 | 5 102 7 Core Hits 52 | 3 39 10 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1498 | 68 1297 133 Guns 1498 | 68 1297 133 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1365 | 68 1297 . Thermal . | . . . Explosive . | . . . Electromagnetic 133 | . . 133 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . 3 8 Average Corruption 3 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 41 | . 41 . Message Errors 10 | . 10 . Matter Fused 9 | . 9 . Heat Flow Errors 7 | . 7 . Energy Discharges 3 | . 3 . Parts Rejected 1 | . 1 . Data Loss (minor) 3 | . 3 . Data Loss (major) 3 | . 3 . Misfires 2 | . 2 . Alerts 1 | . 1 . Weapon Failures 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 278 | . 278 114 Average Temperature 80 | . 88 51 Received Heat Transfer 325 | . 285 40 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 156 | 5 156 31 Initial 1 | . . 1 Average 40 | 1 44 8 Influence Increases 579 | 10 539 30 Destroy 0b10 Robot/C 360 | . 340 20 Destroy 0b10 Robot/NC 55 | 10 45 . Destroy Leader 90 | . 80 10 Successful Hack 43 | . 43 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 579 | 10 533 36 Entered New Map 5 | . . 5 Time Decay 564 | 10 523 31 Lost Part 10 | . 10 . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 29 17 Peak Tracking Total 18 | . 4 18 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 18 | . 18 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Robot Analysis 3 | . 3 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Hauler Manifests 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1546 | 26 1372 148 Structural 290 | . 142 148 Seismic 1256 | 26 1230 . Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2238 | 97 1993 148 Spaces Moved 1195 | 47 1085 63 Core 20 | 9 11 . Treads 667 | 38 629 . Legs . | . . . Wheels 291 | . 291 . Hover 217 | . 154 63 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 135 | 143 139 56 Slowest Speed 500 | 160 500 56 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 98 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1641 | 63 1417 161 Wait 269 | 3 180 86 Move 1193 | 46 1084 63 Hop . | . . . Pick Up 21 | 2 18 1 Fast Attach 16 | 7 9 . Attach 4 | . 4 . Detach 6 | . 6 . Swap 10 | . 7 3 Drop 28 | . 27 1 Fire 94 | 5 82 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 857 | -10/Materials | Discovered new exit (range 5) 1501 | -10/Materials | Repaired Lgt. Treads 1550 | -10/Materials | Discovered new exit (range 16) 1854 | -10/Materials | Identified exit to Mines 1876 | -10/Materials | Discovered new exit (range 14) 2065 | -10/Materials | Discovered new exit (range 15) 2091 | -10/Materials | Entered Mines 2128 | -10/Mines | Assembled infested the area 2202 | -10/Mines | Build established: Scavenger-Mutant 2231 | -10/Mines | Core integrity fell below 50% 2239 | -10/Mines | Destroyed by as-39740 with Assembled Blade Last Messages --------------- G-34 Mercenary destroyed. G-47 Trooper destroyed. Acquired Lgt. Nuclear Core. Acquired Ion Engine. Acquired Lgt. Nuclear Core. Dropped Lgt. Ion Engine. Acquired Ion Engine. Acquired 60 matter. Acquired 33 matter. ALERT: Infestation in the mines, dispatching Demolisher response squad. as-83152 destroyed. as-52834 destroyed. Switching to secondary target: as-39740. Lgt. Nuclear Core destroyed. Imp. EM Shotgun destroyed. Hover Unit destroyed. Hacking Suite destroyed. System corrupted by crushing effect (+1). System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ????????????????????????????### * ###?? | | ????????????????????????????#### =! ##?? | | ?????????????????????????????#####= [[ ##?? | | ????????????????????????????#######! = ###?? | | ???????????????????????????#########* ####?? | | ???????????????????????????### ### ####??? | | ???????????????????????????## ## ###???? | | ???????????????????????????## ##????? | | ???????????????????????????## #####????? | | ???????????????????????????## ######????? | | ????????????????????? # ## ####???????? | | ??????????????## ???? ## ## # # ##????????? | | ??????????????## %% ######?????? | | ??????????????# ### | ######?????? | | ????????????????????? # # % ##?????? | | ????????????????????### % # ! ### ##?????? | | ????????????????????### ## ##### ##?????? | | ????????????????????## ##??????????? | | ????????????????????## ##??????????? | | ????????????????????## ###??????????? | | ????????????????????## ####??????????? | | ????????????????????### ###???????????? | | ????????????????????##### ##???????????? | | ?????????????????????#####aaa ##???????????? | | ??????????????????########aaa###???????????? | | ?????????????????########@ ####???????????? | | ?????????????????### a####????????????? | | ????????????????### ###?????????????? | | ???????????????### ##?????????????? | | ???????????????## ##?????????????? | | ???????????????## ##?????????????? | | ???????????????### #######?????????????? | | ???????????????###############?????????????? | | ????????????????#########??????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 53 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 9% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationMatterCore Manual? 0 Play Time 00:18:55 Cumulative 118.9 hours Start 2025.05.31 @ 15:08:08 End 2025.05.31 @ 15:33:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ebd09fc1-513e-4a4b-a6f6-fb0f8a166418