Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.10 @ 21:54:50 Player: arkn Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (51) 255 Value Destroyed (1161) 1161 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2355 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/400 Matter 139/300 Energy 209/265 System Corruption 0% Temperature Critical (538) Movement Treading (170) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Improved Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Armored Treads Armored Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Medium Storage Unit High-capacity Matter Pod (200) Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Improved Assault Rifle Mini Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Treads Improved Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Medium Storage Unit High-capacity Matter Pod Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Improved Assault Rifle Mini Grenade Launcher Hammer [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 23 | . 10 13 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | . 2 3 Treads 5 | . 2 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | . 3 3 Device . | . . . Storage 2 | . 2 . Processor 2 | . 1 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 9 | . 4 5 Energy Gun 6 | . 3 3 Energy Cannon 1 | . 1 . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 8 | . 1 7 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 3 | . 1 3 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 98 | . 96 99 Engine 12 | . 13 10 Treads 24 | . 27 21 Storage 12 | . 15 11 Processor 10 | . 10 11 Protection 6 | . . 10 Energy Gun 24 | . 23 26 Energy Cannon 1 | . 4 . Ballistic Gun 3 | . . 6 Naked Turns . | . . . Heaviest Build 41 | 13 41 41 Greatest Support 46 | 20 46 46 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 8 14 15 Most Carried 15 | 6 15 15 Average Carried 14 | 6 13 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 15 Class Distribution -------------------- 56% | Gunner 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 897 | 200 450 247 Remotely . | . . . Salvage Created 1981 | . 547 1434 Parts 118 | . 39 79 Haulers Intercepted 6 | . 2 4 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 32 | . 11 21 Guns 28 | . 8 20 Cannons 3 | . 3 . AOE 1 | . . 1 Classes Destroyed 10 | . 5 5 Worker 2 | . . 2 Builder 1 | . . 1 Hauler 6 | . 2 4 Recycler 3 | . 1 2 Watcher 7 | . 2 5 Swarmer 11 | . 5 6 Grunt 11 | . 6 5 Brawler 1 | . . 1 Duelist 2 | . . 2 Sentry 7 | . . 7 Best Kill Streak 4 | . 4 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 1 Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 175 | . 54 121 Missed 42 | . 23 19 Damage Taken 2012 | . 325 1687 Core 435 | . 32 403 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 87 . Volleys Fired 103 | . 31 72 Largest 3 | . 2 3 Hottest 146 | . 113 146 Shots Fired 265 | . 62 203 Gun 245 | . 42 203 Cannon 20 | . 20 . Launcher . | . . . Special . | . . . Kinetic 50 | . . 50 Thermal 65 | . 20 45 Explosive . | . . . Electromagnetic 150 | . 42 108 Robot Hit Streak 11 | . 11 10 Robot Miss Streak 7 | . 7 3 Penetration Max . | . . . Secondary Targets 4 | . 1 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 150 | . 28 122 Core Hits 65 | . 17 48 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2712 | . 570 2142 Guns 2265 | . 342 1923 Cannons 202 | . 202 . Explosions 245 | . 26 219 Melee . | . . . Ramming . | . . . Kinetic 457 | . . 457 Thermal 789 | . 228 561 Explosive . | . . . Electromagnetic 1466 | . 342 1124 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . . 8 Projectiles . | . . . Explosions 8 | . . 8 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 115 | . . 115 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 737 | . 357 737 Average Temperature 159 | . 113 175 Received Heat Transfer 510 | . 108 402 Effects 37 | . . 37 Shutdowns 5 | . . 5 Energy Bleed 4 | . . 4 Interference 11 | . . 11 Matter Decay 5 | . . 5 Short Circuit 1 | . . 1 Damage (minor) 3 | . . 3 Damage (major) 4 | . . 4 Damage (core) 4 | . . 4 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1656 | . 420 1236 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 1 4 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 441 | . 235 441 Initial 20 | . . 20 Average 170 | . 83 235 Maximum Alert Level 2 | . 1 2 Low Security (%) 61 | 100 97 34 Level 1 29 | . 2 50 Level 2 8 | . . 14 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 53 | . 19 34 Peak Tracking Total 4 | . 4 4 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 7 | . 3 4 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 5 5 Terminals 10 | . 5 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 12 17 Successful 15 | . 5 10 Failed 14 | . 7 7 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 29 | . 12 17 Terminals 29 | . 12 17 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Terminal Index 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 13 | . 4 9 Terminals 13 | . 4 9 Track 4 | . . 4 Botnet 8 | . 3 5 Disrupt 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 5 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2295 | 4 970 1321 Spaces Moved 1053 | 4 501 548 Core . | . . . Treads 1044 | . 496 548 Legs 9 | 4 5 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 165 | 120 159 170 Slowest Speed 250 | 120 160 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 2 85 67 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . 2 9 Melee . | . . . Projectile . | . . . AOE 11 | . 2 9 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1402 | 3 614 785 Wait 163 | . 36 127 Move 1051 | 3 500 548 Hop . | . . . Pick Up 33 | . 20 13 Fast Attach 6 | . 5 1 Attach 6 | . 1 5 Detach 1 | . 1 . Swap 11 | . 4 7 Drop 28 | . 16 12 Fire 103 | . 31 72 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 15) 538 | -10/Materials | Discovered new exit (range 11) 846 | -10/Materials | Discovered new exit (range 10) 869 | -10/Materials | Discovered new exit (range 16) 975 | -10/Materials | Entered another Materials area 975 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1284 | -9/Materials | Build established: Gunner 1373 | -9/Materials | Discovered new exit (range 9) 1499 | -9/Materials | Discovered new exit (range 15) 1655 | -9/Materials | Discovered new exit (range 3) 2076 | -9/Materials | Discovered new exit (range 4) 2193 | -9/Materials | Discovered new exit (range 16) 2270 | -9/Materials | Core integrity fell below 50% 2286 | -9/Materials | Core integrity fell below 20% 2297 | -9/Materials | Core destroyed Last Messages --------------- 02287_ Imp. Assault Rifle temporarily disabled. 02287_ U-05 Engineer lays Concrete. 02288_ Overheating: Broken Beam Rifle damaged (-10). 02288_ K-01 Serf collects debris. 02289_ U-05 Engineer lays Concrete. 02290_ G-34 Mercenary heat short circuits Ion Engine. 02290_ G-34 Mercenary overheating. 02290_ R-06 Scavenger collects Wheel. 02291_ K-01 Serf collects debris. 02292_ G-34 Mercenary heat damages Broken Ion Engine. 02292_ U-05 Engineer lays Concrete. 02292_ Broken Beam Rifle destroyed. 02293_ R-06 Scavenger collects Wheel. 02294_ Power failure, Imp. Ion Engine shutdown. 02295_ R-06 Scavenger collects Welding Torch. 02295_ Critical hit (Burn: +37). 02295_ K-01 Serf collects debris. 02296_ Overheating: Matter decay (-24). 02296_ R-06 Scavenger collects Corrupted Lgt. Ion Engine. 02297_ Overheating: Core damaged (-64). 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