Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 13:00:46 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (4) 20 Value Destroyed (93) 93 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2633 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 265/300 Energy 36/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Energy Filter System Shield System Shield > --- WEAPON (2) ------- Shock Bomb Launcher > --- INVENTORY (5) ---- Light Nuclear Core Energy Filter Advanced Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Energy Filter System Shield System Shield > --- WEAPON ----------- Axe > --- INVENTORY -------- Light Nuclear Core EM Pulse Gun Light EM Pulse Cannon EM Pulse Cannon Shock Bomb Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Hover Unit Hover Unit Flight Unit VTOL Module Utility Visual Processing Unit Device Improved Terrain Scanner Storage High-capacity Battery Processor Visual Processing Unit Hackware System Shield Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 2 . . 1 Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 17 | 3 1 2 4 4 3 Power 1 | . . . 1 . . Engine 1 | . . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | . . . 2 . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . 1 . . Flight 1 | . . . 1 . . Utility 7 | 1 1 . 1 3 1 Device 2 | 1 . . . . 1 Storage 1 | . . . 1 . . Processor 2 | . 1 . . 1 . Hackware 2 | . . . . 2 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 . 2 . 1 2 Energy Gun 3 | 1 . 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 3 | . . . . . 3 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Backups 3 | . 1 2 4 5 4 Power . | . . 1 . . 1 Propulsion . | . . . . . . Utility . | . . . 1 1 . Weapon 2 | . . 1 2 3 3 Tool/Special . | . . . . . . Unused Backups 8 | . . . . 2 6 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 6 | . . . . 2 4 Tool/Special . | . . . . . . Average Slot Usage (%) 45 | . 47 40 37 55 52 Engine 3 | . . . 4 9 6 Hover 4 | . . . 5 9 7 Flight 4 | . . . 5 9 6 Device 5 | . 14 9 . . 6 Processor 9 | . 5 11 11 9 7 Hackware 5 | . . . . 10 15 Energy Gun 4 | . 14 9 . 4 . Ballistic Gun 4 | . 14 9 . . . Launcher 3 | . . 1 11 4 . Peak Build Rating 21 | 5 7 7 8 17 21 Average Rating 9 | 2 5 6 4 11 17 On Entrance 6 | . 5 7 3 7 15 Avg Prop Armor Cover (%) 6 | . . . 4 6 6 Naked Turns . | . . . . . . Heaviest Build 6 | 3 3 3 6 6 6 Greatest Support 6 | 3 3 3 6 6 6 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 2 4 5 5 5 Average Carried 3 | . 1 2 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 2 4 5 5 4 Class Distribution -------------------- 67% | Mutant 32% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 355 | 233 2 . 90 30 . Remotely . | . . . . . . Salvage Created 142 | 22 23 . . 97 . Parts 12 | 2 3 . . 7 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 1 | . . . . 1 . Guns 1 | . . . . 1 . Classes Destroyed 3 | 1 1 . . 1 . Tunneler 1 | 1 . . . . . Watcher 2 | . 1 . . 1 . Sentry 1 | . . . . 1 . Best Kill Streak 1 | 1 1 . . 1 . Combat Bots Only 1 | . . . . 1 . Max Kills in Single Turn 1 | 1 1 . . 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 21 | . 2 2 . 6 11 Missed 12 | . 2 . . 3 7 Hits 9 | . . 2 . 3 4 Projectile 9 | . . 2 . 3 4 Damage Taken 173 | . . 46 . 81 46 Core 49 | . . 31 . 18 . Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 100 . 92 96 . Volleys Fired 23 | 3 2 2 . 14 2 Largest 2 | 2 2 1 . 1 1 Hottest 60 | 60 60 30 . 40 36 Shots Fired 28 | 6 4 2 . 14 2 Gun 24 | 6 4 . . 14 . Cannon . | . . . . . . Launcher 4 | . . 2 . . 2 Special . | . . . . . . Kinetic 5 | 3 2 . . . . Thermal 5 | 3 2 . . . . Explosive 2 | . . 2 . . . Electromagnetic 16 | . . . . 14 2 Robot Hit Streak 4 | 4 2 . . 2 1 Robot Miss Streak 2 | 1 1 . . 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 13 | 4 2 . . 6 1 Core Hits 9 | 1 1 . . 5 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 296 | 36 18 . . 140 102 Guns 155 | 36 18 . . 101 . Cannons . | . . . . . . Explosions 141 | . . . . 39 102 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 22 | 16 6 . . . . Thermal 71 | 20 12 . . 39 . Explosive . | . . . . . . Electromagnetic 203 | . . . . 101 102 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 53 | . . 16 . 37 . Shots 2 | . . 1 . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 10 | 10 10 . . 8 . Average Temperature 6 | 7 7 . . 5 . Received Heat Transfer 45 | . . 9 . 18 18 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 125 | 50 25 . . 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 33 | 5 7 20 3 33 14 Initial 9 | . . . 3 . 9 Average 2 | . 1 1 . 5 2 Influence Increases 99 | 5 7 30 . 43 14 Destroy 0b10 Robot/C 20 | . . . . 20 . Destroy 0b10 Robot/NC 15 | 5 5 . . 5 . Destroy Leader 14 | . 2 . . 12 . Successful Hack 30 | . . 16 . . 14 Destroy Structure 20 | . . 14 . 6 . Influence Decreases 99 | 5 7 20 10 20 37 Entered New Map 21 | . . . 7 . 14 Time Decay 78 | 5 7 20 3 20 23 Squads Dispatched 5 | . 2 . . 3 . Investigation 5 | . 2 . . 3 . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . 1 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 19 | . 4 3 . 4 8 Peak Tracking Total 8 | . 4 6 . 3 8 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 8 | . 3 1 . 3 1 Terminals 5 | . 2 1 . 2 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 21 | . 6 1 . 8 6 Successful 8 | . 3 1 . 3 1 Failed 13 | . 3 . . 5 5 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 11 | . 5 1 . 5 . Fabricators 6 | . . . . . 6 Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 1 . . . Branch Access Points 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 3 | . . . . 3 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . . 3 1 Full Trace Events 3 | . 1 . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 42 | . . . . . 42 Total Part Build Rating 8 | . . . . . 8 Part Studies Acquired 1 | . . . . 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 41 | . . . 41 41 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 3 | . . . . 3 . Total Damage 40 | . . . . 40 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 830 | 10 74 240 179 147 180 Optics 770 | . 24 240 179 147 180 Terrain 289 | 10 74 205 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 848 | 28 74 240 179 147 180 Spaces Moved 850 | 31 130 72 232 187 198 Core 400 | 31 130 72 167 . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 344 | . . . 63 90 191 Flight 106 | . . . 2 97 7 Fastest Speed 35 | 50 50 50 35 35 35 Average Speed 52 | 50 50 50 52 47 59 Slowest Speed 60 | 50 50 50 60 60 60 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 34 9 42 20 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . 16 . 7 . Melee . | . . . . . . Projectile . | . . . . . . AOE 23 | . . 16 . 7 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1222 | 36 134 274 287 232 259 Wait 308 | . . 192 50 17 49 Move 845 | 30 129 71 231 186 198 Hop . | . . . . . . Pick Up 13 | . 2 2 1 5 3 Fast Attach 12 | 3 1 1 3 3 1 Attach 2 | . . . 1 . 1 Detach 3 | . . 2 1 . . Swap 3 | . . 1 . 1 1 Drop 13 | . . 3 . 6 4 Fire 23 | 3 2 2 . 14 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 29 | -11/Scrapyard | Entered Materials 30 | -10/Materials | Met a group of wandering Federalists 66 | -10/Materials | Discovered new exit (range 10) 97 | -10/Materials | Discovered new exit (range 12) 103 | -10/Materials | Entered another Materials area 103 | -9/Materials | Evolved 2 slots: Propulsion x2 335 | -9/Materials | Identified exit to Mines 343 | -9/Materials | Entered Mines 346 | -9/Mines | Learned location of 1 exit from Materials 348 | -9/Mines | Learned location of 1 exit from Materials 353 | -9/Mines | Build established: Mutant 395 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 421 | -9/Mines | Discovered new exit (range 9) 522 | -9/Mines | Entered Materials 522 | -8/Materials | Accompanied by 2 allies 522 | -8/Materials | Evolved 2 slots: Utility x2 523 | -8/Materials | Identified exit to Factory 528 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 669 | -8/Materials | Entered Factory 669 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 780 | -7/Factory | Fabricated Adv. Assault Cannon (x2) 849 | -7/Factory | Self-destructed Last Messages --------------- >>Build Building Adv. Assault Cannon... ETC: 42 00780_ Fabricator completes Adv. Assault Cannon. 00781_ Dropped EM Pulse Cannon. 00781_ Acquired Adv. Assault Cannon. 00782_ Dropped Lgt. EM Pulse Cannon. 00783_ Acquired Adv. Assault Cannon. 00827_ W-25 Informer sends out distress signal. 00830_ ALERT: All DSF locations entering lockdown mode. 00830_ Slug penetrates Wall. 00830_ VTOL Module+ destroyed. 00832_ Lgt. Ion Engine destroyed. 00833_ Slug penetrates Wall. 00845_ Door malfunctions. 00845_ Hover Unit destroyed. 00846_ Slug penetrates G-47 Trooper. 00847_ Door malfunctions. Map ----- +----------------------------------------------------+ | ????????????????????#### ????????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #############???????? | | ????????????????????# # !! #???????? | | ????????????????????# # !! 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Assault Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- VTOL Module | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreaterColdWheel Manual? 0 Play Time 00:16:55 Cumulative 0.7 hours Start 2026.08.26 @ 12:36:48 End 2026.08.26 @ 13:00:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 5d7c94de-5ad5-431b-810d-e0547231fe0d