Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 22:14:51 Player: chebyrekser Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (235) 1175 Value Destroyed (10018) 10018 Prototype IDs (68) 1360 Alien Tech Used (2) 400 Bonus (7579) 7579 TOTAL SCORE: 29832 Bonus ------- Follower Combat Kills 263 Forged Quantum Companion 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 716 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1463/1600 Matter 300/300 Energy 690/700 System Corruption 33% Temperature Cool (4) Movement Walking (172) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Vortex Chain Reactor > --- PROPULSION (7) --- Advanced Myomer Leg Biometal Leg Experimental Myomer Leg Experimental Myomer Leg Centrium Leg Centrium Leg > --- UTILITY (12) ----- 2N-1CE's Frost Array High-capacity Storage Unit Advanced Signal Interpreter Surveybot 17 Chip Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Transmission Jammer Layered Medium Armor Plating Experimental Focal Shield Advanced Remote Force Field > --- WEAPON (3) ------- Vortex Cannon Quantum Companion > --- INVENTORY (20) --- Light Particle Reactor Advanced Heavy Siege Treads Biometal Leg Advanced Sensor Array Makeshift Terrain Scanner Improved Core Shielding Experimental Weapon Shielding Layered Heavy Armor Plating Advanced Remote Force Field High-powered Tractor Beam Core Reset Matrix Gamma Rifle Gamma Bomb Array Enhanced Gamma Bomb Array Enhanced Gamma Bomb Array Hellfire Missile Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Graviton Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Biometal Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Advanced Signal Interpreter Surveybot 17 Chip Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Transmission Jammer Advanced Reaction Control System Layered Heavy Armor Plating Experimental Focal Shield Advanced Remote Force Field > --- WEAPON ----------- Gamma Rifle Nova Cannon Quantum Companion > --- INVENTORY -------- Vortex Chain Reactor Advanced Heavy Siege Treads Experimental Myomer Leg Experimental Myomer Leg Centrium Leg Advanced Sensor Array Makeshift Terrain Scanner Experimental Weapon Shielding Layered Heavy Armor Plating Advanced Remote Force Field High-powered Tractor Beam Core Reset Matrix Vortex Cannon Gamma Bomb Array Enhanced Gamma Bomb Array Hellfire Missile Launcher CPS Tube [Rating: 211] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Graviton Reactor Propulsion Improved Treads Treads Improved Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Enhanced Scrap Shield Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Shotgun Launcher Gamma Bomb Array Special Weapon Mining Laser Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 5 | . . . . . 3 . . . . 1 . . . . . . . . . . . 1 . . Utility 10 | . . . . . 4 . . . . 1 . . . . 1 . . . . 2 . 1 . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 165 | 7 15 11 . 5 22 2 . . 3 9 2 2 6 . 9 7 4 8 1 4 17 5 12 14 Power 24 | 1 3 . . 2 1 1 . . . 1 . . 1 . 2 . 2 . . . 6 . 1 3 Engine 8 | 1 3 . . 2 . 1 . . . . . . . . 1 . . . . . . . . . Core 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Reactor 13 | . . . . . . . . . . . . . 1 . 1 . 1 . . . 6 . 1 3 Propulsion 45 | 2 1 5 . . 6 1 . . 2 1 2 . 2 . 1 3 . 1 . . 6 4 5 3 Treads 17 | 2 1 4 . . 4 1 . . . 1 1 . . . . 1 . . . . 1 1 . . Leg 24 | . . . . . . . . . 2 . 1 . 1 . 1 2 . 1 . . 5 3 5 3 Wheel 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 64 | 2 6 2 . 1 10 . . . . 6 . 1 3 . 5 4 . 6 1 3 3 . 4 7 Device 33 | 1 2 1 . 1 5 . . . . 4 . . 1 . 2 4 . 4 1 1 1 . 2 3 Storage 7 | 1 3 . . . . . . . . . . 1 1 . . . . 1 . . . . . . Processor 9 | . . . . . 3 . . . . 1 . . . . . . . 1 . 1 . . 1 2 Hackware 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Protection 12 | . 1 1 . . 2 . . . . . . . 1 . 2 . . . . 1 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 5 4 . 2 5 . . . 1 1 . 1 . . 1 . 2 1 . 1 2 1 2 1 Energy Gun 3 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 12 | . 2 1 . . 4 . . . . 1 . . . . 1 . . 1 . . 1 1 . . Ballistic Gun 4 | 1 1 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . . . . . . 1 . . . . . . . . . . 1 1 . 2 . Special Weapon 4 | . 1 . . 1 1 . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . 1 1 . . . 1 . . . 6 . . 1 . 7 . . 6 . 1 2 Parts Lost 26 | . 2 3 . . 5 2 . . . . . . . . 1 1 . . . 1 . . 2 9 Power 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 Propulsion 10 | . 1 2 . . 3 1 . . . . . . . . . . . . . . . . . 3 Utility 9 | . . 1 . . 2 . . . . . . . . . 1 1 . . . . . . 2 2 Weapon 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 8 | . 2 2 . . 2 1 . . . . . . . . 1 1 . . . 1 . . 1 8 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Backups 17 | 4 15 18 17 12 18 17 18 18 16 18 18 19 19 20 19 18 18 18 19 17 18 18 18 16 Power 1 | . . 2 2 1 1 . . . . . 1 1 1 1 1 1 1 . 1 1 1 2 2 1 Propulsion 4 | 2 5 4 3 2 5 4 5 5 3 4 6 7 6 6 6 4 4 4 4 4 4 3 3 4 Utility 6 | . 5 6 6 3 3 7 7 7 7 7 7 7 7 8 8 9 9 10 11 9 8 8 8 5 Weapon 4 | . 4 6 6 4 5 4 4 5 4 4 3 3 3 3 2 2 3 2 2 1 2 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . 9 9 . 22 15 . 1 . . 4 . . 2 . 3 1 1 2 . . 1 . 1 5 Power 8 | . 1 1 . 2 2 . . . . . . . 1 . . . . . . . 1 . . . Propulsion 17 | . 5 2 . 3 2 . . . . 1 . . 1 . 1 . . 1 . . . . . 1 Utility 30 | . 1 2 . 11 6 . 1 . . 1 . . . . 1 1 1 1 . . . . 1 3 Weapon 20 | . 2 4 . 6 4 . . . . 2 . . . . 1 . . . . . . . . 1 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 99 100 77 84 79 84 80 70 77 88 89 81 84 83 81 82 89 89 89 91 91 91 88 Engine 6 | . 13 14 14 8 3 3 6 6 5 3 . . . . 3 4 4 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 4 4 8 10 8 8 8 8 11 Treads 17 | . 26 27 28 23 20 13 20 20 12 12 12 15 14 10 9 3 5 5 5 4 4 4 2 . Leg 7 | . . . . . . . . . 9 10 12 10 10 15 14 20 20 20 20 18 21 21 23 23 Wheel 1 | . . . . 4 12 7 6 6 . . . . . . . . . . . . . . . . Device 12 | . 11 13 13 8 20 9 12 6 9 12 15 15 10 9 11 14 15 13 9 12 13 17 14 18 Storage 9 | . 14 14 14 13 6 6 6 6 5 5 5 5 5 5 4 4 5 5 5 4 4 4 4 4 Processor 5 | . . . . . 6 13 13 13 11 14 15 15 15 15 11 6 5 6 10 13 13 13 16 16 Hackware 2 | . . . . . . . . . . 2 5 5 5 5 8 9 10 10 10 9 4 4 4 . Protection 2 | . 2 . . . 1 9 6 13 6 5 5 5 6 5 4 4 5 5 5 4 3 4 3 3 Energy Cannon 5 | . 9 12 14 4 2 4 4 . . . 4 5 . 5 4 . . . 3 . . 4 3 4 Ballistic Gun 3 | . 12 11 2 . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 2 11 10 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 3 6 6 6 6 5 5 5 5 5 5 4 4 7 15 11 11 10 8 8 5 Peak Build Rating 211 | 7 10 17 18 23 59 63 63 59 75 97 101 100 110 111 128 134 138 152 151 169 168 186 193 211 Average Rating 65 | 5 8 12 14 13 42 56 61 59 69 87 98 97 97 109 120 127 128 144 148 162 158 176 185 199 On Entrance 90 | . 7 10 17 14 19 50 63 59 59 71 96 97 95 110 110 124 127 138 151 148 155 163 184 193 Avg Prop Armor Cover (%) 11 | . . 12 . 16 26 15 21 19 14 16 14 18 13 8 8 6 4 4 4 4 4 4 7 11 Naked Turns 65 | . . . . 65 . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 15 54 61 61 55 77 77 71 71 77 79 76 75 88 87 123 124 111 123 114 134 120 122 122 158 Greatest Support 206 | 40 40 46 46 46 32 28 12 12 75 75 95 75 105 105 110 165 140 140 140 140 140 157 206 206 Greatest Overweight (x) 14 | . 2 3 1 14 3 6 5 5 5 1 1 . 1 . 1 1 . . . . 1 1 1 1 Average Overweight (x) . | . . 1 1 . 1 4 5 5 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 15 19 19 13 19 19 20 20 17 19 19 19 19 20 19 19 19 19 20 18 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 20 19 20 20 17 20 20 20 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Class Distribution -------------------- 57% | Mutant 16% | Assassin 7% | Hacker-Gladiator 7% | Hacker-Assassin 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Mutant | -6/Data Miner Assassin | -5/Proximity Caves Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Zhirov Assassin | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Warlord Hacker-Mutant | -3/Proximity Caves Derelict-Assassin | -3/Research Hacker-Assassin | -3/Testing Hacker-Gladiator | -2/Research Hacker-Gladiator | -2/Quarantine Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 6059 | 287 626 738 42 140 428 204 29 . 171 150 83 22 143 67 244 193 114 150 60 332 625 113 692 406 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13923 | 108 698 641 54 . 1184 223 101 . 284 344 246 278 297 67 524 1190 . 322 293 1963 1112 296 2187 1511 Parts 637 | 6 38 39 5 . 51 6 1 . 21 22 4 3 2 2 18 37 . 8 2 90 67 9 111 95 Haulers Intercepted 4 | . 2 . . . . . . . . . . . . . . 1 . . . 1 . . . . Recyclers Shooed 9 | . 2 . . . . . . . . 1 . . . . 1 . . . . 4 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . 15 . . . 3 . . 11 . . 1 1 . . 10 5 . 2 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 159 | . 14 21 1 . 15 1 . . 9 2 4 . . . 6 10 . 5 5 13 13 2 24 14 Melee 71 | . . . . . 10 1 . . . 2 1 . . . 4 8 . 3 4 3 8 1 13 13 Guns 14 | . 6 8 . . . . . . . . . . . . . . . . . . . . . . Cannons 24 | . 4 11 1 . . . . . . . 3 . . . . 1 . 2 . . . . 2 . AOE 36 | . 3 2 . . 5 . . . 9 . . . . . 2 . . . 1 8 2 . 4 . Classes Destroyed 23 | 2 5 2 . . 4 1 . . 1 1 . . . 1 . . . 2 1 1 1 1 . . Worker 16 | . . . . . 1 . . . . 1 . . . . . . . . . 6 3 2 2 1 Builder 23 | . 2 . . . 5 . . . . 1 . . . . . . . . . 4 3 2 1 5 Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 4 | . 2 . . . . . . . . . . . . . . 1 . . . 1 . . . . Recycler 17 | 1 1 . . . 3 . . . . 1 . . . . 1 . . . . 4 1 . 2 3 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 . Drone 8 | . . . . . . . . . . . . . . . . . . . 1 7 . . . . Watcher 8 | . 3 . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 1 Swarmer 38 | . 6 7 . . 3 . . . 9 . . . . . 2 . . . . 3 3 . 5 . Grunt 43 | . 8 1 . . 6 . . . . . . . . . 2 8 . 3 3 5 . . 6 1 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 9 | . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 3 2 Specialist 4 | . . . . . 2 . . . . . . . . . . . . . . . 2 . . . Hunter 6 | . . . . . . . . . . . . . . . . . . . . 3 . . 3 . Programmer 25 | . . . . . 3 . . . . 2 . . . . . 1 . . . 2 5 . 4 8 Q-Series 7 | . . . . . . . . . . . . . . . . . . . . . . 1 3 3 Striker 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . Decomposer 5 | . . . . . . 1 1 . . . . . . . . 3 . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . Thug 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Savage 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 9 | 2 3 4 1 . 7 1 . . 5 3 2 . . 1 2 4 . 4 4 9 3 2 8 3 Combat Bots Only 8 | . 3 4 1 . 5 1 . . 5 2 2 . . . 2 4 . 4 4 7 3 1 8 3 Max Kills in Single Turn 7 | 1 3 2 1 . 7 1 1 . 4 1 1 . . 1 2 2 . 1 1 4 2 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 2 . . 5 . . . 4 . . . . . 2 . . . 1 3 2 . 3 . Melee 2 | . . . . . 1 1 . . . 1 1 . . . 1 2 . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Hostile Shots Fired 1265 | . 65 66 . . 141 27 . . 17 20 4 . . 10 103 100 . 74 18 112 84 70 178 176 Missed 377 | . 14 23 . . 36 12 . . 9 5 1 . . 4 25 30 . 29 5 42 27 18 68 29 Deflected 17 | . . . . . . . . . . . . . . . . . . 2 . 2 1 1 2 9 Hits 888 | . 51 43 . . 105 15 . . 8 15 3 . . 6 78 70 . 45 13 70 57 52 110 147 Melee 22 | . . . . . 2 3 . . . . 1 . . . . 13 . . 3 . . . . . Projectile 866 | . 51 43 . . 103 12 . . 8 15 2 . . 6 78 57 . 45 10 70 57 52 110 147 AOE 106 | . . . . . . . . . . . . . . . . . . . . . . 36 30 40 Critical Strikes 35 | . 2 1 . . 6 1 . . . . 2 . . . 3 4 . 1 1 6 1 . 2 5 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . . 1 . 2 1 3 Damage Taken 13802 | . 604 826 . . 1456 196 . . 67 239 82 10 . 125 904 942 . 679 358 828 907 625 2053 2901 Core 1308 | . 48 91 . . 79 33 . . . 48 . 10 . 7 146 121 . 127 42 72 118 76 153 137 Absorbed by Shields 4561 | . . . . . 206 . . . . . . . . . 327 584 . 345 . 344 239 595 775 1146 Redirected to Shielding 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . Ignored by Resistances 651 | . . . . . 56 . . . . 82 . . . . 71 70 . . . 86 62 32 62 130 Regen/Repaired (Parts) 285 | . . . . . 69 . . . . . . . . . 213 . . 3 . . . . . . Core Remaining (%) 79 | 100 . . . 44 . . . . 86 . . . . 93 . . . . 55 . 85 . 84 91 Volleys Fired 404 | 15 78 85 22 1 32 17 1 . 3 2 37 13 . 3 11 . . . 6 13 8 18 20 19 Largest 2 | 2 2 2 2 1 1 1 1 . 1 2 1 1 . 1 1 . . . 1 1 1 1 1 1 Hottest 160 | 70 100 110 110 . 90 30 30 . 39 160 30 30 . 30 85 . . . 81 80 113 113 113 113 Shots Fired 537 | 30 141 134 23 1 32 16 2 . 3 3 37 13 . 3 11 . . . 6 13 8 19 23 19 Gun 162 | 30 81 49 1 . . . . . . . . . . . . . . . . . . . . 1 Cannon 281 | . 46 55 1 . 32 16 2 . . 3 37 13 . 3 11 . . . 6 . 1 19 18 18 Launcher 30 | . 1 1 . . . . . . 3 . . . . . . . . . . 13 7 . 5 . Special 64 | . 13 29 21 1 . . . . . . . . . . . . . . . . . . . . Kinetic 129 | 15 64 49 1 . . . . . . . . . . . . . . . . . . . . . Thermal 363 | 15 76 84 22 . 32 16 2 . . 2 37 13 . 3 11 . . . . . 1 16 18 15 Explosive 5 | . 1 1 . . . . . . 3 . . . . . . . . . . . . . . . Electromagnetic 33 | . . . . . . . . . . 1 . . . . . . . . 6 13 7 . 5 1 Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Robot Hit Streak 16 | 5 10 16 2 3 7 . . . . . 8 . . . 4 . . . 1 4 1 1 3 1 Robot Miss Streak 9 | 4 5 3 . . . . . . . . 4 . . . 1 . . . 1 9 3 1 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Autonomous 13 | . . . . . . . . . . . . . . . . 2 . 3 . 1 2 2 3 . Shots Hit Robots 606 | 20 75 75 1 1 46 7 2 . 4 15 23 5 9 4 33 42 . 8 14 30 22 22 72 76 Core Hits 362 | 4 31 30 1 . 29 5 2 . 10 7 8 3 3 2 12 18 . 7 7 67 28 8 52 28 Critical Kills 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 39 | . 6 1 . . . . . . . 2 . . . . 4 2 . . 2 . . 4 12 6 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 601 | . . . . . 89 11 2 . 5 27 4 6 12 5 46 53 2 12 13 30 48 34 95 107 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 601 | . . . . . 89 11 2 . 5 27 4 6 12 5 46 53 2 12 13 30 48 34 95 107 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 78 | . . . . . 6 1 2 . 4 5 . . . 3 6 7 . . . 7 10 5 10 12 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks 11 | . . . . . . . . . . . . . . . . 4 . 2 . . . . . 5 Damage Inflicted 37442 | 264 1274 1614 28 . 3071 422 160 . 981 864 647 404 846 321 2008 3452 . 751 815 4386 2538 1710 5648 5238 Guns 1591 | 264 642 655 . . . . . . . . . . . . . . . . . . . . . 30 Cannons 3791 | . 505 873 28 . 107 . . . . . 569 . . . 177 196 . 273 121 92 219 236 395 . Explosions 6332 | . 127 86 . . 1090 . . . 628 . . . . . 362 . . . 38 2491 655 . 855 . Melee 25682 | . . . . . 1874 422 160 . 353 864 78 404 846 321 1457 3256 . 478 656 1775 1664 1474 4398 5202 Ramming 46 | . . . . . . . . . . . . . . . 12 . . . . 28 . . . 6 Kinetic 1301 | 142 504 655 . . . . . . . . . . . . . . . . . . . . . . Thermal 3280 | 122 643 873 28 . 107 . . . . . 569 . . . 177 . . . 38 428 41 42 212 . Explosive 2293 | . 127 86 . . 1090 . . . 628 . . . . . 362 . . . . . . . . . Electromagnetic 3637 | . . . . . . . . . . . . . . . . . . . 121 2063 655 . 768 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 25682 | . . . . . 1874 422 160 . 353 864 78 404 846 321 1457 3256 . 478 656 1775 1664 1474 4398 5202 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1203 | . . . . . . . . . . . . . . . . 196 . 273 . 92 178 194 270 . Highest Corruption 33 | . . . . . 4 4 4 4 4 4 4 4 4 4 . 1 1 1 . 3 5 6 11 33 Average Corruption 5 | . . . . . 3 4 4 4 4 3 4 4 4 4 . 1 1 1 . 1 3 5 7 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 232 | . . . . . 3 22 12 3 12 1 20 11 12 9 . 5 5 1 . . 23 12 46 35 Message Errors 68 | . . . . . . 7 1 . 2 . 6 3 3 5 . 2 . 1 . . 7 4 14 13 Matter Fused 61 | . . . . . 2 8 6 . 2 . 5 1 4 3 . 1 3 . . . 4 5 6 11 Heat Flow Errors 18 | . . . . . . 1 1 2 . . 3 . 1 . . 1 1 . . . 1 . 3 4 Energy Discharges 30 | . . . . . . 2 1 1 4 1 3 1 2 1 . . 1 . . . 5 . 7 1 Parts Rejected 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Parts Fused 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Data Loss (minor) 26 | . . . . . 1 1 1 . 4 . 2 3 1 . . . . . . . . 2 10 1 Data Loss (major) 10 | . . . . . . 1 1 . . . . 1 . . . 1 . . . . 1 . 3 2 Misfires 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 3 . Alerts 6 | . . . . . . . . . . . 1 2 . . . . . . . . 3 . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Overflow Damage 3430 | . 5 . . . 174 75 . . 148 150 . 99 110 149 143 584 . . 14 300 382 173 529 395 Projectiles 198 | . 5 . . . 18 . . . . . . . . . . . . . . . 59 . 116 . Explosions 124 | . . . . . 16 . . . 10 . . . . . . . . . . 98 . . . . Melee 3108 | . . . . . 140 75 . . 138 150 . 99 110 149 143 584 . . 14 202 323 173 413 395 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 301 | . . 8 . . 104 . . . . . . . . . . . . . . 25 112 . 52 . Shots 21 | . . 1 . . 2 . . . . . . . . . . . . . . 3 10 . 5 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . 2 Kicked 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 367 | 126 367 45 80 . 72 96 189 268 . 60 205 . 117 . 140 193 193 4 120 106 188 301 197 246 Average Temperature 64 | 60 75 10 30 . 21 60 101 125 . 30 81 . 63 . 56 70 108 4 55 42 49 95 103 98 Received Heat Transfer 1686 | . 297 57 . . 267 24 . . . . 54 . . 30 96 153 . 115 57 149 107 40 220 20 Effects 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 28 | . . . . . . . . . . . . . . . . . . . . . . . . 28 Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . . . . 19 Robots Disrupted 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . Robots Corrupted 12 | . . . . . . . . . . . . . . . . . . . . 6 3 . 3 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . 2 3 . 3 . Parts Fried 24 | . . . . . . . . . . . . . . . . . . . 1 12 4 . 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 6 1 . . . . . . . . . . . . . 1 . 1 . . . 1 . . Heat Transferred 5347 | 370 1702 1443 37 . 148 . . . . . 777 . . . 185 . . . 50 350 37 37 211 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 53 | . . . . . . . . . . . . . . . . 7 . . . . 7 14 14 11 Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . 1 4 . . 1 . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . 1 1 Low Security (%) 82 | 100 100 . 100 . 57 . . . . 100 . . . . 99 . . . . 86 71 100 41 79 Level 1 17 | . . . . . 42 . . . . . . . . . . . . . . 13 28 . 58 20 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 398 | 5 118 . 82 . 368 . . . . 42 . . . . 214 . . . . 398 283 148 313 314 Initial 214 | . . . 60 . . . . . . 2 . . . . . . . . . 150 214 148 18 177 Average 90 | . 26 . 17 . 153 . . . . 5 . . . . 20 . . . . 133 191 60 179 137 Influence Increases 6357 | 15 503 355 193 . 902 55 . . 215 164 . 10 5 5 397 225 . 236 179 690 514 216 833 645 Destroy 0b10 Robot/C 3000 | . 280 180 20 . 480 20 . . 180 40 . . . . 120 200 . 80 80 260 260 40 480 280 Destroy 0b10 Robot/NC 420 | 15 40 . . . 55 5 . . . 25 . 10 5 5 10 5 . 5 5 85 35 25 40 50 Destroy Leader 532 | . 70 10 . . 130 . . . 20 12 . . . . 12 20 . . 10 54 40 . 62 92 Allied During Kill 29 | . . . . . 19 . . . . . . . . . . . . 1 9 . . . . . Successful Hack 286 | . 40 . 36 . 52 . . . . 50 . . . . 40 . . . . 18 12 . 14 24 Select Force Hacks 150 | . 30 . 120 . . . . . . . . . . . . . . . . . . . . . Disable Machine 435 | . 30 . . . 105 . . . . 15 . . . . 15 . . . . 30 75 45 90 30 Destroy Structure 500 | . 13 . 17 . 61 . . . . 22 . . . . 50 . . . . 48 32 61 87 109 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . Lose Combat Pursuer 855 | . . 165 . . . 30 . . 15 . . . . . 150 . . 150 75 45 60 45 60 60 Influence Decreases 6095 | 15 426 305 320 . 560 397 . . 211 168 . 10 5 5 183 439 . 139 276 308 632 447 569 680 Entered New Map 829 | . . 37 67 . . 127 . . . 2 . . . . . 80 . . 97 . 168 116 15 120 Time Decay 4652 | 15 408 268 253 . 330 250 . . 211 166 . 10 5 5 175 359 . 78 80 278 464 293 534 470 Lost Part 216 | . 18 . . . 50 20 . . . . . . . . 8 . . . . 10 . . 20 90 Lost Ally 248 | . . . . . 30 . . . . . . . . . . . . 61 99 20 . 38 . . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 3 . . . 16 . . . . 3 . . . . 5 . . . . 3 4 7 5 5 Investigation 11 | . 2 . . . 4 . . . . 1 . . . . 1 . . . . 2 . 1 . . Extermination 20 | . . . . . 3 . . . . 2 . . . . 2 . . . . 1 2 3 4 3 Reinforcement 13 | . 1 . . . 5 . . . . . . . . . 2 . . . . . 2 . 1 2 Assault 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . 2 . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 9 | . . . . . . . . . . . . . . . 2 . . . . 1 . 2 2 2 Communications Jammed 57 | . . . . . . . . . . . . . . . 4 . . . 2 24 1 . 1 25 Distress Signals 55 | . . . . . . . . . . . . . . . 4 . . . . 24 1 . 1 25 Times Spotted 308 | . 27 24 . . 31 3 . . 10 7 4 . . 4 25 16 . 45 11 25 18 8 30 20 Peak Tracking Total 18 | . 5 6 . . 5 3 . . 5 2 4 . . 4 9 6 . 18 4 7 4 4 5 4 Tactical Retreats 32 | . . 3 . . . 1 . . 1 . . . . . 4 . . 5 3 2 4 3 2 4 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 18 | . 3 1 . . 3 . . . . 1 . . . . 1 . . . . 3 . 1 4 1 Indirectly 7 | . . . . . . . . . . . . . . . . . . . . 3 . . 4 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 30 | . 2 1 . . 7 . . . . 1 . . . . 1 . . . . 2 5 3 6 2 Max in Single Turn 4 | . 1 1 . . 4 . . . . 1 . . . . 1 . . . . 1 1 1 1 1 Garrison Access 6 | . . . . . 2 . . . . . . . . . 1 . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 95 | . 9 1 9 5 12 1 1 4 . 5 . . 4 . 9 1 1 6 . 5 6 4 8 4 Terminals 37 | . 7 . 5 . 5 . . . . 4 . . . . 3 . . . . 2 5 1 5 . Fabricators 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Repair Stations 5 | . . . . . 1 . . . . . . . . . 3 . . . . . . . 1 . Recycling Units 15 | . 2 . 4 . 3 . . . . 1 . . . . 1 . . . . 2 . 1 . 1 Scanalyzers 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Garrison Access 8 | . . . . . 1 . . . . . . . . . 1 . . . . 1 1 1 1 2 Total Hacks 270 | . 27 4 24 33 33 1 1 25 . 10 . . 17 . 21 1 1 19 . 7 11 7 20 8 Successful 184 | . 14 4 19 33 15 1 1 25 . 4 . . 17 . 14 1 1 19 . 4 3 2 6 1 Failed 86 | . 13 . 5 . 18 . . . . 6 . . . . 7 . . . . 3 8 5 14 7 Catastrophic 20 | . 3 . . . 4 . . . . 1 . . . . . . . . . . 4 1 5 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 22 . 18 . 20 . . . . 8 . . . . 8 . . 1 . 5 6 3 7 3 Terminals 97 | . 23 . 14 . 16 . . . . 8 . . . . 11 . . . . 3 10 2 10 . Fabricators 6 | . . . . . 4 . . . . . . . . . . . . . . . . 2 . . Repair Stations 10 | . . . . . 2 . . . . . . . . . 6 . . . . . . . 2 . Recycling Units 34 | . 4 . 10 . 9 . . . . 2 . . . . 2 . . . . 3 . 1 . 3 Scanalyzers 7 | . . . . . . . . . . . . . . . 1 . . . . . . . 4 2 Garrison Access 14 | . . . . . 2 . . . . . . . . . 1 . . . . 1 1 2 4 3 Terminal Hacks 114 | . 1 4 2 33 4 1 1 25 . 1 . . 17 . 2 1 1 19 . . 1 . 1 . Record 49 | . . 4 . 27 . . . 5 . . . . 5 . . . . 8 . . . . . . Part Schematic 16 | . . . . . . . . 12 . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . 5 . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 17 | . . . . . . . . 3 . . . . 4 . . . . 10 . . . . . . Open Door 6 | . . . . 1 . 1 1 . . . . . . . . 1 1 1 . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Network Status 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 2 . . . . . . . . . 5 . . . . . . . . . Scan Component 4 | . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Repair 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 7 | . 2 . 4 . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 7 | . 2 . 4 . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 4 1 Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Retrieve Study 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Garrison Access Hacks 5 | . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . 1 . Seal Access 5 | . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . 1 . Unauthorized Hacks 42 | . 11 . 13 . 6 . . . . 3 . . . . 4 . . . . 3 1 1 . . Terminals 31 | . 10 . 9 . 4 . . . . 3 . . . . 3 . . . . 1 1 . . . Assimilate 4 | . 2 . . . . . . . . 1 . . . . . . . . . 1 . . . . Botnet 12 | . 1 . 2 . 4 . . . . 2 . . . . 2 . . . . . 1 . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . Skim 11 | . 6 . 5 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 4 . 2 . . . . . . . . . 1 . . . . 2 . 1 . . Tunnel 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . Fedlink 5 | . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 6 . 5 . 10 . . . . 5 . . . . 5 . . . . 3 5 3 8 4 Full Trace Events 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 12 . . . . 4 . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Parts Repaired 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Time 118 | . . . . . 44 . . . . . . . . . 74 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 2 . 8 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 2 . . . . . . . . . 3 . . . . . . . 4 . Machine Destruction 6 | . . . . . 2 . . . . . . . . . . . . . . . . . 4 . Programmers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 7 | . . . . 1 . . . . . 1 . . . . . . . . . . . 5 . . Largest Group 5 | . . . . 1 1 . . . . 1 . . . . . . . . . . . 5 . . Highest-Rated Group 323 | . . . . 59 59 . . . . 26 . . . . . . . . . . . 323 . . Highest-Rated Ally 67 | . . . . 59 59 . . . . 26 . . . . . . . . . . . 67 . . Initial UFD Resources 72 | . . . . . 23 37 37 37 39 39 39 39 39 41 41 51 51 51 55 55 69 71 68 72 Total Orders 23 | . . . . 3 6 . . . . . . . . . . . . 10 3 1 . . . . STAY 12 | . . . . 2 3 . . . . . . . . . . . . 5 2 . . . . . FOLLOW 7 | . . . . 1 3 . . . . . . . . . . . . 2 1 . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 63 | . . . . . 29 . . . . . . . . . . . . . . . . 34 . . Total Damage 1690 | . . . . . 820 . . . . . . . . . . . . . . . . 870 . . Kills 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . 1 5 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Active Infowar (turns) 30052 | 31 2243 6770 1098 3712 1655 817 437 . 735 861 768 562 440 452 974 1003 805 937 602 612 1162 706 1517 1153 Optics 4352 | . . . . . . . . . . 844 768 562 440 452 974 312 . . . . . . . . Sensors 13311 | . . . . . 1352 817 437 . 735 662 746 562 313 444 833 838 790 910 400 468 844 490 951 719 Terrain 3074 | . . . . . . . . . . . . . . . . . . . . 356 667 496 764 791 Structural 7710 | . . . . 3 1490 417 428 . 566 661 336 562 315 439 824 283 510 876 . . . . . . Seismic 15323 | 31 2243 6770 1098 3709 1472 . . . . . . . . . . . . . . . . . . . Jamming 6218 | . . . . . . . . . . . . . 125 12 151 163 15 2 602 612 1160 706 1517 1153 Robot Analysis Total 9 | . . . . 5 . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 4 . 1 2 . 2 . . . . 1 . 2 1 . . . . . . . Drone Launches 112 | . . . . . 2 . . . . . . . . . . . . 90 . 20 . . . . Drone Recoveries 22 | . . . . . 1 . . . . . . . . . . . . 10 . 11 . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 35034 | 165 2910 7431 1120 6325 1808 833 447 126 737 861 768 562 440 452 974 1055 805 1420 602 612 1162 706 1517 1196 Spaces Moved 17668 | 67 989 2343 409 3180 1081 443 265 77 536 598 535 409 300 320 610 630 605 902 453 362 744 467 760 583 Core 134 | 3 . . . 131 . . . . . . . . . . . . . . . . . . . . Treads 6278 | 64 989 2330 409 2283 . . . . . . . . . . . . . . . . . . 203 . Legs 8562 | . . . . . . . . . 487 598 535 409 300 320 610 630 605 902 453 362 744 467 557 583 Wheels 2694 | . . 13 . 766 1081 443 265 77 49 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 145 240 50 115 125 165 165 125 125 123 125 123 123 123 122 122 115 122 122 112 111 109 97 Average Speed 157 | 155 212 239 240 172 119 152 165 165 128 125 124 125 125 123 124 136 122 121 122 122 118 114 144 125 Slowest Speed 750 | 160 320 240 240 750 145 180 165 165 195 195 195 125 195 123 193 193 122 122 122 122 182 182 225 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Potential Cave-ins 8 | . . . . . 2 . . . . . . . . . . . . . . . . 4 . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 55 | 4 95 94 75 88 35 68 53 68 76 14 58 63 61 54 18 68 80 78 55 16 68 17 72 15 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 23 | . 3 1 5 7 1 . 1 1 . . . . 3 . . . . 1 . . . . . . Known Exits Taken 21 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 8 . 5 . 1 1 . . . 1 2 . . . 3 4 . 2 . . . . . Spaces Dug 242 | . 7 15 14 . 40 4 1 . 41 9 1 3 . 2 16 2 2 . . 7 16 8 26 28 Terrain Destroyed 345 | . 15 19 21 . 63 10 2 . 41 10 3 3 . 2 24 2 2 . 1 26 16 19 30 36 Melee 142 | . . . . . 36 4 . . 1 9 1 1 . 1 15 2 2 . . 7 16 6 18 23 Projectile 113 | . 12 11 21 . 12 6 2 . . 1 2 2 . 1 5 . . . . . . 13 12 13 AOE 90 | . 3 8 . . 15 . . . 40 . . . . . 4 . . . 1 19 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total 23452 | 95 1643 3960 481 4056 1447 565 271 76 573 676 592 440 353 366 748 775 667 1211 482 475 959 592 1062 887 Wait 3824 | . 504 1463 45 734 150 77 . . 15 12 7 9 2 34 41 56 50 246 3 43 60 44 111 118 Move 17641 | 66 988 2342 408 3179 1080 442 264 76 535 597 534 408 299 319 609 629 604 899 452 361 743 466 759 582 Hop 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Pick Up 236 | 7 28 12 1 71 20 5 . . . 12 1 . 10 . 12 6 1 11 . 3 14 2 8 12 Fast Attach 88 | 7 5 . . 4 9 3 . . . 5 1 . 8 . 2 5 3 8 2 . 11 3 5 7 Attach 94 | . 5 3 . 5 19 4 . . 6 6 1 1 2 . 4 6 . . . 4 9 5 4 10 Detach 38 | . 1 . . . 10 1 1 . 4 2 1 1 . . . 3 . 1 . . 4 3 2 4 Swap 273 | . 15 42 5 3 19 5 2 . 3 4 5 1 6 5 12 10 4 8 4 17 32 12 41 18 Drop 246 | . 19 13 . 59 19 . 1 . 2 9 1 1 17 . 10 11 3 19 2 2 24 5 16 13 Fire 404 | 15 78 85 22 1 32 17 1 . 3 2 37 13 . 3 11 . . . 6 13 8 18 20 19 Melee 587 | . . . . . 89 11 2 . 5 27 4 6 9 5 46 49 2 10 13 30 48 34 95 102 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . 6 . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 166 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 10) 1400 | -10/Materials | Discovered new exit (range 6) 1557 | -10/Materials | Discovered new exit (range 11) 1603 | -10/Materials | Discovered new exit (range 16) 2555 | -10/Materials | Loaded intel: 8 terminal locations 2583 | -10/Materials | Learned 4 Recycling zone layouts 2602 | -10/Materials | Learned location of Mines (-8) 2611 | -10/Materials | Identified exit to Materials 2748 | -10/Materials | Learned location of Recycling (-9) 3076 | -10/Materials | Entered Subcaves 3138 | -10/Subcaves | Learned location of Zion (-7) 3138 | -10/Subcaves | Met a Zionite searching for "candidates" 4526 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4617 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4638 | -10/Subcaves | Discovered new exit (range 13) 5452 | -10/Subcaves | Learned Materials stockpile data 6014 | -10/Subcaves | Discovered new exit (range 7) 6057 | -10/Subcaves | Visited Clippyterm 6064 | -10/Subcaves | Learned Research security intel 6064 | -10/Subcaves | Learned Factory garrison access intel 6221 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 6263 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 6844 | -10/Subcaves | Disturbed a concealed Subdweller 7022 | -10/Subcaves | Visited 4L-MR0's lab 7045 | -10/Subcaves | Found Prototype Leg 8966 | -10/Subcaves | A Subdweller sparked back to life 8966 | -10/Subcaves | A Subdweller sparked back to life 8989 | -10/Subcaves | Core integrity fell below 50% 9598 | -10/Subcaves | Discovered new exit (range 16) 10507 | -10/Subcaves | Entered Recycling 10508 | -9/Recycling | Met a Zionite searching for Scraptown 10508 | -9/Recycling | Identified exit to Scraptown 10948 | -9/Recycling | Discovered new exit (range 16) 11424 | -9/Recycling | Learned location of 1 exit from Storage 11536 | -9/Recycling | Scanned before Scraplab entrance 11569 | -9/Recycling | Entered Scraplab 11627 | -9/Recycling | Entered Scraptown 11901 | -9/Scraptown | Visited Fellowship of the Rings 11937 | -9/Scraptown | Visited Awakened 12033 | -9/Scraptown | Visited Spacefarers 12081 | -9/Scraptown | Visited Symbiants 12127 | -9/Scraptown | Visited Comm Corps 12223 | -9/Scraptown | Visited The Evicted 12321 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 12326 | -9/Scraptown | Learned location of Armory (-3) 12328 | -9/Scraptown | Learned 12 Research zone layouts 12331 | -9/Scraptown | Learned Research emergency access door positions 12338 | -9/Scraptown | Learned 8 Research zone layouts 12439 | -9/Scraptown | Discovered new exit (range 13) 12710 | -9/Scraptown | Visited UFD Registry 12710 | -9/Scraptown | Registered with UFD as "Armordisc" 12741 | -9/Scraptown | Visited Cyclists 12758 | -9/Scraptown | Entered Cyclist Reading Room 12892 | -9/Scraptown | Visited Cartography Club 12962 | -9/Scraptown | Visited Analyses Database 13022 | -9/Scraptown | Visited Sword Containment 13084 | -9/Scraptown | Visited Junk Repository 13137 | -9/Scraptown | Visited DA-N13 Charitable Foundation 13147 | -9/Scraptown | Found DCF Scrap (27 items) 13199 | -9/Scraptown | Visited Curators Association 13288 | -9/Scraptown | Visited Botcube Research 13341 | -9/Scraptown | Visited Scrap Suit Storage 13514 | -9/Scraptown | Found Surveybot 17 Chip 13534 | -9/Scraptown | Learned location of Warlord (-4) 13534 | -9/Scraptown | Learned location of Archives (-4) 13534 | -9/Scraptown | Learned location of Quarantine (-2) 13534 | -9/Scraptown | Learned 4 Storage zone layouts 13534 | -9/Scraptown | Learned 12 Lower Caves zone layouts 13534 | -9/Scraptown | Learned 16 Lower Caves zone layouts 13534 | -9/Scraptown | Learned 8 Upper Caves zone layouts 13534 | -9/Scraptown | Learned 12 Upper Caves zone layouts 13534 | -9/Scraptown | Learned 16 Upper Caves zone layouts 13534 | -9/Scraptown | Learned 20 Upper Caves zone layouts 13534 | -9/Scraptown | Learned 24 Upper Caves zone layouts 13534 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 13534 | -9/Scraptown | Learned Research emergency access door positions 13534 | -9/Scraptown | Learned location of 1 exit from Research 13534 | -9/Scraptown | Learned location of 2 exits from Lower Caves 13534 | -9/Scraptown | Identified exit to Factory 13538 | -9/Scraptown | Found Deep Structural Scanner 13644 | -9/Scraptown | Found Prototype Slashing Weapon 14072 | -9/Scraptown | Delivered Scrap Shield to a Scientist 14240 | -9/Scraptown | Found Scrap Suit 14413 | -9/Scraptown | Found Botcube 16204 | -9/Scraptown | Identified Companion Sword 16285 | -9/Scraptown | Botcube activated 16307 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 17197 | -9/Scraptown | Attached CPS modules to Mutated Botcube. 17875 | -9/Scraptown | Met Optimus 17875 | -9/Scraptown | Accepted into 0bPrime 17952 | -9/Scraptown | Entered Factory 17952 | -6/Factory | Accompanied by 1 ally 17952 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 17953 | -6/Factory | Identified exit to Lower Caves 17954 | -6/Factory | Loaded intel: 4 garrison access locations 18109 | -6/Factory | Repaired Plasma Cannon 18431 | -6/Factory | Loaded intel: 8 recycling unit locations 18560 | -6/Factory | Build established: Assassin 18626 | -6/Factory | Learned location of Protoforge (-2) 18797 | -6/Factory | Garrison activated, responded to threat 18811 | -6/Factory | Cargo convoy interrupted 19110 | -6/Factory | Fabricated Graphene Brace? 19695 | -6/Factory | Garrison activated, responded to threat 19760 | -6/Factory | Entered Lower Caves 19761 | -6/Lower Caves | Identified exit to Lower Caves 19762 | -6/Lower Caves | UFD Scientist delivered a prototype 19764 | -6/Lower Caves | Found Prototype Protection 19925 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20232 | -6/Lower Caves | Build established: Mutant 20293 | -6/Lower Caves | Learned Factory interactive machine intel 20593 | -6/Lower Caves | Entered another Lower Caves area 20594 | -6/Lower Caves | Identified exit to Factory 20594 | -6/Lower Caves | Identified exit to Data Miner 20628 | -6/Lower Caves | Learned Factory security intel 20630 | -6/Lower Caves | Build established: Assassin 20669 | -6/Lower Caves | Encountered a Warlord checkpoint 21040 | -6/Lower Caves | Entered Data Miner 21040 | -6/Data Miner | Discovered new exit (range 6) 21072 | -6/Data Miner | Met Data Miner 21100 | -6/Data Miner | Learned location of Section 7 (-2) 21102 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21128 | -6/Data Miner | Received God Mode back door access code from Data Miner 21164 | -6/Data Miner | Identified exit to Proximity Caves 21166 | -6/Data Miner | Entered Proximity Caves 21211 | -5/Proximity Caves | Learned Factory terminal intel 21245 | -5/Proximity Caves | Spotted B-75 Beast 21251 | -5/Proximity Caves | Identified Cargo Legs 21252 | -5/Proximity Caves | Attached Cargo Legs, gained temporary slots: Utility x2 21365 | -5/Proximity Caves | Learned 4 Factory zone layouts 21786 | -5/Proximity Caves | Discovered exit to Factory (range 18) 21903 | -5/Proximity Caves | Entered Factory 21903 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21903 | -5/Factory | Discovered new exit (range 6) 21904 | -5/Factory | Identified exit to Upper Caves 21906 | -5/Factory | Loaded intel: 53 interactive machine locations 21907 | -5/Factory | Loaded intel: 25 terminal locations 22108 | -5/Factory | Discovered new exit (range 22) 22219 | -5/Factory | Identified exit to Factory 22764 | -5/Factory | Entered Upper Caves 22765 | -5/Upper Caves | Identified exit to Upper Caves 22768 | -5/Upper Caves | Ambushed by wild Derelicts 23532 | -5/Upper Caves | Entered another Upper Caves area 23534 | -5/Upper Caves | Discovered new exit (range 125) 24018 | -5/Upper Caves | Identified exit to Zhirov 24094 | -5/Upper Caves | Entered Zhirov 24094 | -5/Zhirov | Discovered new exit (range 3) 24111 | -5/Zhirov | Identified exit to Proximity Caves 24161 | -5/Zhirov | Found Alien Artifact 24161 | -5/Zhirov | Identified Integrated Reactor 24161 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24179 | -5/Zhirov | Found Alien Artifact 24283 | -5/Zhirov | Identified Enh. Scrap Shield 24362 | -5/Zhirov | Learned location of Command (-1) 24534 | -5/Zhirov | Entered Proximity Caves 24567 | -4/Proximity Caves | Learned Research garrison access intel 24908 | -4/Proximity Caves | Spotted B-86 Titan 24963 | -4/Proximity Caves | Discovered exit to Factory (range 17) 24986 | -4/Proximity Caves | Entered Factory 24986 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 25039 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 25039 | -4/Factory | Identified exit to Upper Caves 25039 | -4/Factory | Identified exit to Extension 25145 | -4/Factory | Allied Derelicts emerged from ambush trap array 25167 | -4/Factory | Repaired Broken Hvy. Rocket Launcher? 25258 | -4/Factory | Discovered new exit (range 8) 25267 | -4/Factory | Identified exit to Research 25337 | -4/Factory | Build established: Hacker-Assassin 25392 | -4/Factory | P-80 Master assimilated allied V2-0LP(g) 25518 | -4/Factory | Repaired Imp. Medium Armor Plating 25703 | -4/Factory | Found Hvy. Reactive Plating 25851 | -4/Factory | Loaded intel: 8 recycling unit locations 25881 | -4/Factory | Incoming investigation squad redirected 25960 | -4/Factory | Entered Upper Caves 25961 | -4/Upper Caves | Identified exit to Upper Caves 26135 | -4/Upper Caves | Forged Quantum Companion 26274 | -4/Upper Caves | Identified Transdimensional Reconstructor 26274 | -4/Upper Caves | Warped through subspace 26538 | -4/Upper Caves | Build established: Hacker-Mutant 26541 | -4/Upper Caves | Found Imp. Powered Armor 26776 | -4/Upper Caves | Entered a destroyed Warlord outpost 26851 | -4/Upper Caves | Learned Research terminal intel 27015 | -4/Upper Caves | Entered another Upper Caves area 27016 | -4/Upper Caves | Identified exit to Warlord 27075 | -4/Upper Caves | Encountered a Warlord checkpoint 27458 | -4/Upper Caves | Learned Research stockpile data 27616 | -4/Upper Caves | Build established: Hacker-Assassin 27710 | -4/Upper Caves | Found DCF Scrap (16 items) 27820 | -4/Upper Caves | Entered Warlord 27862 | -4/Warlord | System corruption cleaned by Quarantine Array 28013 | -4/Warlord | Build established: Derelict-Assassin 28049 | -4/Warlord | Opened Warlord's prototype stash 28066 | -4/Warlord | Found Prototype Device 28066 | -4/Warlord | Identified Exp. Focal Shield 28105 | -4/Warlord | Found Prototype Reactor 28214 | -4/Warlord | Learned Research trap positions 28216 | -4/Warlord | Learned 4 Armory zone layouts 28216 | -4/Warlord | Learned 4 Research zone layouts 28217 | -4/Warlord | Learned Armory security intel 28217 | -4/Warlord | Learned Armory recycling unit intel 28217 | -4/Warlord | Learned Research terminal intel 28345 | -4/Warlord | Found Prototype Device 28346 | -4/Warlord | Identified Minesniffer Drone Bay 28369 | -4/Warlord | Build established: Hacker-Assassin 28398 | -4/Warlord | Warlord's base attacked by MAIN.C 28530 | -4/Warlord | Found Prototype Energy Cannon 28530 | -4/Warlord | Identified Vortex Cannon 28693 | -4/Warlord | Found Prototype Processor 28693 | -4/Warlord | Identified Exp. Core Analyzer 28748 | -4/Warlord | Warlord forces counterattacked 28829 | -4/Warlord | Spotted Executioner 28855 | -4/Warlord | Spotted Striker 28977 | -4/Warlord | Lost 17 allies 29073 | -4/Warlord | Warlord base infiltrated, sounded retreat 29074 | -4/Warlord | Spotted Striker 29082 | -4/Warlord | Spotted Executioner 29086 | -4/Warlord | Destroyed Striker 29122 | -4/Warlord | Rebuked by Warlord 29130 | -4/Warlord | Lost 18 allies 29182 | -4/Warlord | Build established: Derelict-Mutant 29191 | -4/Warlord | Lost 4 allies 29199 | -4/Warlord | Spotted Executioner 29200 | -4/Warlord | Spotted Striker 29200 | -4/Warlord | Spotted Striker 29208 | -4/Warlord | Discovered new exit (range 12) 29219 | -4/Warlord | Identified exit to Proximity Caves 29237 | -4/Warlord | P-80 Master assimilated allied 2Z-W7C(c) 29240 | -4/Warlord | Lost 3 allies 29240 | -4/Warlord | Entered Proximity Caves 29240 | -3/Proximity Caves | Accompanied by 26 allies 29252 | -3/Proximity Caves | Spotter reported a threat 29421 | -3/Proximity Caves | Lost 6 allies 29433 | -3/Proximity Caves | Spotted B-86 Titan 29486 | -3/Proximity Caves | Lost 4 allies 29537 | -3/Proximity Caves | Build established: Hacker-Mutant 29589 | -3/Proximity Caves | Discovered exit to Research (range 5) 29842 | -3/Proximity Caves | Entered Research 29842 | -3/Research | Evolved 2 slots: Utility x2 29843 | -3/Research | Identified exit to Research 29844 | -3/Research | Identified exit to Testing 29845 | -3/Research | Loaded intel: 99 trap records 29849 | -3/Research | Loaded intel: 21 terminal locations 29850 | -3/Research | Loaded intel: 3 garrison access locations 30017 | -3/Research | Found Gamma Bomb Array 30139 | -3/Research | Loaded intel: 5 recycling unit locations 30340 | -3/Research | Incoming investigation squad redirected 30439 | -3/Research | Lost 8 allies 30449 | -3/Research | Destroyed 7 combat bots 30454 | -3/Research | Entered Testing 30474 | -3/Testing | Found Prototype Device 30475 | -3/Testing | Identified 2N-1CE's Frost Array 30737 | -3/Testing | Scanned by Researcher 30853 | -3/Testing | Discovered exit to Research (range 18) 30887 | -3/Testing | Destroyed PD-8K7Z50IX9S 30899 | -3/Testing | Found Prototype Launcher 30900 | -3/Testing | Identified Hellfire Missile Launcher 31095 | -3/Testing | Found Prototype Hackware 31095 | -3/Testing | Identified Ghost Barrier 31370 | -3/Testing | Spotted Striker 31371 | -3/Testing | Spotted Striker 31376 | -3/Testing | Destroyed Striker 31377 | -3/Testing | Destroyed Striker 31616 | -3/Testing | Entered Research 31616 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 31617 | -2/Research | Identified exit to Quarantine 31619 | -2/Research | Loaded intel: 21 terminal locations 31637 | -2/Research | Build established: Hacker-Gladiator 31665 | -2/Research | Discovered new exit (range 18) 31766 | -2/Research | Identified exit to Access 31833 | -2/Research | Garrison activated, responded to threat 31922 | -2/Research | Found Prototype Launcher 31928 | -2/Research | Found Prototype Processor 32136 | -2/Research | Scrapoids reinforcements arrived? 32137 | -2/Research | Incoming investigation squad redirected 32199 | -2/Research | Lost 4 allies 32252 | -2/Research | Spotted B-90 Cyclops 32281 | -2/Research | Discovered exit to Quarantine (range 12) 32316 | -2/Research | Spotted B-90 Cyclops 32322 | -2/Research | Entered Quarantine 32388 | -2/Quarantine | Identified Exp. Armor Integrity Analyzer 32388 | -2/Quarantine | Identified Enh. Gamma Bomb Array 32685 | -2/Quarantine | Discovered exit to Access (range 12) 32978 | -2/Quarantine | Destroyed 8 combat bots 33534 | -2/Quarantine | System corruption reached 10% 33549 | -2/Quarantine | Found Gamma Bomb Array 33829 | -2/Quarantine | Found Alien Artifact 33839 | -2/Quarantine | Entered Access 33839 | -1/Access | Evolved 2 slots: Power x1, Utility x1 34035 | -1/Access | Spotted B-99 Colossus 34336 | -1/Access | Build established: Gladiator 34357 | -1/Access | System corruption reached 10% 34398 | -1/Access | Found Prototype Processor 34398 | -1/Access | Identified Exp. Targeting Computer 34902 | -1/Access | Discovered new exit (range 16) 34984 | -1/Access | Crushed by falling debris 34984 | -1/Access | System corruption reached 30% 35007 | -1/Access | Identified Vortex Chain Reactor 35013 | -1/Access | Found Corrupted Enh. Gamma Bomb Array 35026 | -1/Access | Lost 8 parts (2p3n2u1w) 35033 | -1/Access | Identified exit to Surface 35035 | *** | Escaped! Last Messages --------------- 34987_ Critical hit (Blast). 34988_ The unstable cave ceiling collapses. 34989_ Quantum Reactor+ destroyed. 34992_ Destroyed Biometal Leg. 34995_ Nova Cannon destroyed. 34995_ Q376-z shuts down. 34995_ Q376-z destroyed. 35005_ System corrupted: Matter fused (-9). 35005_ Acquired 48 matter. 35007_ Identified Vortex Chain Reactor. 35008_ Acquired Imp. Core Shielding. 35010_ Acquired Corrupted Lgt. Particle Reactor. 35013_ Acquired Corrupted Enh. Gamma Bomb Array. 35019_ Acquired Unknown Protection. 35020_ Identified Lyr. Medium Armor Plating. 35023_ Acquired Corrupted Biometal Leg. 35024_ Acquired 20 matter. 35025_ VCY9XFBOT9FH= FR>GG9UI 35027_ Main Access Shell breached. 35033_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????## | | ????????????????????????????????????? ? # | | ???????????????????????????????????????? # | | ?????????????????????????????????????? # | | ?????????????????????????????????????? # | | ????????????????????????????????????"?" # | | ?????????????????????????????????????" # | | ?????????????????????????????????????? ######## | | ????????????????????????????????????? ## ##### | | ?????????????????????????????????????####### ##### | | ?????????????????????????????????????####### ##### | | ????????????????????????????????????######## ##### | | ????????????????????????????????????######## ##### | | ????????????????????? ???????????????####### ##### | | ??????????????? ?##? BB ? BB????????####### ##### | | ??????????? ? ### BB BB????????####### ##### | | ???????????? ### ???????############# | | ???????????"" ###""""""""""##?????#### | | ????????? """ ###""""""""""?#?#???#### | | ???????? "T ###""""""""""####???#### " | | ???????# """ ###""""""""""#####??#### """ | | ???# ## "" ### ? #####??#### """ | | ? # # ### """""" ### ? ### " | | # ## ### " " ### ### | | + ############## " "" " ### ### | | ? # # #### " "@ " ### ############ | | # # #### " " ### # ####### | | # + ####% """"" ### + | | # # # ## ### # | | # # # # ### #! ####### | | #### # # """"""""""""## ## ######## | | #### # ## ### ## ######%* | | #### # # #* = ### ## ######!! | | #### ########## ### ## ######! | | #### ########## ########## ###### | | #### ########### # ########## ###### = | | #### ############ ########## ###### | | #### ##############"" "######## #####[ | | =!%= ##### | | |%!|! ##### ! | | #######+############################### ####### | | # ###################################### | | # # ### =[!# + | | # " # ] ### =!%# # | | " # """ # ### [""#* # | | # """ # ### "# # | | # " # " ### ""# # | | # # """ ### "# # | | # # G ### = "######## | | #### = # """ ### ""######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 83 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 1210 Jamming Range 16 Armor Coverage 1025 Resistance: KI 40 Resistance: EM 25 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 82 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Fabricated ------------ Graphene Brace | x2 | -6/Factory | Preloaded Repaired ---------- Plasma Cannon | 44% | -6/Factory Hvy. Rocket Launcher | 41% | -4/Factory | Broken Imp. Medium Armor Plating | 32% | -4/Factory Studied --------- Phase Cannon | -4/Factory | Hacked Centrium Leg | -2/Quarantine | Hacked Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SigixSalvagingBarrier Manual? 0 Play Time 05:03:31 Cumulative 427.7 hours Start 2026.04.13 @ 17:33:49 End 2026.04.17 @ 22:14:51 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 110 Adventurer 0 Explorer 6 Win Type 0 Total 29 Types 15/1/6/1/1/0/2/1/1/1 Lore% 90 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ae16452-a98c-44fd-b399-7966b0e62126