Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 17:06:10 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2611) 2611 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 5222 Bonus ------- High Alert Combat Kills 311 Cogmind --------- Core Integrity 207/550 Matter 169/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Hardlight Generator > --- WEAPON (3) ------- EM Pulse Cannon Mini Grenade Launcher > --- INVENTORY (15) --- Flight Unit Flight Unit Large Storage Unit Huge Storage Unit High-capacity Matter Pod (0) Improved Terrain Scanner Terrain Scan Processor Propulsion Shielding Propulsion Shielding High-powered Shotgun Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Hardlight Generator > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Wheel Armored Wheel Flight Unit Flight Unit Large Storage Unit Huge Storage Unit High-capacity Matter Pod Improved Terrain Scanner Terrain Scan Processor EM Pulse Cannon High-powered Shotgun Mini Grenade Launcher Plasma Cutter [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 40 | 7 2 5 13 13 Power 5 | 1 . 1 3 . Engine 4 | 1 . 1 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 . . 4 4 Treads 10 | 2 . . 4 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 1 1 3 4 Device 2 | 1 . . 1 . Storage 6 | 1 1 . 2 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 14 | 2 1 3 3 5 Energy Gun 2 | 2 . . . . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 9 | . 1 2 3 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 13 | . . . 2 11 Power 2 | . . . . 2 Propulsion 5 | . . . 1 4 Utility 2 | . . . 1 1 Weapon 4 | . . . . 4 Highest Loss Streak 7 | . . . 1 7 To Critical Strikes . | . . . . . Average Backups 11 | 3 6 8 12 14 Power . | . 1 . . . Propulsion 3 | 1 2 3 4 2 Utility 4 | . . 2 3 6 Weapon 2 | 1 1 2 3 3 Tool/Special . | . . . . . Unused Backups 19 | . . 1 7 11 Power . | . . . . . Propulsion 7 | . . . 3 4 Utility 7 | . . . 1 6 Weapon 4 | . . 1 3 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 95 | . 100 100 95 94 Engine 10 | . 14 14 10 7 Treads 31 | . 28 28 31 33 Device 5 | . 14 2 2 9 Storage 10 | . 14 14 11 9 Processor 1 | . . . . 4 Protection 5 | . . 11 6 3 Energy Gun 2 | . 22 2 . . Energy Cannon 1 | . . 9 1 . Ballistic Gun 25 | . 5 15 31 24 Peak Build Rating 24 | 7 7 14 21 24 Average Rating 17 | 4 7 12 19 20 On Entrance 9 | . 7 7 14 20 Naked Turns . | . . . . . Heaviest Build 105 | 11 16 30 45 105 Greatest Support 83 | 40 40 40 60 83 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 10 10 15 25 Average Capacity 13 | 7 9 10 12 18 Most Carried 15 | 6 8 10 15 15 Average Carried 11 | 3 6 8 12 14 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 4 8 9 15 11 Class Distribution -------------------- 37% | Scavenger-Tank 28% | Tank 23% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2196 | 211 227 . 887 871 Remotely . | . . . . . Salvage Created 2898 | 29 187 . 1005 1677 Parts 159 | 5 11 . 61 82 Haulers Intercepted 6 | . . . 4 2 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 69 | . 8 . 23 38 Guns 48 | . 8 . 22 18 Cannons 2 | . . . 1 1 AOE 19 | . . . . 19 Classes Destroyed 15 | 1 2 . 7 5 Worker 3 | . . . . 3 Builder 2 | . . . 1 1 Tunneler 2 | 2 . . . . Hauler 6 | . . . 4 2 Recycler 3 | . . . 1 2 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 5 | . . . 4 1 Swarmer 17 | . 6 . 7 4 Grunt 34 | . 2 . 12 20 Brawler 3 | . . . 1 2 Duelist 3 | . . . 1 2 Protector 2 | . . . . 2 Sentry 9 | . . . 2 7 Hunter 1 | . . . . 1 Best Kill Streak 28 | 2 3 . 6 28 Combat Bots Only 17 | . 3 . 4 17 Max Kills in Single Turn 4 | 2 1 . 1 4 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 358 | . 66 . 110 182 Missed 108 | . 15 . 36 57 Hits 250 | . 51 . 74 125 Melee 1 | . . . 1 . Projectile 249 | . 51 . 73 125 Critical Strikes 7 | . . . 3 4 Damage Taken 3130 | . 430 . 752 1948 Core 446 | . 53 . 50 343 Absorbed by Shields 328 | . . . . 328 Core Remaining (%) 88 | 100 . 78 87 . Volleys Fired 190 | 2 25 . 69 94 Largest 3 | 2 2 . 3 3 Hottest 113 | 80 80 . 113 71 Shots Fired 479 | 4 50 . 205 220 Gun 451 | 4 50 . 202 195 Cannon 8 | . . . 3 5 Launcher 20 | . . . . 20 Special . | . . . . . Kinetic 411 | . 14 . 202 195 Thermal 40 | 4 36 . . . Explosive 20 | . . . . 20 Electromagnetic 8 | . . . 3 5 Robot Hit Streak 19 | 2 9 . 8 19 Robot Miss Streak 8 | 1 8 . 8 3 Penetration Max . | . . . . . Secondary Targets 9 | . 2 . 4 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 292 | 2 27 . 115 148 Core Hits 173 | 2 10 . 51 110 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 1 1 Destroy 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6544 | 34 292 . 2017 4201 Guns 4340 | 34 292 . 1949 2065 Cannons 124 | . . . 68 56 Explosions 2080 | . . . . 2080 Melee . | . . . . . Ramming . | . . . . . Kinetic 4065 | . 51 . 1949 2065 Thermal 275 | 34 241 . . . Explosive 2003 | . . . . 2003 Electromagnetic 201 | . . . 68 133 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 58 | . . . 12 46 Projectiles 12 | . . . 12 . Explosions 46 | . . . . 46 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 248 | . . . . 248 Shots 7 | . . . . 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 167 | 36 138 . 167 69 Average Temperature 42 | 20 43 . 54 15 Received Heat Transfer 1019 | . 48 . 288 683 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 625 | 75 550 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 3 | . . . 2 3 Low Security (%) 36 | 100 100 100 24 14 Level 1 45 | . . . 60 50 Level 2 16 | . . . 14 29 Level 3 1 | . . . . 5 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 819 | 10 94 32 447 819 Initial 132 | . . 32 . 132 Average 244 | 1 35 7 280 334 Influence Increases 2171 | 10 184 . 788 1189 Destroy 0b10 Robot/C 1340 | . 160 . 460 720 Destroy 0b10 Robot/NC 125 | 10 . . 50 65 Destroy Leader 282 | . 20 . 96 166 Successful Hack 43 | . 4 . 14 25 Disable Machine 75 | . . . 30 45 Destroy Structure 96 | . . . 3 93 Lose Combat Pursuer 210 | . . . 135 75 Influence Decreases 1352 | 10 100 84 473 685 Entered New Map 235 | . . 52 . 183 Time Decay 987 | 10 100 32 453 392 Lost Part 130 | . . . 20 110 Squads Dispatched 9 | . . . 1 8 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 5 | . . . . 5 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 11 | . 2 . 5 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 9 . 39 48 Peak Tracking Total 16 | . 4 . 6 16 Tactical Retreats 7 | . . . 4 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . . 2 3 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 16 | . 2 1 9 4 Terminals 14 | . 2 . 8 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 48 | . 7 1 22 18 Successful 32 | . 4 1 14 13 Failed 16 | . 3 . 8 5 Catastrophic 4 | . 1 . 1 2 Database Lockouts . | . . . . . Manual 36 | . 5 . 19 12 Terminals 45 | . 7 . 20 18 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 1 2 5 Record 1 | . . . 1 . Robot Analysis 1 | . . . . 1 Open Door 1 | . . 1 . . Branch Access Points 2 | . 1 . 1 . Transport Status 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Registered Components 1 | . . . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Retrieve Components 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 20 | . 2 . 10 8 Terminals 20 | . 2 . 10 8 Botnet 11 | . 2 . 5 4 Skim 9 | . . . 5 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 12 | . 1 . 7 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 763 | 8 308 26 . 421 Seismic 342 | 8 308 26 . . Machine Analysis 421 | . . . . 421 Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3016 | 123 308 179 1472 934 Spaces Moved 1313 | 72 140 98 656 347 Core 14 | 14 . . . . Treads 1299 | 58 140 98 656 347 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 163 | 138 160 160 160 176 Slowest Speed 240 | 160 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 28 20 63 46 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 139 | . . . . 139 Melee . | . . . . . Projectile . | . . . . . AOE 139 | . . . . 139 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1805 | 91 176 121 926 491 Wait 177 | . 4 6 154 13 Move 1309 | 71 139 97 655 347 Hop . | . . . . . Pick Up 53 | 11 5 7 19 11 Fast Attach 5 | . . . 5 . Attach 17 | 7 . . 2 8 Detach . | . . . . . Swap 22 | . 2 5 6 9 Drop 32 | . 1 6 16 9 Fire 190 | 2 25 . 69 94 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 432 | -10/Materials | Entered Mines 443 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 552 | -10/Mines | Learned 8 Materials zone layouts 571 | -10/Mines | Discovered new exit (range 11) 595 | -10/Mines | Assembled infested the area 600 | -10/Mines | Assisted by a Guerilla fighting off Assembled 611 | -10/Mines | Entered Materials 611 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 612 | -9/Materials | Identified exit to Materials 864 | -9/Materials | Identified exit to Mines 913 | -9/Materials | Build established: Tank 1784 | -9/Materials | Discovered exit to Materials (range 11) 1916 | -9/Materials | Learned Recycling recycling unit intel 1958 | -9/Materials | Learned location of 1 exit from Materials 2027 | -9/Materials | Learned Storage trap positions 2030 | -9/Materials | Learned location of Zion (-6) 2067 | -9/Materials | Learned Storage emergency access door positions 2078 | -9/Materials | Build established: Scavenger-Tank 2083 | -9/Materials | Entered another Materials area 2083 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2084 | -8/Materials | Identified exit to Factory 2484 | -8/Materials | Discovered exit to Factory (range 15) 2883 | -8/Materials | First assault squad dispatched 2940 | -8/Materials | Lost 3 parts (1p1n1u) 3007 | -8/Materials | Destroyed 17 combat bots 3009 | -8/Materials | Core integrity fell below 50% 3011 | -8/Materials | Lost 7 parts (1p3n3w) 3017 | -8/Materials | Self-destructed Last Messages --------------- 02990_ Critical hit (Burn: +37). 02990_ Dropped Hcp. Matter Pod. 02991_ Extracted 200 matter. 02991_ Acquired Hcp. Matter Pod. 02993_ K-01 Serf collects debris. 02996_ The unstable cave ceiling collapses. 02997_ K-01 Serf collects debris. 02999_ K-01 Serf destroyed. 03002_ The unstable cave ceiling collapses. 03008_ M-13 Machinist destroyed. 03009_ U-05 Engineer lays Concrete. 03009_ K-01 Serf collects debris. 03009_ Critical hit (Burn: +37). 03010_ U-05 Engineer lays Concrete. 03010_ Y-45 Defender destroyed. 03011_ U-05 Engineer lays Concrete. 03012_ U-05 Engineer builds a Wall. 03012_ K-01 Serf collects debris. 03015_ Penetrated by Slug. 03016_ U-05 Engineer lays Concrete. 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[%% + ???????? | | ??????????????# # !! = % * #????????? | | ??????????????# # !!% # # #######????????? | | ??????????????# [ !!= # ####??????????????? | | ??????????????# =%= # ##????????????????? | | ??????????????###+# *= #### #########?????????? | | ????????????????# %% ###??# ## #?????????? | | ????????????????# u# ##???## ## #?????????? | | ????????????????# ######## # ! #??? ?????? | | ????????????????#h T + #?? ???? | | ???????????# ########+## # ! +? ???? | | ???????????# ???# ## ## ???# ???? | | ???????????# ???# ##=##+###### ???? | | ???????????# ????# ! ##/ """ ?????? | | ???????????######????# ]! ## "Y" #??????# | | ?????????????????????# ] ##/ #####??# | | ?????????????????????# ##! # ??# | | ?????????????????????#########+## # !?# | | ????????????????????????# # # # | | ????????????????????????# + + # | | ????????!???????????????# # # ] # | | ????????????????????????######### """ # / | | ????????????????????????????????# """ ######### | | ?????????????????????############ """ #???????? | | ????????????????????# ########? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockNanofilamentsCleaver Manual? 0 Play Time 00:24:32 Cumulative 264.7 hours Start 2025.09.06 @ 16:43:43 End 2025.09.06 @ 17:06:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 387 Rogue 387 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4f49574-9879-43de-992d-47711f5304f6