Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 15:35:58 Player: Finestep Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (305) 1525 Value Destroyed (11429) 11429 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2501) 2501 TOTAL SCORE: 22335 Bonus ------- High Alert Combat Kills 1801 Follower Combat Kills 700 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Power Amplifier Quantum Capacitor Advanced Reaction Control System Peak State ------------ > --- POWER ------------ Antimatter-Neutrino Reactor > --- PROPULSION ------- VSS-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Advanced Transmission Jammer > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Advanced Power Amplifier Advanced Coolant Injector Energy Well Long-range Terrain Scanner Long-range Terrain Scanner Armor Integrity Analyzer Advanced Particle Charger Quantum Capacitor Transmission Jammer Advanced Reaction Control System Improved Phase Shifter EM Disruption Field Advanced Force Field Long-range Tractor Beam Tesla Bomb Launcher Tesla Bomb Launcher Thunder Hammer Dirty Bomb Trap Dirty Bomb Trap [Rating: 134] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Cooled Particle Cannon Energy Gun Improved Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Tesla Bomb Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Arm Slots Evolved 14 | . . 2 2 2 . . 4 . . . . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 1 . . 1 . . . . . . . Utility 7 | . . 1 1 1 . . 1 . . . . 2 1 . Weapon 2 | . . . . . . . 1 . . . . . 1 . Parts Attached 189 | 7 17 15 26 38 12 7 26 3 3 . 1 23 11 . Power 16 | 1 3 1 3 3 2 . 2 . 1 . . . . . Engine 11 | 1 2 1 2 2 1 . 2 . . . . . . . Core 5 | . 1 . 1 1 1 . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 58 | 2 5 5 9 13 5 3 10 . . . . 4 2 . Treads 10 | . . . . . 5 3 2 . . . . . . . Leg 38 | 2 5 5 9 13 . . 2 . . . . 1 1 . Wheel 5 | . . . . . . . 5 . . . . . . . Hover 5 | . . . . . . . 1 . . . . 3 1 . Flight . | . . . . . . . . . . . . . . . Utility 72 | 2 3 4 9 12 3 2 10 3 1 . . 18 5 . Device 40 | 1 . 1 3 5 1 1 8 3 1 . . 12 4 . Storage 6 | 1 1 1 2 1 . . . . . . . . . . Processor 11 | . 2 . 1 3 . 1 . . . . . 3 1 . Hackware 4 | . . . . . . . 1 . . . . 3 . . Protection 11 | . . 2 3 3 2 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 43 | 2 6 5 5 10 2 2 4 . 1 . 1 1 4 . Energy Gun 4 | . 1 . 2 1 . . . . . . . . . . Energy Cannon 16 | . 1 5 1 1 2 2 . . 1 . 1 . 2 . Ballistic Gun 11 | 2 2 . 2 2 . . . . . . . 1 2 . Ballistic Cannon 5 | . 1 . . 3 . . 1 . . . . . . . Launcher 4 | . . . . 1 . . 3 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 2 2 7 3 1 2 . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . 2 . System Corruption 15 | . . . . . . . . . . . . . 15 . Parts Lost 89 | . 3 1 15 13 5 2 16 1 . 1 . 15 17 . Power 12 | . 1 1 . 1 . . 4 1 . . . 2 2 . Propulsion 32 | . . . 7 7 3 1 5 . . . . 5 4 . Utility 27 | . . . 5 3 2 1 5 . . . . 5 6 . Weapon 18 | . 2 . 3 2 . . 2 . . 1 . 3 5 . Highest Loss Streak 13 | . 2 1 7 4 3 1 6 1 . 1 . 5 13 . To Critical Strikes 1 | . . . . . . . 1 . . . . . . . Average Backups 16 | 3 8 9 8 17 19 19 18 17 18 18 17 15 15 4 Power . | . 1 . 1 1 . 1 . . . . . . . 1 Propulsion . | 1 2 2 2 2 . . . . . . . . . . Utility 10 | . 2 3 4 8 9 11 15 14 14 14 14 13 13 3 Weapon 4 | . 2 2 1 5 9 7 2 3 4 4 3 2 2 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 35 | . 3 6 1 8 3 1 3 1 . . 1 . 5 3 Power 1 | . 1 . . . . . . . . . . . . . Propulsion 3 | . . 2 . 1 . . . . . . . . . . Utility 19 | . 1 1 . 3 1 1 3 1 . . . . 5 3 Weapon 12 | . 1 3 1 4 2 . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 99 97 98 92 95 68 64 67 67 62 67 51 4 Engine 4 | . 13 8 7 6 1 . 3 5 5 5 5 3 . . Core 2 | . . 2 1 . 5 7 2 . 3 5 1 . . . Treads 9 | . . . . . 17 34 10 . . . 3 . . . Leg 14 | . 28 33 34 37 13 . 2 11 11 11 7 4 3 . Device 12 | . 5 . 14 12 14 9 9 14 17 17 17 20 20 . Storage 6 | . 14 11 9 7 7 7 5 5 5 5 5 5 3 . Processor 8 | . 8 11 4 8 7 11 11 6 5 5 5 7 7 4 Protection 3 | . . 10 7 6 7 5 . . . . . . . . Energy Cannon 8 | . 1 20 12 2 14 13 6 2 1 . 5 8 . . Ballistic Gun 3 | . 23 . 1 8 . . . 4 5 2 . 1 4 . Ballistic Cannon 1 | . 1 1 . 1 . . 4 3 5 5 2 1 . . Impact Weapon 1 | . . . . . . 1 2 4 3 5 4 2 2 . Peak Build Rating 134 | 7 11 19 34 59 55 62 94 100 98 96 90 119 134 7 Average Rating 61 | 5 7 16 26 44 52 51 76 93 94 92 86 106 103 7 On Entrance 53 | . 7 11 19 34 55 50 62 94 93 96 90 87 95 7 Naked Turns 14 | . . . . . . . . . . . . . 14 . Heaviest Build 124 | 15 21 33 38 71 79 75 89 88 80 79 76 99 124 . Greatest Support 108 | 20 20 33 54 75 88 108 94 92 92 92 92 96 50 3 Greatest Overweight (x) 4 | 2 1 1 1 1 2 1 4 1 . . 3 2 3 . Average Overweight (x) . | . . . . . . . . . . . 1 1 1 . Largest Inventory Capacity 20 | 8 10 15 15 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 9 10 10 19 20 20 20 20 20 20 20 20 18 5 Most Carried 20 | 5 10 10 10 20 20 20 20 20 20 20 20 20 20 5 Average Carried 17 | 3 8 9 8 18 19 19 18 18 20 20 19 18 18 5 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 5 10 10 10 17 19 18 19 20 20 20 19 19 5 5 Scrap Engine Consumption 136 | . . . . . . 22 58 3 2 . 5 31 15 . Constructs Created 10 | . . . . . . . 8 . . . . 2 . . Constructs Modified 43 | . . . . . . . 20 6 . . 3 11 3 . Class Distribution -------------------- 38% | Mutant 18% | Commander-Mutant 18% | Construct 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Mutant | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Construct | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Arm Matter Collected 5999 | 197 459 315 352 1416 156 196 1115 203 80 . 141 759 610 . Remotely 172 | . . . . . . . 172 . . . . . . . Salvage Created 14452 | 64 458 1397 1489 2227 1228 1365 1966 323 190 . 312 2271 1162 . Parts 671 | 6 29 96 62 104 44 47 74 17 11 . 15 94 72 . Haulers Intercepted 17 | . . 5 1 4 5 . 1 . . . . 1 . . Recyclers Shooed 17 | . 1 . . 6 . 1 5 . . . . 1 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 8 5 . 5 . . . Prevented 23 | . . . . . . . . 8 5 . 10 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Arm Combat Hostiles Destroyed 203 | . 10 24 27 31 16 8 32 8 5 . 4 26 12 . Melee 8 | . . . . 2 . . 5 . . . . . 1 . Guns 36 | . 8 . 8 12 . . 1 . 1 . . . 6 . Cannons 116 | . 2 24 15 8 15 5 20 3 2 . 1 21 . . AOE 25 | . . . 3 7 . . 1 4 2 . 2 3 3 . Classes Destroyed 21 | 2 4 3 4 4 . 1 1 1 . . . 1 . . Worker 19 | 1 . . . 11 . . 4 . . . . 2 1 . Builder 13 | . . 1 2 2 . 4 . . . . . 3 1 . Tunneler 5 | 2 . . . . . 1 . . . . . 2 . . Hauler 17 | . . 5 1 4 5 . 1 . . . . 1 . . Recycler 31 | . 1 2 2 7 1 9 4 . . . . 4 1 . Carrier 2 | . . . . 2 . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . Mechanic 2 | . . . . . . . 2 . . . . . . . Operator 5 | . . . 1 2 . . 1 . . . . 1 . . Watcher 7 | . 2 1 1 1 . . 2 . . . . . . . Swarmer 40 | . 3 5 3 6 . 1 8 6 4 . . 4 . . Grunt 68 | . 7 11 15 9 8 1 10 1 . . 3 . 3 . Brawler 3 | . . . . 1 . 1 1 . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . Sentry 34 | . . 8 5 3 6 2 5 1 1 . . 2 1 . Demolisher 4 | . . . . . . 3 1 . . . . . . . Specialist 13 | . . . 2 1 . . . . . . . 6 4 . Hunter 11 | . . . 1 4 1 . . . . . . 5 . . Programmer 26 | . . . . 6 1 . 6 . . . 1 8 4 . Heavy 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 13 | 3 6 6 5 13 7 6 8 5 4 . 3 8 8 . Combat Bots Only 8 | . 4 6 5 4 6 4 8 5 4 . 3 7 5 . Max Kills in Single Turn 5 | 1 1 2 3 5 1 1 2 2 1 . 1 3 3 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . . 1 2 1 . 1 2 2 . Melee 1 | . . . . 1 . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Arm Hostile Shots Fired 2274 | . 84 62 197 403 211 57 313 25 32 . 12 459 367 52 Missed 821 | . 26 15 63 141 76 21 89 9 15 . 3 154 174 35 Hits 1453 | . 58 47 134 262 135 36 224 16 17 . 9 305 193 17 Melee 6 | . . . 4 . . . 2 . . . . . . . Projectile 1447 | . 58 47 130 262 135 36 222 16 17 . 9 305 193 17 AOE 7 | . . . . . . 1 5 . . . . 1 . . Critical Strikes 47 | . 2 1 6 3 . 1 17 . . . . 6 11 . Part Disruptions 8 | . . . . 1 . . 1 . . . . 5 1 . Damage Taken 21419 | . 748 506 2119 3361 1094 379 4330 435 332 120 208 4585 2914 288 Core 3005 | . 104 67 152 447 109 70 401 2 15 . 21 294 1035 288 Absorbed by Shields 1245 | . . . . 348 . 23 173 . . . . 405 296 . Ignored by Resistances 202 | . . . . . 117 48 37 . . . . . . . Regen/Repaired (Parts) 3647 | . . 40 23 . . 65 1018 532 . . 360 1423 186 . Core Remaining (%) 64 | 100 58 83 72 . . 10 . . . . 56 74 . . Volleys Fired 774 | 12 45 56 96 142 64 35 124 27 15 . 6 110 42 . Largest 3 | 2 2 2 2 2 2 2 3 2 3 . 1 3 2 . Hottest 217 | 40 101 150 150 129 60 60 150 108 167 . 51 217 80 . Shots Fired 1459 | 24 86 112 190 262 128 73 225 38 18 . 6 227 70 . Gun 446 | 24 76 . 63 160 . . 7 5 4 . . 42 65 . Cannon 984 | . 10 112 127 95 128 73 215 29 12 . 2 181 . . Launcher 29 | . . . . 7 . . 3 4 2 . 4 4 5 . Special . | . . . . . . . . . . . . . . . Kinetic 657 | 24 73 4 17 180 . . 138 22 11 . 2 121 65 . Thermal 727 | . 13 108 173 68 128 73 64 . . . . 100 . . Explosive 7 | . . . . 7 . . . . . . . . . . Electromagnetic 68 | . . . . 7 . . 23 16 7 . 4 6 5 . Robot Hit Streak 26 | 6 9 8 17 12 26 8 18 7 8 . 4 16 9 . Robot Miss Streak 12 | 4 3 2 3 4 3 2 5 3 2 . 1 12 3 . Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 1 | . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . Shots Hit Robots 932 | 13 50 65 114 161 98 56 175 14 7 . 4 129 46 . Core Hits 433 | 4 18 33 49 85 36 27 75 9 7 . 5 56 29 . Critical Kills 18 | . 1 . 1 2 . 2 4 . . . . 1 7 . Critical Parts Destroyed 14 | . . . . 3 . . 1 . . . . 2 8 . Critical Strikes 39 | . 1 . 2 8 . 2 8 . . . . 3 15 . Burn 1 | . . . 1 . . . . . . . . . . . Meltdown 6 | . . . 1 1 . 1 2 . . . . 1 . . Destroy 17 | . 1 . . 2 . . . . . . . . 14 . Blast 6 | . . . . 3 . . 3 . . . . . . . Smash 9 | . . . . 2 . 1 3 . . . . 2 1 . Melee Attacks 83 | . . . . 12 . 18 34 . . . . 12 7 . Impact 83 | . . . . 12 . 18 34 . . . . 12 7 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 3 8 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 32756 | 173 702 1647 3128 6102 2935 2125 7542 708 397 . 378 5700 1219 . Guns 4456 | 173 617 . 678 1757 . . 94 54 54 . . 626 403 . Cannons 19269 | . 85 1647 2023 1607 2784 1481 5081 334 179 . 103 3945 . . Explosions 5875 | . . . 427 2516 151 . 838 320 164 . 275 541 643 . Melee 3054 | . . . . 163 . 608 1529 . . . . 586 168 . Ramming 102 | . . . . 59 . 36 . . . . . 2 5 . Kinetic 9931 | 173 556 21 99 2313 . . 3492 184 150 . 103 2437 403 . Thermal 14376 | . 146 1626 3029 1946 2784 1481 1239 . . . . 2125 . . Explosive 2024 | . . . . 1224 151 . 336 . . . . 313 . . Electromagnetic 3269 | . . . . 397 . . 946 524 247 . 275 237 643 . Impact 3054 | . . . . 163 . 608 1529 . . . . 586 168 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 29 | . . . 1 4 4 5 7 7 8 8 1 20 29 29 Average Corruption 5 | . . . 1 2 4 4 3 7 7 8 1 16 9 29 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 291 | . . . 12 29 21 80 23 33 24 . 4 40 23 2 Message Errors 70 | . . . 2 9 7 20 5 9 5 . 1 8 3 1 Matter Fused 69 | . . . 3 8 4 16 3 12 7 . 1 11 4 . Heat Flow Errors 34 | . . . . 5 5 10 5 1 3 . . 2 3 . Energy Discharges 26 | . . . . 1 3 9 2 3 2 . . 3 3 . Parts Rejected 4 | . . . . 1 . . . . . . . . 3 . Parts Fused 5 | . . . . 1 . 1 . 1 . . . 2 . . Data Loss (minor) 33 | . . . 1 2 . 10 2 4 5 . 1 3 4 1 Data Loss (major) 17 | . . . 2 . 2 8 3 1 . . . 1 . . Misfires 8 | . . . 1 . . 4 2 . . . . . 1 . Alerts 8 | . . . 1 1 . 1 1 1 . . 1 2 . . Misdirections 1 | . . . . . . . . . . . . . 1 . Weapon Failures 16 | . . . 2 1 . 1 . 1 2 . . 8 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1976 | . . 15 74 426 60 367 507 10 . . 15 441 61 . Projectiles 663 | . . 15 25 53 60 150 200 . . . 15 145 . . Explosions 418 | . . . 49 256 . . 32 10 . . . 59 12 . Melee 895 | . . . . 117 . 217 275 . . . . 237 49 . Knockbacks 60 | . . . . 4 . 4 35 1 . . 1 13 2 . Impact 17 | . . . . 1 . 3 7 . . . . 4 2 . Kinetic 40 | . . . . 3 . . 26 1 . . 1 9 . . Secondary 3 | . . . . . . 1 2 . . . . . . . Self-Inflicted Damage 602 | . . . 98 160 . . . 121 30 . 11 35 147 . Shots 19 | . . . 1 6 . . . 5 1 . 1 1 4 . Rammed 3 | . . . . . . 2 . . . . . . 1 . Targets Rammed 8 | . . . . 3 . 3 . . . . . 1 1 . Kicked 4 | . . . . 3 . . . . . . . 1 . . Crushed 1 | . . . . . . 1 . . . . . . . . Highest Temperature 429 | . 96 429 201 252 255 272 372 252 142 171 . 184 252 . Average Temperature 85 | . 35 119 82 53 125 73 77 130 47 100 . 34 123 . Received Heat Transfer 3722 | . 168 168 981 529 390 120 855 18 27 . 18 171 247 30 Effects 4 | . . 3 . . . . 1 . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . Short Circuit 2 | . . 1 . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . 2 . 3 4 1 . . 1 2 2 . Combat Hostiles 10 | . . . . 1 . . 3 1 . . 1 2 2 . Parts Fried 27 | . . . . 2 . 7 6 3 . . 3 2 4 . Impact Corruptions 31 | . . . . 4 . 9 9 . . . . 8 1 . Robots Melted 7 | . . . 1 1 1 1 2 . . . . 1 . . Combat Hostiles 6 | . . . 1 1 1 1 2 . . . . . . . Parts Melted 25 | . . 2 8 1 9 . 1 . . . . 4 . . Heat Transferred 18124 | . 370 2553 4518 1882 3663 1955 1148 . . . . 2035 . . Parts Sabotaged 3 | . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . . . 1 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Arm Maximum Alert Level 4 | . . 2 3 4 2 . 3 . . . . 2 1 . Low Security (%) 38 | 100 100 27 7 4 . 100 . . . . . 47 . 100 Level 1 15 | . . 59 23 13 20 . . . . . . 3 99 . Level 2 28 | . . 12 55 60 79 . 21 . . . . 48 . . Level 3 16 | . . . 14 18 . . 78 . . . . . . . Level 4 . | . . . . 3 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1135 | 5 139 516 791 1135 559 185 1059 . . . . 673 363 138 Initial 642 | . 3 40 212 282 508 165 642 . . . . . 341 133 Average 382 | 1 53 275 503 573 445 63 848 . . . . 279 299 131 Influence Increases 10000 | 15 343 854 1181 1905 608 664 2435 220 110 . 100 1132 418 15 Destroy 0b10 Robot/C 4420 | . 200 480 540 640 320 220 920 160 100 . 80 520 240 . Destroy 0b10 Robot/NC 545 | 15 15 45 35 140 30 100 80 5 . . . 65 15 . Destroy Leader 1042 | . 54 172 144 160 110 . 170 10 10 . 20 132 60 . Allied During Kill 532 | . . . . . . 173 359 . . . . . . . Successful Hack 161 | . 12 12 16 24 3 26 29 . . . . 12 27 . Select Force Hacks 260 | . 30 60 60 20 . 90 . . . . . . . . Disable Machine 960 | . . 45 60 435 60 30 90 . . . . 210 30 . Anti-Garrison Action 400 | . . . 200 200 . . . . . . . . . . Destroy Structure 510 | . 2 25 51 106 25 25 82 . . . . 178 16 . Advance Influence 600 | . . . . . . . 600 . . . . . . . Partial Spotted 30 | . . . 15 . . . . . . . . . . 15 Lose Combat Pursuer 540 | . 30 15 60 180 60 . 105 45 . . . 15 30 . Influence Decreases 9872 | 10 250 448 1062 1409 1303 985 1501 799 382 186 100 482 813 142 Entered New Map 2714 | . 2 58 292 341 611 259 61 385 88 186 . . 309 122 Time Decay 4878 | 10 218 380 470 638 342 686 630 404 294 . 100 352 334 20 Search Patrol Dispatched 150 | . . . . . . . 150 . . . . . . . Lost Part 860 | . 30 10 150 130 50 20 160 10 . . . 130 170 . Lost Ally 370 | . . . . . . 20 350 . . . . . . . Purge Threat 900 | . . . 150 300 300 . 150 . . . . . . . Squads Dispatched 65 | . 3 7 7 11 3 . 15 . . . . 12 5 2 Investigation 19 | . 3 5 5 3 . . 1 . . . . 1 . 1 Extermination 12 | . . . . 3 1 . 4 . . . . 3 1 . Reinforcement 23 | . . 2 2 3 2 . 3 . . . . 6 4 1 Assault 7 | . . . . 1 . . 4 . . . . 2 . . Garrison 4 | . . . . 1 . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . Construction Impeded 4 | . . 1 . 1 . . 1 . . . . . 1 . Haulers Reinforced 3 | . . . . . 1 . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Arm Distress Signals 11 | . 1 1 4 1 3 . 1 . . . . . . . Communications Jammed 26 | . . . . . . . . . . . . . 26 . Distress Signals 22 | . . . . . . . . . . . . . 22 . Times Spotted 358 | . 25 34 36 52 26 10 78 10 7 . 5 36 21 18 Peak Tracking Total 17 | . 5 3 6 6 7 4 12 5 4 . 3 6 6 17 Tactical Retreats 28 | . 3 1 3 9 2 . 5 2 . . . 1 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Arm Traps Triggered 12 | . 1 . 1 1 . . 1 1 . 2 . . 5 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 2 2 2 2 2 . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Arm Machines Disabled 64 | . . 3 4 29 4 2 6 . . . . 14 2 . Max in Single Turn 8 | . . 1 1 8 1 1 2 . . . . 4 1 . Garrison Access 2 | . . . 1 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Arm Machines Accessed 68 | . 4 9 8 11 4 13 8 . . . . 7 2 2 Terminals 39 | . 3 4 4 5 4 6 6 . . . . 5 2 . Fabricators 7 | . . . . 4 . . . . . . . 1 . 2 Repair Stations 6 | . . 2 1 1 . . 1 . . . . 1 . . Recycling Units 11 | . 1 2 2 . . 6 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . 1 . . . . . . . Total Hacks 179 | . 9 25 19 32 13 38 22 . . . . 12 4 5 Successful 62 | . 5 12 8 14 4 11 5 . . . . 2 1 . Failed 117 | . 4 13 11 18 9 27 17 . . . . 10 3 5 Catastrophic 35 | . 1 3 3 4 3 11 3 . . . . 6 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 79 | . 8 10 13 14 9 10 9 . . . . 2 2 2 Terminals 104 | . 7 10 10 13 13 21 18 . . . . 8 4 . Fabricators 22 | . . . . 15 . . . . . . . 2 . 5 Repair Stations 10 | . . 3 1 2 . . 2 . . . . 2 . . Recycling Units 29 | . 2 7 5 . . 15 . . . . . . . . Scanalyzers 5 | . . 5 . . . . . . . . . . . . Garrison Access 7 | . . . 3 2 . . 2 . . . . . . . Terminal Hacks 22 | . 2 1 3 3 3 5 4 . . . . . 1 . Robot Schematic 1 | . . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . 1 . . . . 2 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . Unreport Threat 6 | . . . 1 2 2 . 1 . . . . . . . Locate Traps 3 | . . 1 . 1 1 . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . Fabricator Hacks 5 | . . . . 4 . . . . . . . 1 . . Network Status 3 | . . . . 2 . . . . . . . 1 . . Build 2 | . . . . 2 . . . . . . . . . . Repair Station Hacks 4 | . . 2 . 1 . . . . . . . 1 . . Scan Component 3 | . . 1 . 1 . . . . . . . 1 . . Repair 1 | . . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . 3 . . . . . . . . Retrieve Components 4 | . . . 1 . . 3 . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 3 5 4 6 1 3 1 . . . . . . . Terminals 5 | . 2 . . 1 1 . 1 . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . Botnet 3 | . 1 . . 1 . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators 4 | . . . . 4 . . . . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . Download 1 | . . . . 1 . . . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . . . . . . . Patch 2 | . . 1 1 . . . . . . . . . . . Recycling Units 10 | . 1 4 2 . . 3 . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . . Tunnel 8 | . 1 2 2 . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . Jam 2 | . . . 1 1 . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . 1 . . . . 1 . . Used 3 | . . . . 1 . . 1 . . . . 1 . . Hacking Detections 55 | . 2 7 6 8 4 9 8 . . . . 7 2 2 Full Trace Events 18 | . 1 3 1 1 . 9 1 . . . . 1 . 1 Feedback Events 3 | . . . . . . 1 1 . . . . 1 . . Corruption 1 | . . . . . . 1 . . . . . . . . Hackware Fried 2 | . . . . . . . 1 . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . Parts Built 4 | . . . . 4 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 175 | . . . . 175 . . . . . . . . . . Total Part Build Rating 28 | . . . . 28 . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 31 | . . . 8 . . 23 . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 1 | . . . . . . . 1 1 1 1 . . . . Robots Rewired 21 | . . . . . . 21 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Arm Total Allies 21 | . . . . . . 21 . . . . . . . . Largest Group 21 | . . . . . . 21 20 . . . . . . . Highest-Rated Group 537 | . . . . . . 537 523 . . . . . . . Highest-Rated Ally 40 | . . . . . . 40 40 . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . COLLECT 1 | . . . . . . 1 . . . . . . . . Ally Attacks 87 | . . . . . . 28 59 . . . . . . . Total Damage 2112 | . . . . . . 743 1369 . . . . . . . Kills 24 | . . . . . . 8 16 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Arm Active Infowar (turns) 8777 | 9 275 . . . . 1955 2182 923 647 115 555 1428 688 . Optics 4448 | . . . . . . 1955 2182 311 . . . . . . Sensors 986 | . . . . . . . 1 . . . . 331 654 . IFF 2529 | . . . . . . . . 612 550 115 555 697 . . Terrain 102 | . . . . . . . . . 97 . . . 5 . Seismic 284 | 9 275 . . . . . . . . . . . . . Jamming 1477 | . . . . . . . . . . . . 799 678 . ECM 1 | . . . . . . . . . . . . 1 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 2 . 1 . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Arm Turns Passed 16010 | 104 678 890 1190 2267 767 3254 2182 960 647 115 555 1601 747 53 Spaces Moved 8786 | 42 389 450 641 1360 267 1602 979 770 514 110 310 830 416 106 Core 198 | 4 . . . . . . . . . . . . 88 106 Treads 2626 | . . . . . 176 1602 784 . . . . 64 . . Legs 5375 | 38 389 450 641 1360 91 . 67 770 514 110 310 307 328 . Wheels 128 | . . . . . . . 128 . . . . . . . Hover 459 | . . . . . . . . . . . . 459 . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 160 120 105 105 105 105 56 50 50 Average Speed 137 | 125 126 120 120 123 195 169 165 107 105 105 172 131 132 50 Slowest Speed 270 | 190 190 190 190 193 265 240 210 164 105 105 270 176 187 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . 10 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 57 47 57 31 52 98 27 77 61 19 55 22 9 11 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 10 | . 1 2 2 . 1 3 . 1 . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . . 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 . . 1 . Scrap Searched 6 | . . . . . . . . 3 2 . 1 . . . Spaces Dug 58 | . . . . 4 2 9 3 10 2 . . 27 1 . Terrain Destroyed 413 | . . 23 57 116 20 25 44 20 10 . 1 92 5 . Melee 14 | . . . . 2 . 9 2 . . . . . 1 . Projectile 212 | . . 23 24 10 14 16 34 18 9 . 1 63 . . AOE 187 | . . . 33 104 6 . 8 2 1 . . 29 4 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Arm Total 11213 | 65 494 692 871 1721 408 2057 1271 859 599 109 324 1113 524 106 Wait 878 | . 15 138 74 82 47 211 73 52 65 . 2 103 16 . Move 8758 | 41 388 449 640 1359 266 1601 964 769 513 109 309 829 415 106 Hop 4 | . . . . . . . 4 . . . . . . . Pick Up 107 | 5 12 11 12 31 7 6 10 3 . . . 5 5 . Fast Attach 113 | 7 2 3 13 14 10 3 22 1 1 . 2 20 15 . Attach 59 | . 4 5 13 14 2 3 8 1 . . . 6 3 . Detach 15 | . . 1 3 4 2 . 4 . . . . 1 . . Swap 93 | . 13 13 7 23 1 2 9 4 5 . 2 10 4 . Drop 152 | . 15 16 13 37 9 9 19 2 . . 3 16 13 . Fire 774 | 12 45 56 96 142 64 35 124 27 15 . 6 110 42 . Melee 83 | . . . . 12 . 18 34 . . . . 12 7 . Ram 2 | . . . . . . . . . . . . . 2 . Kick 4 | . . . . 3 . . . . . . . 1 . . Crush 3 | . . . . . . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 166 | . . . . . . 166 . . . . . . . . Trap 2 | . . . . . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage -7/Recycling -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: Res x3 / *Arm) -3/Armory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 605 | -10/Materials | Derelicts attacked the area 734 | -10/Materials | Discovered new exit (range 14) 783 | -10/Materials | Entered another Materials area 783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1099 | -9/Materials | Build established: Scavenger-Mutant 1239 | -9/Materials | Repaired Disposable Heat Sink 1278 | -9/Materials | Discovered new exit (range 16) 1639 | -9/Materials | Discovered new exit (range 16) 1673 | -9/Materials | Entered another Materials area 1673 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2186 | -8/Materials | Lost 7 parts (4n1u2w) 2420 | -8/Materials | Build established: Mutant 2845 | -8/Materials | Discovered new exit (range 16) 2863 | -8/Materials | Entered Factory 2863 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3115 | -7/Factory | Fabricated Adv. Reaction Control System? 3400 | -7/Factory | Discovered new exit (range 4) 3461 | -7/Factory | Identified exit to Factory 3827 | -7/Factory | Discovered exit to Factory (range 9) 3905 | -7/Factory | Build established: Scavenger-Mutant 3981 | -7/Factory | Fabricated Lrn. Terrain Scanner (x2) 4479 | -7/Factory | Cargo convoy interrupted 4564 | -7/Factory | Lost 4 parts (2n1u1w) 4589 | -7/Factory | Garrison activated, responded to threat 4863 | -7/Factory | First assault squad dispatched 4990 | -7/Factory | Build established: Mutant 5116 | -7/Factory | Discovered new exit (range 4) 5123 | -7/Factory | Core integrity fell below 50% 5130 | -7/Factory | Entered Storage 5330 | -7/Storage | Learned location of Armory (-3) 5865 | -7/Storage | Lost 3 parts (2n1u) 5887 | -7/Storage | Used back door to open Recycling access 5887 | -7/Storage | Discovered new exit (range 5) 5897 | -7/Storage | Entered Recycling 6104 | -7/Recycling | Core integrity fell below 20% 6436 | -7/Recycling | Discovered new exit (range 12) 6572 | -7/Recycling | Build established: Commander-Mutant 8223 | -7/Recycling | Scanned before Scraplab entrance 8245 | -7/Recycling | Entered Scraplab 8258 | -7/Recycling | Discovered new exit (range 3) 8307 | -7/Recycling | Angered Scraplab inhabitants 8316 | -7/Recycling | Found Prototype Device 8332 | -7/Recycling | Identified Scrap Engine 9151 | -7/Recycling | Entered Factory 9151 | -5/Factory | Accompanied by 20 allies 9151 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 9252 | -5/Factory | Identified exit to Upper Caves 9432 | -5/Factory | Hacking Suite fried by hacking feedback 9451 | -5/Factory | Search patrols dispatched 9590 | -5/Factory | Build established: Commander-Gunner 9751 | -5/Factory | First assault squad dispatched 9850 | -5/Factory | Lost 14 allies 9924 | -5/Factory | Lost 3 allies 9951 | -5/Factory | Lost 6 parts (1p2n1u2w) 9996 | -5/Factory | Destroyed 8 combat bots 10166 | -5/Factory | Build established: Mutant 10914 | -5/Factory | Garrison activated, responded to threat 10995 | -5/Factory | Build established: Construct 11043 | -5/Factory | Discovered new exit (range 5) 11093 | -5/Factory | Found Prototype Launcher 11093 | -5/Factory | Identified Tesla Bomb Launcher 11132 | -5/Factory | Found Tesla Bomb Launcher 11333 | -5/Factory | Entered Upper Caves 11335 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11919 | -5/Upper Caves | Learned Factory trap positions 12057 | -5/Upper Caves | Learned location of Warlord (-5) 12227 | -5/Upper Caves | Discovered new exit (range 5) 12293 | -5/Upper Caves | Entered another Upper Caves area 12293 | -5/Upper Caves | Discovered new exit (range 15) 12366 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12385 | -5/Upper Caves | Learned Factory stockpile data 12461 | -5/Upper Caves | Learned 4 Factory zone layouts 12805 | -5/Upper Caves | Discovered new exit (range 7) 12911 | -5/Upper Caves | Encountered a Warlord checkpoint 12940 | -5/Upper Caves | Entered Warlord 12976 | -5/Warlord | System corruption cleaned by Quarantine Array 12980 | -5/Warlord | Attacked by Warlord forces 13029 | -5/Warlord | Discovered new exit (range 14) 13055 | -5/Warlord | Entered Proximity Caves 13297 | -4/Proximity Caves | Build established: Mutant 13338 | -4/Proximity Caves | Identified exit to Factory 13603 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13610 | -4/Proximity Caves | Entered Factory 13610 | -4/Factory | Evolved 2 slots: Utility x2 13612 | -4/Factory | Loaded intel: 110 trap records 13704 | -4/Factory | Found Quantum Capacitor 13822 | -4/Factory | Hacking Suite fried by hacking feedback 14338 | -4/Factory | Lost 3 parts (2n1u) 14350 | -4/Factory | System corruption reached 10% 14399 | -4/Factory | Destroyed 7 combat bots 14822 | -4/Factory | Lost 5 parts (3n2u) 14860 | -4/Factory | First assault squad dispatched 15129 | -4/Factory | Discovered new exit (range 8) 15154 | -4/Factory | Build established: Construct 15209 | -4/Factory | Identified exit to Research 15211 | -4/Factory | Entered Research 15211 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15300 | -3/Research | Identified exit to Research 15496 | -3/Research | Build established: Mutant 15694 | -3/Research | System corruption reached 10% 15906 | -3/Research | Released all parts (4) 15936 | -3/Research | Lost 13 parts (2p3n3u5w) 15938 | -3/Research | Core integrity fell below 50% 15941 | -3/Research | Discovered new exit (range 15) 15958 | -3/Research | Entered Armory 15997 | -3/Armory | Core integrity fell below 20% 16011 | -3/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 15951_ Dropped EM Disruption Field. 15953_ &>F9HK|NSUJZL4OQEPHSO/MURZ||T T 15954_ Acquired Mic. Antimatter Reactor. LOCATION=UNKNOWN GOAL=ESCAPE 15967_ Connecting with Fabricator... 15967_ Current location identified: Armory 15971_ X7FUCAC&HR