Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 03:06:55 Player: Venar246 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (118) 590 Value Destroyed (4550) 4550 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1562) 1562 TOTAL SCORE: 13602 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 40 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Treads Medium Storage Unit Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Compact Matter Pod Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Weapon Cycler Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Heavy Phase Cannon Heavy Rocket Launcher > --- INVENTORY -------- System Restoration Module Heavy Ion Cannon Heavy Phase Cannon KE Penetrator [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Core Analyzer Device Phasing AFG Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 8 | . . . . . 2 . 2 . . . . 1 . 1 . . 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . . Parts Attached 137 | 6 17 . 2 1 11 25 5 . 4 8 7 8 21 11 7 1 3 Power 13 | 1 2 . 1 . 2 2 . . 1 . . 1 2 1 . . . Engine 7 | 1 2 . 1 . . . . . . . . 1 2 . . . . Core 6 | . . . . . 2 2 . . 1 . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 43 | 2 9 . . . 5 11 2 . . . 1 1 7 5 . . . Treads 14 | . . . . . . 5 2 . . . . . 7 . . . . Leg 22 | 2 9 . . . 5 1 . . . . . . . 5 . . . Wheel 6 | . . . . . . 5 . . . . 1 . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 34 | 1 1 . 1 . 4 3 3 . . 6 2 4 1 3 2 1 2 Device 15 | . . . . . 2 2 1 . . 2 2 1 . 2 1 . 2 Storage 5 | 1 . . 1 . . . . . . 1 . . . 1 1 . . Processor 12 | . 1 . . . 2 1 2 . . 3 . 2 . . . 1 . Hackware 1 | . . . . . . . . . . . . 1 . . . . . Protection 1 | . . . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 47 | 2 5 . . 1 . 9 . . 3 2 4 2 11 2 5 . 1 Energy Gun 11 | 1 5 . . . . . . . 3 . 1 . . . . . 1 Energy Cannon 17 | . . . . 1 . 5 . . . . 2 . 6 1 2 . . Ballistic Gun 7 | 1 . . . . . 3 . . . 1 . . . . 2 . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . Launcher 11 | . . . . . . 1 . . . 1 . 2 5 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 . 1 . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . . . . . Parts Lost 76 | . . . . . 4 16 . . 13 . 11 . 6 . 17 . 9 Power 8 | . . . . . 2 2 . . 1 . . . 1 . 2 . . Propulsion 23 | . . . . . 2 9 . . 4 . 1 . 3 . 3 . 1 Utility 26 | . . . . . . 2 . . 5 . 5 . 1 . 7 . 6 Weapon 19 | . . . . . . 3 . . 3 . 5 . 1 . 5 . 2 Highest Loss Streak 13 | . . . . . 2 4 . . 13 . 6 . 4 . 12 . 5 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 68 | . 82 100 99 85 82 76 84 92 96 44 60 55 84 99 73 38 33 Engine 3 | . 12 14 13 14 5 . . . . . . 5 8 7 4 . . Core 1 | . . . . . 2 7 . . 5 . . . . 3 3 . . Treads 4 | . . . . . . 8 23 30 29 . . . 22 4 . . . Leg 8 | . 24 28 28 28 30 2 . . . . . . . 17 16 5 3 Device 8 | . . . . . 8 10 7 7 6 10 14 4 6 15 8 . 2 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 6 . . 5 1 5 3 Processor 18 | . 2 14 14 14 17 16 30 30 29 16 23 25 24 17 15 14 12 Energy Gun 2 | . 26 28 28 . . . . . 11 . . 1 . . . . 2 Energy Cannon 4 | . . . . 14 9 11 . . . . . . 6 11 10 11 6 Ballistic Gun 3 | . . . . . . 5 15 15 2 4 6 . . . . . . Launcher 2 | . . . . . . . . . . 4 6 6 2 5 2 . . Naked Turns 68 | . . . . . . . . . . . . . . . . . 68 Heaviest Build 61 | 12 12 12 27 45 50 50 27 27 35 56 56 20 48 61 53 28 38 Greatest Support 112 | 20 20 20 20 20 45 40 68 40 90 3 10 9 112 108 80 20 20 Greatest Overweight (x) 19 | . 3 . 1 2 3 13 . . 9 18 18 2 . 19 1 1 1 Average Overweight (x) 2 | . . . . 2 1 1 . . . 12 11 . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 5 5 10 10 10 Average Capacity 13 | 6 8 8 10 15 15 15 15 15 15 15 13 5 5 5 5 10 8 Most Carried 15 | 2 8 8 8 8 14 15 15 15 15 13 8 5 5 5 5 1 2 Average Carried 8 | . 5 8 7 7 10 12 14 14 13 9 7 3 3 4 3 . 1 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 5 5 5 10 10 5 Final Carried 15 | 1 8 8 8 8 14 14 15 15 13 8 2 5 3 5 . 1 2 Class Distribution -------------------- 81% | Mutant 6% | Skirmisher 5% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Matter Collected 2093 | 136 160 . . 140 208 434 . 51 88 16 234 . 297 116 203 10 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4668 | . 160 . . 220 835 1411 . . 179 . 286 . 500 263 659 155 . Parts 215 | . 10 . . 11 31 69 . . 10 . 13 . 22 17 24 8 . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 2 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 2 . 8 . . . 15 7 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Combat Hostiles Destroyed 103 | . 3 . . 9 17 26 . . 3 . 11 . 10 7 15 2 . Guns 13 | . 3 . . . . 4 . . 3 . 3 . . . . . . Cannons 38 | . . . . 3 2 14 . . . . 5 . 3 3 6 2 . AOE 48 | . . . . 6 13 6 . . . . 3 . 7 4 9 . . Classes Destroyed 14 | . 2 . . 3 4 2 . . 1 . . . 2 . . . . Worker 4 | . . . . 1 2 . . . . . . . . 1 . . . Builder 4 | . . . . . 1 3 . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . Recycler 2 | . . . . . 1 1 . . . . . . . . . . . Watcher 3 | . 1 . . . 1 1 . . . . . . . . . . . Swarmer 26 | . . . . 6 7 . . . . . 7 . . 2 4 . . Grunt 39 | . 3 . . 2 7 15 . . . . 4 . 2 2 4 . . Brawler 5 | . . . . 1 . 3 . . . . . . 1 . . . . Duelist 5 | . . . . . . 1 . . . . . . . 2 2 . . Sentry 12 | . . . . . 3 7 . . . . . . . . 1 1 . Specialist 6 | . . . . . . . . . . . . . 6 . . . . Hunter 2 | . . . . . . . . . . . . . 1 . . 1 . Programmer 2 | . . . . . . . . . 1 . . . . 1 . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . Thug 6 | . . . . . . . . . 2 . . . . . 4 . . Best Kill Streak 8 | . 2 . . 4 5 8 . . 2 . 4 . 6 7 8 1 . Combat Bots Only 8 | . 2 . . 3 4 4 . . 2 . 4 . 6 6 8 1 . Max Kills in Single Turn 5 | . 2 . . 4 3 3 . . 1 . 2 . 4 3 5 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 2 2 . . . . 2 . 4 2 5 . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Hostile Shots Fired 761 | . 6 . . 6 51 131 . 9 102 . 107 . 114 4 125 5 101 Missed 209 | . 1 . . 2 17 26 . 4 24 . 34 . 39 2 35 1 24 Damage Taken 10460 | . 54 . . 67 649 1917 62 82 1620 . 1155 . 1332 45 1794 83 1600 Core 2615 | . . . . 12 70 345 . . 510 . 183 . 52 3 277 . 1163 Absorbed by Shields 192 | . . . . . . . . . . . . . . 16 155 . 21 Core Remaining (%) 64 | 100 . . . 95 . 24 . . . . 1 . 93 . . 72 . Volleys Fired 200 | . 8 . . 3 14 81 1 . 14 . 26 . 16 6 26 3 2 Largest 3 | . 2 . . 1 1 2 2 . 2 . 2 . 2 3 3 2 1 Hottest 250 | . 80 . . 250 250 250 46 . 110 . 155 . 130 169 194 155 90 Shots Fired 353 | . 16 . . 3 14 140 2 . 26 . 34 . 29 18 63 6 2 Gun 92 | . 16 . . . . 28 2 . 26 . 16 . . . 4 . . Cannon 220 | . . . . 3 14 101 . . . . 12 . 21 12 49 6 2 Launcher 41 | . . . . . . 11 . . . . 6 . 8 6 10 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 64 | . . . . . . 28 2 . 12 . 18 . . . 4 . . Thermal 175 | . . . . 3 14 59 . . . . 9 . 21 12 49 6 2 Explosive 41 | . . . . . . 11 . . . . 6 . 8 6 10 . . Electromagnetic 73 | . 16 . . . . 42 . . 14 . 1 . . . . . . Robot Hit Streak 11 | . 2 . . 2 7 11 1 . 9 . 10 . 6 7 5 5 7 Robot Miss Streak 11 | . 3 . . 5 4 2 1 . 5 . 11 . 2 6 2 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 226 | . 8 . . 2 11 92 1 . 19 . 23 . 19 8 36 5 2 Core Hits 224 | . 5 . . 13 37 59 . . 10 . 28 . 19 13 34 4 2 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . 2 . . . . . . . . . . . Destroy 2 | . . . . . . 2 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10480 | 5 127 . . 387 1213 3086 24 . 379 . 1020 . 1375 595 1977 157 135 Guns 1046 | . 126 . . . . 258 9 . 379 . 225 . . . 49 . . Cannons 4185 | . . . . 77 266 1763 . . . . 218 . 352 203 1061 157 88 Explosions 5050 | . . . . 250 932 1009 . . . . 577 . 1023 392 867 . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 199 | 5 1 . . 60 15 56 15 . . . . . . . . . 47 Kinetic 749 | . . . . . . 258 9 . 135 . 298 . . . 49 . . Thermal 4651 | . . . . 327 1174 1144 . . . . 145 . 352 203 1061 157 88 Explosive 3657 | . . . . . 24 774 . . . . 577 . 1023 392 867 . . Electromagnetic 1224 | . 126 . . . . 854 . . 244 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 1 . . 15 15 . . 7 . . . 19 Average Corruption 3 | . . . . . . 1 . . 2 15 . . 5 . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 35 | . . . . . . 6 . . 13 6 . . 4 . . . 6 Message Errors 9 | . . . . . . 1 . . 3 1 . . . . . . 4 Matter Fused 5 | . . . . . . 2 . . 2 1 . . . . . . . Heat Flow Errors 6 | . . . . . . 1 . . 3 1 . . 1 . . . . Energy Discharges 6 | . . . . . . . . . 3 2 . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . 1 . . . 1 Data Loss (major) 2 | . . . . . . . . . 1 1 . . . . . . . Misfires 3 | . . . . . . 2 . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 224 | . . . . 1 43 98 . . . . 14 . . 4 27 24 13 Projectiles 116 | . . . . . 4 44 . . . . 14 . . . 17 24 13 Explosions 108 | . . . . 1 39 54 . . . . . . . 4 10 . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 632 | . . . . 38 247 159 . . . . . . 27 32 108 . 21 Shots 40 | . . . . 3 21 8 . . . . . . 2 2 4 . . Rammed 20 | . . . . . . 6 2 . . . . . . . . . 12 Targets Rammed 38 | 2 1 . . 11 4 6 2 . . . . . . . . . 12 Kicked 18 | 2 1 . . 11 4 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 615 | . 84 . . 270 471 615 . . 315 114 57 . 247 372 568 33 4 Average Temperature 134 | . 34 . . 123 156 101 . . 154 63 14 . 91 167 217 22 3 Received Heat Transfer 1965 | . 30 . . . 135 954 . 12 414 . 63 . 90 . 258 9 . Effects 33 | . . . . . . 12 . . 4 . . . . . 17 . . Shutdowns 6 | . . . . . . 2 . . . . . . . . 4 . . Energy Bleed 4 | . . . . . . 4 . . . . . . . . . . . Interference 13 | . . . . . . 3 . . 4 . . . . . 6 . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . Short Circuit 6 | . . . . . . 3 . . . . . . . . 3 . . Damage (major) 3 | . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Fried 8 | . . . . . . 6 . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 2 1 . . . . . . . . . . . Combat Hostiles 3 | . . . . . 2 1 . . . . . . . . . . . Parts Melted 33 | . . . . 4 21 5 . . . . 1 . 1 . . 1 . Heat Transferred 12458 | . . . . 1490 5840 2596 . . . . 312 . 481 259 1221 185 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Peak Influence 556 | . 112 43 . 194 454 556 214 . . . . 46 363 213 . . 18 Initial 214 | . . 43 . . . 190 214 . . . . 46 32 190 . . 18 Average 146 | . 74 43 . 20 198 368 192 . . . . 46 190 119 . . 12 Maximum Alert Level 2 | . . . . . 2 2 1 . . . . . 1 1 . . . Low Security (%) 66 | 100 100 100 . 100 55 11 11 . . . . 100 48 83 . . 100 Level 1 20 | . . . . . 11 45 88 . . . . . 51 16 . . . Level 2 13 | . . . . . 32 43 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . Squads Dispatched 15 | . 1 . . . 3 6 . . . . . . 2 2 . . 1 Investigation 3 | . . . . . 1 2 . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . 1 . . 1 Reinforcement 6 | . 1 . . . 1 1 . . . . . . 2 1 . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 1 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Distress Signals 9 | . 2 . . . 2 5 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 138 | . 7 . . 8 21 36 1 1 7 . 14 . 12 7 13 2 9 Peak Tracking Total 9 | . 3 . . 3 5 6 1 1 5 . 4 . 6 3 9 1 8 Tactical Retreats 8 | . . . . . . 3 . . . . 2 . 3 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Traps Triggered 12 | . 4 . . . 4 . 1 . . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Machines Disabled 14 | . . . . 2 7 2 . . . . . . 2 . 1 . . Max in Single Turn 2 | . . . . 1 2 1 . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Machines Accessed 15 | . . . 5 . 2 4 1 . . . . 1 . 1 . . 1 Terminals 6 | . . . . . 1 3 . . . . . 1 . 1 . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 72 | . . . 50 . 4 13 1 . . . . 2 . 1 . . 1 Successful 64 | . . . 50 . 4 8 . . . . . 1 . 1 . . . Failed 8 | . . . . . . 5 1 . . . . 1 . . . . 1 Catastrophic 2 | . . . . . . 1 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 7 | . . . 4 . . 2 . . . 1 . . . . . . . Terminals 15 | . . . . . 3 9 . . . . . 2 . 1 . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units 5 | . . . . . . 4 . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 61 | . . . 50 . 3 6 . . . . . 1 . 1 . . . Record 56 | . . . 49 . 3 3 . . . . . . . 1 . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 1 2 1 . . . . 1 . 1 . . 1 Full Trace Events 3 | . . . . . 1 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 1 . . . 14 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 228 | . . . . . . 228 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Total Allies 2 | . . . . . . . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . . . . . . . 2 . . Highest-Rated Group 78 | . . . . . . . . . . . . . . . 78 . . Highest-Rated Ally 49 | . . . . . . . . . . . . . . . 49 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . . . . . 10 . . Total Damage 374 | . . . . . . . . . . . . . . . 374 . . Kills 3 | . . . . . . . . . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . . 2 1 1 1 . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Turns Passed 20360 | 57 263 12 671 2577 935 1710 451 867 1198 5791 2588 172 311 1022 656 618 461 Spaces Moved 7658 | 42 168 11 473 917 427 672 267 540 724 888 455 182 152 674 386 304 376 Core 1402 | 8 6 . . . . 9 . . 8 888 260 11 . 1 . . 211 Treads 2117 | . . . . . . 327 267 540 716 . . . 145 122 . . . Legs 3468 | 34 162 11 473 917 427 38 . . . . . . . 551 386 304 165 Wheels 493 | . . . . . . 298 . . . . 195 . . . . . . Hover 178 | . . . . . . . . . . . . 171 7 . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 260 190 95 160 160 156 350 100 50 50 127 127 200 50 Average Speed 247 | 106 122 120 140 260 200 176 160 160 159 652 548 85 154 134 140 200 114 Slowest Speed 1000 | 120 200 120 190 260 330 700 160 160 500 950 950 150 160 1000 200 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 26 3 65 102 44 68 7 61 83 82 68 3 85 13 49 40 8 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 9 | . . 1 1 2 . . . 1 . 2 1 . . . 1 . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 . . 1 1 . 1 . . . Unknown Exits Taken 5 | 1 . . . . . . . . 1 1 . . . . 1 1 . Scrap Searched 7 | . . . . 2 . . . 1 2 1 . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 547 | . . . . 53 80 73 . . . . 55 . 93 59 134 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 34 | . . . . 1 7 11 . . . . . . 2 3 10 . . AOE 513 | . . . . 52 73 62 . . . . 55 . 91 56 124 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Total 8695 | 51 202 10 482 1092 488 1054 289 545 747 896 511 195 193 778 451 308 403 Wait 548 | . . . 2 153 21 258 . . . . 23 . . 69 13 . 9 Move 7641 | 41 167 10 472 916 426 671 266 539 723 887 454 181 151 673 385 303 376 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 60 | 2 7 . 2 4 10 9 9 3 1 . 1 2 . 8 . 1 1 Fast Attach 74 | 5 11 . 1 . 5 13 2 . 1 2 2 7 12 7 2 1 3 Attach 45 | 1 2 . . 1 5 9 2 . 3 6 5 1 3 2 5 . . Detach 8 | . 2 . . . . . . . . 1 . 3 2 . . . . Swap 18 | . 4 . 1 . 1 3 1 . . . . . 6 2 . . . Drop 40 | . . . 4 4 2 4 6 3 2 . . 1 3 11 . . . Fire 200 | . 8 . . 3 14 81 1 . 14 . 26 . 16 6 26 3 2 Melee . | . . . . . . . . . . . . . . . . . . Ram 17 | . . . . . . 5 . . . . . . . . . . 12 Kick 18 | 2 1 . . 11 4 . . . . . . . . . . . . Crush 3 | . . . . . . 1 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . 3 . . . . . 20 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered Mines 322 | -10/Mines | Learned location of Storage (-8) 325 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 326 | -10/Mines | Discovered new exit (range 5) 331 | -10/Mines | Identified exit to Exiles 333 | -10/Mines | Entered Exiles 372 | -10/Exiles | Discovered new exit (range 15) 388 | -10/Exiles | Identified exit to Mines 414 | -10/Exiles | Met 8R-AWN 444 | -10/Exiles | Met EX-HEX 493 | -10/Exiles | Met EX-BIN 688 | -10/Exiles | Aligned with FarCom system 689 | -10/Exiles | Given EX-Vault access code 724 | -10/Exiles | Opened EX-Vault 746 | -10/Exiles | Found Firepult 788 | -10/Exiles | Warned to stay clear of 0b10 Research branches 867 | -10/Exiles | Met EX-DEC 894 | -10/Exiles | Learned location of Zion (-7) 966 | -10/Exiles | Discovered exit to Mines (range 14) 1004 | -10/Exiles | Left Exiles lab with Firepult 1004 | -10/Exiles | Entered Mines 1066 | -9/Mines | Met a Derelict bent on vengeance 2270 | -9/Mines | Discovered new exit (range 9) 2293 | -9/Mines | Identified exit to Materials 2937 | -9/Mines | Discovered exit to Materials (range 5) 3581 | -9/Mines | Entered Materials 3581 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3911 | -8/Materials | Build established: Scavenger-Mutant 4022 | -8/Materials | Garrison activated, responded to threat 4220 | -8/Materials | Discovered new exit (range 13) 4241 | -8/Materials | Identified exit to Factory 4406 | -8/Materials | Discovered new exit (range 15) 4509 | -8/Materials | Identified exit to Storage 4516 | -8/Materials | Entered Storage 4570 | -8/Storage | Build established: Mutant 5151 | -8/Storage | Build established: Scavenger-Mutant 5199 | -8/Storage | Lost 4 parts (1n1u2w) 5385 | -8/Storage | Lost 3 parts (1p2n) 5509 | -8/Storage | Build established: Scavenger-Skirmisher 5568 | -8/Storage | Core integrity fell below 50% 5960 | -8/Storage | Garrison activated, responded to threat 6034 | -8/Storage | Lost 3 parts (1p1n1u) 6100 | -8/Storage | Discovered exit to Factory (range 13) 6226 | -8/Storage | Entered Factory 6226 | -7/Factory | Evolved 2 slots: Utility x2 6322 | -7/Factory | Build established: Mutant 6410 | -7/Factory | Discovered new exit (range 5) 6417 | -7/Factory | Identified exit to Factory 6664 | -7/Factory | Discovered new exit (range 6) 6672 | -7/Factory | Identified exit to Lower Caves 6677 | -7/Factory | Entered Lower Caves 7311 | -7/Lower Caves | Learned location of 1 exit from Factory 7469 | -7/Lower Caves | Discovered new exit (range 13) 7488 | -7/Lower Caves | Identified exit to Lower Caves 7517 | -7/Lower Caves | Spotted B-75 Beast 7544 | -7/Lower Caves | Entered another Lower Caves area 7698 | -7/Lower Caves | Discovered exit to Factory (range 7) 7940 | -7/Lower Caves | Encountered a Warlord checkpoint 8039 | -7/Lower Caves | Learned Factory emergency access door positions 8681 | -7/Lower Caves | Discovered new exit (range 14) 8691 | -7/Lower Caves | Attacked by a faux Warlord 8720 | -7/Lower Caves | System corruption reached 10% 8730 | -7/Lower Caves | Core integrity fell below 50% 8742 | -7/Lower Caves | Entered Zion 8765 | -7/Zion | Lost 13 parts (1p4n5u3w) 8949 | -7/Zion | System corruption cleaned by Quarantine Array 9313 | -7/Zion | Given A8's code to call for help 9369 | -7/Zion | Learned Factory repair station intel 10030 | -7/Zion | Learned location of Warlord (-4) 10135 | -7/Zion | Learned Factory emergency access door positions 10209 | -7/Zion | Found Prototype Device 10209 | -7/Zion | Identified Phasing AFG 10441 | -7/Zion | Learned location of Extension (-5) 12832 | -7/Zion | Rebuked by Imprinter 14419 | -7/Zion | Discovered new exit (range 12) 14533 | -7/Zion | Entered Proximity Caves 16829 | -6/Proximity Caves | Lost 4 parts (2u2w) 17060 | -6/Proximity Caves | Core integrity fell below 20% 17106 | -6/Proximity Caves | Discovered exit to Factory (range 16) 17119 | -6/Proximity Caves | Lost 6 parts (3u3w) 17121 | -6/Proximity Caves | Entered Factory 17121 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17122 | -6/Factory | Identified exit to Factory 17124 | -6/Factory | Loaded intel: 6 repair station locations 17272 | -6/Factory | Identified exit to DSF 17293 | -6/Factory | Entered DSF 17311 | -6/DSF | Additional patrols routed to DSF 17478 | -6/DSF | Lost 4 parts (1p1n1u1w) 17558 | -6/DSF | Sterilization system engaged 17569 | -6/DSF | Discovered exit to Factory (range 19) 17578 | -6/DSF | Ambient heat levels rising (+10) 17593 | -6/DSF | Ambient heat levels rising (+10) 17604 | -6/DSF | Entered Factory 17604 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17710 | -5/Factory | Discovered new exit (range 8) 17725 | -5/Factory | Identified exit to Upper Caves 18114 | -5/Factory | Build established: Skirmisher 18626 | -5/Factory | Entered Upper Caves 18656 | -5/Upper Caves | Met a Warlord Commander 18658 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 18822 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18871 | -5/Upper Caves | Destroyed 8 combat bots 18887 | -5/Upper Caves | Lost 5 parts (1n3u1w) 18987 | -5/Upper Caves | Learned Factory garrison access intel 19127 | -5/Upper Caves | Spotted B-75 Beast 19214 | -5/Upper Caves | Lost 12 parts (2p2n4u4w) 19223 | -5/Upper Caves | Discovered new exit (range 5) 19282 | -5/Upper Caves | Entered another Upper Caves area 19319 | -5/Upper Caves | Discovered new exit (range 19) 19429 | -5/Upper Caves | Build established: Mutant 19460 | -5/Upper Caves | Encountered a Warlord checkpoint 19651 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19707 | -5/Upper Caves | Spotted B-75 Beast 19900 | -5/Upper Caves | Entered Factory 19900 | -4/Factory | Evolved 2 slots: Utility x2 19901 | -4/Factory | Loaded intel: 4 garrison access locations 20273 | -4/Factory | Lost 5 parts (1n2u2w) 20289 | -4/Factory | System corruption reached 10% 20294 | -4/Factory | Core integrity fell below 50% 20324 | -4/Factory | Lost 4 parts (4u) 20338 | -4/Factory | Core integrity fell below 20% 20361 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slammed into P-70 Sage. Destabilizing: System interference. Imp. Targeting Computer temporarily disabled. Enh. Optical Array temporarily disabled. Slammed into P-70 Sage. Destabilizing: Core damaged (-57). Slammed into P-70 Sage. Enh. Optical Array destroyed. System corrupted by crushing effect (+1). /YLTNSE77|THU5PAND&K2R9:K Slammed into P-70 Sage. Imp. Targeting Computer destroyed. System corrupted: Component data lost. P-70 Sage resets P-70 Sage, system corruption cleaned. DZ NJUJ1RT627/>NYDV|&OHUPW6H 64MFETRFJ#M3VQZYL UTTWWR O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# """" """" | | ??????""??????????????????????????????# """" """" | | ?????"G???????????????????????????????# """" """" | | ??????""??????????????????????????????# """" """" | | ??????????????????????????????????????# | | ??????????????????????????????????????# """" """" | | ??????????????????????????????????????# """" """" | | ??????????????????????????????????????# """" """" | | ??????????????????????????????????????# """" """" | | ????????????????????????????????s?????# | | ???????????????????????????????s??????# | | ?????????????????????????????????s????########+### | | ????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????"" ?? | | ????????????????????????????????????????????""" ? | | ????????????????????????????????????????????""" ? | | ??????????????????????????????????????????? | | ??????????????????##+#########????????????? """ | | ?????????????????? #???????????????"" | | ??????????????? #? #????????????????? | | ????????????????+ o #????????????????? | | ????????????????# ! """ """ #?????????????????### | | ????????????????# """ """ #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# k #####+############### | | ????????????????+ @ t t | | ????????????????#t###### p | | ???????????????????????# ppp | | ???????????????????????# ss | | ???????????????????????# s s | | ???????????????????????### T######+############### | | ?????????????????????????####???? ????????????# | | ????????????????????????????????? ????????????# | | ???????????????????????????????? ???????????# | | ???????????????????????????????? ???????????# | | ??????????????????????????????? ??????????# | | ??????????????????????????????? ??????????# | | ?????????????????????????????? ?????????#? | | ?????????????????????????????? ??????????? | | ????????????????????????????? ?????????? | | ????????????????????????????? ?????????? | | ????????????????????????????# ????????? | | ????????????????????????????# ????????? | | ??????????????????????????????#########??????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 29 Energy Capacity 490 Matter Stores 389 Matter Capacity 450 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 7 Core Analysis 9 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Flexi-carbon Leg | -8/Storage | Hacked Gauss Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Power Maul | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Great Axe | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Explorer Hey, That's Mine! I'm Back, Baby! Knowing Is Half The Battle Librarian Power Corrupts Quick And Dirty Challenges ------------ None Game ------ Seed SwordMiningFragment Manual? 0 Play Time 01:31:41 Cumulative 7.8 hours Start 2024.07.09 @ 23:35:57 End 2024.07.10 @ 03:06:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 91dffb2c-a62f-433e-bca9-877be37aecf7