Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.22 @ 23:32:48

Player: Deep Beef

Result: Destroyed by RH-M2X(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (15)      75
Value Destroyed (315)      315
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 830

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     280/300
Energy                     123/125
System Corruption          0%
Temperature                Cool (6)
Movement                   Rolling (90)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
       Light Ion Engine
>            --- PROPULSION (2) ---
             Wheel
     Compact Wheel
>            --- UTILITY (2) ------
       Small Storage Unit
      Medium Storage Unit
>            --- WEAPON (2) -------
             EM Pulse Gun
  Subdweller Machine Gun
>            --- INVENTORY (10) ---
       Light Ion Engine
  Subdweller Optics
       Light Armor Plating
      Medium Laser
  Subdweller Machine Gun
             Mining Laser

 Peak State 
------------
>            --- POWER ------------
       Light Ion Engine
>            --- PROPULSION -------
             Wheel
     Compact Wheel
>            --- UTILITY ----------
       Small Storage Unit
      Medium Storage Unit
>            --- WEAPON -----------
      Medium Laser
  Subdweller Machine Gun
>            --- INVENTORY --------
       Light Ion Engine
  Subdweller Optics
       Light Armor Plating
             EM Pulse Gun
             Mining Laser
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             14   | 6   1   7   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 2   .   2   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  4    | 2   .   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  2    | 1   1   .   
    Device                 .    | .   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | 2   .   4   
    Energy Gun             3    | 1   .   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 1   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         1    | .   .   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   .   4   
  Power                    .    | .   .   .   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      3    | .   .   3   
  To Critical Strikes      .    | .   .   .   
Average Backups            4    | .   4   5   
  Power                    1    | .   1   1   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   1   
  Weapon                   1    | .   1   2   
  Tool/Special             .    | .   .   .   
Unused Backups             3    | .   .   3   
  Power                    1    | .   .   1   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   .   2   
  Weapon                   .    | .   .   .   
  Tool/Special             .    | .   .   .   
Average Slot Usage (%)     89   | .   87  95  
  Engine                   14   | .   14  14  
  Wheel                    27   | .   28  24  
  Storage                  19   | .   16  28  
  Energy Gun               13   | .   14  13  
  Ballistic Gun            12   | .   14  6   
  Special Weapon           1    | .   .   7   
Peak Build Rating          8    | 6   7   8   
  Average Rating           6    | 4   6   6   
  On Entrance              4    | .   6   7   
Naked Turns                .    | .   .   .   
Heaviest Build             24   | 12  22  24  
  Greatest Support         26   | 20  20  26  
  Greatest Overweight (x)  2    | .   1   2   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | 8   10  10  
  Average Capacity         8    | 7   8   10  
  Most Carried             8    | 2   8   8   
  Average Carried          4    | .   4   5   
  Final Capacity           10   | 8   10  10  
  Final Carried            8    | 2   8   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           435  | 216 153 66  
  Remotely                 .    | .   .   .   
Salvage Created            421  | .   253 168 
  Parts                    32   | .   19  13  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      13   | .   .   13  
  Prevented                2    | .   .   2   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  11   | .   5   6   
  Guns                     11   | .   5   6   
Classes Destroyed          6    | .   4   2   
  Worker                   1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  6    | .   3   3   
  Grunt                    2    | .   2   .   
  Sentry                   1    | .   .   1   
  Subdweller               2    | .   .   2   
Best Kill Streak           4    | .   3   4   
  Combat Bots Only         4    | .   2   4   
Max Kills in Single Turn   2    | .   2   2   
  Gunslinging              1    | .   .   1   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        76   | .   25  51  
  Missed                   21   | .   7   14  
  Hits                     55   | .   18  37  
    Projectile             55   | .   18  37  
  Critical Strikes         1    | .   .   1   
Damage Taken               714  | .   159 555 
  Core                     257  | .   43  214 
  Absorbed by Shields      .    | .   .   .   
  Ignored by Resistances   200  | .   48  152 
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              69   | .   56  13  
  Largest                  2    | .   2   2   
  Hottest                  150  | .   60  150 
Shots Fired                115  | .   92  23  
  Gun                      113  | .   92  21  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  2    | .   .   2   
  Kinetic                  45   | .   36  9   
  Thermal                  6    | .   .   6   
  Explosive                .    | .   .   .   
  Electromagnetic          64   | .   56  8   
  Robot Hit Streak         24   | .   7   24  
  Robot Miss Streak        4    | .   4   .   
  Penetration Max          .    | .   .   .   
  Secondary Targets        2    | .   .   2   
    Max Gunslinging Chain  1    | .   .   1   
Shots Hit Robots           46   | .   23  23  
  Core Hits                22   | .   12  10  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         1    | .   .   1   
    Corrupt                1    | .   .   1   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           600  | .   327 273 
  Guns                     550  | .   325 225 
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  2    | .   2   .   
  Kinetic                  257  | .   145 112 
  Thermal                  73   | .   .   73  
  Explosive                .    | .   .   .   
  Electromagnetic          268  | .   180 88  
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      1    | .   1   .   
  Shots                    .    | .   .   .   
  Rammed                   1    | .   1   .   
Targets Rammed             1    | .   1   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        69   | .   69  .   
  Average Temperature      26   | .   26  .   
  Received Heat Transfer   231  | .   69  162 
Siege Activations          .    | .   .   .   
Martial Activations        .    | .   .   .   
Shielding Activations      .    | .   .   .   
Robots Disrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         174  | .   .   174 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Peak Influence             60   | .   60  .   
  Initial                  .    | .   .   .   
  Average                  7    | .   7   .   
Influence Increases        293  | .   203 90  
  Destroy 0b10 Robot/C     180  | .   100 80  
  Destroy 0b10 Robot/NC    20   | .   20  .   
  Destroy Leader           36   | .   26  10  
  Successful Hack          11   | .   11  .   
  Destroy Structure        1    | .   1   .   
  Lose Combat Pursuer      45   | .   45  .   
Influence Decreases        293  | .   203 90  
  Time Decay               213  | .   153 60  
  Lost Part                30   | .   .   30  
  Purge Threat             50   | .   50  .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              18   | .   10  8   
  Peak Tracking Total      5    | .   3   5   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          6    | .   6   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                21   | .   21  .   
  Successful               14   | .   14  .   
  Failed                   7    | .   7   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   8    | .   8   .   
  Terminals                20   | .   20  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             8    | .   8   .   
  Prototype ID Bank        1    | .   1   .   
  Level Access Points      1    | .   1   .   
  Emergency Access Points  1    | .   1   .   
  Alert Level              1    | .   1   .   
  Unreport Threat          1    | .   1   .   
  Locate Traps             2    | .   2   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Report Inventory         1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         5    | .   5   .   
  Terminals                5    | .   5   .   
    Botnet                 5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Active Infowar (turns)     .    | .   .   .   
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Sub 
Turns Passed               965  | 35  703 227 
Spaces Moved               777  | 29  558 190 
  Core                     1    | 1   .   .   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   776  | 28  558 190 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  80  90  
  Average Speed            85   | 78  83  92  
  Slowest Speed            110  | 80  95  110 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Potential Cave-ins       .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       32   | 3   82  13  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          .    | .   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      956  | 39  703 214 
  Wait                     82   | .   82  .   
  Move                     775  | 28  557 190 
  Hop                      .    | .   .   .   
  Pick Up                  14   | 5   6   3   
  Fast Attach              4    | 3   1   .   
  Attach                   7    | 3   .   4   
  Detach                   .    | .   .   .   
  Swap                     3    | .   .   3   
  Drop                     1    | .   .   1   
  Fire                     69   | .   56  13  
  Melee                    .    | .   .   .   
  Ram                      1    | .   1   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   22 | -11/Scrapyard | Discovered new exit (range 16)
   36 | -11/Scrapyard | Entered Materials
  209 | -10/Materials | Identified exit to Materials
  277 | -10/Materials | Discovered new exit (range 14)
  306 | -10/Materials | Discovered new exit (range 5)
  308 | -10/Materials | Build established: Mutant
  730 | -10/Materials | Discovered new exit (range 9)
  739 | -10/Materials | Entered Subcaves
  740 | -10/Subcaves  | Approached by a straggling Scientist
  793 | -10/Subcaves  | Core integrity fell below 50%
  830 | -10/Subcaves  | Lost 3 parts (1n2w)
  914 | -10/Subcaves  | Core integrity fell below 20%
  949 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Machine Gun
  964 | -10/Subcaves  | Visited Clippyterm
  966 | -10/Subcaves  | Destroyed by RH-M2X(R) with Subdweller Laser

 Last Messages 
---------------
Wheel destroyed.
EM Pulse Gun destroyed.
FR-XG0(R) destroyed.
Assault Rifle destroyed.
GN-EEC(R) destroyed.
Acquired Sub. Machine Gun.
Acquired Sub. Optics.
Dropped Lgt. Ion Engine.
WM-IRN(c): "I think it's somewhere northeast of here"
Subatomizers dissect the Hvy. Assault Rifle.
Acquired 58 matter.
WM-IRN(c): "I think it's somewhere east of here"
WM-IRN(c) destroyed.
Tech Extrapolator violently self-destructs.
Acquired 8 matter.
Sub. Machine Gun falls loose from the Twisted
  Machinery.
A thin wall crumbles away, revealing a door.
Acquired Sub. Machine Gun.
The door opens automatically.

 Map 
-----
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|   ???????##   ##??????#""X""#???? " #????????????? |
|  ????????#     #??????#" @ "#???# " #????????????? |
| "????????#  "  #??###?### ###??# " "#????????????? |
| ????????## """ #?##  #### #####    #?????????????? |
| ???????## """""  #    #    #      #??????????????? |
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| ???????## """""                   #??????????????? |
| ????????## ""#### ##             ##??????????????? |
| ????????#   "#########         ###???????????????? |
| ????????##  ###" "#??##       ##?????????????????? |
| ?????????#  ## """##??##R    ##??????????????????? |
| ????????##      """#??##R    #???????????????????? |
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| ##           #    ###         #??????????????????? |
|       ##     ##              ##??????????????????? |
|       ###    ###             #???????????????????? |
|   [  ###     #?##           ##???????????????????? |
|    ###      ##??##    ###  ##????????????????????? |
|    #?#       #???######?####?????????????????????? |
|  #####       #???????????????????????????????????? |
| *####       ##???????????????????????????????????? |
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| ##        ##?????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                44
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ReactiveActuatorSink
  Manual?         0
Play Time         00:17:23
  Cumulative      183.8 hours
  Start           2025.05.22 @ 23:16:49
  End             2025.05.22 @ 23:32:48
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          138
  Rogue           72
  Adventurer      66
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0/0
Lore%             36
Gallery%          55
Achievement%      47
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          55x38
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d4381f1a-20cb-4088-bae1-9c142bdce933