Cogmind - Beta 16 @@@ ROGUE MODE // 2026.05.11 @ 20:05:18 Player: Asbjorn2 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (12) 60 Value Destroyed (322) 322 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 4202 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 262/300 Energy 91/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (5) ---- Improved Trap Extractor (0/6) Improved Trap Extractor (0/6) Z-Drone Bay (2/2) Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Gravmag Array Flight Unit > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Terrain Scan Processor Transmission Jammer Makeshift Hacking Suite System Restoration Module > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Nuclear Core Flight Unit Z-Drone Bay Assault Rifle Mini Grenade Launcher [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 2 | . . . . . . 2 Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . . . 3 Weapon . | . . . . . . . Parts Attached 34 | 8 9 . . 1 1 15 Power 4 | 2 . . . . . 2 Engine 2 | 2 . . . . . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 12 | 3 4 . . . . 5 Treads 2 | . 2 . . . . . Leg 1 | 1 . . . . . . Wheel 2 | 2 . . . . . . Hover 2 | . . . . . . 2 Flight 5 | . 2 . . . . 3 Utility 10 | 1 3 . . 1 1 4 Device 5 | . 1 . . . 1 3 Storage 2 | 1 1 . . . . . Processor 2 | . 1 . . . . 1 Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 2 . . . . 4 Energy Gun 3 | . 1 . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 1 . . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 20 | . . . . . . 20 Power 3 | . . . . . . 3 Propulsion 6 | . . . . . . 6 Utility 6 | . . . . . . 6 Weapon 5 | . . . . . . 5 Highest Loss Streak 20 | . . . . . . 20 To Critical Strikes 1 | . . . . . . 1 Average Backups 6 | 3 13 4 4 4 5 3 Power . | . 1 . . 1 1 . Propulsion 1 | 2 6 1 . . . . Utility 1 | . 3 2 1 1 1 1 Weapon 2 | . 1 1 2 2 3 1 Tool/Special . | . . . . . . . Unused Backups 22 | . 12 1 2 1 . 6 Power 1 | . . . . . . 1 Propulsion 5 | . 4 . 1 . . . Utility 13 | . 7 . 1 1 . 4 Weapon 3 | . 1 1 . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 97 77 77 82 88 50 Engine 10 | . 14 11 11 11 11 3 Wheel 5 | . 26 . . . . . Flight 15 | . 1 22 22 22 22 6 Device 8 | . . 11 11 11 11 11 Storage 5 | . 26 . . . . . Processor 8 | . . 11 11 11 11 11 Hackware 5 | . . . . 5 11 3 Energy Gun 7 | . . 11 11 11 11 3 Ballistic Gun 13 | . 27 11 11 11 11 3 Peak Build Rating 35 | 6 9 7 7 12 14 35 Average Rating 11 | 4 7 7 7 9 13 18 On Entrance 7 | . 6 7 7 7 12 14 Avg Prop Armor Cover (%) 5 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 94 | 14 94 7 7 7 7 10 Greatest Support 27 | 20 20 8 8 8 8 27 Greatest Overweight (x) 4 | . 4 . . . . 3 Average Overweight (x) . | . 3 . . . . . Largest Inventory Capacity 25 | 8 25 5 5 5 5 5 Average Capacity 8 | 7 23 5 5 5 5 5 Most Carried 25 | 6 25 5 5 5 5 5 Average Carried 6 | 3 13 4 4 4 5 3 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 6 | 6 5 5 4 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 605 | 244 110 . 140 10 10 91 Remotely . | . . . . . . . Salvage Created 320 | . 160 . . . . 160 Parts 23 | . 12 . . . . 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 10 | . 5 . . . . 5 Guns 7 | . 5 . . . . 2 AOE 3 | . . . . . . 3 Classes Destroyed 4 | . 2 . . . . 2 Worker 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Swarmer 7 | . 2 . . . . 5 Grunt 3 | . 3 . . . . . Best Kill Streak 4 | . 2 . . . . 4 Combat Bots Only 4 | . 2 . . . . 4 Max Kills in Single Turn 4 | . 1 . . . . 4 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 209 | . 16 . . . 9 184 Missed 66 | . 4 . . . 5 57 Hits 143 | . 12 . . . 4 127 Projectile 143 | . 12 . . . 4 127 Critical Strikes 3 | . . . . . . 3 Damage Taken 2215 | . 122 . . . 76 2017 Core 905 | . 26 . . . 18 861 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 89 . . . 95 . Volleys Fired 31 | . 14 . . . . 17 Largest 2 | . 2 . . . . 2 Hottest 105 | . 40 . . . . 105 Shots Fired 51 | . 28 . . . . 23 Gun 47 | . 28 . . . . 19 Cannon 2 | . . . . . . 2 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 39 | . 28 . . . . 11 Thermal 10 | . . . . . . 10 Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 6 | . 5 . . . . 6 Robot Miss Streak 3 | . 3 . . . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 30 | . 16 . . . . 14 Core Hits 29 | . 7 . . . . 22 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 683 | . 199 . . . . 484 Guns 364 | . 199 . . . . 165 Cannons . | . . . . . . . Explosions 319 | . . . . . . 319 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 269 | . 199 . . . . 70 Thermal 118 | . . . . . . 118 Explosive 158 | . . . . . . 158 Electromagnetic 138 | . . . . . . 138 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 107 | . . . . . . 107 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 10 | . . . . . 1 10 Average Temperature 4 | . . . . . 1 4 Received Heat Transfer 132 | . 42 . . . 36 54 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 249 | . . . . . . 249 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 162 | . 60 . . . . 162 Initial 2 | . . . . . . 2 Average 15 | . 17 . . . . 23 Influence Increases 426 | . 120 . . . 45 261 Destroy 0b10 Robot/C 200 | . 100 . . . . 100 Destroy 0b10 Robot/NC 10 | . . . . . . 10 Destroy Leader 30 | . 20 . . . . 10 Disable Machine 60 | . . . . . . 60 Destroy Structure 21 | . . . . . . 21 Lose Combat Pursuer 105 | . . . . . 45 60 Influence Decreases 284 | . 120 . . . 40 124 Entered New Map 3 | . . . . . . 3 Time Decay 167 | . 120 . . . . 47 Lost Part 74 | . . . . . . 74 Lost Ally 40 | . . . . . 40 . Squads Dispatched 5 | . 2 . . . . 3 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 4 | . 2 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 32 | . 9 . . . 4 19 Peak Tracking Total 8 | . 4 . . . 4 8 Tactical Retreats 4 | . . . . . 1 3 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 4 | . . . . . . 4 Max in Single Turn 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . . . 2 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 2 | . . . . . 2 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 7 | . . . 3 4 . . Largest Group 7 | . . . 3 7 7 . Highest-Rated Group 194 | . . . 40 194 194 . Highest-Rated Ally 41 | . . . 16 41 41 . Zionite Dispatches 1 | . . . . . . 1 Recon 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 16 | . . . . . 16 . Total Damage 212 | . . . . . 212 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 1197 | . 6 37 78 440 495 141 Sensors 429 | . . . . . 313 116 IFF 25 | . . . . . . 25 Jamming 40 | . . . . . . 40 ECM 743 | . 6 37 78 440 182 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 1696 | 67 349 37 78 440 497 228 Spaces Moved 2573 | 55 209 95 113 781 1002 318 Core 74 | 1 . . . . . 73 Treads . | . . . . . . . Legs 15 | 15 . . . . . . Wheels 231 | 39 192 . . . . . Hover 36 | . . . . . . 36 Flight 2217 | . 17 95 113 781 1002 209 Fastest Speed 35 | 50 37 37 37 37 37 35 Average Speed 46 | 90 127 37 37 37 37 48 Slowest Speed 200 | 120 140 37 37 37 37 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . . . . 6 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 42 10 32 87 97 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 4 | . . . 1 2 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 20 | . . . . . . 20 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 19 | . . . . . . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2998 | 69 266 96 149 931 1121 366 Wait 306 | . 1 . 34 146 124 1 Move 2558 | 54 208 94 112 780 992 318 Hop 3 | . . . . . 3 . Pick Up 35 | 6 19 1 1 3 . 5 Fast Attach 21 | 5 3 . . . 1 12 Attach 18 | 2 9 . . 1 . 6 Detach 11 | 1 7 . . . . 3 Swap 2 | 1 1 . . . . . Drop 13 | . 4 1 2 1 1 4 Fire 31 | . 14 . . . . 17 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 13) 413 | -10/Materials | Identified exit to Materials 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 427 | -9/Materials | Discovered new exit (range 13) 450 | -9/Materials | Identified exit to Mines 454 | -9/Materials | Entered Mines 456 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 462 | -9/Mines | Found DCF Scrap (12 items) 488 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 490 | -9/Mines | Identified exit to Zion 532 | -9/Mines | Entered Zion 532 | -7/Zion | Accompanied by 3 allies 626 | -7/Zion | Learned Factory emergency access door positions 655 | -7/Zion | Met Imprinter 662 | -7/Zion | Imprinted 664 | -7/Zion | Declared Zion's savior 911 | -7/Zion | Discovered new exit (range 13) 962 | -7/Zion | Identified exit to Proximity Caves 972 | -7/Zion | Entered Proximity Caves 972 | -6/Proximity Caves | Accompanied by 7 allies 973 | -6/Proximity Caves | Identified exit to Factory 1469 | -6/Proximity Caves | Entered Factory 1469 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x3 1498 | -6/Factory | Lost 6 allies 1546 | -6/Factory | Zion Recon squad teleported in 1656 | -6/Factory | Core integrity fell below 50% 1683 | -6/Factory | Core integrity fell below 20% 1697 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01662_ Fusion Modulator explodes. 01662_ Neutrino Reactor explodes. 01662_ VTOL Module fried. 01662_ S-27 Virus destroyed. 01662_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 01662_ Emergency Access malfunctions. 01662_ VTOL Module fried. 01662_ S-27 Virus destroyed. 01662_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 01662_ S-27 Virus destroyed. 01667_ U-05 Engineer lays Concrete. 01668_ Acquired VTOL Module. 01669_ Penetrated by Slug. 01669_ Slug penetrates H-66 Slayer. 01669_ Signal Interpreter destroyed. 01670_ Slug penetrates Wall. 01671_ U-05 Engineer builds a Wall. 01681_ VTOL Module destroyed. 01689_ Adv. Beam Rifle destroyed. 01694_ Acquired Pulse Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????############# | | ?????????????????????????????????????# ![ | | ?????????????????????????????????????# [ | | ?????????????????????????????????????# | | ????????????????????###########??????# | | ????????????????????# #??????# | | ????????????????????# #??????# | | ????????????????????# #??????# | | ????????????????????# #??????# ! | | ??????????????? ????# #??????# | | ??????????????# ???# #??????# | | ??????????????# ??# #??????# | | ??????????????# ?# #??????# | | ??????????????# #####@####################/### | | ??????????????# s | | ??????????????# s | | ??????????????# s | | ??????????????# | | ??????????????# | | ??????????????# s #####+################# | | ??????????????# #?? ???????????# | | ??????????????# # """ """ ?????????# | | ??????????????# # """ R" #????????# | | ??????????????# # """ """ #????????# | | ??????????????# # #????????# | | ??????????????# # #????????# | | ??????????????######## # !?????????# | | ?????????????????????# #? ?????????# | | ?????????????????????# ???#######?????????# | | ?????????????????????# ???????????????????# | | ?????????????????????# ???????????????????# | | ????????????????????? ???????????????????# | | ?????????????????????T ????????????????##### | | ?????????????????????? ????????????????# | | ???????????????????????? ????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Evasion (%) 63 Offensive Hacking 11 Item Schematics ----------------- Gatling Laser | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Gravmag System | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Energy Well | -7/Zion | Archive Energy Filter | -7/Zion | Archive Antigrav System | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra The More The Merrier Challenges ------------ None Game ------ Seed ImprovedBoreParser Manual? 0 Play Time 00:43:14 Cumulative 7.3 hours Start 2026.05.11 @ 19:19:06 End 2026.05.11 @ 20:05:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 6 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a4b78e06-f695-40e9-86b9-697656f5ed53