Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 02:59:17 Player: J1ang-5h1 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (173) 865 Value Destroyed (5920) 5920 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2032) 2032 TOTAL SCORE: 15777 Bonus ------- High Alert Combat Kills 132 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 232/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Coolant Injector Huge Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Carbon-fiber Leg Coolant Injector High-capacity Matter Pod (0) Structural Scanner Improved Terrain Scanner Improved Targeting Computer Kinecellerator Propulsion Shielding Shock Absorption System Remote Shield Advanced Trap Extractor (0/8) Disruptor Cannon Advanced EMP Blaster CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Leg Armored Wheel Improved Gravmag System Makeshift Hover Unit Antigrav System > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Tactical Coordination Suite Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Heavy Assault Rifle CR-A16's Behemoth Slayer > --- INVENTORY -------- Fission Core Neutrino Core Coolant Injector Coolant Injector Energy Well High-capacity Matter Pod Structural Scanner Improved Terrain Scanner Improved Targeting Computer Kinecellerator Advanced ECM Suite Propulsion Shielding Shock Absorption System Force Field Remote Shield Advanced Trap Extractor Disruptor Cannon YOLO Cannon Advanced EMP Blaster Rocket Launcher Rocket Launcher Heavy Rocket Launcher [Rating: 88] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Makeshift Hover Unit Utility Hacking Suite Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . 1 Utility 6 | . . . 1 . . . 1 2 . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 192 | . 19 7 29 4 2 8 21 3 3 4 2 2 14 8 13 2 13 38 Power 17 | . 1 2 3 1 . . 3 . . . . . 1 . 1 . . 5 Engine 9 | . 1 . 3 1 . . 1 . . . . . 1 . 1 . . 1 Core 8 | . . 2 . . . . 2 . . . . . . . . . . 4 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 42 | . 4 1 9 1 2 4 5 1 . . . . 3 4 3 . 2 3 Treads 21 | . 3 1 5 . . . 4 1 . . . . 3 4 . . . . Leg 13 | . 1 . 4 1 2 3 . . . . . . . . . . 2 . Wheel 3 | . . . . . . 1 1 . . . . . . . 1 . . . Hover 5 | . . . . . . . . . . . . . . . 2 . . 3 Flight . | . . . . . . . . . . . . . . . . . . . Utility 42 | . 3 1 7 2 . 1 4 2 1 . . . 3 2 3 . 7 6 Device 21 | . 2 1 4 . . 1 1 1 1 . . . 1 1 . . 4 4 Storage 3 | . 1 . 1 . . . 1 . . . . . . . . . . . Processor 4 | . . . . . . . . . . . . . 1 . 1 . . 2 Hackware 1 | . . . . . . . 1 . . . . . . . . . . . Protection 13 | . . . 2 2 . . 1 1 . . . . 1 1 2 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 91 | . 11 3 10 . . 3 9 . 2 4 2 2 7 2 6 2 4 24 Energy Gun 20 | . 5 . 1 . . 1 1 . . 1 2 1 3 1 3 . . 1 Energy Cannon 10 | . . . 3 . . 1 . . . . . . . . 2 1 . 3 Ballistic Gun 15 | . . 2 4 . . . . . . . . . . . 1 1 2 5 Ballistic Cannon 9 | . 4 . . . . . 3 . 1 1 . . . . . . . . Launcher 19 | . . . 1 . . . 3 . 1 2 . 1 2 . . . . 9 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 1 1 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 2 . . . . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . . . . 2 1 . . 2 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . . . . 1 . . . . . Parts Lost 53 | . 2 3 2 3 . 4 1 . 1 . . . . 3 7 . 2 25 Power 8 | . 1 . . 1 . . . . . . . . . . 1 . . 5 Propulsion 15 | . . 1 . 1 . 2 . . . . . . . 2 2 . 1 6 Utility 15 | . . . 2 1 . 1 1 . 1 . . . . 1 1 . . 7 Weapon 15 | . 1 2 . . . 1 . . . . . . . . 3 . 1 7 Highest Loss Streak 9 | . 2 2 1 3 . 4 1 . 1 . . . . 1 4 . 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 99 99 98 99 98 99 88 92 92 91 92 91 91 90 87 98 90 Engine 7 | . 14 2 10 10 11 11 1 7 7 7 7 7 6 6 5 6 6 . Core 1 | . . 11 . . . . 7 . . . . . . . . . . 10 Treads 18 | . 24 28 15 . . . 31 30 30 30 30 30 24 25 9 6 5 . Leg 7 | . 3 . 17 32 32 29 3 . . . . . . . . . 2 5 Wheel 1 | . . . . . . 2 . . . . . . . . 4 6 6 3 Hover 1 | . . . . . . . . . . . . . . . 5 13 9 11 Device 13 | . 12 14 12 11 11 13 16 6 8 15 15 15 20 20 16 13 15 11 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 Processor 3 | . . . . . . . . . . . . . 6 6 10 13 13 18 Hackware 4 | . . . . . . . 8 7 7 7 7 7 6 6 6 6 6 4 Protection 6 | . . . 8 10 11 8 1 12 13 7 7 7 6 6 8 13 10 2 Energy Gun 6 | . 19 11 . . . 2 8 7 7 5 8 14 8 12 8 . . . Energy Cannon 3 | . . . . 22 22 19 3 . . . . . . . 1 . 2 1 Ballistic Gun 3 | . . 3 19 . . . . . . . . . . . 2 . 7 5 Ballistic Cannon 2 | . 6 11 . . . . 4 7 6 5 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 14 52 52 62 66 62 62 105 126 129 129 129 127 129 129 129 121 121 133 Greatest Support 96 | 20 46 46 69 39 39 39 80 80 80 80 80 80 80 96 68 9 34 34 Greatest Overweight (x) 43 | . 2 1 4 1 1 4 5 1 1 1 1 1 2 2 13 13 13 43 Average Overweight (x) 1 | . . 1 . 1 1 1 . 1 1 1 1 1 1 1 6 12 8 7 Largest Inventory Capacity 25 | . 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | . 15 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 19 20 20 20 20 20 25 25 24 25 25 25 25 25 25 24 25 25 Average Carried 21 | . 10 19 19 19 19 19 20 24 23 24 24 24 24 24 22 22 23 22 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 19 17 20 20 20 20 25 24 23 25 25 25 25 25 22 22 25 14 Class Distribution -------------------- 76% | Mutant 14% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 4125 | 200 516 297 973 30 . 90 215 . 213 131 87 75 71 261 164 . 186 616 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6295 | . 857 349 1602 258 . 376 251 . 173 66 . 342 229 468 492 . 75 757 Parts 339 | . 49 14 93 11 . 16 14 . 6 . . 21 7 20 23 . 5 60 Haulers Intercepted 7 | . 2 . 4 . . . 1 . . . . . . . . . . . Recyclers Shooed 6 | . 2 . 2 . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . . 8 . 1 20 . 25 20 . 3 . Prevented 2 | . . . . . . . . . . . . . . . 1 . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 143 | . 20 8 29 8 . 9 8 . 6 4 . 12 6 7 8 . 3 15 Melee 6 | . . . . . . 2 . . . . . . . . . . 1 3 Guns 72 | . 15 4 26 . . 1 1 . 1 . . 8 3 5 4 . . 4 Cannons 33 | . 5 4 . 8 . 6 1 . 3 1 . . . . 3 . 2 . AOE 27 | . . . 3 . . . 6 . 2 3 . 3 3 . 1 . . 6 Classes Destroyed 16 | . 3 1 4 1 . 3 . . . 1 . 2 . 1 . . . . Worker 3 | . . . 1 . . . . . . . . . . . . . . 2 Builder 6 | . . 1 1 . . . . . . . . . . . . . . 4 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . Hauler 7 | . 2 . 4 . . . 1 . . . . . . . . . . . Recycler 4 | . . . 4 . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . 2 . . . . 2 . Watcher 9 | . 1 . 5 . . . 2 . . . . . . . . . . 1 Swarmer 32 | . . . 9 4 . 3 4 . . 1 . 7 . . . . . 4 Grunt 67 | . 20 8 11 3 . 3 2 . 5 1 . 1 3 2 6 . . 2 Brawler 1 | . . . . . . . . . . . . 1 . . . . . . Duelist 3 | . . . . . . 2 . . 1 . . . . . . . . . Sentry 13 | . . . 9 . . . 2 . . 1 . . . 1 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . Hunter 10 | . . . . . . 1 . . . . . 1 2 3 . . 1 2 Programmer 10 | . . . . . . . . . . 1 . . 1 . 1 . . 7 Behemoth 2 | . . . . . . . . . . . . . . 1 1 . . . Best Kill Streak 8 | . 6 3 6 4 . 3 8 . 4 3 . 4 3 2 4 . 1 7 Combat Bots Only 7 | . 6 2 5 4 . 3 7 . 4 3 . 4 3 2 4 . 1 6 Max Kills in Single Turn 3 | . 1 2 2 1 . 1 3 . 1 1 . 2 3 1 2 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 3 . 1 1 . 2 3 . 1 . . 2 Melee 1 | . . . . . . 1 . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1039 | . 75 71 112 37 . 80 34 . 24 46 . 40 57 125 78 . 27 233 Missed 302 | . 26 20 32 7 . 20 9 . 6 21 . 7 13 27 21 . 7 86 Damage Taken 12729 | . 614 668 909 691 . 824 338 . 346 125 . 610 808 1869 1014 . 354 3559 Core 2001 | . 88 139 59 85 . 236 49 . 16 2 . 29 73 99 69 . 16 1041 Absorbed by Shields 348 | . . . 72 . . . 20 . 8 80 . . 16 92 . . . 60 Redirected to Shielding 102 | . . . . . . . . . 102 . . . . . . . . . Regen/Repaired (Parts) 824 | . 33 . 136 . . . . . . . 11 . 644 . . . . . Core Remaining (%) 61 | 100 . 9 . . . 5 91 . . . . 93 . . . . 69 . Volleys Fired 475 | . 70 43 92 19 . 31 21 . 17 7 . 30 15 27 24 . 16 63 Largest 2 | . 2 2 2 2 . 2 2 . 2 2 . 2 2 2 2 . 2 2 Hottest 162 | . 115 85 56 136 . 143 143 . 123 123 . 162 162 162 162 . 108 104 Shots Fired 861 | . 121 88 174 38 . 61 36 . 31 14 . 55 30 54 48 . 28 83 Gun 587 | . 90 50 172 . . 4 15 . 14 3 . 50 24 54 41 . 16 54 Cannon 218 | . 25 38 . 38 . 57 16 . 14 3 . . . . 7 . 12 8 Launcher 50 | . . . 2 . . . 5 . 3 8 . 5 6 . . . . 21 Special 6 | . 6 . . . . . . . . . . . . . . . . . Kinetic 344 | . 36 47 164 . . . 7 . 14 3 . . . . 16 . 16 41 Thermal 443 | . 85 41 8 38 . 61 24 . 14 3 . 50 24 54 27 . . 14 Explosive 43 | . . . 2 . . . 5 . 3 8 . 5 6 . . . . 14 Electromagnetic 31 | . . . . . . . . . . . . . . . 5 . 12 14 Robot Hit Streak 14 | . 13 6 12 14 . 9 13 . 10 5 . 11 6 8 14 . 2 10 Robot Miss Streak 9 | . 4 3 9 2 . 3 4 . 4 1 . 7 3 4 4 . 7 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 7 | . 4 . 1 . . . . . . . . . . 1 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . 1 1 . . . Shots Hit Robots 570 | . 64 59 133 25 . 44 24 . 22 5 . 34 15 44 34 . 8 59 Core Hits 313 | . 37 22 79 11 . 15 18 . 15 9 . 17 15 13 16 . 3 43 Critical Kills 2 | . . . . . . . . . 1 1 . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . . 1 . 2 . . . . . . . . 1 Critical Strikes 31 | . 4 4 2 . . 1 2 . 3 1 . 4 . 4 2 . . 4 Burn 19 | . 4 2 1 . . . 1 . . . . 4 . 4 2 . . 1 Destroy 7 | . . . 1 . . . 1 . 3 1 . . . . . . . 1 Blast 2 | . . 2 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 52 | . 2 1 4 . . 5 3 . . . . . 5 9 . . 3 20 Impact 7 | . 2 1 4 . . . . . . . . . . . . . . . Slashing 8 | . . . . . . 5 3 . . . . . . . . . . . Piercing 37 | . . . . . . . . . . . . . 5 9 . . 3 20 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 15414 | . 1013 950 2293 519 . 964 1137 . 832 508 . 977 932 1073 992 . 273 2951 Guns 7529 | . 768 484 2133 . . 63 199 . 207 76 . 736 370 945 630 . 118 800 Cannons 3068 | . 221 466 . 519 . 786 191 . 282 87 . . . . 242 . 102 172 Explosions 4010 | . . . 160 . . . 747 . 338 345 . 241 562 . 120 . . 1497 Melee 778 | . . . . . . 115 . . . . . . . 128 . . 53 482 Ramming 5 | . . . . . . . . . 5 . . . . . . . . . Kinetic 4293 | . 268 601 2016 . . . 47 . 282 87 . . . . 301 . 118 573 Thermal 6442 | . 745 349 117 519 . 849 343 . 207 76 . 736 370 945 659 . . 527 Explosive 3182 | . . . 160 . . . 747 . 338 345 . 241 562 . . . . 789 Electromagnetic 714 | . . . . . . . . . . . . . . . 32 . 102 580 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 115 | . . . . . . 115 . . . . . . . . . . . . Piercing 663 | . . . . . . . . . . . . . . 128 . . 53 482 Highest Corruption 6 | . 2 2 . . . . . . . . . . 3 3 6 6 6 3 Average Corruption 3 | . 2 2 . . . . . . . . . . 2 3 3 6 6 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . 10 Effects 168 | . 26 15 . . . . . . . . . . 2 25 20 17 41 22 Message Errors 36 | . 6 2 . . . . . . . . . . . 7 4 3 8 6 Matter Fused 32 | . 6 4 . . . . . . . . . . . 6 2 2 8 4 Heat Flow Errors 25 | . 3 3 . . . . . . . . . . 1 2 5 4 4 3 Energy Discharges 25 | . 4 3 . . . . . . . . . . 1 4 1 1 9 2 Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . Parts Fused 2 | . 1 . . . . . . . . . . . . . 1 . . . Data Loss (minor) 24 | . 2 1 . . . . . . . . . . . 3 2 6 8 2 Data Loss (major) 8 | . 2 . . . . . . . . . . . . 1 2 . 2 1 Misfires 9 | . 1 2 . . . . . . . . . . . 1 2 . 1 2 Alerts 4 | . . . . . . . . . . . . . . . 1 1 1 1 Weapon Failures 2 | . . . . . . . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 371 | . . . . 3 . 11 34 . . . . 20 2 . 4 . . 297 Projectiles 125 | . . . . 3 . 11 11 . . . . . . . 4 . . 96 Explosions 65 | . . . . . . . 23 . . . . 20 2 . . . . 20 Melee 181 | . . . . . . . . . . . . . . . . . . 181 Knockbacks 7 | . . 4 . . . . . . 2 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . 3 . . . . . . 2 1 . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 90 | . . . . . . . . . 51 . . 39 . . . . . . Shots 4 | . . . . . . . . . 3 . . 1 . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 297 | . 297 231 9 81 . 229 55 . 30 . . 216 250 286 238 177 156 268 Average Temperature 76 | . 78 39 7 31 . 74 26 . 12 . . 80 116 106 69 88 79 96 Received Heat Transfer 2991 | . 390 390 389 48 . 306 116 . 156 . . 108 198 397 309 . . 184 Effects 2 | . . . . . . 1 . . . . . . . . . . . 1 Interference 2 | . . . . . . 1 . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 Parts Fried 5 | . . . . . . . . . . . . . . . . . 3 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . 1 . . . . Parts Melted 39 | . 9 . 2 2 . 5 4 . . . . 7 . 4 5 . . 1 Heat Transferred 12988 | . 2270 1147 370 925 . 1517 666 . 370 111 . 1480 592 1813 1023 . . 704 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 731 | . 210 194 498 191 . 100 250 5 . . . . 731 . . . . 652 Initial 644 | . . 54 . 191 . . 11 . . . . . 644 . . . . 600 Average 184 | . 79 59 324 96 . 34 64 . . . . . 485 . . . . 386 Maximum Alert Level 3 | . 1 . 2 . . . 1 . . . . . 3 . . . . 2 Low Security (%) 63 | . 95 100 20 100 . 100 84 100 . . . . 2 . . . . 10 Level 1 21 | . 4 . 46 . . . 15 . . . . . 46 . . . . 48 Level 2 13 | . . . 33 . . . . . . . . . 26 . . . . 41 Level 3 1 | . . . . . . . . . . . . . 23 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 5 . 7 . . . 1 1 . . . . 3 . . . . 8 Investigation 10 | . 3 . 4 . . . . 1 . . . . 2 . . . . . Extermination 5 | . . . . . . . . . . . . . 1 . . . . 4 Reinforcement 10 | . 2 . 3 . . . 1 . . . . . . . . . . 4 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . 2 . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 12 | . . . 5 . . . 5 . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 212 | . 33 11 43 9 . 9 23 1 7 4 . 16 10 8 8 . 5 25 Peak Tracking Total 13 | . 4 2 5 4 . 3 13 1 4 3 . 4 3 3 5 . 2 6 Tactical Retreats 15 | . 1 2 3 . . 1 4 . . . . 3 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 4 | . 3 . . . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 5 | . . 1 . 1 . . 1 . . . . . . . . . . 2 Max in Single Turn 2 | . . 1 . 1 . . 1 . . . . . . . . . . 2 Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 46 | . 9 . 13 . 2 . 8 5 . . . . 4 . . 4 . 1 Terminals 25 | . 6 . 8 . . . 7 2 . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . . 1 . . . . 1 . . . . . Recycling Units 5 | . 2 . 2 . . . . . . . . . 1 . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . . . . Total Hacks 160 | . 23 . 41 . 6 . 34 9 . . . . 15 . . 28 . 4 Successful 107 | . 10 . 24 . 6 . 26 4 . . . . 8 . . 28 . 1 Failed 53 | . 13 . 17 . . . 8 5 . . . . 7 . . . . 3 Catastrophic 9 | . 2 . 2 . . . . 2 . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 52 | . 12 . 16 . 1 . 14 2 . . . . 3 . . . . 4 Terminals 74 | . 15 . 24 . . . 24 4 . . . . 3 . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 13 | . 3 . 3 . . . . 1 . . . . 6 . . . . . Recycling Units 12 | . 5 . 3 . . . . . . . . . 4 . . . . . Scanalyzers 21 | . . . 11 . . . 10 . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 4 . . . . 2 . . . . . Terminal Hacks 63 | . 5 . 9 . 6 . 12 2 . . . . . . . 28 . 1 Record 16 | . . . . . 5 . . . . . . . . . . 11 . . Part Schematic 9 | . . . . . . . . . . . . . . . . 9 . . Robot Schematic 6 | . . . . . . . . 1 . . . . . . . 5 . . Robot Analysis 4 | . 1 . 1 . . . 2 . . . . . . . . . . . Prototype ID Bank 7 | . 2 . 1 . . . 1 . . . . . . . . 3 . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 4 | . 1 . 2 . . . 1 . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . 1 . . . . . . . . . . 1 Locate Traps 3 | . . . 1 . . . 2 . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . 3 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 2 . 2 . . . . . . . . . 6 . . . . . Scan Component 5 | . 1 . 1 . . . . . . . . . 3 . . . . . Repair 5 | . 1 . 1 . . . . . . . . . 3 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzer 18 | . . . 8 . . . 10 . . . . . . . . . . . Insert Component 10 | . . . 5 . . . 5 . . . . . . . . . . . Analyze 8 | . . . 3 . . . 5 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . . Unauthorized Hacks 13 | . 3 . 5 . . . 4 . . . . . 1 . . . . . Terminals 9 | . 1 . 3 . . . 4 . . . . . 1 . . . . . Assimilate 3 | . . . 1 . . . 1 . . . . . 1 . . . . . Botnet 6 | . 1 . 2 . . . 3 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 9 . 11 . . . 6 4 . . . . 4 . . . . 1 Full Trace Events 6 | . . . 3 . . . . 1 . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 1 . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 3 . . . 5 . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . . . . . . . . 3 . . . . . Time 156 | . 26 . 16 . . . . . . . . . 114 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 4 . . . 4 . . . . . . . . . . . Part Schematics Acquired 8 | . . . 3 . . . 5 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 3 | . . . . 1 . . 1 . . . . . 1 . . . . . Largest Group 1 | . . . . 1 1 . 1 . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . 31 31 . 10 . . . . . 10 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . 10 . . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 4 | . 1 . 1 . . . 2 . . . . . . . . . . . Derelict Logs Recovered 14 | . . 3 . 2 . . . . 1 1 2 2 . 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 24612 | . 2043 1331 3021 1187 434 1544 1206 600 1252 1284 2743 1066 880 1427 921 800 1427 1446 Spaces Moved 9277 | 1 888 488 1425 565 227 435 560 236 480 503 1095 387 275 514 308 99 394 397 Core 9 | . . . . . . . . . . . . . . . . . . 9 Treads 5945 | . 743 488 656 . . . 481 236 480 503 1095 387 275 514 87 . . . Legs 2271 | 1 145 . 769 565 227 424 10 . . . . . . . . . 85 45 Wheels 787 | . . . . . . 11 69 . . . . . . . 203 . 289 215 Hover 265 | . . . . . . . . . . . . . . . 18 99 20 128 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 160 190 190 150 150 250 250 250 250 250 250 245 210 805 225 225 Average Speed 232 | 120 192 240 176 190 190 204 186 250 250 250 250 250 259 248 268 809 314 289 Slowest Speed 2200 | 120 320 240 400 190 190 260 330 250 250 250 250 250 330 330 865 865 865 2200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 93 93 89 66 60 55 37 7 60 53 85 57 7 56 49 73 60 11 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 9 | . 2 . 2 1 1 . . . . . 1 . . 1 . 1 . . Known Exits Taken 3 | . . . . . . . . . 1 . . . 1 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . Scrap Searched 17 | . . 1 . 1 . . . . 1 2 1 2 . 3 2 . 4 . Spaces Dug 23 | . 5 1 4 . . . 3 . . . . . 5 . . . 2 3 Terrain Destroyed 239 | . 5 1 21 2 . . 28 . 22 23 . 39 33 . 25 . 2 38 Melee 20 | . 2 1 4 . . . 3 . . . . . 5 . . . 2 3 Projectile 11 | . 3 . . 2 . . 2 . 3 . . . . . 1 . . . AOE 208 | . . . 17 . . . 23 . 19 23 . 39 28 . 24 . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 11366 | . 1087 561 1755 642 231 1020 686 248 500 515 1103 431 398 594 361 106 549 579 Wait 1141 | . 70 18 148 46 . 533 45 4 . . . 11 81 27 3 2 116 37 Move 9259 | . 887 487 1424 564 226 434 559 235 479 502 1094 386 274 513 307 98 393 397 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 136 | . 28 2 26 6 1 7 17 4 . 2 3 1 6 6 10 2 5 10 Fast Attach 29 | . 3 . 9 . . . 4 . . . 1 . 3 1 . . 3 5 Attach 71 | . 7 3 2 4 2 6 4 3 1 . . . 3 3 12 2 1 18 Detach 4 | . . . . . . . 1 . . . . . . . . . . 3 Swap 92 | . 9 4 18 . . 2 13 . 2 4 1 2 8 4 1 . 9 15 Drop 106 | . 11 3 32 3 2 2 19 2 . . 4 1 3 4 4 2 3 11 Fire 475 | . 70 43 92 19 . 31 21 . 17 7 . 30 15 27 24 . 16 63 Melee 52 | . 2 1 4 . . 5 3 . . . . . 5 9 . . 3 20 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 3) 642 | -10/Materials | Discovered new exit (range 6) 1141 | -10/Materials | Repaired Med. Laser 1356 | -10/Materials | Discovered new exit (range 13) 2044 | -10/Materials | Entered Mines 2052 | -10/Mines | Discovered new exit (range 11) 2331 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2415 | -10/Mines | Learned Materials security intel 2451 | -10/Mines | Core integrity fell below 50% 2875 | -10/Mines | Learned Materials stockpile data 3108 | -10/Mines | Core integrity fell below 20% 3159 | -10/Mines | Discovered new exit (range 13) 3375 | -10/Mines | Entered Materials 3375 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3931 | -9/Materials | Discovered new exit (range 8) 4203 | -9/Materials | Discovered new exit (range 10) 4208 | -9/Materials | Build established: Scavenger-Mutant 4368 | -9/Materials | Discovered new exit (range 12) 4878 | -9/Materials | Discovered new exit (range 11) 4883 | -9/Materials | Repaired Imp. Treads 5067 | -9/Materials | Build established: Mutant 5702 | -9/Materials | Discovered new exit (range 16) 6396 | -9/Materials | Entered Mines 6417 | -9/Mines | Met a Derelict bent on vengeance 6428 | -9/Mines | Assembled infested the area 6463 | -9/Mines | Learned Materials stockpile data 6545 | -9/Mines | Lost 3 parts (1p1n1u) 6609 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6733 | -9/Mines | Met 8R-AWN 6880 | -9/Mines | Discovered new exit (range 13) 7420 | -9/Mines | Escorted by a lone wolf Derelict 7432 | -9/Mines | Learned location of Storage (-7) 7465 | -9/Mines | Discovered new exit (range 5) 7583 | -9/Mines | Entered Exiles 7583 | -9/Exiles | Accompanied by 1 ally 7633 | -9/Exiles | Welcomed by 8R-AWN 7663 | -9/Exiles | Met EX-HEX 7716 | -9/Exiles | Met EX-BIN 7743 | -9/Exiles | Aligned with FarCom system 7745 | -9/Exiles | Given EX-Vault access code 7791 | -9/Exiles | Opened EX-Vault 7805 | -9/Exiles | Found YOLO Cannon 7844 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7907 | -9/Exiles | Learned location of Zion (-7) 7909 | -9/Exiles | Met EX-DEC 7994 | -9/Exiles | Discovered new exit (range 14) 8017 | -9/Exiles | Left Exiles lab with YOLO Cannon 8017 | -9/Exiles | Entered Mines 9147 | -8/Mines | Discovered new exit (range 9) 9160 | -8/Mines | Core integrity fell below 50% 9200 | -8/Mines | Core integrity fell below 20% 9214 | -8/Mines | Lost 4 parts (2n1u1w) 9561 | -8/Mines | Entered Materials 9561 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10023 | -8/Materials | Destroyed 7 combat bots 10627 | -8/Materials | Discovered new exit (range 5) 10767 | -8/Materials | Entered Factory 10767 | -7/Factory | Evolved 2 slots: Utility x2 10966 | -7/Factory | Identified exit to DSF 11204 | -7/Factory | Discovered new exit (range 8) 11367 | -7/Factory | Entered Lower Caves 11622 | -7/Lower Caves | Identified exit to Lower Caves 12619 | -7/Lower Caves | Entered another Lower Caves area 12739 | -7/Lower Caves | Discovered new exit (range 5) 12918 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13304 | -7/Lower Caves | Encountered a Warlord checkpoint 13351 | -7/Lower Caves | Learned 4 Factory zone layouts 13853 | -7/Lower Caves | Discovered new exit (range 13) 13903 | -7/Lower Caves | Entered Zion 14121 | -7/Zion | Learned location of 1 exit from Factory 14123 | -7/Zion | Discovered new exit (range 16) 14818 | -7/Zion | Rebuked by Imprinter 15038 | -7/Zion | Learned Factory stockpile data 16136 | -7/Zion | Found CR-A16's Pointy Stick 16646 | -7/Zion | Entered Proximity Caves 16957 | -6/Proximity Caves | Spotter reported a threat 17062 | -6/Proximity Caves | Spotter reported a threat 17062 | -6/Proximity Caves | Spotter reported a threat 17115 | -6/Proximity Caves | Spotter reported a threat 17164 | -6/Proximity Caves | Learned Factory machine intel 17649 | -6/Proximity Caves | Discovered new exit (range 11) 17664 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 17712 | -6/Proximity Caves | Entered Factory 17712 | -6/Factory | Evolved 2 slots: Utility x2 17713 | -6/Factory | Identified exit to Lower Caves 17716 | -6/Factory | Loaded intel: 250 machine locations 17990 | -6/Factory | Repaired Arm. Treads 18062 | -6/Factory | Search patrols dispatched 18109 | -6/Factory | Repaired Arm. Treads 18149 | -6/Factory | Repaired Arm. Treads 18275 | -6/Factory | Build established: Assassin 18335 | -6/Factory | Discovered new exit (range 10) 18412 | -6/Factory | Search patrols dispatched 18592 | -6/Factory | Entered Lower Caves 18593 | -6/Lower Caves | Identified exit to Lower Caves 18687 | -6/Lower Caves | Spotted B-75 Beast 18873 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 18876 | -6/Lower Caves | Destroyed B-75 Beast 18890 | -6/Lower Caves | Build established: Mutant 19004 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20019 | -6/Lower Caves | Entered another Lower Caves area 20065 | -6/Lower Caves | Discovered new exit (range 7) 20221 | -6/Lower Caves | Spotted B-75 Beast 20249 | -6/Lower Caves | Destroyed B-75 Beast 20280 | -6/Lower Caves | Lost 4 parts (2n1u1w) 20736 | -6/Lower Caves | Discovered new exit (range 16) 20832 | -6/Lower Caves | Build established: Derelict-Mutant 20940 | -6/Lower Caves | Entered Data Miner 20943 | -6/Data Miner | Discovered new exit (range 7) 21072 | -6/Data Miner | Met Data Miner 21265 | -6/Data Miner | Learned location of Section 7 (-2) 21265 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21402 | -6/Data Miner | Received God Mode back door access code from Data Miner 21740 | -6/Data Miner | Entered Proximity Caves 21851 | -5/Proximity Caves | Spotter reported a threat 21981 | -5/Proximity Caves | Spotter reported a threat 22014 | -5/Proximity Caves | Spotter reported a threat 22034 | -5/Proximity Caves | Spotter reported a threat 23018 | -5/Proximity Caves | Discovered new exit (range 10) 23134 | -5/Proximity Caves | Learned Factory stockpile data 23167 | -5/Proximity Caves | Entered Factory 23167 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 23168 | -5/Factory | Identified exit to Upper Caves 23467 | -5/Factory | Search patrols dispatched 23621 | -5/Factory | Discovered new exit (range 6) 23634 | -5/Factory | Identified exit to Factory 23835 | -5/Factory | Lost 3 parts (1n1u1w) 24188 | -5/Factory | Lost 6 parts (2p1u3w) 24294 | -5/Factory | Cargo convoy interrupted 24545 | -5/Factory | Core integrity fell below 50% 24590 | -5/Factory | Lost 9 parts (3p3n1u2w) 24601 | -5/Factory | Core integrity fell below 20% 24613 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 24597_ YOLO Cannon destroyed. 24598_ U-05 Engineer lays Concrete. 24600_ K-01 Serf collects debris. 24600_ U-05 Engineer lays Concrete. 24600_ U-05 Engineer builds a Wall. 24601_ U-05 Engineer lays Concrete. 24603_ K-01 Serf collects debris. 24604_ U-05 Engineer lays Concrete. 24604_ Hacking Suite destroyed. 24605_ U-05 Engineer builds a Wall. 24605_ U-05 Engineer lays Concrete. 24606_ U-05 Engineer builds a Wall. 24606_ K-01 Serf collects debris. 24606_ U-05 Engineer lays Concrete. 24610_ Slug penetrates Construction Platform. 24611_ U-05 Engineer lays Concrete. 24611_ U-05 Engineer builds a Wall. 24612_ K-01 Serf collects debris. 24612_ U-05 Engineer lays Concrete. 24613_ Penetrated by Slug. 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"?" | | ????????? ###########+################ | | ?????# | | ?????# ^ #############????? | | ?????# ^ #????????????????? | | ?????# #????????????????? | | ?????# #????????????????? | | ?????################+##### #????????????????? | | ?????????????# # #????????????????? | | ?????????????# """""" # #????????????????? | | ?????????????# """""" # ##???????????????? | | ?????????????# """""" # ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 65 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Corruption Block 14 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Terrain Scan Processor | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Concussive RPG | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularSapperMount Manual? 0 Play Time 03:05:23 Cumulative 222.7 hours Start 2024.04.09 @ 19:14:21 End 2024.04.10 @ 02:59:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 150 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56414d06-1311-4ea0-baa5-83036ddc0502