Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 20:06:40 Player: carrera Result: Destroyed by Optimus with Helical Railgun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (325) 325 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (830) 830 TOTAL SCORE: 2155 Bonus ------- Follower Combat Kills 30 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit Expert System (Blank) > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Nuclear Core Aluminum Leg Aluminum Leg Compact Matter Pod (0) Advanced Visual Processing Unit Improved Signal Interpreter Makeshift Targeting Computer Improved Target Analyzer A0-MCA's Component Scanner Riot Gun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer > --- WEAPON ----------- Rocket Launcher Axe > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Aluminum Leg Aluminum Leg Compact Matter Pod Advanced Visual Processing Unit Improved Signal Interpreter Makeshift Targeting Computer Improved Target Analyzer Expert System A0-MCA's Component Scanner Riot Gun Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Protection Core Shielding Weapon Axe Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 26 | 7 8 . 2 9 Power 4 | 1 1 . . 2 Engine 2 | 1 . . . 1 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 7 | 2 3 . . 2 Treads 2 | 2 . . . . Leg 5 | . 3 . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 3 . . 3 Device 2 | 1 1 . . . Storage 3 | 1 1 . . 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 7 | 2 1 . 2 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 3 | . . . 2 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Backups 7 | 5 7 8 7 8 Power . | . 1 . . . Propulsion 1 | 3 2 2 2 1 Utility 3 | . 1 3 2 4 Weapon 1 | 1 1 3 3 1 Tool/Special . | . . . . . Unused Backups 21 | . 5 . . 16 Power 2 | . 1 . . 1 Propulsion 5 | . 3 . . 2 Utility 9 | . . . . 9 Weapon 5 | . 1 . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 100 100 99 Engine 4 | . 4 . . 6 Core 9 | . 10 14 14 7 Treads 4 | . 19 . . . Leg 23 | . 8 28 28 28 Device 6 | . 11 14 14 2 Storage 14 | . 14 14 14 14 Processor 7 | . . . . 11 Ballistic Gun 10 | . 26 28 23 . Launcher 9 | . . . 4 14 Special Weapon 1 | . 2 . . 2 Slashing Weapon 6 | . . . . 10 Peak Build Rating 22 | 7 10 10 10 22 Average Rating 13 | 5 8 10 10 16 On Entrance 7 | . 7 10 10 10 Avg Prop Armor Cover (%) 11 | . 11 . . . Naked Turns . | . . . . . Heaviest Build 36 | 12 14 14 16 36 Greatest Support 40 | 40 40 20 20 30 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 8 8 15 Average Capacity 9 | 6 8 8 8 10 Most Carried 13 | 8 8 8 8 13 Average Carried 8 | 5 7 8 8 8 Final Capacity 15 | 8 8 8 8 15 Final Carried 12 | 7 8 8 8 12 Class Distribution -------------------- 70% | Mutant 29% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 819 | 278 122 . 139 280 Remotely . | . . . . . Salvage Created 462 | 129 235 . 98 . Parts 28 | 6 19 . 3 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 8 | . 4 . 4 . Guns 4 | . 4 . . . AOE 4 | . . . 4 . Classes Destroyed 7 | 2 3 . 2 . Worker 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Grunt 4 | . 4 . . . Cobbler 1 | . . . 1 . Subdweller 4 | . . . 4 . Best Kill Streak 4 | 1 2 . 4 . Combat Bots Only 4 | . 2 . 4 . Max Kills in Single Turn 2 | 1 1 . 2 . Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 59 | . 25 . 8 26 Missed 12 | . 5 . 2 5 Hits 47 | . 20 . 6 21 Projectile 47 | . 20 . 6 21 Critical Strikes 3 | . 3 . . . Damage Taken 988 | . 273 . 127 588 Core 269 | . 51 . 43 175 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 44 | 2 36 . 6 . Largest 2 | 2 2 . 2 . Hottest 100 | 40 100 . 60 . Shots Fired 78 | 4 63 . 11 . Gun 64 | 4 60 . . . Cannon . | . . . . . Launcher 11 | . . . 11 . Special 3 | . 3 . . . Kinetic 64 | 4 60 . . . Thermal 3 | . 3 . . . Explosive 11 | . . . 11 . Electromagnetic . | . . . . . Robot Hit Streak 10 | 3 10 . 7 . Robot Miss Streak 6 | . 6 . 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 48 | 3 35 . 8 2 Core Hits 29 | 3 13 . 13 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1125 | 32 374 . 623 96 Guns 404 | 32 372 . . . Cannons . | . . . . . Explosions 623 | . . . 623 . Melee 96 | . . . . 96 Ramming 2 | . 2 . . . Kinetic 404 | 32 372 . . . Thermal . | . . . . . Explosive 623 | . . . 623 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 96 | . . . . 96 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 32 | . . . . 32 Projectiles . | . . . . . Explosions . | . . . . . Melee 32 | . . . . 32 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 68 | . 68 . . . Average Temperature 14 | . 14 . . . Received Heat Transfer 225 | . 201 . 24 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 70 | 5 70 . . . Initial . | . . . . . Average 11 | . 15 . . . Influence Increases 161 | 10 151 . . . Destroy 0b10 Robot/C 80 | . 80 . . . Destroy 0b10 Robot/NC 20 | 10 10 . . . Destroy Leader 22 | . 22 . . . Successful Hack 6 | . 6 . . . Destroy Structure 3 | . 3 . . . Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 161 | 10 151 . . . Time Decay 161 | 10 151 . . . Squads Dispatched 3 | . 2 1 . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 12 . 5 9 Peak Tracking Total 31 | . 3 . 2 31 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 7 | . 1 . . 6 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 2 . . 22 Successful 23 | . 1 . . 22 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 4 | . 3 . . 1 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 23 | . 1 . . 22 Record 15 | . . . . 15 Robot Analysis 7 | . 1 . . 6 Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 1 Highest-Rated Group 31 | . . 31 31 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 11 | . . . 7 4 Total Damage 190 | . . . 147 43 Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 2886 | 76 484 79 398 1849 Seismic 1391 | 76 484 79 398 354 Machine Analysis 1495 | . . . . 1495 Robot Analysis Total 7 | . 1 . . 6 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 3096 | 143 621 79 398 1855 Spaces Moved 2055 | 76 344 47 311 1277 Core 1 | 1 . . . . Treads 278 | 75 203 . . . Legs 1776 | . 141 47 311 1277 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 138 | 158 144 120 120 141 Slowest Speed 190 | 160 190 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 5 58 16 27 79 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 5 | . . . 1 4 Spaces Dug 2 | . 2 . . . Terrain Destroyed 46 | . 3 . 43 . Melee . | . . . . . Projectile 3 | . 3 . . . AOE 43 | . . . 43 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Total 2218 | 92 404 69 323 1330 Wait 30 | . 1 23 . 6 Move 2051 | 75 343 46 310 1277 Hop . | . . . . . Pick Up 28 | 8 6 . 1 13 Fast Attach 9 | 6 . . . 3 Attach 4 | 1 1 . . 2 Detach 2 | . . . . 2 Swap 22 | . 10 . 5 7 Drop 23 | . 5 . 1 17 Fire 44 | 2 36 . 6 . Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Central database locked down 304 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 6) 716 | -10/Materials | Discovered new exit (range 9) 765 | -10/Materials | Entered Mines 802 | -10/Mines | Met a Derelict testing a Signal Generator 839 | -10/Mines | Discovered new exit (range 4) 844 | -10/Mines | Entered Subcaves 844 | -10/Subcaves | Accompanied by 1 ally 845 | -10/Subcaves | Approached by a straggling Scientist 1021 | -10/Subcaves | Ambushed by Subdweller buried in earth 1024 | -10/Subcaves | Ambushed by Subdweller buried in earth 1088 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1115 | -10/Subcaves | Learned location of Zion (-6) 1115 | -10/Subcaves | Met a Zionite searching for "candidates" 1242 | -10/Subcaves | Entered Scraptown 1242 | -8/Scraptown | Accompanied by 1 ally 1266 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1418 | -8/Scraptown | Visited UFD Registry 1418 | -8/Scraptown | Registered with UFD as "Wavecoil" 1473 | -8/Scraptown | Visited Symbiants 1505 | -8/Scraptown | Visited CR-KLE's Repair Center 1532 | -8/Scraptown | Visited TADAMA 1750 | -8/Scraptown | Discovered new exit (range 7) 1935 | -8/Scraptown | Visited Assassins FH 1945 | -8/Scraptown | Visited Fellowship of the Rings 2021 | -8/Scraptown | Visited Modified Component R&D 2071 | -8/Scraptown | Visited Abandonware Association 2089 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2089 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2119 | -8/Scraptown | Visited Botcube Research 2143 | -8/Scraptown | Visited A0-MCA Data Center 2151 | -8/Scraptown | Given an A- rating by A0-MCA 2158 | -8/Scraptown | Found A0-MCA's Component Scanner 2176 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2191 | -8/Scraptown | Found DCF Scrap (28 items) 2238 | -8/Scraptown | Visited Analyses Database 2263 | -8/Scraptown | Visited Scrap Suit Storage 2487 | -8/Scraptown | Build established: Derelict-Mutant 2644 | -8/Scraptown | Visited Chapter 10 2700 | -8/Scraptown | Visited Science Guys 2980 | -8/Scraptown | Met Optimus 2980 | -8/Scraptown | Accepted into 0bPrime 3061 | -8/Scraptown | Attacked by Scraptown defenders 3068 | -8/Scraptown | Found Prototype Processor 3082 | -8/Scraptown | Core integrity fell below 50% 3087 | -8/Scraptown | Core integrity fell below 20% 3093 | -8/Scraptown | Identified Expert System 3097 | -8/Scraptown | Destroyed by Optimus with Helical Railgun Last Messages --------------- 03077_ Axe destroyed. 03079_ Penetrated by Slug. 03079_ Deuterium Engine destroyed. 03079_ Slug penetrates Earth. 03079_ Penetrated by Slug. 03084_ Slug penetrates Earth. 03086_ Penetrated by Slug. 03088_ RE-MYS(j): "You're not making it out here alive!" 03088_ Penetrated by Slug. 03090_ Slug penetrates Earth. 03090_ Penetrated by Slug. 03090_ Rocket Launcher destroyed. 03090_ Slug penetrates Earth. [Achievement: Hunted] 03093_ Discarded Machine Analyzer. 03093_ Identified Expert System. 03095_ Carbon-fiber Leg destroyed. 03095_ Penetrated by Slug. 03095_ Slug penetrates Machine. 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