Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 10:14:14 Player: Oldman Pu Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (176) 880 Value Destroyed (5457) 5457 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (779) 779 TOTAL SCORE: 10316 Bonus ------- High Alert Combat Kills 779 Cogmind --------- Core Integrity 192/850 Matter 295/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Improved Targeting Computer Improved Targeting Computer Heavy Particle Gun Heavy Ion Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Gun Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Wheel Wheel Wheel Improved Heat Sink Improved Heat Sink Improved Targeting Computer Improved Targeting Computer Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Field Laser Heavy Particle Gun Heavy Laser Heavy Laser Heavy Laser Gatling Laser Gatling Laser Heavy Ion Cannon Heavy Ion Cannon [Rating: 57] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 4 | . . . 2 1 1 Weapon 1 | . . . . 1 . Parts Attached 193 | 6 15 6 81 46 39 Power 18 | 1 2 . 10 2 3 Engine 10 | 1 2 . 7 . . Core 8 | . . . 3 2 3 Reactor . | . . . . . . Propulsion 61 | 2 4 2 31 13 9 Treads 7 | . . 1 6 . . Leg . | . . . . . . Wheel 54 | 2 4 1 25 13 9 Hover . | . . . . . . Flight . | . . . . . . Utility 60 | 1 6 . 19 16 18 Device 19 | . . . 6 6 7 Storage 7 | 1 3 . 2 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 33 | . 3 . 11 8 11 Artifact . | . . . . . . Weapon 54 | 2 3 4 21 15 9 Energy Gun 34 | 2 1 2 13 9 7 Energy Cannon 5 | . . . 5 . . Ballistic Gun 15 | . 2 2 3 6 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . 5 3 . Parts Lost 76 | . 4 5 19 16 32 Power 6 | . . 1 2 . 3 Propulsion 30 | . 3 2 11 4 10 Utility 18 | . . . 4 5 9 Weapon 22 | . 1 2 2 7 10 Highest Loss Streak 16 | . 2 2 5 6 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 98 96 90 92 86 Engine 4 | . 14 12 4 . . Core 4 | . . . 3 6 12 Treads 1 | . . 1 3 . . Wheel 24 | . 26 24 25 24 20 Device 7 | . . . 8 8 12 Storage 9 | . 16 14 9 7 6 Processor 2 | . . . . 7 6 Protection 13 | . 11 14 16 12 7 Energy Gun 10 | . 13 10 8 10 14 Energy Cannon 3 | . . . 7 . . Ballistic Gun 6 | . 14 17 1 10 4 Naked Turns . | . . . . . . Heaviest Build 128 | 12 33 32 122 115 128 Greatest Support 86 | 26 32 20 86 52 52 Greatest Overweight (x) 32 | 2 3 3 11 3 32 Average Overweight (x) 1 | . . 1 2 2 2 Largest Inventory Capacity 35 | 8 15 15 35 25 25 Average Capacity 21 | 6 12 15 22 25 25 Most Carried 25 | . 15 15 25 25 25 Average Carried 19 | . 10 14 20 21 18 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 25 | . 15 15 25 19 10 Class Distribution -------------------- 32% | Mutant 31% | Scavenger-Mutant 12% | Tank 11% | Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 3344 | 251 418 123 997 1051 504 Remotely . | . . . . . . Salvage Created 7807 | . 613 127 3688 2150 1229 Parts 409 | . 39 12 197 102 59 Haulers Intercepted 10 | . 2 . 6 2 . Recyclers Shooed 5 | . . . 4 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . 6 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 118 | . 11 5 45 38 19 Guns 93 | . 9 5 27 34 18 Cannons 14 | . . . 13 1 . AOE 2 | . . . . 2 . Classes Destroyed 18 | . 8 2 6 1 1 Worker 14 | . 1 . 10 1 2 Builder 17 | . 1 . 9 3 4 Tunneler 5 | . . . 4 1 . Hauler 10 | . 2 . 6 2 . Recycler 8 | . 1 . 5 1 1 Mechanic 1 | . . . . . 1 Operator 2 | . 1 . 1 . . Watcher 11 | . 2 . 4 4 1 Swarmer 12 | . 6 3 . . 3 Grunt 71 | . 5 . 29 27 10 Brawler 3 | . . . 1 1 1 Duelist 3 | . . . 1 2 . Sentry 15 | . . 1 10 3 1 Specialist 2 | . . . 2 . . Hunter 1 | . . . 1 . . Programmer 9 | . . . . 5 4 Heavy 1 | . . . 1 . . Subdweller 1 | . . 1 . . . Best Kill Streak 17 | . 3 3 8 5 17 Combat Bots Only 6 | . 3 3 4 5 6 Max Kills in Single Turn 5 | . 1 2 2 2 5 Gunslinging 1 | . . 1 . . 1 Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 1079 | . 64 35 309 293 378 Missed 286 | . 15 8 81 73 109 Damage Taken 12646 | . 550 511 3797 3237 4551 Core 1563 | . 94 34 369 408 658 Absorbed by Shields . | . . . . . . Redirected to Shielding 94 | . . 8 50 36 . Regen/Repaired (Parts) 181 | . 37 . 108 . 36 Core Remaining (%) 55 | 100 . 48 32 41 . Volleys Fired 557 | . 69 19 266 129 74 Largest 3 | . 2 2 2 3 3 Hottest 229 | . 100 79 136 193 229 Shots Fired 1275 | . 127 38 535 361 214 Gun 1092 | . 127 38 371 342 214 Cannon 183 | . . . 164 19 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 364 | . 39 29 69 173 54 Thermal 911 | . 88 9 466 188 160 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 25 | . 11 17 15 22 25 Robot Miss Streak 9 | . 9 4 5 8 5 Penetration Max 1 | . . . . . 1 Secondary Targets 10 | . . 1 4 2 3 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 870 | . 71 25 354 264 156 Core Hits 415 | . 31 7 134 162 81 Critical Kills 4 | . . . 1 . 3 Critical Parts Destroyed 8 | . . . 1 . 7 Critical Strikes 44 | . 7 . 20 3 14 Burn 32 | . 7 . 18 3 4 Destroy 12 | . . . 2 . 10 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 15899 | . 845 364 6232 4959 3499 Guns 12844 | . 845 364 4017 4599 3019 Cannons 2350 | . . . 2183 167 . Explosions 673 | . . . . 193 480 Melee . | . . . . . . Ramming 32 | . . . 32 . . Kinetic 3584 | . 182 278 670 1992 462 Thermal 11730 | . 663 86 5530 2894 2557 Explosive 480 | . . . . . 480 Electromagnetic 73 | . . . . 73 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 5 7 5 Average Corruption 3 | . . . 3 4 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 102 | . . . 63 39 . Message Errors 15 | . . . 13 2 . Matter Fused 18 | . . . 11 7 . Heat Flow Errors 9 | . . . 4 5 . Energy Discharges 15 | . . . 7 8 . Parts Rejected 1 | . . . 1 . . Parts Fused 2 | . . . 2 . . Data Loss (minor) 14 | . . . 10 4 . Data Loss (major) 8 | . . . 6 2 . Misfires 10 | . . . 6 4 . Alerts 4 | . . . 2 2 . Weapon Failures 6 | . . . 1 5 . Overload Shots . | . . . . . . Overflow Damage 85 | . . . 35 1 49 Projectiles 18 | . . . 18 . . Explosions 50 | . . . . 1 49 Melee 17 | . . . 17 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 232 | . . . 16 104 112 Shots 5 | . . . . 4 1 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 521 | . 476 . 339 521 353 Average Temperature 122 | . 160 . 62 140 148 Received Heat Transfer 4549 | . 240 63 1836 1257 1153 Effects 20 | . 10 . 1 6 3 Shutdowns 7 | . 2 . 1 3 1 Energy Bleed 4 | . 1 . . 1 2 Interference 6 | . 6 . . . . Short Circuit 1 | . . . . 1 . Damage (minor) 2 | . 1 . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted 10 | . 2 . 6 1 1 Combat Hostiles 9 | . 2 . 5 1 1 Parts Melted 69 | . 8 . 37 10 14 Heat Transferred 24967 | . 2479 222 13061 4282 4923 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Peak Influence 816 | . 227 . 729 816 519 Initial 399 | . . . 24 331 399 Average 340 | . 75 . 331 461 394 Maximum Alert Level 3 | . 1 . 3 3 2 Low Security (%) 26 | 100 94 . 28 . . Level 1 32 | . 5 . 34 35 46 Level 2 39 | . . . 34 61 53 Level 3 2 | . . . 2 3 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 29 | . 2 . 10 10 7 Investigation 7 | . . . 3 2 2 Extermination 5 | . . . . 3 2 Reinforcement 11 | . 2 . 4 3 2 Assault 2 | . . . . 1 1 Garrison 4 | . . . 3 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 7 | . 2 . 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 183 | . 24 6 60 53 40 Peak Tracking Total 12 | . 5 3 6 6 12 Tactical Retreats 11 | . . . 6 2 3 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 11 | . . 2 4 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 7 | . . . 1 5 1 Max in Single Turn 2 | . . . 1 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 33 | . 4 . 14 11 4 Terminals 17 | . 3 . 9 4 1 Fabricators 4 | . . . . 3 1 Repair Stations 5 | . 1 . 2 1 1 Recycling Units 3 | . . . 1 2 . Scanalyzers 3 | . . . 2 1 . Garrison Access 1 | . . . . . 1 Total Hacks 77 | . 12 . 37 20 8 Successful 53 | . 8 . 30 10 5 Failed 24 | . 4 . 7 10 3 Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 35 | . 9 . 17 7 2 Fabricators 8 | . . . . 6 2 Repair Stations 19 | . 3 . 12 2 2 Recycling Units 4 | . . . 1 3 . Scanalyzers 9 | . . . 7 2 . Garrison Access 2 | . . . . . 2 Terminal Hacks 21 | . 6 . 13 1 1 Record 6 | . 2 . 4 . . Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . . . 1 1 . Unreport Threat 1 | . . . 1 . . Locate Traps 4 | . 1 . 2 . 1 Dispatch Records 2 | . 1 . 1 . . Investigation Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 5 | . . . . 3 2 Load Schematic 3 | . . . . 2 1 Build 2 | . . . . 1 1 Repair Station Hacks 14 | . 2 . 9 1 2 Scan Component 8 | . 1 . 5 1 1 Repair 6 | . 1 . 4 . 1 Recycling Unit Hacks 4 | . . . 1 3 . Report Inventory 4 | . . . 1 3 . Scanalyzer 9 | . . . 7 2 . Insert Component 5 | . . . 4 1 . Analyze 4 | . . . 3 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 27 | . 3 . 10 10 4 Full Trace Events 6 | . . . 2 2 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 3 1 . Parts Built 4 | . . . . 2 2 Authchips . | . . . . . . Time 124 | . . . . 62 62 Total Part Build Rating 8 | . . . . 4 4 Parts Repaired 6 | . 1 . 4 . 1 Time 161 | . 26 . 122 . 13 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 3 1 . Part Schematics Acquired 4 | . . . 3 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 8015 | 41 1059 331 3393 2267 924 Spaces Moved 4410 | 36 743 195 1617 1383 436 Core 20 | 19 . . . . 1 Treads 19 | . . . 19 . . Legs . | . . . . . . Wheels 4371 | 17 743 195 1598 1383 435 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 95 90 110 115 Average Speed 113 | 89 96 98 119 116 121 Slowest Speed 1650 | 150 125 125 320 131 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 99 18 97 35 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug . | . . . . . . Terrain Destroyed 32 | . . . . 6 26 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 29 | . . . . 6 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 6311 | 41 967 294 2565 1789 655 Wait 916 | . 105 66 496 171 78 Move 4405 | 35 742 194 1616 1382 436 Hop . | . . . . . . Pick Up 121 | . 23 5 50 29 14 Fast Attach 54 | 6 6 . 31 6 5 Attach 73 | . 2 4 17 25 25 Detach 4 | . 1 . 2 1 . Swap 66 | . 7 2 33 15 9 Drop 106 | . 12 4 53 31 6 Fire 557 | . 69 19 266 129 74 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 12) 406 | -10/Materials | Repaired Med. Laser 680 | -10/Materials | Discovered new exit (range 16) 773 | -10/Materials | Discovered new exit (range 16) 885 | -10/Materials | Build established: Scavenger-Mutant 958 | -10/Materials | Discovered new exit (range 3) 1004 | -10/Materials | Discovered new exit (range 5) 1101 | -10/Materials | Entered Subcaves 1121 | -10/Subcaves | Identified exit to Recycling 1226 | -10/Subcaves | Learned location of Storage (-9) 1233 | -10/Subcaves | Core integrity fell below 50% 1405 | -10/Subcaves | Discovered new exit (range 9) 1432 | -10/Subcaves | Entered Materials 1432 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1659 | -8/Materials | Build established: Mutant 2700 | -8/Materials | Discovered new exit (range 5) 2763 | -8/Materials | Repaired Core Shielding 2796 | -8/Materials | Repaired Cooling System 3179 | -8/Materials | Discovered new exit (range 16) 3494 | -8/Materials | Identified exit to Factory 3556 | -8/Materials | Build established: Scavenger-Mutant 3744 | -8/Materials | Lost 4 parts (1p2n1w) 3838 | -8/Materials | Core integrity fell below 50% 3988 | -8/Materials | Repaired Arm. Wheel 4021 | -8/Materials | Repaired Cooling System 4572 | -8/Materials | Garrison activated, responded to threat 4746 | -8/Materials | Lost 5 parts (2n2u1w) 4825 | -8/Materials | Entered Factory 4825 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5096 | -7/Factory | Discovered new exit (range 16) 5101 | -7/Factory | Lost 3 parts (1n1u1w) 5382 | -7/Factory | Build established: Scavenger-Tank 5895 | -7/Factory | Build established: Tank 5953 | -7/Factory | Fabricated Arm. Wheel? 6071 | -7/Factory | Garrison activated, responded to threat 6425 | -7/Factory | First assault squad dispatched 6553 | -7/Factory | Core integrity fell below 50% 6601 | -7/Factory | Lost 6 parts (1n2u3w) 6979 | -7/Factory | Discovered new exit (range 13) 6996 | -7/Factory | Build established: Gunner 7092 | -7/Factory | Entered another Factory area 7092 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7163 | -6/Factory | Repaired Wheel 7442 | -6/Factory | First assault squad dispatched 7604 | -6/Factory | Lost 8 parts (2p3n2u1w) 7921 | -6/Factory | Fabricated Arm. Wheel? 7923 | -6/Factory | Lost 4 parts (2n2w) 7983 | -6/Factory | Cargo convoy interrupted 8006 | -6/Factory | Core integrity fell below 50% 8016 | -6/Factory | Self-destructed Last Messages --------------- 08010_ Hvy. Laser destroyed. 08011_ The unstable cave ceiling collapses. 08011_ R-10 Processor collects Lgt. Ion Engine. 08011_ U-05 Engineer lays Concrete. 08011_ K-01 Serf collects debris. 08011_ U-05 Engineer lays Concrete. 08012_ U-05 Engineer builds a Wall. 08012_ K-01 Serf collects debris. 08012_ U-05 Engineer lays Concrete. 08012_ Penetrated by Slug. 08012_ Hvy. Laser destroyed. 08013_ R-10 Processor collects Lgt. Ion Engine. 08013_ U-05 Engineer builds a Wall. 08013_ Penetrated by Slug. 08014_ U-05 Engineer lays Concrete. 08014_ K-01 Serf collects debris. 08015_ U-05 Engineer lays Concrete. 08015_ Lyr. Light Armor Plating destroyed. 08016_ U-05 Engineer lays Concrete. 08016_ Penetrated by Slug. 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Wheel | -8/Materials | Scanalyzed Core Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleDispersionKit Manual? 0 Play Time 01:40:32 Cumulative 220.7 hours Start 2024.04.06 @ 08:24:46 End 2024.04.06 @ 10:14:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 160 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84f263e2-0dda-4868-ba84-29f222ad66d1