Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.10 @ 21:53:09 Player: EveningMars Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (637) 637 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2677 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 163/300 Energy 55/200 System Corruption 2% Temperature Cool (84) Movement Walking (160) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Titanium Leg Backup Propulsion I > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Improved Terrain Scan Processor Improved ECM Suite > --- WEAPON (2) ------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY (6) ---- Backup Power I Backup Laser I Improved Medium Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Electrolaser Advanced Beam Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Terrain Scan Processor EM Pulse Gun Improved Medium Laser Improved Medium Laser Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Small Storage Unit Device Improved ECM Suite Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 31 | 6 2 3 3 17 Power 6 | 1 . 1 1 3 Engine 5 | 1 . 1 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads 1 | . . . . 1 Leg 1 | . . . . 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 1 . 5 Device 4 | . . . . 4 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 13 | 2 1 1 2 7 Energy Gun 5 | 1 . . 1 3 Energy Cannon 3 | . . . . 3 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . 1 . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 14 | . . . 1 13 Power 2 | . . . . 2 Propulsion 4 | . . . 1 3 Utility 2 | . . . . 2 Weapon 6 | . . . . 6 Highest Loss Streak 8 | . . . 1 8 Average Slot Usage (%) 83 | . 98 100 82 73 Engine 16 | . 14 14 19 16 Treads 2 | . . . . 6 Wheel 15 | . 28 28 19 4 Hover 1 | . . . . 2 Device 5 | . . . . 11 Storage 10 | . 14 14 11 9 Protection 9 | . 12 14 11 6 Energy Gun 7 | . 14 14 8 3 Energy Cannon 1 | . . . . 3 Ballistic Cannon 1 | . 11 2 . . Launcher 9 | . . 11 13 7 Naked Turns . | . . . . . Heaviest Build 34 | 12 15 17 26 34 Greatest Support 26 | 26 26 26 26 20 Greatest Overweight (x) 7 | 2 . . 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 2 5 6 6 6 Average Carried 5 | . 3 5 5 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 1 5 6 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 513 | 236 . 134 33 110 Remotely . | . . . . . Salvage Created 535 | . . 181 80 274 Parts 40 | . . 18 7 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 26 | . . 11 6 9 Guns 5 | . . 3 . 2 Cannons 3 | . . . . 3 AOE 18 | . . 8 6 4 Classes Destroyed 7 | . . 4 3 . Worker 1 | . . . 1 . Recycler 1 | . . 1 . . Swarmer 15 | . . 9 3 3 Grunt 8 | . . . 2 6 Duelist 1 | . . . 1 . Demolisher 1 | . . 1 . . Assembled 1 | . . 1 . . Best Kill Streak 4 | . . 4 4 3 Combat Bots Only 3 | . . 3 3 3 Max Kills in Single Turn 4 | . . 3 4 2 Gunslinging . | . . . . . Exploded 3 | . . 2 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2117 | . 50 146 252 1669 Core 665 | . 9 33 64 559 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 83 84 . Volleys Fired 39 | . . 12 5 22 Largest 2 | . . 2 2 2 Hottest 131 | . . 70 60 131 Shots Fired 71 | . . 18 10 43 Gun 29 | . . 12 . 17 Cannon 21 | . . . . 21 Launcher 21 | . . 6 10 5 Special . | . . . . . Kinetic . | . . . . . Thermal 31 | . . . . 31 Explosive 21 | . . 6 10 5 Electromagnetic 19 | . . 12 . 7 Robot Hit Streak 15 | . . 5 8 15 Robot Miss Streak 1 | . . 1 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 52 | . . 12 6 34 Core Hits 50 | . . 16 13 21 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1883 | . . 528 448 907 Guns 266 | . . 112 . 154 Cannons 413 | . . . . 413 Explosions 1204 | . . 416 448 340 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 423 | . . . . 423 Explosive 1204 | . . 416 448 340 Electromagnetic 256 | . . 112 . 144 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 4 | . . . . 4 Message Errors 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 48 | . . 25 1 22 Projectiles 1 | . . . . 1 Explosions 47 | . . 25 1 21 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 148 | . . 23 82 43 Shots 9 | . . 1 5 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 378 | . . 18 36 378 Average Temperature 83 | . . 8 13 117 Received Heat Transfer 861 | . . . 105 756 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 814 | . . . . 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 324 | . 15 273 324 320 Average Influence 138 | . . 125 159 166 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 77 | 100 100 68 76 77 Level 1 22 | . . 31 23 22 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 1 2 4 Investigation 3 | . . 1 . 2 Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 4 11 21 31 Peak Tracking Total 10 | . 4 3 6 10 Tactical Retreats 7 | . . . 1 6 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 5 | . 1 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . 1 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . . 1 1 4 Terminals 4 | . . . 1 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . . 1 1 12 Successful 6 | . . 1 . 5 Failed 8 | . . . 1 7 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . . . 1 8 Terminals 10 | . . . 1 9 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 . 3 Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . 1 . . Zone Layout 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Assimilate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 1 3 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1559 | 43 123 320 389 684 Spaces Moved 1202 | 36 128 309 377 352 Core 41 | 9 . . . 32 Treads 230 | . . . . 230 Legs 80 | . . . . 80 Wheels 848 | 27 128 309 377 7 Hover 3 | . . . . 3 Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 76 Average Speed 112 | 90 90 90 93 162 Slowest Speed 400 | 150 90 90 110 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 33 68 50 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 115 | . . 42 48 25 Melee . | . . . . . Projectile . | . . . . . AOE 115 | . . 42 48 25 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1331 | 43 135 333 403 417 Wait 36 | . . 3 11 22 Move 1198 | 35 127 308 376 352 Hop . | . . . . . Pick Up 14 | 2 5 3 4 . Fast Attach 17 | 5 1 1 1 9 Attach 5 | 1 . . . 4 Detach 1 | . . . . 1 Swap 9 | . 1 2 2 4 Drop 12 | . 1 4 4 3 Fire 39 | . . 12 5 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 10) 162 | -10/Materials | Discovered new exit (range 7) 167 | -10/Materials | Entered Mines 266 | -10/Mines | Met a Derelict shopkeep closing up shop 309 | -10/Mines | Build established: Mutant 372 | -10/Mines | Learned Materials emergency access door positions 393 | -10/Mines | Assembled infested the area 467 | -10/Mines | Discovered new exit (range 12) 487 | -10/Mines | Entered Materials 487 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 865 | -9/Materials | Discovered new exit (range 11) 876 | -9/Materials | Entered another Materials area 876 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1404 | -8/Materials | Core integrity fell below 50% 1432 | -8/Materials | Lost 8 parts (1p1n2u4w) 1474 | -8/Materials | Core integrity fell below 20% 1505 | -8/Materials | Lost 4 parts (1p1n2w) 1560 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01429_ Acquired Titanium Leg. 01434_ Acquired Imp. ECM Suite. 01441_ EM Pulse Gun destroyed. 01447_ System corrupted: Component data lost. 01453_ Backup Laser I destroyed. 01467_ Backup Propulsion I destroyed. 01468_ CR%ORVNSQPL5SZSOZ#NDG8WCNDEBRQN #W 9 01474_ Backup Power I destroyed. 01483_ U-05 Engineer lays Concrete. 01531_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Prc. Grenade Launcher Rocket Array 01531_ ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. 01537_ Acquired Lgt. Nuclear Core. 01542_ Acquired EM Pulse Cannon. 01550_ L-31 Rogue destroyed. 01550_ G-47 Trooper IFF system glitched. 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"""" ?????????? | | ???###/####??????? #????????? | | ???# Y !#???????!??????????????? | | ???# Y #???????!??????????????? | | ???# ggg #???????#??????????????? | | ???# g!! #??????????????????????? | | ???# !%/@#??????????????????????? | | ???# !! #??????????????????????? | | ???########??????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 49 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyGuidanceFilter Manual? 0 Play Time 00:30:03 Cumulative 11.9 hours Start 2020.05.10 @ 21:25:18 End 2020.05.10 @ 21:53:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 32 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 28 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44124ffc-bae9-4d7b-8780-8c8ed6d20698