Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.23 @ 17:08:57 Player: Ol Swarmie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (324) 324 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 789 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 219/300 Energy 146/250 System Corruption 0% Temperature Cool (75) Movement Hovering (116) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ Large Storage Unit Seismic Analyzer > --- WEAPON (2) ------- EM Shotgun EM Shotgun > --- INVENTORY (10) --- Compact Wheel Improved Hover Unit Improved Hover Unit High-capacity Storage Unit Rocket Launcher Datajack Mining Laser Hammer Makeshift Sword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Improved Sensor Array > --- WEAPON ----------- EM Shotgun Makeshift Sword > --- INVENTORY -------- Compact Wheel Improved Hover Unit Improved Hover Unit High-capacity Storage Unit Seismic Analyzer EM Shotgun Rocket Launcher Datajack Mining Laser Hammer [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Seismic Analyzer Weapon Datajack Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 37 | 6 27 4 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 12 | 2 10 . Treads 3 | . 3 . Leg . | . . . Wheel 5 | 2 3 . Hover 2 | . 2 . Flight 2 | . 2 . Utility 8 | 1 6 1 Device 3 | . 3 . Storage 4 | 1 3 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 8 3 Energy Gun 5 | 1 2 2 Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon 2 | . 2 . Unidentified Prototypes . | . . . Parts Lost 10 | . 9 1 Power 3 | . 3 . Propulsion 3 | . 3 . Utility 1 | . . 1 Weapon 3 | . 3 . Highest Loss Streak 5 | . 5 1 Average Slot Usage (%) 87 | . 79 99 Engine 13 | . 13 14 Treads 6 | . 10 . Wheel 2 | . 3 . Hover 12 | . 1 28 Flight 2 | . 4 . Device 10 | . 7 13 Storage 13 | . 13 14 Energy Gun 6 | . 9 2 Ballistic Gun 3 | . 6 . Impact Weapon 2 | . 5 . Slashing Weapon 4 | . . 11 Special Melee Weapon 7 | . 2 13 Naked Turns . | . . . Heaviest Build 27 | 11 27 26 Greatest Support 40 | 26 40 16 Greatest Overweight (x) 8 | . 8 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 12 | 6 12 10 Average Capacity 8 | 5 7 10 Most Carried 10 | 6 9 10 Average Carried 6 | 2 4 9 Final Capacity 10 | 6 10 10 Final Carried 9 | 6 7 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 519 | 193 302 24 Remotely . | . . . Salvage Created 527 | . 479 48 Parts 36 | . 34 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 11 | . 10 1 Melee 1 | . 1 . Guns 10 | . 9 1 Classes Destroyed 4 | . 4 . Recycler 1 | . 1 . Operator 1 | . 1 . Swarmer 3 | . 3 . Grunt 8 | . 7 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1236 | . 1058 178 Core 258 | . 215 43 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 52 | . 50 2 Largest 2 | . 2 2 Hottest 90 | . 80 90 Shots Fired 78 | . 74 4 Gun 78 | . 74 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 44 | . 44 . Thermal . | . . . Explosive . | . . . Electromagnetic 34 | . 30 4 Robot Hit Streak 22 | . 22 7 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 59 | . 55 4 Core Hits 22 | . 19 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 8 | . 6 2 Impact 5 | . 5 . Slashing 2 | . . 2 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 721 | . 652 69 Guns 606 | . 537 69 Cannons . | . . . Explosions 45 | . 45 . Melee 70 | . 70 . Ramming . | . . . Kinetic 381 | . 381 . Thermal 45 | . 45 . Explosive . | . . . Electromagnetic 225 | . 156 69 Impact 70 | . 70 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 37 | . 37 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 164 | . 164 66 Average Temperature 43 | . 43 45 Received Heat Transfer 576 | . 474 102 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 179 | . 179 33 Initial 19 | . . 19 Average 45 | . 69 17 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 4 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 25 2 Peak Tracking Total 6 | . 6 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 9 8 Successful 8 | . 6 2 Failed 8 | . 3 5 Catastrophic 1 | . . 1 Database Lockouts 1 | . . 1 Manual 14 | . 4 10 Terminals 17 | . 9 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Robot Analysis 1 | . . 1 Level Access Points 1 | . . 1 Terminal Index 1 | . 1 . Recall Reinforcements 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat . | . . . Combat 1 | . 1 . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . . 1 Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1242 | 55 691 496 Spaces Moved 803 | 45 393 365 Core 38 | 3 35 . Treads 80 | . 80 . Legs . | . . . Wheels 218 | 42 176 . Hover 385 | . 20 365 Flight 82 | . 82 . Fastest Speed 37 | 50 37 116 Average Speed 120 | 89 127 116 Slowest Speed 450 | 100 450 116 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 3 58 56 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 2 | . . 2 Terrain Destroyed 7 | . 5 2 Melee 2 | . . 2 Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 995 | 56 506 433 Wait 57 | . 2 55 Move 801 | 44 392 365 Hop . | . . . Pick Up 20 | 6 11 3 Fast Attach 19 | 6 12 1 Attach 7 | . 6 1 Detach 7 | . 6 1 Swap 11 | . 9 2 Drop 13 | . 12 1 Fire 52 | . 50 2 Melee 8 | . 6 2 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Lost 3 parts (1p1n1w) 347 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 5) 472 | -10/Materials | Core integrity fell below 50% 504 | -10/Materials | Core integrity fell below 20% 546 | -10/Materials | Lost 5 parts (1p2n2w) 676 | -10/Materials | Discovered new exit (range 13) 747 | -10/Materials | Entered Mines 766 | -10/Mines | Met a Derelict bent on vengeance 770 | -10/Mines | Found a hidden stash of uninstalled traps 820 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 868 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 893 | -10/Mines | Learned Materials garrison access intel 1046 | -10/Mines | Learned 2 Materials zone layouts 1067 | -10/Mines | Identified exit to Materials 1233 | -10/Mines | Central database locked down 1243 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- (67,42) Map updated. 01072_ Connecting with Terminal... >>Analysis(G-34 Mercenary) Downloading analysis... G-34 Mercenary Tier: 1 G-series grunts serve as low-level front-line combat units, of sturdy construction but with fairly weak armament. Internal systems are not as protected as they could be, to enable rapid repair in the field, but this also makes them somewhat susceptible to additional damage from electromagnetic attacks. Grunts patrol in groups, or sometimes operate alone as hauler escorts to protect those with more valuable cargo. 01082_ K-01 Serf collects debris. 01085_ K-01 Serf cleans the Core Extractor. 01233_ Connecting with Terminal... 01233_ ALERT: Central database lockdown, local access denied. 01239_ Imp. Sensor Array destroyed. 01242_ G-34 Mercenary destroyed. 01242_ Switching to secondary target: G-47 Trooper. 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