Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.22 @ 22:22:20 Player: Tmvn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1059) 1059 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 4801 Bonus ------- Follower Combat Kills 27 Aligned with FarCom 300 Cogmind --------- Core Integrity 577/700 Matter 231/300 Energy 150/150 System Corruption 3% Temperature Cool (1) Movement Flying (31) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (6) ------ Lightpack 2.0 Advanced Signal Interpreter Improved Terrain Scan Processor Improved Propulsion Shielding Layered Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Improved Ion Engine Compact Wheel Improved Heat Sink High-capacity Battery (400) Compact Battery (300) Large Matter Pod (150) Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scanner Melee Analysis Suite Microactuators Improved Propulsion Shielding Layered Light Armor Plating Hacking Suite EM Shotgun EM Shotgun Improved Medium Laser EM Pulse Cannon Heavy Assault Rifle Minigun Improved Grenade Launcher Missile Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Lightpack 2.0 Advanced Signal Interpreter Improved Terrain Scan Processor Improved Propulsion Shielding Layered Light Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Ion Engine Compact Wheel Improved Heat Sink High-capacity Battery Compact Battery Large Matter Pod Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scanner Melee Analysis Suite Microactuators Improved Propulsion Shielding Layered Light Armor Plating Hacking Suite EM Shotgun EM Shotgun Improved Medium Laser EM Pulse Cannon Heavy Assault Rifle Minigun Improved Grenade Launcher Missile Launcher Makeshift Hammer [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Lightpack 2.0 Device Advanced Terrain Scanner Storage Lightpack 2.0 Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 90 | 1 19 5 2 . 33 30 Power 11 | . 3 1 1 . 1 5 Engine 9 | . 3 1 1 . 1 3 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 27 | . 6 2 . . 8 11 Treads 12 | . 4 . . . 7 1 Leg 1 | . . . . . . 1 Wheel 7 | . 2 2 . . 1 2 Hover . | . . . . . . . Flight 7 | . . . . . . 7 Utility 28 | 1 5 . 1 . 10 11 Device 5 | . . . . . 4 1 Storage 11 | 1 5 . 1 . . 4 Processor 4 | . . . . . 2 2 Hackware . | . . . . . . . Protection 8 | . . . . . 4 4 Artifact . | . . . . . . . Weapon 24 | . 5 2 . . 14 3 Energy Gun 8 | . 1 . . . 7 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 7 | . 3 2 . . 2 . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . . 3 . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 5 | . 2 1 . . . 2 Power . | . . . . . . . Propulsion 2 | . 1 . . . . 1 Utility . | . . . . . . . Weapon 3 | . 1 1 . . . 1 Highest Loss Streak 1 | . 1 1 . . . 1 Average Slot Usage (%) 88 | . 93 99 91 85 87 83 Engine 10 | . 14 14 14 14 9 6 Treads 11 | . 15 14 14 14 17 . Wheel 6 | . 6 14 14 14 9 . Flight 7 | . . . . . . 27 Device 4 | . . . . . 6 8 Storage 15 | . 28 28 19 14 9 11 Processor 6 | . . . . . 9 12 Protection 4 | . . . . . 8 4 Energy Gun 3 | . 7 . . . 7 . Ballistic Gun 9 | . 18 26 28 28 2 . Impact Weapon 2 | . . . . . 6 . Slashing Weapon 2 | . . . . . . 9 Naked Turns . | . . . . . . . Heaviest Build 42 | 15 42 40 40 13 33 25 Greatest Support 43 | 20 40 16 10 10 43 28 Greatest Overweight (x) 7 | . 7 3 3 1 2 1 Average Overweight (x) . | . . 2 1 1 1 . Largest Inventory Capacity 24 | 8 16 16 24 24 24 24 Average Capacity 20 | 7 10 16 20 24 24 24 Most Carried 24 | 6 15 16 16 16 24 24 Average Carried 18 | 6 8 15 14 15 22 23 Final Capacity 24 | 8 16 16 24 24 24 24 Final Carried 24 | 6 15 16 15 16 24 23 Class Distribution -------------------- 29% | Mutant 23% | Hauler-Scout 17% | Hauler-Skirmisher 16% | Hauler-Mutant 11% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Scout | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1615 | 222 213 193 150 154 443 240 Remotely . | . . . . . . . Salvage Created 1427 | 88 262 156 . . 810 111 Parts 88 | 3 22 18 . . 37 8 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 33 | . 10 7 . . 14 2 Melee 4 | . . . . . 2 2 Guns 19 | . 9 7 . . 3 . Cannons 1 | . . . . . 1 . AOE 6 | . 1 . . . 5 . Classes Destroyed 11 | 1 4 2 . . 3 1 Worker 4 | . . 2 . . 2 . Builder 1 | . . . . . 1 . Hauler 2 | . 1 . . . 1 . Recycler 2 | 1 . . . . 1 . Watcher 1 | . 1 . . . . . Swarmer 11 | . 8 3 . . . . Grunt 9 | . 2 1 . . 6 . Sentry 7 | . . . . . 6 1 Hunter 2 | . . . . . 2 . Programmer 1 | . . . . . . 1 Assembled 3 | . . 3 . . . . Best Kill Streak 8 | 1 5 4 . . 8 1 Combat Bots Only 6 | . 4 3 . . 6 1 Max Kills in Single Turn 2 | 1 1 1 . . 2 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 . . . 2 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2385 | . 483 293 . . 1029 580 Core 363 | . 57 94 . . 89 123 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . . . 39 83 . Volleys Fired 77 | 2 33 19 . 1 22 . Largest 2 | 2 2 2 . 2 2 . Hottest 119 | 40 70 50 . 40 119 . Shots Fired 149 | 4 67 34 . 2 42 . Gun 131 | 4 64 33 . 2 28 . Cannon 6 | . . . . . 6 . Launcher 12 | . 3 1 . . 8 . Special . | . . . . . . . Kinetic 99 | 4 52 33 . 2 8 . Thermal 30 | . 12 . . . 18 . Explosive 12 | . 3 1 . . 8 . Electromagnetic 8 | . . . . . 8 . Robot Hit Streak 16 | 4 9 8 . . 16 . Robot Miss Streak 4 | . 4 2 . 3 2 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 134 | 4 41 21 . . 59 9 Core Hits 61 | 2 17 14 . . 26 2 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 67 | . . . . . 35 32 Impact 35 | . . . . . 35 . Slashing 32 | . . . . . . 32 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . . . 3 1 Damage Inflicted 3375 | 51 567 287 . 10 1991 469 Guns 1175 | 51 497 239 . 10 378 . Cannons 123 | . . . . . 123 . Explosions 903 | . 70 48 . . 785 . Melee 1174 | . . . . . 705 469 Ramming . | . . . . . . . Kinetic 787 | 51 382 239 . 10 105 . Thermal 348 | . 115 . . . 233 . Explosive 903 | . 70 48 . . 785 . Electromagnetic 163 | . . . . . 163 . Impact 705 | . . . . . 705 . Slashing 469 | . . . . . . 469 Piercing . | . . . . . . . Highest Corruption 7 | . 7 7 7 7 . 3 Average Corruption 6 | . 5 7 7 7 . 2 Corruption Purged . | . . . . . . . Effects 37 | . 11 13 9 3 . 1 Message Errors 9 | . 2 3 3 . . 1 Matter Fused 5 | . 1 2 2 . . . Heat Flow Errors 3 | . . 1 2 . . . Energy Discharges 4 | . 2 . 1 1 . . Data Loss (minor) 6 | . 3 . 1 2 . . Misfires 2 | . 1 1 . . . . Targeting Errors 6 | . 2 4 . . . . Weapon Failures 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 171 | . . 8 . . 151 12 Projectiles . | . . . . . . . Explosions 33 | . . 8 . . 25 . Melee 138 | . . . . . 126 12 Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 87 | . 43 21 . . 23 . Shots 3 | . 1 1 . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 242 | . 99 107 242 . 154 1 Average Temperature 55 | . 32 43 116 . 54 1 Received Heat Transfer 585 | . 108 24 . . 324 129 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 3 . Impact Corruptions 8 | . . . . . 8 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 814 | . 333 . . . 481 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 278 | 5 217 115 . 41 278 192 Initial 126 | . 3 . . . 7 126 Average 71 | 3 78 88 . 4 68 75 Maximum Alert Level 1 | . 1 . . . 1 . Low Security (%) 95 | 100 81 100 . 100 97 100 Level 1 4 | . 18 . . . 2 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . 1 . 1 5 4 Investigation 5 | . . 1 . . 2 2 Extermination 2 | . . . . . . 2 Reinforcement 3 | . . . . . 3 . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 5 | . 3 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 20 20 . . 22 12 Peak Tracking Total 17 | . 5 17 . . 6 7 Tactical Retreats 12 | . 4 . . . 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 8 | . 5 . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 5 | . 2 . . . 3 . Max in Single Turn 2 | . 2 . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 22 | . 3 1 2 . 7 9 Terminals 14 | . 3 1 . . 4 6 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . . 1 Total Hacks 69 | . 9 7 3 . 23 27 Successful 38 | . 3 3 3 . 17 12 Failed 30 | . 5 4 . . 6 15 Catastrophic 4 | . 1 . . . . 3 Database Lockouts 1 | . 1 . . . . . Manual 39 | . 12 6 1 . 8 12 Terminals 46 | . 9 7 . . 11 19 Fabricators 6 | . . . . . . 6 Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers 10 | . . . . . 10 . Garrison Access 2 | . . . . . . 2 Terminal Hacks 16 | . 2 3 3 . 3 5 Record 2 | . . . 2 . . . Part Schematic 2 | . . 1 . . . 1 Robot Analysis 1 | . 1 . . . . . Branch Access Points 1 | . . 1 . . . . Alert Level 2 | . . . . . . 2 Unreport Threat 1 | . 1 . . . . . Investigation Status 1 | . . . . . . 1 Recall Extermination 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . Zone Layout 3 | . . 1 . . 2 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks 6 | . . . . . . 6 Network Status 2 | . . . . . . 2 Load Schematic 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 10 | . . . . . 10 . Insert Component 5 | . . . . . 5 . Analyze 5 | . . . . . 5 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 1 . . . 2 1 Terminals 4 | . 1 . . . 2 1 Track 3 | . 1 . . . 1 1 Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 2 1 . . 6 8 Full Trace Events 5 | . . 1 . . 3 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 1 . . 4 1 Parts Built 2 | . . . . . . 2 Matter 292 | . . . . . . 292 Time 109 | . . . . . . 109 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . Part Schematics Acquired 4 | . . . . . 4 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 10 | . . . . 10 . . Total Damage 154 | . . . . 154 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4106 | 28 810 257 317 127 1380 1187 Spaces Moved 3870 | 18 502 168 310 113 700 2059 Core 1 | . 1 . . . . . Treads 602 | . 231 . . . 371 . Legs 28 | 18 10 . . . . . Wheels 1182 | . 260 168 310 113 329 2 Hover . | . . . . . . . Flight 2057 | . . . . . . 2057 Fastest Speed 31 | 120 90 110 90 90 90 31 Average Speed 75 | 120 130 116 97 90 138 32 Slowest Speed 400 | 120 400 120 110 90 190 111 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 3 86 40 70 36 55 49 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 15 | . . . . . 2 13 Terrain Destroyed 92 | . 21 7 . . 51 13 Melee 15 | . . . . . 2 13 Projectile . | . . . . . . . AOE 77 | . 21 7 . . 49 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 4843 | 20 588 200 325 136 1045 2529 Wait 593 | . 16 . . 22 198 357 Move 3864 | 17 501 167 309 112 699 2059 Hop . | . . . . . . . Pick Up 63 | . 10 3 11 1 29 9 Fast Attach 25 | 1 4 1 1 . 7 11 Attach 14 | . 4 . . . 4 6 Detach 7 | . . . . . . 7 Swap 51 | . 11 4 1 . 22 13 Drop 70 | . 9 6 3 . 32 20 Fire 77 | 2 33 19 . 1 22 . Melee 61 | . . . . . 32 29 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac x2] / [*Low x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 4) 485 | -10/Materials | Discovered new exit (range 8) 673 | -10/Materials | Discovered new exit (range 16) 839 | -10/Materials | Entered Mines 929 | -10/Mines | Discovered new exit (range 6) 1022 | -10/Mines | Assembled infested the area 1043 | -10/Mines | Core integrity fell below 50% 1091 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1091 | -10/Mines | Discovered new exit (range 5) 1096 | -10/Mines | Entered Exiles 1123 | -10/Exiles | Met 8R-AWN 1143 | -10/Exiles | Met EX-HEX 1173 | -10/Exiles | Met EX-BIN 1189 | -10/Exiles | Aligned with FarCom system 1190 | -10/Exiles | Given EX-Vault access code 1215 | -10/Exiles | Opened EX-Vault 1222 | -10/Exiles | Found Lightpack 2.0 1268 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1294 | -10/Exiles | Met EX-DEC 1360 | -10/Exiles | Learned location of Zion (-6) 1405 | -10/Exiles | Discovered new exit (range 10) 1413 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1413 | -10/Exiles | Entered Mines 1414 | -9/Mines | Met a Derelict testing a Signal Generator 1441 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1460 | -9/Mines | Learned Materials stockpile data 1527 | -9/Mines | Build established: Hauler-Mutant 1534 | -9/Mines | Discovered new exit (range 7) 1540 | -9/Mines | Entered Materials 1540 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1657 | -8/Materials | Repaired Lgt. Treads 2223 | -8/Materials | Discovered new exit (range 17) 2615 | -8/Materials | Discovered new exit (range 4) 2837 | -8/Materials | Build established: Hauler-Skirmisher 2920 | -8/Materials | Entered Factory 2920 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3001 | -7/Factory | Discovered new exit (range 4) 3320 | -7/Factory | Fabricated Cesium-ion Thruster? 3339 | -7/Factory | Discovered new exit (range 14) 3677 | -7/Factory | Discovered new exit (range 8) 3828 | -7/Factory | Discovered new exit (range 12) 4076 | -7/Factory | Build established: Hauler-Scout 4107 | -7/Factory | Self-destructed Last Messages --------------- 04015_ ALERT: Alarm triggered, dispatching investigation squad. 04051_ Cesium-ion Thruster destroyed. 04060_ Destroyed Gatling Laser. 04063_ Y-54 Guardian destroyed. 04066_ Acquired 64 matter. 04076_ Connecting with Fabricator... >>Load(Cesium-ion Thruster) Uploading Cesium-ion Thruster schematic... Loaded successfully: Cesium-ion Thruster Rating: 3 Time: 36 Matter: 146 Initiate build sequence. >>Build Building Cesium-ion Thruster... ETC: 36 04096_ C%RF>AT 8DUJ:SMYM,:N6 =>I2G=RFL 04098_ Destroyed Shock Rifle. 04107_ Greatsword destroyed. 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Hammer | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumAluminumBox Manual? 0 Play Time 01:20:18 Cumulative 71.1 hours Start 2020.10.21 @ 21:13:32 End 2020.10.22 @ 22:22:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(15) Steam 1 RUN: b40e26a8-670a-469d-b3df-41683f1cd794