Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.09 @ 19:41:57 Player: KN-OKO Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (251) 1255 Value Destroyed (11110) 11110 Prototype IDs (21) 420 Alien Tech Used (1) 200 Bonus (4223) 4223 TOTAL SCORE: 25008 Bonus ------- High Alert Combat Kills 1721 Follower Combat Kills 1195 Entered Garrisons 200 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 374 Friendly Fire -67 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Improved Antigrav System Advanced Energy Well (500) Improved Matter Compressor (300) Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Weapon Cycler Improved Heavy Armor Plating Layered Heavy Armor Plating Advanced Hacking Suite Advanced System Shield Improved Dynamic Insulation System > --- WEAPON ----------- Vortex Cannon Magnetic Acceleration Cannon Compact Linear Accelerator > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg Shield Leg Advanced Energy Well Improved Matter Compressor Improved Core Shielding Advanced Focal Shield Improved Thermal Shield Long-range Tractor Beam Transdimensional Reconstructor Hardcell Cannon Improved Proton Missile Launcher Long-range Missile Launcher [Rating: 132] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Advanced Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Improved Medium Laser Energy Cannon Vortex Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Heavy Hammer Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Slots Evolved 16 | . . 2 . 2 2 2 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . 1 . . . . . . . . . . . . 1 . . Utility 10 | . . . . . 2 2 2 . . . . 1 . . . . 1 2 . Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Attached 201 | 7 2 3 5 10 45 29 30 2 2 10 3 1 2 1 4 9 28 8 . Power 27 | 1 . . 1 2 4 8 3 . . 2 . . 1 . 1 1 3 . . Engine 12 | 1 . . . 2 3 5 . . . . . . . . . . 1 . . Core 8 | . . . 1 . 1 3 3 . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . 2 . . 1 . 1 1 2 . . Propulsion 66 | 2 . 2 . 5 19 6 8 . . 3 1 . . 1 . 5 11 3 . Treads 1 | . . . . . . 1 . . . . . . . . . . . . . Leg 62 | 2 . 2 . 5 19 5 8 . . 3 1 . . 1 . 5 11 . . Wheel 2 | . . . . . . . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 1 . Utility 67 | 2 1 1 2 1 12 10 14 2 1 1 1 1 . . 3 3 10 2 . Device 29 | 1 . . 2 . 2 5 8 1 1 1 1 1 . . 1 . 5 . . Storage 8 | 1 1 1 . . 1 . . . . . . . . . 2 . 1 1 . Processor 4 | . . . . . 1 . 1 . . . . . . . . . 1 1 . Hackware 6 | . . . . . . 1 3 . . . . . . . . . 2 . . Protection 20 | . . . . 1 8 4 2 1 . . . . . . . 3 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 1 . 2 2 10 5 5 . 1 4 1 . 1 . . . 4 3 . Energy Gun 4 | . . . 1 . . 1 . . . . . . . . . . 1 1 . Energy Cannon 9 | . . . . . . 2 2 . . 3 1 . . . . . . 1 . Ballistic Gun 10 | 2 . . 1 2 3 . . . . . . . . . . . 1 1 . Ballistic Cannon 9 | . . . . . 2 2 1 . 1 1 . . 1 . . . 1 . . Launcher 6 | . . . . . 4 . 2 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 1 1 . . . . 3 . . 1 . 4 . . . . Corrupted Parts 6 | . . . . . . 2 2 . . . . . . . . 2 . . . System Corruption 33 | . . . . . . 7 14 . . . . . . . . 12 . . . Parts Lost 112 | . . . 2 4 19 14 13 . 1 . . . . 2 . 7 37 12 1 Power 17 | . . . . 1 3 3 3 . . . . . . 1 . 1 4 1 . Propulsion 46 | . . . . 2 10 4 8 . . . . . . . . . 18 4 . Utility 30 | . . . 1 1 4 5 1 . . . . . . . . 4 10 3 1 Weapon 19 | . . . 1 . 2 2 1 . 1 . . . . 1 . 2 5 4 . Highest Loss Streak 15 | . . . 2 1 8 5 11 . 1 . . . . 2 . 5 15 10 1 To Critical Strikes 4 | . . . . . . . 1 . . . . . . . . . 3 . . Average Backups 15 | 1 8 11 11 13 18 16 15 16 16 17 17 16 17 17 18 16 12 8 5 Power . | . 1 1 1 . . 2 1 1 1 1 1 1 1 . 1 . . . . Propulsion 3 | . 3 4 4 5 4 3 3 3 4 3 3 3 3 3 3 4 5 1 2 Utility 5 | . 1 2 2 4 7 2 5 8 8 7 7 7 8 8 8 6 4 4 2 Weapon 4 | . 1 2 2 2 5 7 4 4 3 5 6 5 5 5 5 4 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 1 . . 1 6 7 6 . . 10 . 2 1 . 2 . . 1 2 Power 3 | . . . . . . 2 . . . 1 . . . . . . . . . Propulsion 13 | . . . . . . 3 2 . . 7 . . . . . . . . 1 Utility 10 | . . . . . 3 . 1 . . . . 2 1 . 2 . . 1 . Weapon 12 | . 1 . . 1 3 2 3 . . 2 . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 99 99 98 94 97 94 93 94 93 94 90 89 89 78 88 70 30 7 Engine 3 | . 14 11 8 8 8 5 2 . . . . . . . . . . . . Core 4 | . . . 2 9 1 6 6 11 11 9 5 5 . . . . . . . Reactor 2 | . . . . . . . . . . 1 5 5 9 10 10 10 4 1 . Leg 30 | . 28 43 44 44 37 29 28 29 29 29 29 26 26 26 26 26 21 2 . Device 10 | . 14 11 11 2 4 11 13 11 11 11 11 13 15 15 14 13 11 1 . Storage 6 | . 14 11 11 9 7 6 5 5 5 5 5 5 5 5 5 5 4 3 . Processor 4 | . . . . . 6 6 5 5 5 5 5 5 5 5 5 3 1 5 7 Hackware 6 | . . . . . . 3 9 11 11 11 11 10 10 10 10 8 8 5 . Protection 6 | . . . . 5 9 10 5 4 5 5 5 5 5 5 5 7 6 . . Energy Cannon 2 | . . . . . . 4 3 5 2 6 6 5 5 1 . 1 1 1 . Ballistic Gun 4 | . 27 19 17 13 6 5 . . . . . . . . . . . 2 . Ballistic Cannon 5 | . . . . . 7 1 6 5 7 4 3 8 5 8 . 9 6 . . Peak Build Rating 132 | 7 8 10 17 24 41 69 96 96 93 103 103 117 118 120 117 119 132 77 12 Average Rating 71 | 5 7 9 12 19 34 58 84 94 92 97 102 110 117 117 94 116 101 42 11 On Entrance 65 | . 7 8 10 17 24 32 69 96 92 93 103 103 117 118 116 117 119 62 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 12 27 47 52 63 79 91 97 102 101 122 122 139 156 156 155 148 143 78 . Greatest Support 139 | 20 20 40 40 50 80 88 96 96 96 96 96 96 96 96 94 94 139 53 3 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 2 2 . Average Overweight (x) . | . . . 1 1 . . . 1 1 1 1 1 1 1 . 1 . 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 11 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 5 Most Carried 20 | 3 11 12 13 17 20 20 20 20 20 20 20 20 20 20 20 20 20 12 5 Average Carried 17 | 1 8 11 11 13 18 16 17 19 19 19 20 19 19 19 19 18 12 8 5 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 3 11 12 13 17 12 20 20 20 20 20 20 20 20 20 20 16 11 5 5 Class Distribution -------------------- 44% | Scavenger-Mutant 22% | Hacker-Mutant 16% | Scavenger-Tank 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Hacker-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Hacker-Mutant | -3/Research Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Matter Collected 10172 | 262 242 143 115 504 2068 921 1038 219 54 154 48 256 75 494 150 1527 1789 113 . Remotely 3036 | . . . . . 125 315 131 74 . . . 90 . 272 . 1260 769 . . Salvage Created 10248 | 104 131 129 201 493 1937 1846 1249 596 260 60 63 91 86 328 . 1236 1325 113 . Parts 433 | 6 9 10 6 19 108 78 58 25 6 4 2 3 4 10 . 37 45 3 . Haulers Intercepted 6 | . 1 . . 1 1 . 2 . . . . . . . . . 1 . . Recyclers Shooed 20 | . 1 . . 1 4 5 5 . . . . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . 27 . . 9 . 6 13 . 22 . . . Prevented 24 | . . . . . . . . . 6 . . . . 1 . 17 . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Combat Hostiles Destroyed 195 | . 1 2 3 7 36 29 30 10 3 3 1 2 3 13 . 25 24 3 . Melee 4 | . . . . . . . . . . . . . . . . . 4 . . Guns 45 | . 1 2 3 7 11 17 . . . . . . . . . . 3 1 . Cannons 80 | . . . . . 10 7 14 10 . 3 1 2 3 8 . 10 12 . . AOE 58 | . . . . . 15 5 14 . . . . . . 5 . 12 5 2 . Classes Destroyed 17 | 2 2 3 . 1 7 . . . 1 1 . . . . . . . . . Worker 8 | . . . . . 5 2 1 . . . . . . . . . . . . Builder 3 | . . . . . 1 . . . . . . . . . . . 2 . . Tunneler 7 | 2 1 . 1 . 1 1 1 . . . . . . . . . . . . Hauler 6 | . 1 . . 1 1 . 2 . . . . . . . . . 1 . . Recycler 19 | 1 . . 1 1 9 4 . . . . . . . . . . 3 . . Mechanic 5 | . . . . . 3 2 . . . . . . . . . . . . . Operator 2 | . . 1 . . 1 . . . . . . . . . . . . . . Watcher 6 | . . 1 . . 4 1 . . . . . . . . . . . . . Swarmer 57 | . . . . . 14 7 10 1 . 1 . . 2 7 . 8 5 2 . Grunt 63 | . 1 1 3 3 14 13 4 3 3 1 . . . 5 . 8 4 . . Brawler 8 | . . . . . 1 1 . 3 . . . . . . . 3 . . . Duelist 6 | . . . . . 1 . . . . . . . . . . 4 . 1 . Sentry 20 | . . 1 . 2 2 2 2 1 . . 1 2 1 1 . 1 4 . . Hunter 24 | . . . . 2 2 3 8 2 . . . . . . . 1 6 . . Programmer 16 | . . . . . 2 3 6 . . . . . . . . . 5 . . Striker 1 | . . . . . . . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . 1 . . . . 1 . . . . . Best Kill Streak 11 | 2 3 1 2 3 10 11 5 8 3 1 1 2 2 7 . 9 8 2 . Combat Bots Only 9 | . 1 1 2 3 7 8 5 8 3 1 1 2 2 7 . 9 8 2 . Max Kills in Single Turn 4 | 1 1 1 1 1 4 3 3 1 2 1 1 1 1 3 . 4 2 2 . Gunslinging 1 | . . . . . 1 1 . . . . . . . . . . . . . Exploded 4 | . . . . . 2 2 3 . . . . . . 2 . 4 2 2 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Hostile Shots Fired 1753 | . . 24 28 53 259 213 237 36 21 25 6 14 10 51 . 104 557 87 28 Missed 563 | . . 6 5 17 81 72 82 13 8 7 5 2 2 16 . 23 195 24 5 Deflected 5 | . . . . . . . . . . . . . . . . . 5 . . Damage Taken 20992 | . . 229 299 568 3330 2230 2507 325 243 262 14 201 57 505 . 1814 6130 1785 493 Core 3797 | . . 53 58 47 342 156 288 41 . 17 . 21 5 13 . 91 1208 994 463 Absorbed by Shields 539 | . . . . . . . . . . . 14 70 52 152 . 175 . . 76 Redirected to Shielding 70 | . . . . . . . . . . . . . . . . . 70 . . Ignored by Resistances 901 | . . . . . . . 20 75 10 74 10 34 29 76 . 85 488 . . Regen/Repaired (Parts) 75 | . . . . . . . . . . 75 . . . . . . . . . Core Remaining (%) 72 | 100 100 . 72 91 51 81 . . . . 65 . . . . 88 7 . . Volleys Fired 648 | 10 16 18 20 44 141 90 72 25 9 8 2 5 3 20 . 59 98 8 . Largest 3 | 2 2 2 2 2 2 2 2 2 1 2 2 3 3 2 . 3 3 1 . Hottest 160 | 40 40 40 79 79 80 160 141 141 90 100 108 159 159 127 . 152 157 43 . Shots Fired 1195 | 20 32 37 37 88 243 172 128 47 9 12 4 12 9 32 . 93 212 8 . Gun 476 | 20 32 37 37 88 107 104 . . . . . . . . . . 45 6 . Cannon 672 | . . . . . 128 65 120 47 5 12 4 12 9 28 . 82 160 . . Launcher 47 | . . . . . 8 3 8 . 4 . . . . 4 . 11 7 2 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 935 | 20 32 37 35 70 235 97 86 22 . 4 1 7 6 23 . 79 175 6 . Thermal 149 | . . . 2 18 . 59 23 25 5 . . . . . . . 17 . . Explosive 27 | . . . . . 8 3 2 . . . . . . 4 . 2 7 1 . Electromagnetic 44 | . . . . . . 13 17 . 4 . . . . . . 9 . 1 . Entropic 40 | . . . . . . . . . . 8 3 5 3 5 . 3 13 . . Robot Hit Streak 26 | 4 4 8 17 8 9 26 8 13 8 3 3 9 3 8 . 11 9 5 . Robot Miss Streak 9 | 2 3 3 2 2 5 5 6 2 . 2 1 1 2 1 . 3 9 1 . Penetration Max 1 | . . . . . 1 . 1 1 . . . . . . . 1 1 . . Secondary Targets 3 | . . . . . 2 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 810 | 13 17 24 28 63 158 144 87 33 4 4 3 7 4 20 . 56 134 11 . Core Hits 519 | 5 5 9 9 23 109 124 72 16 4 3 2 6 4 17 . 45 60 6 . Critical Kills 11 | . . . . . . . 5 4 . . . . . 1 . 1 . . . Critical Parts Destroyed 21 | 1 . . . 1 . . 9 3 . . . . . 1 . 5 . 1 . Critical Strikes 81 | 1 . . . 3 12 . 15 8 . 2 2 3 . 5 . 12 14 4 . Burn 2 | . . . . 2 . . . . . . . . . . . . . . . Destroy 37 | 1 . . . 1 . . 14 8 . . . . . 3 . 9 . 1 . Blast 23 | . . . . . 12 . 1 . . . 1 . . 1 . 2 6 . . Impale 6 | . . . . . . . . . . . . . . . . . 3 3 . Sunder 13 | . . . . . . . . . . 2 1 3 . 1 . 1 5 . . Melee Attacks 31 | . . . . . 2 5 . . . . . . . . . . 15 9 . Impact 6 | . . . . . 1 5 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 24 | . . . . . . . . . . . . . . . . . 15 9 . Sneak Attacks 4 | . . . . . 1 . . . . . . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31552 | 153 210 244 308 929 5669 4145 4386 785 503 360 196 409 194 1937 . 4198 6334 592 . Guns 5944 | 153 209 244 308 929 1341 1903 . . . . . . . . . . 744 113 . Cannons 15031 | . . . . . 2228 1313 2196 785 . 360 196 409 194 1071 . 2391 3888 . . Explosions 9551 | . . . . . 2080 929 2183 . 493 . . . . 866 . 1807 885 308 . Melee 984 | . . . . . . . . . . . . . . . . . 813 171 . Ramming 42 | . 1 . . . 20 . 7 . 10 . . . . . . . 4 . . Kinetic 15503 | 153 209 244 290 709 3553 1610 1450 237 . . 50 121 68 839 . 2256 3601 113 . Thermal 4159 | . . . 18 220 245 1432 1221 548 51 . . . . . . 201 223 . . Explosive 5841 | . . . . . 1835 735 808 . . . . . . 866 . 478 885 234 . Electromagnetic 2912 | . . . . . . 368 900 . 442 . . . . . . 1128 . 74 . Impact 16 | . . . . . 16 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 984 | . . . . . . . . . . . . . . . . . 813 171 . Entropic 2095 | . . . . . . . . . . 360 146 288 126 232 . 135 808 . . Highest Corruption 29 | . 1 2 2 . 6 10 17 . . . . 1 1 1 1 29 . 4 12 Average Corruption 6 | . 1 2 2 . 1 7 11 . . . . 1 1 1 1 18 . 2 7 Corruption Purged 20 | . . . . . . . 20 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 177 | . . 5 2 . 9 48 45 . . . . . 7 5 7 48 . . 1 Message Errors 38 | . . . 1 . . 5 14 . . . . . 2 3 6 6 . . 1 Matter Fused 35 | . . 1 . . 2 18 7 . . . . . 1 . . 6 . . . Heat Flow Errors 20 | . . 2 . . 1 4 6 . . . . . 2 1 . 4 . . . Energy Discharges 23 | . . . . . 3 8 3 . . . . . . . . 9 . . . Parts Rejected 4 | . . 1 . . 1 . 1 . . . . . . . . 1 . . . Parts Fused 3 | . . . . . . 1 2 . . . . . . . . . . . . Data Loss (minor) 23 | . . . . . . 5 7 . . . . . 2 1 1 7 . . . Data Loss (major) 8 | . . . . . 1 3 1 . . . . . . . . 3 . . . Misfires 7 | . . 1 1 . . 2 2 . . . . . . . . 1 . . . Alerts 3 | . . . . . . . 1 . . . . . . . . 2 . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 12 | . . . . . 1 2 1 . . . . . . . . 8 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1017 | . . . . . 235 70 138 . 7 . . . . 80 . 146 333 8 . Projectiles 412 | . . . . . 82 51 18 . . . . . . 37 . 114 110 . . Explosions 379 | . . . . . 153 19 120 . . . . . . 43 . 32 12 . . Melee 226 | . . . . . . . . . 7 . . . . . . . 211 8 . Knockbacks 81 | . . . . . 23 1 20 2 . . . 1 . 1 . 12 21 . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . Kinetic 77 | . . . . . 21 1 19 2 . . . 1 . 1 . 12 20 . . Secondary 3 | . . . . . 2 . . . . . . . . . . . 1 . . Self-Inflicted Damage 1035 | . . . . . 395 113 312 . . . . . . . . 87 31 97 . Shots 18 | . . . . . 4 2 6 . . . . . . . . 3 1 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 1 . . . 2 1 1 . 1 . . . . . . . 1 . . Kicked 7 | . 1 . . . 2 1 1 . 1 . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . . 247 12 78 300 232 193 294 129 . . 70 96 70 . 205 232 . . Average Temperature 62 | . . 66 5 30 63 75 40 114 50 . . 37 26 17 . 45 57 . . Received Heat Transfer 2625 | . . 96 171 198 642 450 126 45 114 . . 39 4 112 . 158 452 . 18 Effects 4 | . . . . . 4 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . 1 . . Total Turns 17 | . . . . . . . . . . . . . . . . . 17 . . Longest Duration 17 | . . . . . . . . . . . . . . . . . 17 . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . 1 2 . 4 . . . . . . 3 . . . Combat Hostiles 8 | . . . . . . . 2 . 3 . . . . . . 3 . . . Parts Fried 20 | . . . . . . 3 7 . 2 . . . . . . 8 . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 4 . . . . . . . . . . . . . Heat Transferred 5673 | . . . 37 629 150 2775 994 592 50 . . . . . . 150 296 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 1 5 . 1 . . . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Maximum Alert Level 4 | . . . . . 3 3 3 . . . . 1 . . . . 4 2 . Low Security (%) 37 | 100 100 100 100 100 55 . . . . . . 67 . . . . . . 100 Level 1 22 | . . . . . 25 4 61 . . . . 32 . . . . . 79 . Level 2 20 | . . . . . 1 72 31 . . . . . . . . . . 20 . Level 3 19 | . . . . . 17 22 7 . . . . . . . . . 98 . . Level 4 . | . . . . . . . . . . . . . . . . . 1 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1109 | 5 20 30 40 50 1091 729 855 . . . . 360 . . . . 1109 430 168 Initial 864 | . . . 5 . 2 519 345 . . . . . . . . . 864 430 168 Average 364 | 1 1 5 8 13 271 571 434 . . . . 131 . . . . 915 334 167 Influence Increases 8636 | 15 33 87 80 202 1769 936 1211 238 70 362 184 486 110 389 . 627 1732 105 . Destroy 0b10 Robot/C 4480 | . 20 40 60 140 720 580 600 220 60 240 120 220 80 320 . 520 480 60 . Destroy 0b10 Robot/NC 295 | 15 10 10 10 10 125 50 20 . . 5 . 10 . . . . 30 . . Destroy Leader 784 | . 2 12 10 52 160 122 124 . 10 . 20 70 10 20 . 50 122 . . Allied During Kill 296 | . . . . . . 1 . 3 . 87 44 95 20 34 . 12 . . . Trap Triggered on 0b10 40 | . . 20 . . 20 . . . . . . . . . . . . . . Successful Hack 168 | . . 5 . . 50 30 36 . . . . 8 . . . . 39 . . Disable Machine 645 | . . . . . 375 75 180 . . . . 15 . . . . . . . Destroy Structure 728 | . 1 . . . 184 48 236 . . . . 8 . . . . 206 45 . Advance Influence 750 | . . . . . . . . . . . . . . . . . 750 . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 435 | . . . . . 120 30 15 15 . 30 . 60 . 15 . 45 105 . . Influence Decreases 6295 | 15 33 73 85 196 710 750 716 452 280 83 184 150 321 389 . 458 1080 310 10 Time Decay 4735 | 15 33 73 65 176 540 610 586 392 270 63 184 150 301 329 . 348 410 190 . Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . 300 . . Lost Part 1080 | . . . 20 20 170 140 130 . 10 . . . . 20 . 70 370 120 10 Lost Ally 180 | . . . . . . . . 60 . 20 . . 20 40 . 40 . . . Squads Dispatched 47 | . 2 2 . 1 12 9 11 . . . . 3 . . . 1 5 1 . Investigation 3 | . . . . . 3 . . . . . . . . . . . . . . Extermination 15 | . . . . . 3 4 4 . . . . 1 . . . . 2 1 . Reinforcement 20 | . 2 2 . 1 4 3 6 . . . . . . . . . 2 . . Assault 4 | . . . . . 1 1 1 . . . . . . . . 1 . . . Garrison 5 | . . . . . 1 1 . . . . . 2 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . Construction Impeded 8 | . . . . . 2 1 3 . . . . . . . . . 2 . . Haulers Reinforced 4 | . . . . . 1 1 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Distress Signals 10 | . 3 1 . . 3 . 1 . . . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 320 | . 8 8 3 10 60 34 35 11 4 27 4 7 5 18 . 35 35 13 3 Peak Tracking Total 13 | . 4 3 3 3 5 7 7 8 4 13 2 4 4 5 . 9 6 11 3 Tactical Retreats 18 | . . . . . 6 1 1 1 . 2 . 1 . 1 . 2 3 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Traps Triggered 12 | . 1 1 . 1 3 1 2 . . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 212 | . 10 59 . 43 100 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . . . Reprogrammed 17 | . 1 5 . 5 6 . . . . . . . . . . . . . . Reused 4 | . . 2 . . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . 2 . . 2 . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Machines Disabled 47 | . . . . . 25 5 12 . . . . 1 . 4 . . . . . Max in Single Turn 14 | . . . . . 14 3 4 . . . . . . 3 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Machines Accessed 37 | . . 1 . 1 12 7 6 . . 1 . 1 1 . 4 . 2 1 . Terminals 20 | . . 1 . 1 6 3 5 . . . . 1 1 . . . 2 . . Fabricators 3 | . . . . . 2 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . Recycling Units 5 | . . . . . 3 1 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . 1 . Total Hacks 92 | . . 2 . 4 28 13 17 . . 1 . 2 1 . 17 . 6 1 . Successful 51 | . . 2 . 2 12 6 6 . . 1 . 1 1 . 17 . 2 1 . Failed 41 | . . . . 2 16 7 11 . . . . 1 . . . . 4 . . Catastrophic 6 | . . . . . 3 2 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 40 | . . 2 . 4 16 5 6 . . . . 2 . . . . 5 . . Terminals 48 | . . 2 . 4 14 6 13 . . . . 2 1 . . . 6 . . Fabricators 10 | . . . . . 9 1 . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . Recycling Units 10 | . . . . . 3 3 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 1 . . . . . . . . . . . 1 . Terminal Hacks 22 | . . . . . . . 3 . . 1 . . 1 . 17 . . . . Record 6 | . . . . . . . . . . . . . 1 . 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 3 1 2 . . . . . . . . . . . . Report Inventory 5 | . . . . . 3 1 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . Unauthorized Hacks 17 | . . 2 . 2 7 2 1 . . . . 1 . . . . 2 . . Terminals 16 | . . 2 . 2 6 2 1 . . . . 1 . . . . 2 . . Botnet 12 | . . 1 . 1 4 2 1 . . . . 1 . . . . 2 . . Skim 4 | . . 1 . 1 2 . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . Fabnet 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . . 1 . 1 9 6 6 . . . . 1 . . . . 2 . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . 53 . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . 1 . 1 . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 1 1 1 1 . . . . . . . . . Autooverrided 2 | . . . . . . 1 . 1 . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 2 . 5 . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Total Allies 11 | . . . . . . 1 . 3 . 5 . . . . . 2 . . . Largest Group 5 | . . . . . . 1 . 2 . 5 4 4 3 2 . 2 . . . Highest-Rated Group 291 | . . . . . . 12 . 58 . 291 223 223 158 117 . 111 . . . Highest-Rated Ally 68 | . . . . . . 12 . 29 . 68 68 68 68 68 . 64 . . . Total Orders 2 | . . . . . . . . . . 2 . . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 95 | . . . . . . 6 . 4 . 34 7 20 2 6 . 16 . . . Total Damage 4023 | . . . . . . 59 . 85 . 1927 331 954 91 281 . 295 . . . Kills 32 | . . . . . . . . 1 . 10 5 11 1 3 . 1 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Active Infowar (turns) 3570 | 24 390 451 142 . 1920 643 . . . . . . . . . . . . . Terrain 2584 | . . . 22 . 1919 643 . . . . . . . . . . . . . Seismic 1125 | 24 390 451 120 . 140 . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Turns Passed 16669 | 119 390 451 253 719 3057 1985 1828 929 582 916 735 351 767 871 299 980 990 386 61 Spaces Moved 7790 | 54 203 166 68 261 1322 980 986 433 294 431 379 168 395 410 151 410 348 248 83 Core 126 | 3 . . . . . . . . . . . . . . . . . 40 83 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 7516 | 51 203 166 68 261 1322 980 986 433 294 431 379 168 395 410 151 410 348 60 . Wheels 136 | . . . . . . . . . . . . . . . . . . 136 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . . . . . . . . . 12 . Fastest Speed 40 | 50 120 120 190 190 120 120 120 190 190 190 190 190 190 188 114 188 112 40 50 Average Speed 169 | 116 148 179 190 190 178 157 134 190 190 190 190 190 190 188 186 188 163 125 50 Slowest Speed 265 | 120 190 190 190 190 195 265 190 190 190 190 190 190 190 190 188 188 250 185 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 58 17 8 31 39 27 29 57 54 56 71 4 63 65 60 60 9 7 20 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . 3 . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . . . . . . . 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 7 | . . . . . . . . . . . 2 . 2 2 . 1 . . . Spaces Dug 71 | . . . . . 16 4 14 3 4 . . . . 1 . 29 . . . Terrain Destroyed 615 | . . . . . 184 60 116 9 6 3 1 2 3 37 . 59 120 15 . Melee 4 | . . . . . 1 3 . . . . . . . . . . . . . Projectile 146 | . . . . . 34 1 13 9 4 3 1 2 3 8 . 19 49 . . AOE 465 | . . . . . 149 56 103 . 2 . . . . 29 . 40 71 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Total 10153 | 89 261 285 160 406 1810 1266 1388 494 308 528 390 195 407 475 172 532 590 295 102 Wait 776 | 15 18 33 64 27 108 92 241 12 1 31 4 10 1 33 . 20 62 4 . Move 7772 | 53 202 165 67 260 1321 979 985 432 293 430 378 167 394 409 150 409 347 248 83 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 158 | 4 9 3 2 9 26 35 25 3 1 11 . 4 3 2 3 2 14 2 . Fast Attach 71 | 6 . 1 1 6 10 7 6 . . 4 . 1 . . 8 1 14 6 . Attach 107 | 1 . 2 2 5 19 16 16 1 1 1 . 2 1 2 1 7 23 7 . Detach 24 | . . . 1 3 3 3 3 . . . . 1 . . . . 6 4 . Swap 134 | . 3 3 2 4 39 16 18 2 2 8 4 2 1 8 . 16 6 . . Drop 140 | . 2 1 1 5 34 22 21 2 . 19 2 3 4 1 10 2 4 7 . Fire 648 | 10 16 18 20 44 141 90 72 25 9 8 2 5 3 20 . 59 98 8 . Melee 31 | . . . . . 2 5 . . . . . . . . . . 15 9 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 7 | . 1 . . . 2 1 1 . 1 . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . 5 . . . . . . . . . . . . . 19 Rewire 49 | . . . . . . . . 17 . 16 . . . . . 16 . . . Trap 212 | . 10 59 . 43 100 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Garrison History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 12) 120 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Met a group of wandering Federalists 297 | -10/Materials | Lost 4 allies 305 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 15) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Propulsion x2 899 | -9/Materials | Discovered new exit (range 13) 919 | -9/Materials | Discovered new exit (range 16) 961 | -9/Materials | Entered Mines 961 | -9/Mines | Discovered new exit (range 11) 974 | -9/Mines | Met a Derelict bent on vengeance 1214 | -9/Mines | Entered Materials 1214 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1435 | -8/Materials | Build established: Scavenger-Mutant 1848 | -8/Materials | Discovered new exit (range 16) 1933 | -8/Materials | Entered Factory 1933 | -7/Factory | Evolved 2 slots: Utility x2 2020 | -7/Factory | Discovered new exit (range 9) 2039 | -7/Factory | Lost 3 parts (1p2n) 3318 | -7/Factory | Destroyed 7 combat bots 3326 | -7/Factory | Lost 3 parts (1p2n) 4733 | -7/Factory | First assault squad dispatched 4857 | -7/Factory | Lost 8 parts (4n3u1w) 4891 | -7/Factory | Discovered new exit (range 15) 4951 | -7/Factory | Garrison activated, responded to threat 4990 | -7/Factory | Entered another Factory area 4990 | -6/Factory | Evolved 2 slots: Utility x2 5020 | -6/Factory | Lost 4 parts (2n1u1w) 5340 | -6/Factory | First assault squad dispatched 5381 | -6/Factory | Garrison activated, responded to threat 5658 | -6/Factory | Destroyed 8 combat bots 5664 | -6/Factory | Lost 5 parts (2n2u1w) 5807 | -6/Factory | Fabricated Mic. Fission Core (x2) 5812 | -6/Factory | System corruption reached 10% 5908 | -6/Factory | Build established: Mutant 6427 | -6/Factory | Lost 4 parts (1p2u1w) 6492 | -6/Factory | Build established: Scavenger-Mutant 6948 | -6/Factory | Discovered new exit (range 8) 6975 | -6/Factory | Entered another Factory area 6975 | -5/Factory | Evolved 2 slots: Utility x2 7422 | -5/Factory | Lost 11 parts (2p7n1u1w) 7431 | -5/Factory | System corruption reached 10% 8600 | -5/Factory | Build established: Hacker-Mutant 8707 | -5/Factory | Identified exit to Upper Caves 8775 | -5/Factory | First assault squad dispatched 8803 | -5/Factory | Entered Upper Caves 8957 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9046 | -5/Upper Caves | Destroyed 8 combat bots 9547 | -5/Upper Caves | Ambushed by research squad 9729 | -5/Upper Caves | Discovered new exit (range 2) 9732 | -5/Upper Caves | Entered another Upper Caves area 10120 | -5/Upper Caves | Learned Factory stockpile data 10284 | -5/Upper Caves | Discovered new exit (range 10) 10314 | -5/Upper Caves | Entered Warlord 10626 | -5/Warlord | Visited the Vortex Lab 10636 | -5/Warlord | Warlord's base attacked by MAIN.C 10641 | -5/Warlord | Found Prototype Energy Cannon 10644 | -5/Warlord | Found Prototype Energy Cannon 10647 | -5/Warlord | Found Prototype Energy Cannon 10648 | -5/Warlord | Identified Vortex Cannon (x3) 10654 | -5/Warlord | Found Vortex Cannon 10982 | -5/Warlord | Spotted Striker 10986 | -5/Warlord | Warlord forces counterattacked 11010 | -5/Warlord | Destroyed Striker 11076 | -5/Warlord | Lost 8 allies 11078 | -5/Warlord | Found Prototype Ballistic Cannon 11088 | -5/Warlord | Spotted Striker 11100 | -5/Warlord | Allies destroyed Striker 11131 | -5/Warlord | Lost 3 allies 11138 | -5/Warlord | Spotted Striker 11141 | -5/Warlord | Spotted Striker 11142 | -5/Warlord | Spotted Striker 11159 | -5/Warlord | Allies destroyed Striker 11165 | -5/Warlord | Allies destroyed Striker 11186 | -5/Warlord | Lost 6 allies 11203 | -5/Warlord | Discovered new exit (range 14) 11230 | -5/Warlord | Entered Proximity Caves 11230 | -4/Proximity Caves | Accompanied by 4 allies 11246 | -4/Proximity Caves | Learned Research emergency access door positions 11375 | -4/Proximity Caves | Build established: Scavenger-Mutant 11409 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11554 | -4/Proximity Caves | Spotted B-86 Titan 11561 | -4/Proximity Caves | Allies destroyed B-86 Titan 11936 | -4/Proximity Caves | Discovered new exit (range 15) 11955 | -4/Proximity Caves | Learned Research terminal intel 11965 | -4/Proximity Caves | Entered Factory 11965 | -4/Factory | Accompanied by 4 allies 11965 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12161 | -4/Factory | Discovered new exit (range 15) 12176 | -4/Factory | Garrison activated, responded to threat 12240 | -4/Factory | P-70 Sage assimilated allied Archangel 6a 12316 | -4/Factory | Entered Upper Caves 12316 | -4/Upper Caves | Accompanied by 3 allies 12392 | -4/Upper Caves | Build established: Scavenger-Tank 12410 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12434 | -4/Upper Caves | Identified Hvy. Autocannon 12728 | -4/Upper Caves | Learned 4 Research zone layouts 12929 | -4/Upper Caves | Found DCF Scrap (11 items) 13064 | -4/Upper Caves | Discovered new exit (range 9) 13083 | -4/Upper Caves | Entered another Upper Caves area 13083 | -4/Upper Caves | Accompanied by 2 allies 13205 | -4/Upper Caves | Discovered new exit (range 15) 13362 | -4/Upper Caves | Attracted the attention of an 0b10 base 13424 | -4/Upper Caves | Destroyed 7 combat bots 13940 | -4/Upper Caves | Discovered new exit (range 7) 13954 | -4/Upper Caves | Entered Zhirov 13954 | -4/Zhirov | Discovered new exit (range 3) 13989 | -4/Zhirov | Met Zhirov 14031 | -4/Zhirov | Learned location of Quarantine (-2) 14031 | -4/Zhirov | Learned location of Testing (-3) 14031 | -4/Zhirov | Learned location of Command (-1) 14042 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14073 | -4/Zhirov | Found Alien Artifact 14073 | -4/Zhirov | Identified Integrated Reactor 14073 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14105 | -4/Zhirov | Found Alien Artifact 14253 | -4/Zhirov | Entered Proximity Caves 14255 | -3/Proximity Caves | Spotter reported a threat 14256 | -3/Proximity Caves | Spotter reported a threat 14400 | -3/Proximity Caves | System corruption reached 10% 14423 | -3/Proximity Caves | Spotter reported a threat 14549 | -3/Proximity Caves | Spotter reported a threat 14602 | -3/Proximity Caves | Spotter reported a threat 14710 | -3/Proximity Caves | Build established: Scavenger-Gunner 14817 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 14871 | -3/Proximity Caves | Destroyed 9 combat bots 14938 | -3/Proximity Caves | Lost 5 parts (1p2u2w) 15144 | -3/Proximity Caves | Discovered new exit (range 8) 15200 | -3/Proximity Caves | Build established: Scavenger-Tank 15233 | -3/Proximity Caves | Entered Research 15233 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15236 | -3/Research | Loaded intel: 22 terminal locations 15532 | -3/Research | Search patrols dispatched 15701 | -3/Research | Destroyed 8 combat bots 15733 | -3/Research | Search patrols dispatched 15838 | -3/Research | Garrison activated, responded to threat 15877 | -3/Research | Lost 15 parts (2p6n4u3w) 15972 | -3/Research | Core integrity fell below 50% 16016 | -3/Research | Lost 13 parts (6n5u2w) 16033 | -3/Research | Found Unknown Protection 16033 | -3/Research | Identified Imp. Powered Armor 16120 | -3/Research | Core integrity fell below 20% 16145 | -3/Research | Lost 5 parts (5n) 16201 | -3/Research | Discovered new exit (range 6) 16223 | -3/Research | Entered another Research area 16223 | -2/Research | Evolved 2 slots: Utility x2 16227 | -2/Research | Build established: Hacker-Mutant 16402 | -2/Research | Core integrity fell below 50% 16416 | -2/Research | Lost 10 parts (1p3n2u4w) 16609 | -2/Research | Identified exit to Garrison 16609 | -2/Research | Entered Garrison 16647 | -2/Garrison | Build established: Mutant 16648 | -2/Garrison | Core integrity fell below 20% 16651 | -2/Garrison | System corruption reached 10% 16664 | -2/Garrison | Spotted B-90 Cyclops 16670 | -2/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16648_ Field strength at 38. 16649_ Field strength at 32. 16650_ Field strength at 26. 16651_ Field strength at 7. 16652_ Field strength at 1. 16653_ Stasis field depleted. 16654_ Triggered Stasis Trap. 16654_ A bubble of rippling energy engulfs the area. 16654_ Field strength at 94. 16654_ Field strength at 75. 16655_ Field strength at 69. 16656_ Field strength at 63. 16657_ Field strength at 45. 16658_ Field strength at 39. 16659_ Field strength at 33. 16660_ Field strength at 15. 16661_ Field strength at 9. 16662_ Field strength at 3. 16663_ Stasis field depleted. 16667_ Adv. Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ????????????## ##""""## ##?????????????????????? | | ????????????# #?????????????????????? | | ????????????# @ #?????????????????????? | | ????????????# ##????????????????????? | | ????????????# ## ## ;#????????????????????? | | ????????????# ## ## ##????????????????????? | | ????????????" "?????????????????????? | | ????????????" "?????????????????????? | | ????????????" "?????????????????????? | | ????????????" p "?????????????????????? | | ????????????# ## #; #?????????????????????? | | ????????????? ???# ## p###########???????????? | | ????????????# ^ ^ #???????????? | | ????????????# #???????????? | | ????????????# ######## #???????????? | | ????????????## ##""""######??????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 49 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 EM Shielding 3 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Core Shielding 30 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 1 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 28 Defensive Hacking 26 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Mic. Fission Core | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldEtherialActivator Manual? 0 Play Time 01:54:40 Cumulative 454.5 hours Start 2024.11.08 @ 17:41:43 End 2024.11.09 @ 19:41:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 315 Adventurer 0 Explorer 0 Win Type - Total 42 Types 36/0/4/2/0/0/0/0/0 Lore% 74 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fe4e2ea-7425-4bda-b37e-74601b844b7d