Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 03:02:11 Player: Stratimus Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (888) 888 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2178 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 236/300 Energy 195/265 System Corruption 0% Temperature Critical (613) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Improved Medium Laser Improved Light Cannon > --- INVENTORY (5) ---- Scrap Suit Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Terrain Scanner Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Rocket Launcher > --- INVENTORY -------- Scrap Suit Small Storage Unit Sensor Array Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 26 | 4 8 2 12 Power 3 | . . . 3 Engine 3 | . . . 3 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 1 1 Treads . | . . . . Leg 5 | 2 1 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 4 . 1 Device 2 | . 2 . . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 3 1 7 Energy Gun 6 | 1 . . 5 Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 3 | . . . 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 2 | . 2 3 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 2 2 Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 83 | . 82 85 84 Engine 3 | . . . 9 Leg 25 | . 28 28 21 Device 11 | . 12 14 8 Storage 3 | . 9 . . Processor 8 | . 3 14 11 Energy Gun 12 | . 7 10 19 Energy Cannon 2 | . 5 . . Ballistic Gun 10 | . 14 14 2 Ballistic Cannon 1 | . . . 3 Launcher 3 | . . 3 5 Peak Build Rating 16 | 4 6 8 16 Average Rating 8 | 3 5 6 13 On Entrance 4 | . 4 6 8 Avg Prop Armor Cover (%) 10 | . 11 10 10 Naked Turns . | . . . . Heaviest Build 23 | 4 11 6 23 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 5 5 Average Capacity 5 | 5 7 5 5 Most Carried 5 | 1 4 5 5 Average Carried 3 | . 2 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 4 5 3 Class Distribution -------------------- 71% | Mutant 17% | Gunner 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 895 | 246 172 56 421 Remotely . | . . . . Salvage Created 904 | 37 172 78 617 Parts 56 | 3 9 3 41 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 23 | 1 4 2 16 Guns 14 | 1 2 . 11 Cannons 5 | . 2 . 3 AOE 4 | . . 2 2 Classes Destroyed 7 | 1 1 . 5 Builder 3 | . . . 3 Hauler 1 | . . . 1 Operator 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 3 | . . . 3 Grunt 16 | 1 4 2 9 Sentry 4 | . . . 4 Best Kill Streak 6 | 1 2 2 6 Combat Bots Only 5 | 1 2 2 5 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 135 | 3 34 1 97 Missed 36 | 1 12 . 23 Hits 99 | 2 22 1 74 Projectile 99 | 2 22 1 74 Critical Strikes 2 | . 1 . 1 Damage Taken 1325 | 24 256 16 1029 Core 454 | 12 22 16 404 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 95 . 80 . Volleys Fired 71 | 2 24 1 44 Largest 3 | 2 2 2 3 Hottest 145 | 70 80 53 145 Shots Fired 170 | 4 43 2 121 Gun 113 | 4 24 1 84 Cannon 46 | . 19 . 27 Launcher 11 | . . 1 10 Special . | . . . . Kinetic 58 | 2 24 1 31 Thermal 101 | 2 19 . 80 Explosive 11 | . . 1 10 Electromagnetic . | . . . . Robot Hit Streak 13 | 3 13 1 5 Robot Miss Streak 10 | . 3 1 10 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 84 | 3 24 1 56 Core Hits 43 | 2 9 4 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . . 5 Burn 5 | . . . 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1903 | 35 382 88 1398 Guns 855 | 35 152 9 659 Cannons 492 | . 230 . 262 Explosions 556 | . . 79 477 Melee . | . . . . Ramming . | . . . . Kinetic 448 | 11 152 9 276 Thermal 899 | 24 230 . 645 Explosive 556 | . . 79 477 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 . Average Corruption 3 | . 3 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 32 | . 21 11 . Message Errors 8 | . 5 3 . Matter Fused 7 | . 5 2 . Heat Flow Errors 4 | . 2 2 . Energy Discharges 6 | . 5 1 . Data Loss (minor) 5 | . 4 1 . Data Loss (major) 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles 9 | . . . 9 Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 1056 | 6 232 231 1056 Average Temperature 215 | 3 72 128 277 Received Heat Transfer 471 | 12 168 9 282 Effects 42 | . . . 42 Shutdowns 9 | . . . 9 Energy Bleed 6 | . . . 6 Interference 6 | . . . 6 Matter Decay 4 | . . . 4 Short Circuit 2 | . . . 2 Damage (minor) 3 | . . . 3 Damage (major) 8 | . . . 8 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 . 1 Heat Transferred 2331 | 74 481 . 1776 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 197 | 20 62 75 197 Initial 7 | . 6 . 7 Average 34 | 2 10 11 81 Influence Increases 758 | 20 122 75 541 Destroy 0b10 Robot/C 460 | 20 80 40 320 Destroy 0b10 Robot/NC 35 | . 5 . 30 Destroy Leader 126 | . 22 10 94 Successful Hack 22 | . . . 22 Disable Machine 45 | . . 15 30 Destroy Structure 55 | . . 10 45 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 569 | 10 132 56 371 Entered New Map 16 | . 4 . 12 Time Decay 523 | 10 128 56 329 Lost Part 30 | . . . 30 Squads Dispatched 9 | . 3 . 6 Investigation 5 | . 2 . 3 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | 1 10 2 24 Peak Tracking Total 7 | 1 5 2 7 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 13 | . 6 . 7 Terminals 8 | . 3 . 5 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 20 . 14 Successful 21 | . 14 . 7 Failed 13 | . 6 . 7 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 20 | . 10 . 10 Fabricators . | . . . . Repair Stations 8 | . 5 . 3 Recycling Units 6 | . 5 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 6 . 6 Record 9 | . 3 . 6 Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 3 . 1 Scan Component 4 | . 3 . 1 Recycling Unit Hacks 5 | . 5 . . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 6 . 6 Full Trace Events 5 | . 3 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 242 | . 242 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1972 | . 778 613 581 Sensors 1 | . 1 . . Terrain 1972 | . 778 613 581 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2326 | 89 853 613 771 Spaces Moved 1652 | 74 627 500 451 Core 27 | 16 . . 11 Treads . | . . . . Legs 1625 | 58 627 500 440 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 104 120 120 127 Slowest Speed 350 | 120 120 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 5 66 82 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 71 | . . 12 59 Melee . | . . . . Projectile 1 | . . . 1 AOE 70 | . . 12 58 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1826 | 80 680 511 555 Wait 47 | . 14 4 29 Move 1649 | 73 626 499 451 Hop . | . . . . Pick Up 15 | 1 4 2 8 Fast Attach 8 | 3 2 . 3 Attach 5 | 1 . . 4 Detach 1 | . . . 1 Swap 16 | . 9 2 5 Drop 14 | . 1 3 10 Fire 71 | 2 24 1 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: [*Mat] / *Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 13) 589 | -10/Materials | Discovered new exit (range 12) 824 | -10/Materials | Discovered new exit (range 14) 943 | -10/Materials | Entered Mines 985 | -10/Mines | Discovered new exit (range 6) 1026 | -10/Mines | Learned 2 Materials zone layouts 1389 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1465 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1465 | -10/Mines | Discovered new exit (range 5) 1513 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1515 | -10/Mines | Found Scrap Suit 1556 | -10/Mines | Entered Materials 1556 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1557 | -9/Materials | Identified exit to Mines 1918 | -9/Materials | Build established: Gunner 2156 | -9/Materials | Discovered new exit (range 13) 2158 | -9/Materials | Core integrity fell below 50% 2307 | -9/Materials | Core integrity fell below 20% 2328 | -9/Materials | Core destroyed Last Messages --------------- Overheating: Short circuit. Acquired 20 matter. Overheating: Beam Rifle damaged (-21). Overheating: Imp. Light Cannon damaged (-18). K-01 Serf collects debris. Acquired 17 matter. Overheating: Lgt. Armor Plating damaged (-14). Power failure, Imp. Ion Engine shutdown. Overheating: Energy bleed (-58). K-01 Serf collects debris. Acquired 26 matter. Overheating: Imp. Ion Engine damaged (-22). Overheating: Energy bleed (-56). Acquired 3 matter. K-01 Serf collects debris. Overheating: Matter decay (-23). Acquired 28 matter. Power failure, Imp. Ion Engine shutdown. Overheating: Core damaged (-52). 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