Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.29 @ 18:59:16 Player: Cmdr.Laserstrahl Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (251) 1255 Value Destroyed (9448) 9448 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2577) 2577 TOTAL SCORE: 19360 Bonus ------- High Alert Combat Kills 2577 Cogmind --------- Core Integrity 0/1300 Matter 60/300 Energy 170/170 System Corruption 34% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Heat Sink Advanced Visual Processing Unit Advanced Target Analyzer Hacking Suite > --- WEAPON (4) ------- Field Laser Heavy Machine Gun > --- INVENTORY (5) ---- Myomer Leg Improved Antigrav System Drone Bay (1/2) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Advanced Visual Processing Unit Advanced Target Analyzer Improved Phase Shifter Advanced Force Field Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Gamma Rifle Gamma Rifle Plasma Rifle Coil Gun > --- INVENTORY -------- Reinforced Fission Core Antimatter Reactor Armored Medium Treads Advanced Heat Sink Advanced ECM Suite Advanced Force Field Advanced Force Field Compact HERF Cannon Nova Cannon Railgun Improved Proton Missile Launcher Guided EMP Blaster Scatter Rocket Array Powered Hammer [Rating: 138] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Myomer Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . . . . 1 . Utility 9 | . . 2 . 1 2 . . 1 1 1 1 Weapon 2 | . . . . . . . . 1 . . 1 Parts Attached 280 | 6 5 14 4 40 10 9 5 40 16 54 77 Power 29 | 1 1 2 . 2 1 1 1 2 3 7 8 Engine 8 | 1 1 1 . 1 . 1 1 1 . . 1 Core 10 | . . 1 . 1 1 . . 1 3 3 . Reactor 11 | . . . . . . . . . . 4 7 Propulsion 64 | 2 . 2 1 14 2 1 2 10 1 12 17 Treads 8 | . . . . . 1 . 2 4 . 1 . Leg 14 | . . . . . . . . . . 5 9 Wheel 36 | 2 . 2 1 14 1 1 . 6 1 6 2 Hover 4 | . . . . . . . . . . . 4 Flight 2 | . . . . . . . . . . . 2 Utility 88 | 1 3 3 . 9 6 4 2 16 5 18 21 Device 56 | . 1 . . 4 3 3 1 9 4 14 17 Storage 4 | 1 1 . . . . . . 1 . 1 . Processor 10 | . . 1 . 2 . . 1 2 . 1 3 Hackware 3 | . 1 . . . 1 . . . . 1 . Protection 15 | . . 2 . 3 2 1 . 4 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 99 | 2 1 7 3 15 1 3 . 12 7 17 31 Energy Gun 32 | 2 1 4 . 5 . . . 2 . 5 13 Energy Cannon 8 | . . . . 2 1 . . 2 . 1 2 Ballistic Gun 20 | . . 1 . 4 . 2 . 2 3 5 3 Ballistic Cannon 12 | . . 1 1 2 . . . 2 1 1 4 Launcher 24 | . . 1 2 2 . 1 . 4 3 4 7 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 1 Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . 2 . . . 3 1 . 2 Corrupted Parts 5 | . . . . . . . . . . 2 3 System Corruption 25 | . . . . . . . . . . 2 23 Parts Lost 109 | . . 2 . 10 1 4 . 8 7 31 46 Power 9 | . . . . 1 . . . 1 . 2 5 Propulsion 35 | . . . . 6 1 1 . 4 1 8 14 Utility 37 | . . 1 . 3 . 3 . 3 3 13 11 Weapon 28 | . . 1 . . . . . . 3 8 16 Highest Loss Streak 19 | . . 2 . 2 1 1 . 4 6 14 19 To Critical Strikes 2 | . . . . 1 . . . . . . 1 Average Slot Usage (%) 92 | . 96 98 100 97 97 91 100 98 96 86 73 Engine 3 | . 14 6 11 6 . 4 7 3 . . . Core 2 | . . 4 . 2 6 2 . 2 10 5 . Reactor 1 | . . . . . . . . . . 3 5 Treads 5 | . . . . . . 7 13 15 . 1 . Leg 2 | . . . . . . . . . . 3 11 Wheel 11 | . 28 22 22 25 20 14 8 3 16 11 . Device 11 | . 1 . . 6 19 7 14 12 11 19 19 Storage 6 | . 14 11 11 9 7 7 7 6 5 6 3 Processor 15 | . . 11 11 18 15 15 15 19 22 13 9 Hackware 4 | . 8 11 11 7 3 7 7 2 . 2 4 Protection 5 | . . 9 11 2 6 6 7 10 8 1 . Energy Gun 4 | . 28 15 4 4 4 . . 1 . 3 6 Energy Cannon 3 | . . . . 4 2 7 7 5 5 3 . Ballistic Gun 4 | . . . 2 3 7 6 7 4 5 5 2 Ballistic Cannon 2 | . . 4 7 5 . . . 4 3 . 1 Launcher 1 | . . . 6 . . . . 2 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 99 | 11 28 38 36 40 46 48 50 63 71 89 99 Greatest Support 98 | 32 32 32 20 48 32 26 63 68 36 90 98 Greatest Overweight (x) 8 | . . 1 1 1 2 4 1 6 2 4 8 Average Overweight (x) 1 | . . . 1 . 1 1 . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 10 Most Carried 15 | 5 13 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 9 14 14 14 14 14 15 14 14 13 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 13 15 15 15 15 15 15 14 15 11 3 Class Distribution -------------------- 29% | Mutant 20% | Scavenger-Gunner 19% | Scavenger-Mutant 14% | Scavenger-Tank 10% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Matter Collected 6313 | 352 50 284 103 904 202 226 78 1214 316 1335 1249 Remotely . | . . . . . . . . . . . . Salvage Created 11389 | 135 306 557 309 1502 141 107 116 2283 488 2319 3126 Parts 526 | 2 19 33 11 96 6 1 7 118 26 82 125 Haulers Intercepted 11 | . 2 1 . 4 . . . 3 . 1 . Recyclers Shooed 21 | . 2 2 2 1 . . . 3 . 7 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 4 2 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 150 | . 5 9 4 31 2 2 2 27 8 26 34 Melee 4 | . . . . . . . . . . . 4 Guns 47 | . 5 3 1 9 . 1 1 6 1 11 9 Cannons 52 | . . 3 1 14 2 . 1 14 6 5 6 AOE 35 | . . 3 2 8 . 1 . 6 . 7 8 Classes Destroyed 20 | 3 4 2 . 2 3 2 1 1 1 . 1 Worker 18 | 1 2 . 1 3 . . . 7 . 2 2 Builder 25 | . . 2 1 2 . . . 8 2 4 6 Tunneler 2 | 1 . . . . . . . . . . 1 Hauler 11 | . 2 1 . 4 . . . 3 . 1 . Recycler 27 | 1 . 2 3 4 . . . 5 . 5 7 Minesweeper 1 | . . . . . . 1 . . . . . Mechanic 4 | . . . . . 1 . . . . 1 2 Operator 6 | . 1 2 . 1 . . . 1 . 1 . Watcher 7 | . . . . 4 . . . . 2 1 . Swarmer 23 | . 2 . 3 9 . . . 4 . . 5 Saboteur 1 | . . . . . . . . . . . 1 Grunt 72 | . 3 5 1 16 . 1 1 12 3 13 17 Brawler 1 | . . . . . . . . . 1 . . Duelist 3 | . . . . . 1 . . . . 1 1 Sentry 13 | . . 4 . 5 . . . 1 1 2 . Specialist 6 | . . . . . . . . 2 . 2 2 Hunter 9 | . . . . 1 . . . 2 2 4 . Programmer 20 | . . . . . 1 . . 6 1 4 8 Behemoth 1 | . . . . . . 1 . . . . . Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 9 | 2 3 9 4 7 1 1 1 6 8 5 9 Combat Bots Only 6 | . 3 5 3 6 1 1 1 4 3 5 5 Max Kills in Single Turn 6 | 2 2 2 4 3 1 1 1 4 2 3 6 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . 2 2 2 . 1 . 3 . 3 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Hostile Shots Fired 1390 | . 13 44 11 148 27 64 6 217 74 335 451 Missed 462 | . 2 16 7 43 5 19 4 84 22 107 153 Damage Taken 16391 | . 120 471 47 1570 338 614 25 2121 908 4234 5943 Core 2885 | . 34 92 8 199 63 59 . 77 107 935 1311 Absorbed by Shields 1997 | . . . . 31 104 55 . 203 . 483 1121 Redirected to Shielding 102 | . . . . . . . . 27 37 38 . Ignored by Resistances 196 | . . . . . . . 7 169 20 . . Regen/Repaired (Parts) 474 | . . . . 24 . . . 450 . . . Core Remaining (%) 75 | 100 86 . 75 63 . . 82 90 89 18 . Volleys Fired 586 | 17 30 36 16 122 9 17 7 107 28 96 101 Largest 4 | 2 2 2 2 2 2 2 2 3 3 3 4 Hottest 312 | 90 90 100 91 112 103 111 103 196 196 218 312 Shots Fired 1214 | 34 60 69 24 225 18 30 12 232 67 237 206 Gun 619 | 34 60 41 12 74 11 6 5 70 17 148 141 Cannon 509 | . . 21 10 144 7 15 7 141 43 82 39 Launcher 86 | . . 7 2 7 . 9 . 21 7 7 26 Special . | . . . . . . . . . . . . Kinetic 495 | . . 21 11 119 9 6 5 113 33 105 73 Thermal 579 | 34 60 29 11 81 9 15 7 98 27 125 83 Explosive 53 | . . 7 2 7 . 9 . 16 4 3 5 Electromagnetic 87 | . . 12 . 18 . . . 5 3 4 45 Robot Hit Streak 25 | 5 10 8 5 14 4 10 14 25 10 15 12 Robot Miss Streak 8 | 2 3 4 2 4 2 1 . 3 4 8 5 Penetration Max 1 | . . . . . . . . 1 1 1 1 Secondary Targets 3 | . 2 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 Shots Hit Robots 719 | 24 38 41 15 138 11 17 9 132 30 128 136 Core Hits 464 | 4 18 26 9 72 5 9 5 73 23 93 127 Critical Kills 6 | . . . . . . 1 . 3 1 1 . Critical Parts Destroyed 10 | . . . . . . . . . 1 2 7 Critical Strikes 42 | 2 3 1 . 3 1 1 . 6 3 4 18 Burn 13 | 2 3 1 . 1 1 . . . . 1 4 Meltdown 2 | . . . . . . . . 1 1 . . Destroy 8 | . . . . . . 1 . 2 1 3 1 Blast 9 | . . . . 2 . . . 3 1 . 3 Corrupt 1 | . . . . . . . . . . . 1 Smash 6 | . . . . . . . . . . . 6 Sever 3 | . . . . . . . . . . . 3 Melee Attacks 30 | . . . . . . . . . . 4 26 Impact 21 | . . . . . . . . . . 4 17 Slashing 9 | . . . . . . . . . . . 9 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 27196 | 291 465 972 378 3796 235 746 199 5574 1830 5904 6806 Guns 7486 | 291 465 341 151 938 123 77 99 1019 269 1789 1924 Cannons 10083 | . . 232 111 1833 112 260 100 3181 923 2281 1050 Explosions 8561 | . . 399 116 1025 . 409 . 1374 638 1695 2905 Melee 1031 | . . . . . . . . . . 139 892 Ramming 35 | . . . . . . . . . . . 35 Kinetic 6907 | . . 232 128 1530 90 77 99 1692 379 1515 1165 Thermal 10428 | 291 465 214 134 1089 145 260 100 2508 1092 2724 1406 Explosive 5849 | . . 322 116 985 . 409 . 1180 343 1047 1447 Electromagnetic 2946 | . . 204 . 192 . . . 194 16 479 1861 Impact 848 | . . . . . . . . . . 139 709 Slashing 183 | . . . . . . . . . . . 183 Piercing . | . . . . . . . . . . . . Highest Corruption 34 | . . . . 4 1 1 1 2 2 6 34 Average Corruption 4 | . . . . 3 1 1 1 1 1 4 14 Corruption Purged 3 | . . . . . . . . 2 . . 1 Corruption Blocked 28 | . . . . . . . . . . . 28 Effects 76 | . . . . . 1 9 4 10 4 8 40 Message Errors 11 | . . . . . . 1 2 1 1 1 5 Matter Fused 22 | . . . . . 1 2 1 2 2 3 11 Heat Flow Errors 3 | . . . . . . 2 . . . . 1 Energy Discharges 10 | . . . . . . 3 1 3 . 1 2 Parts Rejected 3 | . . . . . . . . 1 . . 2 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 1 . 1 . 1 5 Data Loss (major) 4 | . . . . . . . . 1 . 1 2 Misfires 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . 8 Weapon Failures 4 | . . . . . . . . 1 1 1 1 Overload Shots 78 | . . . . . . . . 38 16 22 2 Effects 8 | . . . . . . . . 3 2 3 . Energy Bleed 3 | . . . . . . . . 2 1 . . Heat Surge 5 | . . . . . . . . 1 1 3 . Overflow Damage 975 | . . 2 . 45 . 15 . 226 55 219 413 Projectiles 535 | . . . . 30 . 15 . 198 55 187 50 Explosions 97 | . . 2 . 15 . . . 28 . 22 30 Melee 343 | . . . . . . . . . . 10 333 Knockbacks 39 | . . 2 . 14 . . . 4 . 5 14 Impact 8 | . . . . . . . . . . 1 7 Kinetic 29 | . . 2 . 14 . . . 4 . 3 6 Secondary 2 | . . . . . . . . . . 1 1 Self-Inflicted Damage 320 | . . 44 . 30 . . . 76 . . 170 Shots 17 | . . 3 . 1 . . . 3 . . 10 Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 4 | . . . . 1 . . . . . . 3 Kicked 3 | . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . Highest Temperature 620 | 150 248 144 83 317 1 236 154 390 429 620 247 Average Temperature 90 | 71 68 45 27 76 1 56 58 108 216 167 54 Received Heat Transfer 3272 | . 60 204 21 560 118 33 . 445 138 891 802 Effects 28 | . . . . 2 . . . 6 4 16 . Shutdowns 5 | . . . . . . . . . 2 3 . Energy Bleed 5 | . . . . 1 . . . 3 1 . . Interference 3 | . . . . . . . . 3 . . . Matter Decay 2 | . . . . . . . . . 1 1 . Short Circuit 1 | . . . . . . . . . . 1 . Damage (minor) 2 | . . . . 1 . . . . . 1 . Damage (major) 8 | . . . . . . . . . . 8 . Damage (core) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . 1 . 1 7 Combat Hostiles 8 | . . . . . . . . 1 . 1 6 Parts Fried 19 | . . 1 . . . . . 4 . 1 13 Impact Corruptions 8 | . . . . . . . . . . 1 7 Robots Melted 3 | . . . . . . . . 1 1 1 . Combat Hostiles 2 | . . . . . . . . . 1 1 . Parts Melted 44 | 2 3 2 . 5 1 . . 3 4 15 9 Heat Transferred 17853 | 917 1438 666 296 2085 296 370 148 3112 1320 4515 2690 Parts Sabotaged 4 | . . . . . . . . . . 3 1 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . . . 1 . 1 2 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Peak Influence 1417 | 15 181 401 237 678 364 . . 605 1055 1077 1417 Initial 564 | . 9 76 101 16 276 . . 12 296 453 564 Average 458 | 4 112 206 173 327 306 . . 196 563 832 1003 Maximum Alert Level 4 | . . 2 1 2 1 . . 2 3 3 4 Low Security (%) 29 | 100 100 50 52 15 . . . 55 . . . Level 1 29 | . . 48 47 56 100 . . 31 60 . . Level 2 15 | . . 1 . 28 . . . 12 5 12 34 Level 3 15 | . . . . . . . . . 33 87 12 Level 4 9 | . . . . . . . . . . . 52 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 46 | . 1 2 . 4 1 . . 11 5 9 13 Investigation 5 | . . . . 3 . . . 1 . 1 . Extermination 12 | . . . . . 1 . . 5 . 2 4 Reinforcement 23 | . 1 2 . 1 . . . 5 4 4 6 Assault 6 | . . . . . . . . . 1 2 3 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 7 | . . 1 . . . . . . 2 2 2 Haulers Reinforced 2 | . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Distress Signals 4 | . . 2 . 1 . . 1 . . . . Communications Jammed 12 | . . . . . . . . . . 11 1 Distress Signals 12 | . . . . . . . . . . 11 1 Times Spotted 235 | . 9 12 6 40 5 3 2 34 12 46 66 Peak Tracking Total 7 | . 3 5 3 6 4 1 1 5 4 6 7 Tactical Retreats 29 | . 1 . . 2 1 1 . 4 2 5 13 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Traps Triggered 14 | . . 1 . 4 2 . . 3 . 2 2 Indirectly 1 | . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 12 | . . 6 . . . . . . . 6 . Reused 2 | . . . . . . . . 1 . 1 . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . . . . 1 . 1 . Triggered 3 | . . . . . . 1 . 1 . 1 . Most Traps Carried 2 | . . . . . . 2 2 2 1 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Machines Disabled 53 | . . 3 . 3 1 . 1 7 22 14 2 Max in Single Turn 19 | . . 2 . 1 1 . 1 2 19 6 1 Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Machines Accessed 32 | . 2 4 1 10 . 1 . 4 2 4 4 Terminals 21 | . 2 4 1 7 . . . 1 2 2 2 Fabricators 2 | . . . . . . . . . . 1 1 Repair Stations 5 | . . . . 1 . . . 2 . 1 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . 2 . . . 1 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 102 | . 6 12 3 32 . 1 . 27 3 10 8 Successful 61 | . 3 6 1 21 . 1 . 20 2 6 1 Failed 41 | . 3 6 2 11 . . . 7 1 4 7 Catastrophic 11 | . 1 2 1 4 . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 2 2 2 11 . . . . 1 1 . Terminals 61 | . 6 12 3 22 . . . 5 3 7 3 Fabricators 4 | . . . . . . . . . . 2 2 Repair Stations 16 | . . . . 2 . . . 10 . 1 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers 20 | . . . . 8 . . . 12 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 28 | . 3 6 1 11 . 1 . . 2 4 . Record 3 | . . . . 1 . . . . 2 . . Prototype ID Bank 5 | . . 2 . 2 . . . . . 1 . Open Door 1 | . . . . . . 1 . . . . . Emergency Access Points 2 | . 1 . . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . Locate Traps 6 | . 1 1 . 2 . . . . . 2 . Reprogram Traps 2 | . . 1 . . . . . . . 1 . Dispatch Records 1 | . . . 1 . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . Zone Layout 4 | . 1 1 . 2 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 11 | . . . . 2 . . . 8 . . 1 Scan Component 6 | . . . . 1 . . . 4 . . 1 Repair 5 | . . . . 1 . . . 4 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 20 | . . . . 8 . . . 12 . . . Insert Component 9 | . . . . 4 . . . 5 . . . Analyze 11 | . . . . 4 . . . 7 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 2 4 1 9 . . . 4 2 4 4 Full Trace Events 5 | . . . . 3 . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . 4 . . . 5 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . 1 . . . 3 . . . Time 196 | . . . . 32 . . . 164 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . 4 . . . 5 . . . Part Schematics Acquired 9 | . . . . 4 . . . 5 . . . Parts Damaged 1 | . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . 5 FOLLOW 1 | . . . . . . . . . . . 1 EXPLORE 4 | . . . . . . . . . . . 4 Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . 2 1 . . . . Drone Launches 3 | . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Turns Passed 10362 | 135 361 475 442 1277 361 1245 295 2572 477 1191 1531 Spaces Moved 6559 | 69 251 300 401 790 313 1081 212 1242 346 602 952 Core 11 | 7 . . . . . . . . . . 4 Treads 843 | . . . . . . . 71 770 . 2 . Legs 682 | . . . . . . . . . . 119 563 Wheels 4683 | 62 251 300 401 790 313 1081 141 472 346 481 45 Hover 224 | . . . . . . . . . . . 224 Flight 116 | . . . . . . . . . . . 116 Fastest Speed 34 | 50 100 95 95 83 95 105 105 101 101 100 34 Average Speed 116 | 94 100 103 95 98 100 108 125 167 101 117 101 Slowest Speed 450 | 100 100 115 95 115 110 140 166 250 120 330 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 37 27 73 60 7 91 28 20 12 13 18 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . . 1 . . 3 . . . . . Spaces Dug 67 | . . . . 4 . . . 21 2 3 37 Terrain Destroyed 831 | . . 62 16 60 . 33 . 230 78 179 173 Melee . | . . . . . . . . . . . . Projectile 131 | . . . . 18 . . . 49 10 38 16 AOE 700 | . . 62 16 42 . 33 . 181 68 141 157 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Total 8135 | 104 302 403 437 1080 340 1124 230 1535 415 871 1294 Wait 358 | 2 1 11 12 61 1 4 1 103 10 80 72 Move 6546 | 68 250 299 400 789 312 1080 211 1241 345 601 950 Hop 1 | . . . . . . . . . . . 1 Pick Up 169 | 11 11 21 2 30 4 7 1 11 9 25 37 Fast Attach 108 | . 1 5 . 15 5 3 3 24 5 16 31 Attach 110 | 6 1 5 . 11 3 1 . 6 10 30 37 Detach 12 | . 1 . . 1 . . . 1 2 3 4 Swap 62 | . 3 4 4 14 2 5 2 10 1 8 9 Drop 139 | . 4 22 3 36 4 7 5 23 5 7 23 Fire 586 | 17 30 36 16 122 9 17 7 107 28 96 101 Melee 30 | . . . . . . . . . . 4 26 Ram 1 | . . . . 1 . . . . . . . Kick 3 | . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . . Trap 2 | . . . . . . . . 1 . 1 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Utility x2 939 | -9/Materials | Discovered new exit (range 9) 972 | -9/Materials | Entered Mines 996 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1061 | -9/Mines | Build established: Scavenger-Mutant 1218 | -9/Mines | Discovered new exit (range 9) 1243 | -9/Mines | Learned location of Zion (-6) 1414 | -9/Mines | Entered Materials 1414 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2241 | -8/Materials | Repaired Arm. Wheel 2480 | -8/Materials | Build established: Mutant 2609 | -8/Materials | Discovered new exit (range 7) 2691 | -8/Materials | Entered Factory 2691 | -7/Factory | Evolved 2 slots: Utility x2 2942 | -7/Factory | Build established: Scavenger-Mutant 3020 | -7/Factory | Discovered new exit (range 4) 3052 | -7/Factory | Entered Lower Caves 3073 | -7/Lower Caves | Spotted B-75 Beast 3244 | -7/Lower Caves | Build established: Mutant 3402 | -7/Lower Caves | Destroyed B-75 Beast 3979 | -7/Lower Caves | Discovered new exit (range 12) 4042 | -7/Lower Caves | Learned 4 Factory zone layouts 4297 | -7/Lower Caves | Entered another Lower Caves area 4321 | -7/Lower Caves | Discovered new exit (range 15) 4451 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4592 | -7/Lower Caves | Entered Factory 4592 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4593 | -6/Factory | Identified exit to Lower Caves 4904 | -6/Factory | Build established: Gunner 5025 | -6/Factory | Spotted B-75 Beast 5465 | -6/Factory | Repaired Arm. Treads? 5533 | -6/Factory | Repaired Arm. Treads? 5612 | -6/Factory | Repaired Imp. Medium Armor Plating 5867 | -6/Factory | Build established: Scavenger-Gunner 6131 | -6/Factory | Lost 3 parts (1p1n1u) 6571 | -6/Factory | Build established: Scavenger-Tank 7020 | -6/Factory | Lost 4 parts (3n1u) 7039 | -6/Factory | Found Prototype Launcher 7039 | -6/Factory | Identified Scatter Rocket Array 7103 | -6/Factory | Discovered new exit (range 16) 7162 | -6/Factory | Identified exit to Factory 7164 | -6/Factory | Entered another Factory area 7164 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7416 | -5/Factory | Build established: Scavenger-Gunner 7519 | -5/Factory | Spotted B-75 Beast 7551 | -5/Factory | Lost 6 parts (1n2u3w) 7598 | -5/Factory | Discovered new exit (range 15) 7620 | -5/Factory | Identified exit to Factory 7641 | -5/Factory | Entered another Factory area 7641 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7777 | -4/Factory | Lost 3 parts (2n1u) 7848 | -4/Factory | Lost 5 parts (3u2w) 8141 | -4/Factory | First assault squad dispatched 8147 | -4/Factory | Lost 4 parts (1p2u1w) 8246 | -4/Factory | Build established: Scavenger-Skirmisher 8513 | -4/Factory | Core integrity fell below 50% 8566 | -4/Factory | Lost 14 parts (1p4n6u3w) 8697 | -4/Factory | Core integrity fell below 20% 8776 | -4/Factory | Discovered new exit (range 20) 8832 | -4/Factory | Entered Research 8832 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9014 | -3/Research | Build established: Scavenger-Tank 9332 | -3/Research | First assault squad dispatched 9697 | -3/Research | Lost 19 parts (2p4n6u7w) 9840 | -3/Research | System corruption reached 10% 9852 | -3/Research | Lost 5 parts (1p2n1u1w) 10044 | -3/Research | Core integrity fell below 50% 10137 | -3/Research | Lost 3 parts (3n) 10229 | -3/Research | Lost 3 parts (2u1w) 10229 | -3/Research | Core integrity fell below 20% 10352 | -3/Research | System corruption reached 30% 10363 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10313_ U-05 Engineer builds a Wall. 10321_ B-74 Champion suffers critical hit (Burn). 10321_ B-74 Champion critical meltdown. 10331_ NPS<#AILKQVIIRLDLOAQWE 10332_ ALERT: Rogue bot located, Programmers report to Research Zone 2M. 10333_ S-43 Plague Lgt. Antimatter Reactor severed. 10336_ S-43 Plague destroyed. 10337_ Hvy. Gauss Cannon destroyed. 10339_ Acquired Lgt. Antimatter Reactor. 10344_ Imp. Antigrav System destroyed. 10346_ Gamma Rifle destroyed. 10346_ S-43 Plague destroyed. 10347_ Power Sword destroyed. 10349_ #XKU TIWMQ8B&IIAF0CPRJCDKNXXN 10349_ Scanalyzer disabled. 10349_ Gamma Rifle destroyed. 10351_ Integrated Corrupted Field Laser (+6). 10359_ Acquired Hvy. Machine Gun. 10360_ Cmb. Antigrav System destroyed. 10360_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | % ????????? | | % ????????? | | ! ! ????????? | | !|% ????????? | | ##### ######+######/!#"##########+????????????? | | ????# ## # [ !% #?????????????????????? | | ????# ## # ! #?????????????????????? | | ????# ## !# #?????????????????????? | | ????# ## # #?????????????????????? | | ????# + """# #?????????????????????? | | ????# ## """# #?????????????????????? | | ???## ## """# #?????????????????????? | | ???# ## """# = #?????????????????????? | | ???#T ## """#/%* #?????????????????????? | | ##### / ##+#######?????????????????????? | | ## ! ## #???????????????????????????? | | ^ ##+######## #??????????????#????????????? | | ##/## ##|#??????# ########?????# ###??????????? | | ####### #??????# ## ##### #??????????? | | #?????# ######## ## ! " #??????????? | | #?????# "T ????????? | | #?????# ##### #??????????? | | #??#### #???# =%[ ##### #??????????? | | #??# #######+######?????????????????? | | #??# ## =%= #?????????????????? | | #??# ## @== #?????????????????? | | #####??# ## """ s !#?????????????????? | | ???????############# """S" #?????????????????? | | ???????????????????# """""" #?????????????????? | | ???????????????????# g ????????????????? | | ???????????????????# ###???????????????? | | ???????????????????#############?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 180 Energy Generation 51 Energy Capacity 535 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Corruption Block 20 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Core Shielding 30 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 11 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Imp. Shield Generator | -6/Factory | Scanalyzed Magnetic Acceleration Cannon | -6/Factory | Scanalyzed Assault Cannon | -6/Factory | Scanalyzed Imp. Signal Interpreter | -6/Factory | Scanalyzed Thermic Laser | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed WeaponsSupersonicSpear Manual? 0 Play Time 05:08:36 Cumulative 196.6 hours Start 2024.03.29 @ 13:05:46 End 2024.03.29 @ 18:59:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 89 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 48 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acc8939f-c7fa-41a8-9170-f0622e59cfde