Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 18:56:57 Player: Red_Zig Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (154) 770 Value Destroyed (5534) 5534 Prototype IDs (32) 640 Alien Tech Used (3) 600 Bonus (6617) 6617 TOTAL SCORE: 22461 Bonus ------- High Alert Combat Kills 76 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -259 Cogmind --------- Core Integrity 0/1600 Matter 162/300 Energy 81/100 System Corruption 14% Temperature Cool (6) Movement Flying (32) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- Field Propulsion Array Improved Diametric Drive > --- UTILITY (8) ------ Spectral Analyzer Advanced Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor HERF Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Reaction Control System Improved Focal Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Core Cannon Thermoblaster Advanced Micro-nuke Launcher Sigix Containment Pod [Rating: 166] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cooled Impulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Layered Heavy Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Thermoblaster Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 . . . . 2 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 9 | . . 1 . 1 . . . . . . 2 . . . . 1 2 . 2 Utility 6 | . . . 1 1 2 . . . . 2 . . . . . . . . . Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . Parts Attached 217 | 7 7 12 26 11 14 4 . 4 2 11 26 7 . 12 1 7 17 31 18 Power 25 | . 1 . 2 1 1 1 . . . 1 2 1 . 2 1 2 2 3 5 Engine 5 | . 1 . . 1 1 1 . . . . 1 . . . . . . . . Core 6 | . . . 2 . . . . . . 1 1 1 . 1 . . . . . Reactor 14 | . . . . . . . . . . . . . . 1 1 2 2 3 5 Propulsion 55 | 2 3 3 8 5 2 . . . . 1 6 2 . 2 . 3 6 7 5 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 24 | 2 3 3 8 4 2 . . . . 1 1 . . . . . . . . Wheel 4 | . . . . . . . . . . . 4 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . . 1 . . . . . . 1 2 . 2 . 3 6 7 5 Utility 64 | 2 1 3 6 3 10 1 . . 1 3 6 1 . 4 . 1 8 10 4 Device 33 | 2 . 2 4 1 5 . . . 1 1 3 1 . 2 . 1 4 4 2 Storage 4 | . 1 1 . . 1 . . . . . . . . . . . . 1 . Processor 10 | . . . 1 . 1 . . . . 1 1 . . 1 . . . 3 2 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 17 | . . . 1 2 3 1 . . . 1 2 . . 1 . . 4 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 73 | 3 2 6 10 2 1 2 . 4 1 6 12 3 . 4 . 1 1 11 4 Energy Gun 22 | 3 1 2 7 1 1 . . 2 . . 3 1 . 1 . . . . . Energy Cannon 15 | . . 1 . . . 2 . 2 1 . 5 . . 1 . . . 2 1 Ballistic Gun 7 | . . 2 2 1 . . . . . 2 . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . 3 . 1 . . . . . . . Launcher 17 | . . . 1 . . . . . . 1 4 1 . 1 . 1 1 5 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . 1 . . . 3 . Slashing Weapon 4 | . 1 1 . . . . . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 2 3 2 . . . . . . 1 . . 5 . 1 2 1 1 Parts Lost 71 | . 2 3 4 . 3 1 . . . 2 10 12 . . 2 . . 16 16 Power 8 | . . . 1 . . . . . . . 2 1 . . 1 . . 2 1 Propulsion 29 | . . 2 3 . . 1 . . . 1 2 4 . . 1 . . 8 7 Utility 22 | . 1 1 . . 2 . . . . 1 4 2 . . . . . 6 5 Weapon 12 | . 1 . . . 1 . . . . . 2 5 . . . . . . 3 Highest Loss Streak 16 | . 1 2 2 . 2 1 . . . 2 8 11 . . 2 . . 6 16 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 84 | . 81 90 94 100 99 90 86 66 86 89 79 62 52 71 72 73 71 62 47 Engine 3 | . 5 11 . 4 6 6 6 6 6 1 . . . . . . . . . Core 1 | . . . 6 2 . . . . . 3 4 2 5 4 4 . . . . Leg 18 | . 28 30 24 30 26 22 20 20 20 21 10 2 . . . . . . . Flight 4 | . . . . . . . . . . . . 7 10 19 21 27 30 26 17 Device 15 | . 21 16 15 15 22 14 13 13 13 16 16 16 21 17 15 14 13 6 4 Storage 5 | . 3 2 9 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 2 Processor 5 | . . . . . . 6 6 6 6 5 11 10 10 14 15 14 10 11 18 Protection 4 | . . . 1 7 10 6 6 6 6 7 4 1 . 3 5 4 4 3 . Energy Gun 12 | . 15 9 22 30 26 16 13 2 13 4 9 5 . 2 . . . . . Energy Cannon 4 | . . 9 1 . . 9 13 3 13 4 3 3 . . . . . . . Ballistic Gun 2 | . . 6 11 . . . . . . 6 2 . . . . . . . . Peak Build Rating 166 | 6 6 15 39 48 58 66 63 63 65 78 89 89 66 117 115 119 144 154 166 Average Rating 60 | 3 5 12 30 45 55 61 63 48 63 71 72 68 66 102 109 111 131 122 96 On Entrance 63 | . 6 6 13 39 47 56 63 63 63 65 63 89 66 66 110 95 113 144 95 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 5 28 35 45 43 55 79 79 79 79 86 71 63 29 45 45 47 65 65 38 Greatest Support 72 | 20 20 30 45 64 69 69 52 52 52 72 70 40 31 45 45 48 67 67 60 Greatest Overweight (x) 4 | . 1 1 2 . . 1 1 1 1 1 4 3 . . 1 . . . . Average Overweight (x) . | . . . . . . . 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 13 | 5 7 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 8 Most Carried 15 | . 4 10 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 10 Average Carried 12 | . 2 4 14 14 14 14 15 15 15 14 13 13 13 14 14 12 14 10 5 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 5 Final Carried 15 | . 4 10 14 15 14 15 15 15 15 14 15 13 13 15 15 12 15 10 4 Class Distribution -------------------- 35% | Tank 15% | Scavenger-Gunner 12% | Sprinter 11% | Mutant 11% | Scavenger-Tank 5% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Sprinter | -3/Research Sprinter | -2/Research Sprinter | -2/Quarantine Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Matter Collected 2723 | 270 65 133 410 110 163 59 . . 123 213 192 65 . 255 . . 107 488 70 Remotely 264 | 194 65 5 . . . . . . . . . . . . . . . . . Salvage Created 6206 | 125 178 660 1079 726 791 192 70 . 336 270 796 43 . 36 25 175 93 486 125 Parts 287 | 9 14 42 45 27 27 6 4 . 17 11 37 2 . 1 2 9 2 22 10 Haulers Intercepted 10 | . . 5 2 1 . . . . . . 1 . . . . . 1 . . Recyclers Shooed 4 | . . 2 . . . . . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . 6 4 . 18 . . 3 2 . 2 . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Combat Hostiles Destroyed 106 | . 7 9 12 13 15 3 1 . 8 7 19 2 . . 1 4 . 5 . Melee 7 | . 2 4 . . . . . . . . 1 . . . . . . . . Guns 59 | . 5 1 12 13 13 1 1 . 3 4 6 . . . . . . . . Cannons 11 | . . 4 . . . 1 . . 5 1 . . . . . . . . . AOE 23 | . . . . . . . . . . 1 11 2 . . 1 3 . 5 . Classes Destroyed 15 | 2 3 3 1 3 . . . . . . 2 . . . . . . 1 . Worker 5 | . . . . . . . . . . . 1 . . . . 1 . 3 . Builder 7 | . . . . . . . . . . . 3 . . . . . . 4 . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . Hauler 10 | . . 5 2 1 . . . . . . 1 . . . . . 1 . . Recycler 5 | 1 . . 4 . . . . . . . . . . . . . . . . Operator 2 | . . 1 . . . . . . . . . . . . . . . 1 . Watcher 11 | . 1 4 1 . 1 . . . . . . . . . . . . 1 3 Swarmer 41 | . 5 3 . . 4 . . . 4 4 14 2 . . 1 4 . . . Grunt 29 | . 2 4 4 8 4 . . . 2 . 1 . . . . . . 4 . Brawler 3 | . . . . 1 2 . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . . 1 . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . 4 . Sentry 16 | . . 2 5 1 2 1 . . . 3 2 . . . . . . . . Hunter 8 | . . . 3 . 1 2 1 . . . . . . . . . . 1 . Programmer 7 | . . . . 2 2 . . . 1 . 2 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | 3 4 3 5 4 4 2 1 . 4 4 9 2 . . 1 5 1 12 2 Combat Bots Only 7 | . 3 3 2 4 3 2 1 . 4 4 7 2 . . 1 4 . 4 . Max Kills in Single Turn 6 | 1 1 1 2 1 1 1 1 . 2 1 4 1 . 1 1 2 1 6 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . Exploded 4 | . . . . . . . . . . 1 4 1 . . 1 1 . 4 . Melee 1 | . 1 1 . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Hostile Shots Fired 1163 | . 49 41 59 44 83 39 9 . 41 69 101 113 2 11 28 24 . 201 249 Missed 445 | . 20 7 20 16 19 9 3 . 10 13 27 47 1 7 9 18 . 104 115 Damage Taken 13075 | . 257 368 613 531 959 324 97 . 615 1021 1364 1046 18 69 421 117 . 2320 2935 Core 2854 | . 53 29 125 31 39 26 . . 18 105 76 168 . . 47 . . 523 1614 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 198 | . . . . . . . . . . . 11 44 . . . . . 143 . Ignored by Resistances 56 | . . . . . . . . . . . . . . . . . . . 56 Regen/Repaired (Parts) 233 | . . . . . . . . . . . . . . 187 . . . . 46 Core Remaining (%) 85 | 100 78 92 77 95 . . . . 90 89 . . . . 74 100 . 63 . Volleys Fired 270 | 9 17 29 37 24 36 6 3 . 11 22 32 8 . 3 2 3 1 21 6 Largest 4 | 2 2 3 4 4 4 4 4 . 4 4 4 4 . 1 1 1 1 1 1 Hottest 356 | 90 90 141 244 244 244 302 302 . 302 302 356 356 . 260 260 39 30 260 30 Shots Fired 724 | 18 34 51 121 96 144 23 13 . 39 59 71 19 . 3 2 3 1 21 6 Gun 576 | 18 34 22 115 96 144 11 7 . 23 42 57 7 . . . . . . . Cannon 105 | . . 29 6 . . 12 6 . 16 16 6 9 . . . . . 5 . Launcher 43 | . . . . . . . . . . 1 8 3 . 3 2 3 1 16 6 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 102 | . . 8 49 . . . . . . 42 1 2 . . . . . . . Thermal 585 | 18 34 43 72 96 144 23 13 . 39 16 58 14 . 3 2 . . 10 . Explosive 19 | . . . . . . . . . . . 3 3 . . . . 1 6 6 Electromagnetic 13 | . . . . . . . . . . 1 9 . . . . 3 . . . Entropic 5 | . . . . . . . . . . . . . . . . . . 5 . Robot Hit Streak 18 | 5 4 7 14 15 18 13 4 . 6 17 11 4 . . . 1 2 5 . Robot Miss Streak 6 | 5 6 3 4 2 4 4 2 . 2 2 2 5 . . . 1 . 2 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . Secondary Targets 8 | . 2 . . 1 2 . . . 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . 1 1 . . . . . . . . . Shots Hit Robots 451 | 9 20 45 70 68 96 13 6 . 24 38 39 8 . . . 2 1 8 4 Core Hits 259 | 5 8 21 32 29 38 4 2 . 15 11 43 6 . 3 2 7 1 30 2 Critical Kills 4 | . . . . . . 1 . . . 1 2 . . . . . . . . Critical Parts Destroyed 7 | . . . 1 . . . . . . 1 4 . . . . . . 1 . Critical Strikes 33 | 1 . 1 7 5 4 3 . . 2 2 6 . . . . . . 2 . Burn 21 | 1 . 1 6 5 4 2 . . 2 . . . . . . . . . . Meltdown 2 | . . . . . . 1 . . . 1 . . . . . . . . . Destroy 8 | . . . 1 . . . . . . 1 6 . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . 1 . Sunder 1 | . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 52 | . 9 23 . . . . . . . . . . . . . . . 13 7 Impact 13 | . . . . . . . . . . . . . . . . . . 13 . Slashing 39 | . 9 23 . . . . . . . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . 2 1 . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14503 | 105 354 978 1244 1359 1905 311 157 . 589 992 2158 374 . 197 172 247 124 2786 451 Guns 7133 | 105 167 132 1197 1359 1905 135 53 . 321 603 1048 108 . . . . . . . Cannons 1852 | . . 451 40 . . 176 104 . 268 244 116 161 . . . . . 292 . Explosions 4326 | . . . . . . . . . . 142 943 105 . 197 172 247 124 2396 . Melee 1050 | . 187 325 . . . . . . . . . . . . . . . 98 440 Ramming 142 | . . 70 7 . . . . . . 3 51 . . . . . . . 11 Kinetic 1096 | . . 32 350 . . . . . . 672 19 23 . . . . . . . Thermal 8901 | 105 167 551 887 1359 1905 311 157 . 589 317 1172 246 . 197 172 . . 766 . Explosive 2330 | . . . . . . . . . . . 471 105 . . . . 124 1630 . Electromagnetic 692 | . . . . . . . . . . . 445 . . . . 247 . . . Impact 98 | . . . . . . . . . . . . . . . . . . 98 . Slashing 952 | . 187 325 . . . . . . . . . . . . . . . . 440 Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 292 | . . . . . . . . . . . . . . . . . . 292 . Highest Corruption 14 | . . . . . 4 4 4 4 5 . 3 3 3 3 . . . . 14 Average Corruption 4 | . . . . . 3 4 4 4 4 . 2 3 3 3 . . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 93 | . . . . . 11 10 16 6 31 . 4 7 . . . . . . 8 Message Errors 31 | . . . . . 3 3 3 1 12 . 3 3 . . . . . . 3 Matter Fused 18 | . . . . . 4 1 1 2 7 . . 1 . . . . . . 2 Heat Flow Errors 8 | . . . . . 1 . 4 1 2 . . . . . . . . . . Energy Discharges 8 | . . . . . . . 3 . 3 . . 2 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . . 3 3 . 4 . 1 1 . . . . . . . Data Loss (major) 8 | . . . . . 2 1 1 2 1 . . . . . . . . . 1 Misfires 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 519 | . 5 . . . . . . . 17 . 46 . . . . . . 359 92 Projectiles 64 | . . . . . . . . . 17 . . . . . . . . 47 . Explosions 266 | . . . . . . . . . . . 46 . . . . . . 214 6 Melee 189 | . 5 . . . . . . . . . . . . . . . . 98 86 Knockbacks 3 | . . 2 . . . . . . . . . . . . . . . 1 . Impact 3 | . . 2 . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 549 | . . . . . . . . . . 75 110 35 . . . . . 308 21 Shots 13 | . . . . . . . . . . 1 4 2 . . . . . 5 1 Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 30 | . . 19 1 . . . . . . 1 7 . . . . . . . 2 Kicked 28 | . . 19 1 . . . . . . 1 7 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 490 | 90 165 60 355 235 186 430 430 213 330 129 159 150 . 186 108 4 178 490 6 Average Temperature 87 | 39 70 23 82 97 45 202 175 122 160 68 73 84 . 91 69 2 64 106 3 Received Heat Transfer 936 | . 30 180 144 129 192 . . . 75 18 36 . 9 21 12 . . 81 9 Effects 8 | . . . 3 . . 2 1 . 1 . . . . . . . . 1 . Shutdowns 3 | . . . . . . 2 . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . Interference 4 | . . . 3 . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 1 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Fried 7 | . . . . . . . . . . . 4 . . . . 1 . 2 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . 3 . Robots Melted 5 | . . . . . 2 1 . . . 1 1 . . . . . . . . Combat Hostiles 5 | . . . . . 2 1 . . . 1 1 . . . . . . . . Parts Melted 47 | 1 1 . 9 5 17 2 1 . 2 . 9 . . . . . . . . Heat Transferred 17533 | 347 446 1184 2183 2923 3885 629 222 . 1073 359 1506 296 . 400 480 . . 1600 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Peak Influence 1381 | 20 190 234 212 304 398 . . . . 280 388 . . . . 165 156 1381 946 Initial 729 | . 13 . 35 95 112 . . . . . 112 . . . . 40 92 87 729 Average 227 | 7 120 102 66 158 265 . . . . 137 207 . . . . 98 140 796 817 Maximum Alert Level 4 | . . 1 1 1 1 . . . . 1 1 . . . . . . 4 3 Low Security (%) 60 | 100 100 84 97 59 14 . . . . 58 40 . . . . 100 100 17 . Level 1 30 | . . 15 2 40 85 . . . . 41 59 . . . . . . 18 . Level 2 1 | . . . . . . . . . . . . . . . . . . 6 10 Level 3 4 | . . . . . . . . . . . . . . . . . . 9 89 Level 4 3 | . . . . . . . . . . . . . . . . . . 47 . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . 1 3 4 . . . . 2 3 . . . . 1 . 9 5 Investigation 5 | . . . 1 . 1 . . . . . . . . . . . . 3 . Extermination 4 | . . . . 1 1 . . . . . 2 . . . . . . . . Reinforcement 11 | . . . . 1 1 . . . . . 1 . . . . 1 . 5 2 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison 7 | . . . . 1 1 . . . . 2 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . 4 . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced 3 | . . . . 1 . . . . . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Distress Signals 12 | . 1 . 1 . 1 . . . . . 2 . . 2 . . 2 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 266 | . 9 19 12 13 19 3 1 . 9 9 22 8 1 28 12 7 2 65 27 Peak Tracking Total 21 | . 4 3 3 4 4 2 1 . 4 5 6 6 1 11 7 4 1 21 13 Tactical Retreats 26 | . 1 . . . . . . . . 1 . 2 . 2 1 . . 12 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Traps Triggered 7 | . 1 . 1 1 1 . . . . . . . . . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . 2 . . . . . . . 2 11 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Machines Disabled 22 | . . . . . 4 . . . . 6 2 . . . . . . 9 1 Max in Single Turn 5 | . . . . . 2 . . . . 5 1 . . . . . . 2 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Machines Accessed 36 | . 1 3 4 . 4 1 . 4 . 2 2 . . 7 . 1 1 5 1 Terminals 20 | . . 3 4 . 3 . . . . 1 2 . . . . 1 1 4 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Total Hacks 77 | . 2 9 7 . 6 1 . 29 . 3 2 . . 8 . 2 2 5 1 Successful 48 | . . 3 2 . 1 1 . 29 . 2 . . . 8 . . . 2 . Failed 29 | . 2 6 5 . 5 . . . . 1 2 . . . . 2 2 3 1 Catastrophic 11 | . . 3 2 . 3 . . . . . 1 . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 12 | . 2 2 1 . 2 . . . . . 1 . . 1 . . . 2 1 Terminals 33 | . . 9 7 . 4 . . . . 2 2 . . . . 2 2 4 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 46 | . . 3 2 . . 1 . 29 . 1 . . . 8 . . . 2 . Record 19 | . . . . . . . . 11 . . . . . 7 . . . 1 . Part Schematic 11 | . . . . . . . . 11 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . 3 . . . . . . . . . . . Open Door 3 | . . . . . . 1 . . . . . . . 1 . . . 1 . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 2 3 . 4 . . . . 1 2 . . . . 1 1 3 1 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 11 . . . . . . . . . 2 . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 39 | . . . . . . . . . . 39 . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . 7 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Total Allies 6 | . . . . . . . . . . . . . . . . . . . 6 Largest Group 5 | . . . . . . . . . . . . . . . . . . . 5 Highest-Rated Group 71 | . . . . . . . . . . . . . . . . . . . 71 Highest-Rated Ally 15 | . . . . . . . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . . . . . . . . . . 18 Total Damage 503 | . . . . . . . . . . . . . . . . . . . 503 Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 . 1 . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Turns Passed 10786 | 109 414 986 964 704 912 489 1157 182 1228 610 787 250 69 524 111 115 348 515 312 Spaces Moved 8496 | 58 231 513 413 328 404 271 570 91 605 248 392 265 177 876 339 207 739 1106 663 Core 92 | 7 . . . . . . . . . . . . . . . . . . 85 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 3986 | 51 231 513 413 328 404 271 570 91 605 248 261 . . . . . . . . Wheels 210 | . . . . . . . . . . . 131 79 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 4208 | . . . . . . . . . . . . 186 177 876 339 207 739 1106 578 Fastest Speed 14 | 50 120 120 120 120 125 125 193 193 193 193 95 39 39 29 29 22 14 17 25 Average Speed 92 | 111 134 135 158 120 125 167 193 193 193 194 158 57 39 30 29 22 18 21 31 Slowest Speed 260 | 120 190 190 260 125 125 195 193 193 193 195 195 125 39 39 105 22 22 39 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . . . . . . . 2 . 4 3 2 11 13 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 31 30 37 12 7 52 78 71 74 5 12 52 39 91 69 5 16 86 19 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . . . . . . . Known Exits Taken 15 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . 4 4 . 3 . . 1 . . 1 . . . . Spaces Dug 33 | . . 1 . . . . . . . . 2 . . . . . . . 30 Terrain Destroyed 382 | . . 1 . . . 5 3 . 9 53 13 20 . 2 5 . 27 120 124 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . Projectile 29 | . . . . . . 5 3 . 9 6 1 4 . . . . . 1 . AOE 352 | . . . . . . . . . . 47 12 16 . 2 5 . 27 119 124 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Total 10738 | 81 279 703 654 581 724 294 620 98 640 325 485 345 176 1130 346 270 939 1322 726 Wait 1529 | 7 13 95 137 199 261 6 48 . 22 41 18 62 . 216 7 53 178 132 34 Move 8385 | 57 230 512 412 327 403 270 569 90 604 247 391 260 176 870 332 202 719 1082 632 Hop 41 | . . . . . . . . . . . . 2 . 1 3 2 8 10 15 Pick Up 68 | . 3 9 15 8 3 2 . . . 1 6 2 . 6 . 1 4 7 1 Fast Attach 101 | 7 5 6 11 2 . 3 . 4 . 2 12 2 . 8 . 2 9 16 12 Attach 48 | . . 2 1 4 5 . . . . 2 5 5 . 3 1 5 3 6 6 Detach 24 | . . . 3 2 . . . . . . . 3 . 4 1 1 3 4 3 Swap 69 | . 2 4 14 5 9 1 . . 2 7 9 . . 1 . . 5 10 . Drop 117 | 1 . 4 23 10 7 6 . 4 1 2 5 1 . 18 . 1 9 18 7 Fire 270 | 9 17 29 37 24 36 6 3 . 11 22 32 8 . 3 2 3 1 21 6 Melee 52 | . 9 23 . . . . . . . . . . . . . . . 13 7 Ram 3 | . . . . . . . . . . . . . . . . . . . 3 Kick 28 | . . 19 1 . . . . . . 1 7 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . 3 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 884 | -9/Materials | Build established: Scavenger-Mutant 922 | -9/Materials | Identified exit to Mines 1090 | -9/Materials | Discovered new exit (range 9) 1510 | -9/Materials | Entered another Materials area 1510 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2459 | -8/Materials | Discovered new exit (range 9) 2472 | -8/Materials | Identified exit to Factory 2474 | -8/Materials | Entered Factory 2474 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2925 | -7/Factory | Garrison activated, responded to threat 2990 | -7/Factory | Build established: Tank 3174 | -7/Factory | Discovered new exit (range 4) 3178 | -7/Factory | Entered another Factory area 3178 | -6/Factory | Evolved 2 slots: Utility x2 3343 | -6/Factory | Garrison activated, responded to threat 3577 | -6/Factory | Discovered new exit (range 5) 4004 | -6/Factory | Cargo convoy interrupted 4090 | -6/Factory | Identified exit to Lower Caves 4090 | -6/Factory | Entered Lower Caves 4164 | -6/Lower Caves | Found DCF Scrap (12 items) 4288 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4465 | -6/Lower Caves | Learned Factory terminal intel 4529 | -6/Lower Caves | Encountered a Warlord checkpoint 4548 | -6/Lower Caves | Discovered new exit (range 16) 4575 | -6/Lower Caves | Identified exit to Lower Caves 4579 | -6/Lower Caves | Entered another Lower Caves area 4622 | -6/Lower Caves | Discovered new exit (range 15) 4645 | -6/Lower Caves | Identified exit to Factory 4724 | -6/Lower Caves | Learned Factory stockpile data 4967 | -6/Lower Caves | Encountered a Warlord checkpoint 5267 | -6/Lower Caves | Discovered new exit (range 14) 5290 | -6/Lower Caves | Identified exit to Data Miner 5736 | -6/Lower Caves | Entered Data Miner 5736 | -6/Data Miner | Discovered new exit (range 6) 5775 | -6/Data Miner | Met Data Miner 5818 | -6/Data Miner | Learned location of Section 7 (-2) 5818 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5858 | -6/Data Miner | Received God Mode back door access code from Data Miner 5916 | -6/Data Miner | Identified exit to Proximity Caves 5918 | -6/Data Miner | Entered Proximity Caves 5949 | -5/Proximity Caves | Learned location of Armory (-3) 7121 | -5/Proximity Caves | Discovered exit to Factory (range 10) 7146 | -5/Proximity Caves | Entered Factory 7146 | -5/Factory | Evolved 2 slots: Utility x2 7147 | -5/Factory | Identified exit to Upper Caves 7149 | -5/Factory | Loaded intel: 28 terminal locations 7162 | -5/Factory | Build established: Scavenger-Tank 7297 | -5/Factory | Fabricated Field Propulsion Array (x1) 7435 | -5/Factory | Discovered new exit (range 16) 7463 | -5/Factory | Identified exit to Factory 7643 | -5/Factory | Garrison activated, responded to threat 7756 | -5/Factory | Entered another Factory area 7756 | -4/Factory | Evolved 2 slots: Propulsion x2 7943 | -4/Factory | Build established: Scavenger-Gunner 8370 | -4/Factory | Destroyed 7 combat bots 8397 | -4/Factory | Lost 8 parts (2p1n3u2w) 8524 | -4/Factory | Discovered new exit (range 12) 8543 | -4/Factory | Identified exit to Upper Caves 8543 | -4/Factory | Entered Upper Caves 8681 | -4/Upper Caves | Lost 11 parts (1p4n2u4w) 8790 | -4/Upper Caves | Discovered new exit (range 9) 8793 | -4/Upper Caves | Identified exit to Upper Caves 8793 | -4/Upper Caves | Entered another Upper Caves area 8804 | -4/Upper Caves | Discovered new exit (range 7) 8807 | -4/Upper Caves | Identified exit to Research 8825 | -4/Upper Caves | Encountered a Warlord checkpoint 8836 | -4/Upper Caves | Learned Research emergency access door positions 8857 | -4/Upper Caves | Discovered new exit (range 14) 8862 | -4/Upper Caves | Identified exit to Warlord 8862 | -4/Upper Caves | Entered Warlord 8872 | -4/Warlord | Discovered new exit (range 15) 8881 | -4/Warlord | System corruption cleaned by Quarantine Array 8898 | -4/Warlord | Build established: Mutant 8910 | -4/Warlord | Met Warlord 8914 | -4/Warlord | Opened Warlord's prototype stash 8915 | -4/Warlord | Found Prototype Reactor 8919 | -4/Warlord | Found Prototype Device 8919 | -4/Warlord | Identified Exp. Phase Shifter 8922 | -4/Warlord | Found Prototype Processor 8922 | -4/Warlord | Identified Spectral Analyzer 8935 | -4/Warlord | Warlord's base attacked by MAIN.C 9083 | -4/Warlord | Found Prototype Energy Cannon 9083 | -4/Warlord | Identified Vortex Cannon 9088 | -4/Warlord | Found Vortex Cannon 9102 | -4/Warlord | Spotted B-90 Cyclops 9102 | -4/Warlord | Spotted B-86 Titan 9155 | -4/Warlord | Lost 4 allies 9211 | -4/Warlord | Build established: Sprinter 9285 | -4/Warlord | Warlord forces counterattacked 9334 | -4/Warlord | Spotted Striker 9352 | -4/Warlord | Spotted Striker 9352 | -4/Warlord | Spotted Executioner 9385 | -4/Warlord | Identified exit to Proximity Caves 9386 | -4/Warlord | Entered Proximity Caves 9412 | -3/Proximity Caves | Lost 13 allies 9496 | -3/Proximity Caves | Discovered exit to Research (range 3) 9497 | -3/Proximity Caves | Entered Research 9497 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9498 | -3/Research | Identified Vortex Chain Reactor 9567 | -3/Research | Discovered new exit (range 21) 9612 | -3/Research | Identified exit to Research 9612 | -3/Research | Entered another Research area 9612 | -2/Research | Warlord forces began assault on 0b10 9612 | -2/Research | Evolved 2 slots: Propulsion x2 9657 | -2/Research | Found Prototype Launcher 9657 | -2/Research | Identified Adv. Micro-nuke Launcher 9685 | -2/Research | Discovered new exit (range 5) 9685 | -2/Research | Identified exit to Quarantine 9722 | -2/Research | Research machine network offline 9752 | -2/Research | Spotted B-90 Cyclops 9767 | -2/Research | Discovered new exit (range 14) 9770 | -2/Research | Lost 3 allies 9770 | -2/Research | Identified exit to Access 9861 | -2/Research | Spotted B-90 Cyclops 9960 | -2/Research | Entered Quarantine 9986 | -2/Quarantine | Incoming investigation squad redirected 10070 | -2/Quarantine | Incoming investigation squad redirected 10075 | -2/Quarantine | Found Alien Artifact 10075 | -2/Quarantine | Identified Core Reset Matrix 10075 | -2/Quarantine | Used Core Reset Matrix 10079 | -2/Quarantine | Detected hypermatrix surge 10079 | -2/Quarantine | Sensed 12 artifacts in vicinity 10096 | -2/Quarantine | Discovered exit to Access (range 8) 10102 | -2/Quarantine | Found Matter Drive 10104 | -2/Quarantine | Scanned by Researcher 10134 | -2/Quarantine | Found Sigix Broadsword 10194 | -2/Quarantine | Cryocooling Duct disabled 10206 | -2/Quarantine | Found Core Cannon 10209 | -2/Quarantine | Ambient heat levels rising (+20) 10209 | -2/Quarantine | Non-combat units ordered to evacuate 10210 | -2/Quarantine | First assault squad dispatched 10224 | -2/Quarantine | Lost 6 parts (2n4u) 10226 | -2/Quarantine | Cryocooling Duct disabled 10240 | -2/Quarantine | Incoming assault squad redirected 10241 | -2/Quarantine | Ambient heat levels rising (+20) 10241 | -2/Quarantine | Combat units ordered to evacuate 10265 | -2/Quarantine | Incoming assault squad redirected 10280 | -2/Quarantine | Lost 6 parts (1p3n2u) 10285 | -2/Quarantine | Met incapacitated Sigix Warrior 10285 | -2/Quarantine | Lockdown squad dispatched 10292 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 10293 | -2/Quarantine | Unlocked Sigix quarantine chamber 10295 | -2/Quarantine | Found Sigix Containment Pod 10341 | -2/Quarantine | Quarantine Guard activated 10425 | -2/Quarantine | Spotted Quarantine Guard 10426 | -2/Quarantine | Spotted Quarantine Guard 10428 | -2/Quarantine | Spotted Quarantine Guard 10440 | -2/Quarantine | Spotted Quarantine Guard 10460 | -2/Quarantine | Spotted Quarantine Guard 10471 | -2/Quarantine | Spotted Quarantine Guard 10475 | -2/Quarantine | Entered Access 10475 | -1/Access | Evolved 2 slots: Propulsion x2 10503 | -1/Access | Lost 4 parts (1p3n) 10540 | -1/Access | Garrison activated, responded to threat 10691 | -1/Access | System corruption reached 10% 10723 | -1/Access | Spotted B-99 Colossus 10724 | -1/Access | Spotted B-99 Colossus 10725 | -1/Access | Search patrols dispatched 10728 | -1/Access | Core integrity fell below 50% 10731 | -1/Access | Emitted hypermatrix ping 10734 | -1/Access | Core integrity fell below 20% 10736 | -1/Access | Assembled emerged from beneath the floor 10761 | -1/Access | Lost 16 parts (1p7n5u3w) 10787 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10731_ Penetrated by Slug. 10732_ B-99 Colossus activates siege mode. 10734_ Knocked back. 10734_ Slug penetrates Wall. 10734_ Penetrated by Slug. 10734_ Slug penetrates Wall. 10734_ Penetrated by Slug. 10741_ System corrupted: Matter fused (-10). 10742_ Acquired Field Propulsion Array. 10752_ Acquired Unknown Reactor. 10752_ Identified Particle Reactor. 10756_ LHG7GLPIT2PSCO2ZSEH