Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 16:23:41 Player: Smie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1184) 1184 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2988) 2988 TOTAL SCORE: 6232 Bonus ------- Subatomizer Sterilization 3000 Friendly Fire -12 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 9/100 System Corruption 5% Temperature Cool (9) Movement Walking (130) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Titanium Leg Titanium Leg Titanium Leg Weight Redist. System Structural Scanner Hardlight Generator Enhanced Autogun Rocket Launcher Blade Saw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Scrap Shield > --- WEAPON ----------- Subdweller Machine Gun Subdweller Machine Gun Great Axe > --- INVENTORY -------- SUBCON Basin [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Humpback Device Improved Sensor Array Storage Humpback Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Subdweller Machine Gun Energy Gun Salvaging Laser Energy Cannon Ion Cannon Ballistic Gun Subdweller Machine Gun Launcher Advanced EMP Blaster Slashing Weapon Great Axe Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Parts Attached 68 | 6 2 12 36 12 Power 10 | 1 . 3 5 1 Engine 7 | 1 . 3 3 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 25 | 2 . 4 12 7 Treads . | . . . . . Leg 21 | . . 4 10 7 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 16 | 1 1 1 11 2 Device 4 | . . . 4 . Storage 7 | 1 . 1 4 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . 1 . 2 1 Artifact . | . . . . . Weapon 17 | 2 1 4 8 2 Energy Gun 4 | 1 1 1 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun 9 | 1 . 2 6 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 20 | . . 4 8 8 Power 4 | . . . 2 2 Propulsion 5 | . . 2 2 1 Utility 5 | . . 1 2 2 Weapon 6 | . . 1 2 3 Highest Loss Streak 8 | . . 3 3 8 To Critical Strikes . | . . . . . Average Backups 5 | 4 7 5 4 8 Power . | . 1 . . . Propulsion . | 2 3 . . 2 Utility 1 | . . 1 1 2 Weapon 2 | . 2 2 2 3 Tool/Special . | . . . . . Unused Backups 10 | . 3 1 1 5 Power . | . . . . . Propulsion 4 | . 3 . . 1 Utility 3 | . . 1 . 2 Weapon 3 | . . . 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 95 85 82 95 Engine 9 | . 14 14 4 . Core 1 | . . . 3 8 Leg 23 | . . 27 19 27 Flight 1 | . . . 2 . Device 5 | . . . 14 7 Storage 11 | . 14 14 8 9 Processor 2 | . . . 5 9 Protection 2 | . 9 1 2 8 Energy Gun 4 | . 21 8 . . Ballistic Gun 17 | . 6 19 16 9 Slashing Weapon 2 | . . . 4 8 Peak Build Rating 45 | 6 7 29 45 35 Average Rating 23 | 4 6 21 26 31 On Entrance 13 | . 6 7 28 26 Naked Turns . | . . . . . Heaviest Build 213 | 14 17 213 211 36 Greatest Support 60 | 32 32 32 60 51 Greatest Overweight (x) 10 | . . 10 10 . Average Overweight (x) 1 | . . 5 . . Largest Inventory Capacity 35 | 8 8 35 35 10 Average Capacity 21 | 7 8 30 11 10 Most Carried 23 | 7 8 23 22 10 Average Carried 12 | 4 7 16 8 8 Final Capacity 35 | 8 8 35 10 10 Final Carried 22 | 7 8 22 7 9 Class Distribution -------------------- 45% | Hauler-Mutant 22% | Mutant 16% | Scavenger-Mutant 10% | Scavenger-Skirmisher 5% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 1880 | 269 108 207 1034 262 Remotely . | . . . . . Salvage Created 1722 | 70 . 218 1223 211 Parts 90 | 2 . 12 65 11 Haulers Intercepted 4 | . . . 3 1 Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . 10 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 31 | . . 5 23 3 Melee 2 | . . . 1 1 Guns 29 | . . 5 22 2 Classes Destroyed 8 | 1 . 1 6 . Builder 1 | . . . 1 . Hauler 4 | . . . 3 1 Recycler 4 | 1 . . 3 . Swarmer 9 | . . . 9 . Grunt 13 | . . . 10 3 Sentry 3 | . . . 3 . Hunter 1 | . . . 1 . Subdweller 5 | . . 5 . . Best Kill Streak 7 | 1 . 2 7 2 Combat Bots Only 3 | . . 2 3 2 Max Kills in Single Turn 1 | 1 . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 416 | . 2 39 227 148 Missed 123 | . . 8 61 54 Hits 293 | . 2 31 166 94 Melee 4 | . . . . 4 Projectile 289 | . 2 31 166 90 Critical Strikes 10 | . . 2 5 3 Damage Taken 4106 | . 22 711 2092 1281 Core 657 | . . 95 379 183 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 14 | . . . 14 . Core Remaining (%) 81 | 100 . 62 . . Volleys Fired 119 | 3 . 22 86 8 Largest 3 | 2 . 2 3 3 Hottest 110 | 70 . 80 75 110 Shots Fired 264 | 6 . 44 196 18 Gun 261 | 6 . 44 196 15 Cannon 3 | . . . . 3 Launcher . | . . . . . Special . | . . . . . Kinetic 228 | 3 . 14 196 15 Thermal 32 | 3 . 26 . 3 Explosive . | . . . . . Electromagnetic 4 | . . 4 . . Robot Hit Streak 19 | 2 . 19 10 3 Robot Miss Streak 4 | 1 . 1 4 1 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 3 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 171 | 4 . 38 116 13 Core Hits 66 | 2 . 11 46 7 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 1 . Destroy 2 | . . 1 1 . Melee Attacks 41 | . . 5 28 8 Impact . | . . . . . Slashing 41 | . . 5 28 8 Piercing . | . . . . . Sneak Attacks 3 | . . . 2 1 Combat Hostiles 1 | . . . 1 . Follow-up Attacks . | . . . . . Damage Inflicted 3012 | 50 . 427 2237 298 Guns 2492 | 50 . 379 1913 150 Cannons 24 | . . . . 24 Explosions . | . . . . . Melee 461 | . . 48 296 117 Ramming 35 | . . . 28 7 Kinetic 2291 | 24 . 204 1913 150 Thermal 182 | 26 . 132 . 24 Explosive . | . . . . . Electromagnetic 43 | . . 43 . . Impact . | . . . . . Slashing 461 | . . 48 296 117 Piercing . | . . . . . Highest Corruption 5 | . . . 5 5 Average Corruption 4 | . . . 4 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . . . 27 9 Message Errors 4 | . . . 3 1 Matter Fused 5 | . . . 4 1 Heat Flow Errors 4 | . . . 4 . Energy Discharges 8 | . . . 4 4 Parts Fused 1 | . . . 1 . Data Loss (minor) 3 | . . . 2 1 Data Loss (major) 2 | . . . 2 . Misfires 6 | . . . 5 1 Alerts 1 | . . . 1 . Weapon Failures 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 69 | . . . 69 . Projectiles . | . . . . . Explosions . | . . . . . Melee 69 | . . . 69 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 7 | . . . 4 3 Kicked 7 | . . . 4 3 Crushed . | . . . . . Highest Temperature 281 | 27 . 12 281 132 Average Temperature 56 | 14 . 5 69 33 Received Heat Transfer 1356 | . 6 108 783 459 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 483 | 74 . 372 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Maximum Alert Level 1 | . . . 1 1 Low Security (%) 76 | 100 100 . 69 96 Level 1 23 | . . . 30 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Peak Influence 388 | 5 . . 388 201 Initial 161 | . . . . 161 Average 138 | 1 . . 152 129 Influence Increases 1114 | 5 . . 945 164 Destroy 0b10 Robot/C 520 | . . . 460 60 Destroy 0b10 Robot/NC 50 | 5 . . 35 10 Destroy Leader 110 | . . . 96 14 Allied During Kill 1 | . . . . 1 Successful Hack 46 | . . . 32 14 Disable Machine 75 | . . . 45 30 Destroy Structure 27 | . . . 22 5 Partial Spotted 30 | . . . 30 . Lose Combat Pursuer 255 | . . . 225 30 Influence Decreases 1089 | 5 . . 563 521 Entered New Map 221 | . . . . 221 Time Decay 668 | 5 . . 483 180 Lost Part 160 | . . . 80 80 Lost Ally 40 | . . . . 40 Squads Dispatched 9 | . . . 4 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault 4 | . . . 2 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 6 | . . . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 3 5 43 25 Peak Tracking Total 17 | . 3 2 11 17 Tactical Retreats 10 | . . . 9 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 5 | . . . 3 2 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 13 | . . 2 7 4 Terminals 9 | . . . 6 3 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 31 | . . 3 18 10 Successful 16 | . . 3 10 3 Failed 15 | . . . 8 7 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 8 | . . . 6 2 Terminals 20 | . . . 15 5 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 5 | . . . . 5 Terminal Hacks 8 | . . 3 3 2 Record 1 | . . 1 . . Open Door 3 | . . 1 . 2 Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . . . 2 . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . . . 5 1 Terminals 6 | . . . 5 1 Assimilate 1 | . . . 1 . Botnet 5 | . . . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . . . 6 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 211 | . . . . 211 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Active Infowar (turns) 1795 | . . . 1487 308 Sensors 1769 | . . . 1461 308 Structural 211 | . . . 211 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 4784 | 66 81 2509 1750 378 Spaces Moved 1829 | 42 67 494 1005 221 Core 5 | 5 . . . . Treads . | . . . . . Legs 1451 | . . 474 756 221 Wheels 124 | 37 67 20 . . Hover . | . . . . . Flight 249 | . . . 249 . Fastest Speed 47 | 50 100 100 47 123 Average Speed 216 | 94 100 486 115 128 Slowest Speed 820 | 100 100 820 820 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 18 33 79 59 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 4 | . . 4 . . Spaces Dug 20 | . . . 16 4 Terrain Destroyed 27 | . . . 23 4 Melee 20 | . . . 16 4 Projectile 7 | . . . 7 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 2404 | 62 81 556 1414 291 Wait 203 | . 5 4 182 12 Move 1825 | 41 66 493 1004 221 Hop . | . . . . . Pick Up 53 | 12 4 8 22 7 Fast Attach 18 | 1 2 4 10 1 Attach 30 | 5 . 5 18 2 Detach 6 | . . . 6 . Swap 45 | . . 7 24 14 Drop 51 | . 4 8 29 10 Fire 119 | 3 . 22 86 8 Melee 41 | . . 5 28 8 Ram . | . . . . . Kick 7 | . . . 4 3 Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 140 | -10/Materials | Discovered new exit (range 9) 148 | -10/Materials | Entered Subcaves 149 | -10/Subcaves | Continued accompanying wandering Federalists (1) 149 | -10/Subcaves | Approached by a straggling Scientist 232 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 264 | -10/Subcaves | Shifting Twisted Machinery released Humpback 294 | -10/Subcaves | Disturbed a concealed Subdweller 301 | -10/Subcaves | Build established: Mutant 374 | -10/Subcaves | Lost 3 parts (1n1u1w) 409 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 836 | -10/Subcaves | Build established: Hauler-Mutant 1017 | -10/Subcaves | Found SUBCON Basin 1481 | -10/Subcaves | Learned location of Zion (-6) 1481 | -10/Subcaves | Met a Zionite searching for "candidates" 1818 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1834 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2498 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2557 | -10/Subcaves | Discovered new exit (range 13) 2657 | -10/Subcaves | Entered Materials 2657 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2754 | -8/Materials | Discovered new exit (range 16) 3022 | -8/Materials | Released subatomizers from SUBCON Basin 3256 | -8/Materials | Repaired Sensor Array 3290 | -8/Materials | Discovered new exit (range 3) 3292 | -8/Materials | Identified exit to Factory 3812 | -8/Materials | Build established: Scavenger-Skirmisher 3998 | -8/Materials | Core integrity fell below 50% 4023 | -8/Materials | Sterilization system engaged 4023 | -8/Materials | Non-combat units ordered to evacuate 4123 | -8/Materials | Combat units ordered to evacuate 4141 | -8/Materials | Lost 3 parts (1n1u1w) 4323 | -8/Materials | Ambient heat levels rising (+10) 4403 | -8/Materials | Build established: Scavenger-Mutant 4406 | -8/Materials | Identified exit to Storage 4407 | -8/Materials | Entered Storage 4645 | -8/Storage | Met a pair of Derelict thieves 4734 | -8/Storage | Core integrity fell below 20% 4785 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04730_ R-06 Scavenger inserts Particle Gun into recycling unit. 04731_ R-06 Scavenger inserts Prototype Energy Gun into recycling unit. 04731_ K-01 Serf collects debris. 04733_ Transfer Shaft disabled. 04735_ K-01 Serf collects debris. 04736_ L-31 Rogue destroyed. 04736_ Critical hit (Burn: +37). 04737_ M-28 Smith repairs B-36 Bruiser. 04743_ System corrupted: FCS attempts to trigger Ion Cannon. 04743_ System corrupted: Ion Cannon misfires. 04743_ Transfer Shaft disabled. 04750_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 04753_ Enh. Autogun destroyed. 04765_ Ion Cannon destroyed. 04771_ System corrupted: Component data lost. 04771_ Lgt. Nuclear Core destroyed. 04779_ Imp. Light Armor Plating destroyed. 04780_ W-25 Informer sends out distress signal. 04783_ Great Axe destroyed. 04784_ Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# ####/########+##### | | ?????????????????????# / /%= | | ?????????????????????+ """ "" #### = | | ?????????????????????# """ """ #??# | | ?????????????????????# """ """ #??# "" | | ???????????#######+??# #??# """ % | | ???????????# ?# #??# """ ^ | | ???????????# % ?###/#######??# ^ | | ???????????# # ######## "Y" | | ???????????# !!# % """ | | ???????????# + T | | ???????????# # w %" | | ???????????# [ # Y u ###########T###+#####%% | | ???????????# ?## Y##?????????##????????# | | ???????????#########??#m #????????????????????# | | ??????????????????????# g #????????????????????# | | ??????????????????????#sgm#????????????????????# | | ??????????????????????# +????????????????????# | | ??????????????????????# s # ???????????????????# | | ??????????????????????# # ??????????????????# | | ????????????????????#?# u #? ??????????????????# | | ????????????????????#T# #?##?????????????????# | | ?????????????????#!!" # #######T###??????????# | | ?????????????????#!! ; #??????????# | | ?????????????????#!!" # #??????????# | | ????????????????????### @ #??????????# | | ??????????????????????## ug ##### #??????????# | | ???????????????????????# #?????? #??????????# | | ???????????????????????# g #??????????##??????# | | ???????????????????????#### #??????????#""?????# | | ??????????????????????????? #????????###"T"###?# | | ??????????????????????????? #????????# ?# | | ????????????????????????????#????????# ! # | | ?????????????????????????????????????# # | | ???????????????????????????????????????? """" + | | ???????????????????????????????????????? """" # | | ????????????????????????????????????????? """" # | | ????????????????????????????????????????? """"?# | | ????????????????????????????????????????? ?# | | ????????????????????????????????????????? ###??# | | ????????????????????????????????????????#??????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????+ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 800 Evasion (%) 60 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 30% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed DisintegrationWarlordWheel Manual? 0 Play Time 01:15:39 Cumulative 187.4 hours Start 2025.05.17 @ 14:41:56 End 2025.05.17 @ 16:23:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 98 Adventurer 16 Explorer 3 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 35 Gallery% 52 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 12/Terminus Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7456265-5430-4f16-8ce7-d915b8866c82