Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.06 @ 12:05:15 Player: ChromeKnight Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (121) 605 Value Destroyed (4574) 4574 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (3524) 3524 TOTAL SCORE: 17383 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1160 Follower Combat Kills 154 Aligned with FarCom 300 Friendly Fire -90 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Compact Battery (300) Subatomic Replicator Core Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Compact Battery Advanced Target Analyzer Precision Energy Filter Layered Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Core Cannon > --- INVENTORY -------- Light Particle Reactor Field Propulsion Drive Field Propulsion Drive Layered Heavy Armor Plating Layered Heavy Armor Plating Subatomic Replicator Improved Arc Projector Improved Arc Projector [Rating: 173] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Combat Airjet Leg Centrium Leg Hover Unit Combat Airjet Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Layered Heavy Armor Plating Weapon Improved Datajack Energy Gun Improved Arc Projector Energy Cannon Core Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Advanced Assault Cannon Launcher Fusion Bomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 . . . 1 . . . . . Utility 13 | . . . . . 4 2 1 . . 2 . 1 . 1 . 2 Weapon 2 | . . . . . . . . . . . 1 . . 1 . . Parts Attached 242 | 7 1 13 4 1 14 34 16 . 14 24 13 2 9 30 3 57 Power 22 | 1 1 1 . . 3 3 1 . 1 1 1 . . 3 . 6 Engine 4 | 1 1 1 . . 1 . . . . . . . . . . . Core 10 | . . . . . 2 3 1 . 1 1 1 . . 1 . . Reactor 8 | . . . . . . . . . . . . . . 2 . 6 Propulsion 50 | 2 . 4 . 1 3 7 1 . 3 7 3 . 1 7 3 8 Treads . | . . . . . . . . . . . . . . . . . Leg 21 | 2 . 4 . 1 1 2 . . . . . . . 6 . 5 Wheel . | . . . . . . . . . . . . . . . . . Hover 19 | . . . . . 2 5 1 . 3 6 . . . 1 1 . Flight 10 | . . . . . . . . . . 1 3 . 1 . 2 3 Utility 89 | 1 . 2 3 . 5 8 8 . 4 12 4 1 4 11 . 26 Device 29 | . . 1 . . 1 3 3 . 1 3 1 . 1 4 . 11 Storage 14 | 1 . . 2 . . 1 1 . . . 1 . 3 . . 5 Processor 19 | . . . 1 . 2 1 1 . . 7 2 1 . 3 . 1 Hackware 9 | . . . . . 1 1 1 . 1 1 . . . 4 . . Protection 18 | . . 1 . . 1 2 2 . 2 1 . . . . . 9 Artifact . | . . . . . . . . . . . . . . . . . Weapon 81 | 3 . 6 1 . 3 16 6 . 6 4 5 1 4 9 . 17 Energy Gun 26 | . . 1 1 . 1 2 . . 1 . 2 1 1 . . 16 Energy Cannon 3 | . . . . . . . . . . . . . 2 . . 1 Ballistic Gun 17 | 3 . 4 . . 1 . 1 . 3 2 3 . . . . . Ballistic Cannon 14 | . . 1 . . 1 8 2 . 2 . . . . . . . Launcher 3 | . . . . . . 1 . . . . . . 1 1 . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . Slashing Weapon 5 | . . . . . . . . . . 1 . . . 4 . . Piercing Weapon 3 | . . . . . . . . . . . . . . 3 . . Special Melee Weapon 8 | . . . . . . 4 3 . . 1 . . . . . . Unidentified Prototypes 8 | . . . . . 1 1 . . 1 . . . 3 . . 2 Parts Lost 74 | . . . . . 2 1 5 . 3 3 5 5 . 26 . 24 Power 7 | . . . . . . . 1 . 1 1 . . . 1 . 3 Propulsion 14 | . . . . . 2 1 . . . . 3 1 . 3 . 4 Utility 37 | . . . . . . . 3 . 2 1 1 4 . 15 . 11 Weapon 16 | . . . . . . . 1 . . 1 1 . . 7 . 6 Highest Loss Streak 19 | . . . . . 1 1 5 . 1 2 3 5 . 13 . 19 Average Slot Usage (%) 87 | . 85 98 90 85 83 94 96 100 98 91 73 52 33 62 6 68 Engine 2 | . 14 14 14 14 5 . . . . . . . . . . . Core 3 | . . . . . 3 7 5 6 5 3 5 2 . . . . Leg 8 | . 28 28 28 28 12 4 . . . . . . . 7 . 9 Hover 8 | . . . . . . 10 20 20 19 11 . . . 1 . . Device 10 | . . 4 5 . 8 15 11 13 12 9 4 2 . 2 . 15 Storage 10 | . 14 14 14 14 9 9 13 13 13 7 4 . 1 3 . 9 Processor 11 | . . . 8 14 15 8 13 13 7 26 37 39 28 23 4 4 Hackware 8 | . . . . . 6 14 11 13 18 9 . . . 6 . . Protection 4 | . . 7 . . 6 5 5 6 5 4 . . . . . 8 Energy Gun 4 | . . 4 13 14 8 2 . . . . 3 . . . . 12 Ballistic Gun 4 | . 28 18 . . 7 2 2 . 1 9 7 2 . . . . Ballistic Cannon 2 | . . 4 5 . . 5 4 6 5 . . . . . . . Special Melee Weapon 1 | . . . . . . 2 5 6 4 . . . . . . . Naked Turns 31 | . . . . . . . . . . . . . . . . 31 Heaviest Build 168 | 11 13 22 33 33 34 47 58 55 62 59 37 16 12 54 . 168 Greatest Support 116 | 20 20 32 32 32 30 44 66 66 66 66 46 16 8 95 9 116 Greatest Overweight (x) 16 | 1 . . 1 1 10 13 . . 16 16 . 1 1 5 . 2 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 16 | 6 6 6 10 10 10 16 16 16 16 16 10 4 4 4 4 12 Average Capacity 11 | 5 6 6 6 10 10 11 15 16 16 12 9 4 4 4 4 11 Most Carried 16 | 1 6 6 6 7 10 14 16 15 16 16 10 4 4 4 4 12 Average Carried 9 | . 4 5 5 6 9 10 12 15 14 12 7 4 3 3 3 10 Final Capacity 16 | 6 6 6 10 10 10 10 16 16 16 10 4 4 4 4 4 4 Final Carried 15 | 1 6 6 5 7 10 10 15 15 14 10 4 4 4 3 4 4 Class Distribution -------------------- 36% | Mutant 30% | Hacker-Mutant 7% | Scavenger-Mutant 7% | Trapper-Mutant 7% | Hacker-Scout 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Trapper-Mutant | -6/Waste Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Sprinter | -3/Quarantine Hacker-Mutant | -2/Research Mutant | -2/Testing Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Matter Collected 4373 | 234 102 292 . 50 300 795 433 . 423 562 124 . 38 385 . 635 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5440 | . 137 324 . 271 814 443 344 . 448 611 120 . 38 820 . 1070 Parts 314 | . 13 22 . 21 39 36 29 . 27 20 8 . 1 33 . 65 Haulers Intercepted 4 | . . . . . . 1 1 . 1 1 . . . . . . Recyclers Shooed 8 | . . . . . . 1 1 . 1 3 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 82 | . 5 9 . 7 10 10 5 . 5 6 2 . 1 8 . 14 Melee 8 | . . . . . . . . . . . . . . 8 . . Guns 56 | . 5 8 . 7 10 3 1 . 3 6 2 . . . . 11 Cannons 14 | . . 1 . . . 7 4 . 2 . . . . . . . AOE 3 | . . . . . . . . . . . . . 1 . . 2 Classes Destroyed 17 | . 2 4 . 1 3 4 1 . . . . . . 1 . 1 Worker 8 | . . . . . . . 1 . 5 . . . . . . 2 Builder 7 | . . . . . . 2 2 . 2 . . . . . . 1 Tunneler 2 | . . 1 . . 1 . . . . . . . . . . . Hauler 4 | . . . . . . 1 1 . 1 1 . . . . . . Recycler 8 | . . 1 . . 5 1 . . . 1 . . . . . . Carrier 1 | . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . 1 1 1 . . . . . . . . . Watcher 6 | . . . . . 3 1 1 . 1 . . . . . . . Swarmer 21 | . 3 4 . 1 4 4 . . . 2 . . . . . 3 Grunt 21 | . 2 2 . 4 2 . 2 . 2 . . . 1 3 . 3 Brawler 5 | . . . . 2 . . . . . . . . . 3 . . Duelist 3 | . . . . . 1 . . . . . . . . 1 . 1 Sentry 8 | . . 2 . . 3 1 . . . 1 . . . . . 1 Hunter 5 | . . . . . . 1 1 . . 1 . . . . . 2 Programmer 18 | . . . . . . 4 2 . 3 2 2 . . 1 . 4 Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 5 | . 3 3 . 3 5 5 2 . 4 2 2 . 1 3 . 4 Combat Bots Only 4 | . 3 3 . 3 4 3 2 . 2 2 2 . 1 2 . 3 Max Kills in Single Turn 3 | . 1 1 . 1 2 1 1 . 2 1 1 . 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . . 1 Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Damage Taken 18646 | . 94 511 . 32 418 668 756 . 1496 1169 830 734 343 2825 267 8503 Core 4704 | . 20 66 . . 84 134 151 . 178 256 115 520 288 1065 246 1581 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 65 84 80 . . 61 74 90 . 36 . 9 . Volleys Fired 367 | . 11 33 . . 31 77 60 . 45 29 12 . 5 2 . 62 Largest 4 | . 2 2 . . 2 2 2 . 2 2 3 . 1 1 . 4 Hottest 488 | . 40 107 . . 74 92 96 . 105 56 197 . 300 52 . 488 Shots Fired 711 | . 22 66 . 22 87 106 65 . 64 58 25 . 5 1 . 190 Gun 557 | . 22 56 . 22 84 40 33 . 26 58 25 . 2 . . 189 Cannon 151 | . . 10 . . 3 66 32 . 38 . . . 1 . . 1 Launcher 3 | . . . . . . . . . . . . . 2 1 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 385 | . 22 56 . . 34 89 65 . 48 58 13 . . . . . Thermal 188 | . . 10 . 22 25 . . . 16 . 12 . 3 . . 100 Explosive 3 | . . . . . . . . . . . . . 2 1 . . Electromagnetic 135 | . . . . . 28 17 . . . . . . . . . 90 Robot Hit Streak 22 | . 9 9 . 10 10 12 7 . 10 22 7 . 9 10 . 13 Robot Miss Streak 7 | . 3 3 . 1 7 4 2 . 3 1 1 . . . . 4 Penetration Max 2 | . . . . . . . 1 . 1 . 2 . . . . . Secondary Targets 5 | . . 2 . . 1 . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . 1 Autonomous 48 | . . . . 22 26 . . . . . . . . . . . Shots Hit Robots 518 | . 13 38 . 19 66 66 56 . 53 51 11 . 2 39 . 104 Core Hits 233 | . 8 17 . 7 38 24 18 . 22 25 4 . 2 22 . 46 Critical Hits 17 | . . 1 . . 3 1 2 . 2 . . . . 6 . 2 Critical Kills 5 | . . . . . 1 . . . . . . . . 3 . 1 Critical Parts Destroyed 9 | . . 1 . . . 1 2 . 2 . . . . 2 . 1 Melee Attacks 79 | . . . . . . 8 12 . 7 . . . . 52 . . Impact 3 | . . . . . . . . . . . . . . 3 . . Slashing 12 | . . . . . . . . . . . . . . 12 . . Piercing 37 | . . . . . . . . . . . . . . 37 . . Sneak Attacks 25 | . . . . . . 8 10 . 7 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . . . . . . . . 16 . . Damage Inflicted 13598 | . 136 520 . 615 1671 1399 1204 . 1410 1037 362 . 246 1785 13 3200 Guns 7964 | . 136 394 . 615 1403 439 600 . 553 992 362 . . . . 2470 Cannons 2519 | . . 126 . . . 960 604 . 829 . . . . . . . Explosions 1510 | . . . . . 264 . . . . 45 . . 239 289 . 673 Melee 1495 | . . . . . . . . . . . . . . 1495 . . Ramming 110 | . . . . . 4 . . . 28 . . . 7 1 13 57 Kinetic 5826 | . 136 415 . . 449 1242 1204 . 1117 992 271 . . . . . Thermal 4032 | . . 105 . 615 722 . . . 265 . 91 . . . . 2234 Explosive 528 | . . . . . . . . . . . . . 239 289 . . Electromagnetic 1607 | . . . . . 496 157 . . . 45 . . . . . 909 Impact 77 | . . . . . . . . . . . . . . 77 . . Slashing 271 | . . . . . . . . . . . . . . 271 . . Piercing 1147 | . . . . . . . . . . . . . . 1147 . . Highest Corruption 70 | . . . . . 1 1 . 6 10 1 5 2 2 70 70 22 Average Corruption 7 | . . . . . 1 1 . 6 6 1 3 1 2 33 70 17 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 217 | . . . . . 6 11 . . 61 3 7 . . 34 10 85 Message Errors 39 | . . . . . 3 3 . . 9 1 1 . . 8 1 13 Matter Fused 28 | . . . . . . . . . 13 . 3 . . 3 2 7 Heat Flow Errors 23 | . . . . . . . . . 16 . . . . 2 . 5 Energy Discharges 17 | . . . . . . 1 . . 7 . . . . 1 2 6 Parts Rejected 3 | . . . . . . . . . 1 . . . . . . 2 Data Loss (minor) 20 | . . . . . 1 6 . . 4 2 . . . 3 . 4 Data Loss (major) 3 | . . . . . . . . . 2 . . . . . . 1 Misfires 5 | . . . . . . . . . 3 . . . . . . 2 Alerts 4 | . . . . . . . . . . . . . . 1 . 3 Misdirections 18 | . . . . . . . . . 1 . . . . 6 5 6 Targeting Errors 48 | . . . . . 2 1 . . 4 . 2 . . 9 . 30 Weapon Failures 9 | . . . . . . . . . 1 . 1 . . 1 . 6 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 189 | . . 7 . . 39 6 . . 3 7 . . . 63 . 64 Projectiles 16 | . . 7 . . . 6 . . 3 . . . . . . . Explosions 119 | . . . . . 39 . . . . 7 . . . 9 . 64 Melee 54 | . . . . . . . . . . . . . . 54 . . Knockbacks 40 | . . 1 . . . 12 9 . 17 . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . 1 . . Kinetic 32 | . . 1 . . . 11 8 . 12 . . . . . . . Secondary 7 | . . . . . . 1 1 . 5 . . . . . . . Self-Inflicted Damage 408 | . . . . . 132 . . . 13 122 . . 3 32 5 101 Shots 10 | . . . . . 4 . . . . 4 . . . 1 . 1 Rammed 13 | . . . . . . . . . 3 . . . 1 1 4 4 Targets Rammed 16 | . . . . . 1 . . . 3 . . . 1 1 4 6 Kicked 3 | . . . . . 1 . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 561 | . . 126 . . . 96 42 . 366 . 374 . 128 230 . 561 Average Temperature 115 | . . 26 . . . 18 17 . 103 . 168 . 78 132 . 165 Received Heat Transfer 2026 | . 24 157 . 18 45 39 108 . 294 108 18 48 78 270 27 792 Effects 30 | . . . . . . . . . 2 . 3 . . . . 25 Shutdowns 9 | . . . . . . . . . . . . . . . . 9 Energy Bleed 4 | . . . . . . . . . 1 . . . . . . 3 Interference 8 | . . . . . . . . . . . 3 . . . . 5 Matter Decay 7 | . . . . . . . . . 1 . . . . . . 6 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . 1 1 . . . . . . . . . 1 Impact Corruptions 2 | . . . . . . 1 . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . 1 2 . . . 1 . . . . . . 11 Heat Transferred 4841 | . . 222 . 740 942 . . . 600 . 111 . . . . 2226 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 5 . . . 1 . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Peak Influence 1994 | . 141 169 . 140 368 222 171 22 276 255 319 256 1770 1150 1630 1994 Initial 1100 | . . 54 . . . 167 107 7 15 135 24 156 144 1100 582 1100 Average 295 | . 107 73 . 50 197 114 58 14 45 73 131 177 1660 1081 1594 1228 Maximum Alert Level 5 | . . . . . 1 1 . . 1 1 1 1 5 4 5 5 Low Security (%) 73 | 100 100 100 . 100 36 94 100 100 97 97 78 74 1 . . . Level 1 8 | . . . . . 63 5 . . 2 2 21 25 . . . . Level 2 . | . . . . . . . . . . . . . . . 1 . Level 3 5 | . . . . . . . . . . . . . . 33 . 34 Level 4 8 | . . . . . . . . . . . . . . 66 . 43 Level 5 2 | . . . . . . . . . . . . . . . . 21 High Security . | . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . 98 . 98 . Squads Dispatched 45 | . 3 . . . 1 8 4 . 6 3 2 1 . 6 . 11 Investigation 6 | . 1 . . . . 1 . . 2 . . . . 1 . 1 Extermination 18 | . . . . . . 5 3 . 3 2 1 . . 1 . 3 Reinforcement 13 | . 2 . . . 1 2 1 . 1 . 1 1 . . . 4 Assault 7 | . . . . . . . . . . . . . . 4 . 3 Garrison 1 | . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . 1 . . . 1 . . . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Distress Signals 19 | . . 1 . . 1 . 2 . 3 . . . 1 . 1 10 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 288 | . 7 11 . 9 25 27 14 3 30 16 14 14 23 25 11 59 Peak Tracking Total 29 | . 3 3 . 3 4 6 5 3 6 8 8 7 19 9 12 29 Tactical Retreats 36 | . . 1 . . 1 3 4 . 7 1 5 2 1 5 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Traps Triggered 12 | . 1 1 . . 2 . 3 . 1 1 . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 190 | . . . . . . 45 144 . 1 . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 18 | . . . . . . 3 14 . 1 . . . . . . . Reused 7 | . . . . . . . 3 . 4 . . . . . . . Traps Extracted 15 | . . . . . . . 12 . 3 . . . . . . . Installed 13 | . . . . . . . 5 . 8 . . . . . . . Triggered 7 | . . . . . . . 3 . 4 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Machines Disabled 19 | . . 1 . . 3 2 2 . . 4 3 . 2 . . 2 Max in Single Turn 3 | . . 1 . . 1 1 1 . . 3 2 . 1 . . 1 Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . 1 . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Machines Accessed 42 | . 1 1 1 . 4 13 9 . 7 3 1 . . 2 . . Terminals 19 | . 1 . . . 3 5 4 . 2 1 1 . . 2 . . Fabricators 10 | . . . . . . 3 3 . 3 1 . . . . . . Repair Stations 6 | . . . . . 1 1 1 . 2 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . Total Hacks 125 | . 3 1 1 . 8 43 27 . 25 12 1 . . 4 . . Successful 67 | . 2 1 1 . 6 20 13 . 16 7 . . . 1 . . Failed 58 | . 1 . . . 2 23 14 . 9 5 1 . . 3 . . Catastrophic 10 | . . . . . . 4 3 . 1 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 30 | . 3 . 1 . 4 7 3 . 4 5 1 . . 2 . . Terminals 43 | . 3 . . . 6 10 11 . 2 6 1 . . 4 . . Fabricators 43 | . . . . . . 18 12 . 11 2 . . . . . . Repair Stations 23 | . . . . . 2 3 2 . 12 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . 10 . . . . . . . . . . Garrison Access 4 | . . . . . . 2 2 . . . . . . . . . Terminal Hacks 19 | . 1 1 1 . 1 5 3 . 1 5 . . . 1 . . Record 3 | . . . . . . 1 1 . . . . . . 1 . . Part Schematic 2 | . . . . . . . 1 . . 1 . . . . . . Robot Schematic 2 | . . . . . . . 1 . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . Locate Traps 4 | . . . . . . 3 . . . 1 . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . 4 6 . 4 . . . . . . . Load Schematic 10 | . . . . . . 3 4 . 3 . . . . . . . Build 4 | . . . . . . 1 2 . 1 . . . . . . . Repair Station Hacks 17 | . . . . . 2 2 2 . 9 2 . . . . . . Scan Component 10 | . . . . . 1 1 1 . 6 1 . . . . . . Repair 7 | . . . . . 1 1 1 . 3 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 8 . . . . . . . . . . Insert Component 4 | . . . . . . 4 . . . . . . . . . . Analyze 4 | . . . . . . 4 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 3 . 1 . 2 . . . . . . . Terminals 5 | . 1 . . . 3 . 1 . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . Assimilate 2 | . . . . . 1 . 1 . . . . . . . . . Operators 2 | . . . . . 2 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . Overload 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . 1 8 4 . 6 1 . . . 2 . . Full Trace Events 3 | . . . . . . 1 . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 1 . . 1 . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . Matter 252 | . . . . . . . . . 252 . . . . . . . Time 67 | . . . . . . . . . 67 . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . . . . Part Schematics Acquired 6 | . . . . . . 4 1 . . 1 . . . . . . Parts Built 5 | . . . . . . 2 3 . . . . . . . . . Matter 504 | . . . . . . 190 314 . . . . . . . . . Time 252 | . . . . . . 95 157 . . . . . . . . . Total Part Build Rating 21 | . . . . . . 10 11 . . . . . . . . . Parts Repaired 7 | . . . . . 1 1 1 . 3 1 . . . . . . Time 259 | . . . . . 32 35 22 . 145 25 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 4 . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . 3 6 . 1 . . . . . . . Non-combat 10 | . . . . . . 3 6 . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 12 | . . . . . . 4 7 . 1 . . . . . . . no_distress 9 | . . . . . . 3 6 . . . . . . . . . find_fabricator 2 | . . . . . . 1 1 . . . . . . . . . find_station 1 | . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Total Allies 8 | . . 1 . 3 . . 1 . 3 . . . . . . . Largest Group 3 | . . 1 . 3 2 . 1 . 3 . . . . . . . Highest-Rated Group 60 | . . 31 . 40 32 . 10 . 60 . . . . . . . Highest-Rated Ally 31 | . . 31 . 16 16 . 10 . 20 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . 4 19 . . . 8 . . . . . . . Total Damage 305 | . . . . 50 210 . . . 45 . . . . . . . Kills 6 | . . . . 2 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Turns Passed 13157 | 61 237 811 367 880 1178 2328 1659 55 1971 837 315 141 96 595 79 1547 Spaces Moved 9579 | 44 122 465 280 566 547 1624 1420 76 1268 633 575 315 173 375 150 946 Core 344 | 7 . . . . 7 1 . . 3 3 . 73 46 25 104 75 Treads . | . . . . . . . . . . . . . . . . . Legs 3087 | 37 122 465 280 566 486 265 . . . . . . . 241 . 625 Wheels . | . . . . . . . . . . . . . . . . . Hover 4517 | . . . . . 54 1358 1420 76 1265 344 . . . . . . Flight 1631 | . . . . . . . . . . 286 575 242 127 109 46 246 Fastest Speed 30 | 50 120 120 125 155 66 66 72 72 72 40 37 40 30 30 40 37 Average Speed 92 | 115 120 122 128 155 152 88 72 72 74 90 37 42 36 95 46 121 Slowest Speed 850 | 150 120 125 155 155 550 700 72 72 850 850 40 100 110 300 50 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . . 17 . 6 . 1 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 23 91 61 92 40 34 28 68 30 17 21 12 37 9 34 22 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . . . . . 2 Terrain Destroyed 118 | . . 2 . 2 21 6 2 . 3 . 7 . 44 22 . 9 Melee . | . . . . . . . . . . . . . . . . . Projectile 41 | . . 2 . 2 7 6 2 . 3 . . . 17 . . 2 AOE 77 | . . . . . 14 . . . . . 7 . 27 22 . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Total 13179 | 50 192 648 290 569 825 2437 1983 75 2228 844 637 323 197 530 156 1195 Wait 2481 | . 49 120 . . 210 601 309 . 854 118 44 1 4 81 . 90 Move 9512 | 43 121 464 279 565 546 1623 1420 75 1267 632 544 314 161 375 148 935 Hop 24 | . . . . . . . . . . . 13 . 6 . . 5 Pick Up 79 | . 7 5 1 2 13 16 4 . 10 10 4 . 1 . . 6 Fast Attach 145 | 6 . 4 1 1 9 10 5 . 8 17 5 2 5 27 3 42 Attach 45 | . . 1 1 . 4 8 4 . 2 4 6 . 5 1 . 9 Detach 19 | . . . . . . 3 . . . 1 3 1 6 . 1 4 Swap 53 | 1 1 8 2 . 1 16 7 . 4 3 2 . . 2 . 6 Drop 169 | . 3 13 6 1 10 30 7 . 19 30 4 5 4 8 . 29 Fire 367 | . 11 33 . . 31 77 60 . 45 29 12 . 5 2 . 62 Melee 61 | . . . . . . 8 12 . 7 . . . . 34 . . Ram 8 | . . . . . . . . . 3 . . . . . 4 1 Kick 7 | . . . . . 1 . . . . . . . . . . 6 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . 6 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 203 | . . . . . . 45 149 . 9 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 15) 299 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 306 | -10/Mines | Assembled infested the area 466 | -10/Mines | Learned 4 Materials zone layouts 735 | -10/Mines | Learned location of Storage (-8) 749 | -10/Mines | Learned Materials emergency access door positions 797 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 839 | -10/Mines | Discovered new exit (range 8) 1060 | -10/Mines | Escorted by a lone wolf Derelict 1060 | -10/Mines | Discovered new exit (range 8) 1103 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1104 | -10/Mines | Discovered new exit (range 5) 1110 | -10/Mines | Entered Exiles 1110 | -10/Exiles | Accompanied by 1 ally 1142 | -10/Exiles | Met 8R-AWN 1163 | -10/Exiles | Met EX-HEX 1198 | -10/Exiles | Met EX-BIN 1212 | -10/Exiles | Aligned with FarCom system 1213 | -10/Exiles | Given EX-Vault access code 1249 | -10/Exiles | Opened EX-Vault 1260 | -10/Exiles | Found AWS/Thermal 1301 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1342 | -10/Exiles | Met EX-DEC 1463 | -10/Exiles | Discovered new exit (range 10) 1477 | -10/Exiles | Left Exiles lab with AWS/Thermal 1477 | -10/Exiles | Entered Mines 1497 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1503 | -9/Mines | Discovered new exit (range 6) 1859 | -9/Mines | Discovered new exit (range 5) 1911 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2104 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2357 | -9/Mines | Entered Materials 2357 | -8/Materials | Accompanied by 2 allies 2357 | -8/Materials | Evolved 4 slots: Utility x4 2358 | -8/Materials | Identified exit to Factory 2619 | -8/Materials | Discovered new exit (range 12) 2870 | -8/Materials | Repaired Imp. Hover Unit 3535 | -8/Materials | Entered Factory 3535 | -7/Factory | Evolved 2 slots: Utility x2 3545 | -7/Factory | Found Prototype Launcher 3545 | -7/Factory | Identified Rocket Array 3931 | -7/Factory | Build established: Hacker-Mutant 4075 | -7/Factory | Repaired Broken Cmb. Airjet 5077 | -7/Factory | Discovered new exit (range 14) 5099 | -7/Factory | Identified exit to Lower Caves 5205 | -7/Factory | Fabricated Cmb. Airjet (x2) 5628 | -7/Factory | Discovered new exit (range 8) 5649 | -7/Factory | Identified exit to Factory 5665 | -7/Factory | Discovered exit to Factory (range 15) 5695 | -7/Factory | Found Rocket Array 5792 | -7/Factory | Build established: Hacker-Scout 5863 | -7/Factory | Entered another Factory area 5863 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6046 | -6/Factory | Fabricated Imp. Trap Extractor (x2) 6203 | -6/Factory | Repaired Lyr. Light Armor Plating 6690 | -6/Factory | Lost 5 parts (1p3u1w) 6973 | -6/Factory | Build established: Scavenger-Mutant 6997 | -6/Factory | Fabricated System Shield (x1) 7425 | -6/Factory | Build established: Trapper-Mutant 7493 | -6/Factory | Discovered new exit (range 13) 7504 | -6/Factory | Identified exit to Factory 7522 | -6/Factory | Sucked down chute 7522 | -6/Factory | Entered Waste 7529 | -6/Waste | Spotted C-40 Crusher 7534 | -6/Waste | Spotted C-40 Crusher 7537 | -6/Waste | EMP discharged 7545 | -6/Waste | Spotted C-40 Crusher 7549 | -6/Waste | Spotted C-40 Crusher 7560 | -6/Waste | Discovered new exit (range 15) 7570 | -6/Waste | Identified exit to Factory 7577 | -6/Waste | Entered Factory 8422 | -6/Factory | Build established: Hacker-Mutant 8727 | -6/Factory | Repaired Cmb. Airjet? 8807 | -6/Factory | Repaired Broken Cmb. Airjet 9204 | -6/Factory | Repaired Cmb. Airjet 9410 | -6/Factory | Fabricated B-48 Gladiator (x3) 9505 | -6/Factory | System corruption reached 10% 9529 | -6/Factory | Discovered exit to Factory (range 15) 9548 | -6/Factory | Entered another Factory area 9548 | -5/Factory | Evolved 2 slots: Utility x2 9603 | -5/Factory | Repaired Cmb. Airjet 10230 | -5/Factory | Build established: Mutant 10352 | -5/Factory | Garrison activated, responded to threat 10365 | -5/Factory | Spotted B-75 Beast 10382 | -5/Factory | Discovered new exit (range 5) 10385 | -5/Factory | Identified exit to Factory 10385 | -5/Factory | Entered another Factory area 10385 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10578 | -4/Factory | Lost 3 parts (1n1u1w) 10688 | -4/Factory | Discovered new exit (range 16) 10699 | -4/Factory | Identified exit to Research 10700 | -4/Factory | Entered Research 10700 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10835 | -3/Research | Discovered new exit (range 12) 10840 | -3/Research | Identified exit to Quarantine 10841 | -3/Research | Entered Quarantine 10842 | -3/Quarantine | Maximum security lockdown engaged 10852 | -3/Quarantine | Found Alien Energy Cannon 10852 | -3/Quarantine | Identified Core Cannon 10855 | -3/Quarantine | Lost 5 parts (1n4u) 10869 | -3/Quarantine | Found Alien Artifact 10869 | -3/Quarantine | Identified Subatomic Replicator 10892 | -3/Quarantine | Found Fusion Bomb Launcher 10918 | -3/Quarantine | Core integrity fell below 50% 10934 | -3/Quarantine | Discovered new exit (range 8) 10936 | -3/Quarantine | Identified exit to Research 10937 | -3/Quarantine | Entered Research 10937 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10941 | -2/Research | Found Unknown Device 10941 | -2/Research | Identified Antimissile System 10992 | -2/Research | Found Enh. Force Lance 10995 | -2/Research | Found Enh. Force Lance 11187 | -2/Research | First assault squad dispatched 11248 | -2/Research | System corruption reached 10% 11256 | -2/Research | Build established: Hacker-Mutant 11277 | -2/Research | System corruption reached 30% 11318 | -2/Research | Lost 13 parts (3n7u3w) 11503 | -2/Research | Spotted B-90 Cyclops 11523 | -2/Research | Core integrity fell below 50% 11524 | -2/Research | Discovered new exit (range 16) 11532 | -2/Research | Entered Testing 11533 | -2/Testing | Maximum security lockdown engaged 11552 | -2/Testing | Lost 12 parts (1p7u4w) 11583 | -2/Testing | Core integrity fell below 20% 11610 | -2/Testing | Discovered new exit (range 5) 11611 | -2/Testing | Entered Access 11611 | -1/Access | Evolved 2 slots: Utility x2 12287 | -1/Access | System corruption reached 10% 12394 | -1/Access | First assault squad dispatched 12674 | -1/Access | Build established: Scavenger-Tank 13035 | -1/Access | Lost 4 parts (2u2w) 13122 | -1/Access | Core integrity fell below 50% 13139 | -1/Access | Core integrity fell below 20% 13158 | -1/Access | Lost 19 parts (3p4n8u4w) 13158 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13109_ Dropped Centrium Leg. 13110_ Lgt. Particle Reactor destroyed. 13116_ System corrupted: IFF burst signal emitted. 13118_ Field Propulsion Drive destroyed. 13118_ Adv. Target Analyzer destroyed. 13120_ Field Propulsion Drive destroyed. 13120_ Penetrated by Slug. 13120_ Slug penetrates G-73 Enforcer. 13125_ Penetrated by Slug. 13127_ Adv. Heat Sink destroyed. 13128_ Slug penetrates Wall. 13131_ Penetrated by Slug. 13134_ YUT8|X:XRK%YDKYQI=F1A/9 13140_ Slug penetrates Wall. 13141_ Penetrated by Slug. 13141_ Slug penetrates Wall. 13148_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A011. 13151_ P-80 Master resets Y-72 Warden, system corruption cleaned. 13156_ Penetrated by Slug. 13158_ CMC8F8#SSNR7LBI72C|XC:YEG5CY Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#######???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# #???????? | | ?????????????????????????########## #???????? | | ?????????????????????????# [ ] # #???????? | | ?????????????????????????# # #???????? | | ?????????????????????????#] # #???????? | | ???????????????#####?????# " # #???????? | | ???????????????# ????# """ # #???????? | | ???????????????# !????#] """ # #???????? | | ???????????????# ???# " # #???????? | | ???????????????# ???# # ######### | | ???????????????# ??# # ## | | ???????????????# ?##+###/####/####### | | ???????????????# # ss s | | ???????????????# # s Y | | ???????????????# + u pp | | ????????????????######### ############### | | ????????????????????????# u#?????????????# | | ????????????????????????#@R #?????????????######## | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 43 Energy Capacity 1460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 6 Corruption Prevention 12 Armor Coverage 2400 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 72 Targeting Accuracy 40 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 8 Core Analysis 10 Energy Filtering 50 Salvage Targeting 3 Stasis Canceling 2 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Imp. Trap Extractor | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Cmb. Airjet | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Gravmag Array | -6/Factory | Hacked Imp. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -6/Factory | Hacked H-66 Slayer | -5/Factory | Hacked Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Imp. Trap Extractor | x2 | -6/Factory System Shield | x1 | -6/Factory B-48 Gladiator | x3 | -6/Factory Alien Tech Used ----------------- Core Cannon Subatomic Replicator Achievements -------------- Tank Challenges ------------ None Game ------ Seed ColdAutogunStabilizer Manual? 0 Play Time 01:52:08 Cumulative 188.4 hours Start 2021.05.06 @ 08:59:58 End 2021.05.06 @ 12:05:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 215 Adventurer 148 Explorer 6 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 82 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab61da32-5b3c-4026-aefd-d5da63e5ee13