Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 18:12:59 Player: Gasoline_Joe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (1179) 1179 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4504 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Recalibrator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Medium Reactive Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Reaction Control System > --- WEAPON ----------- Shock Rifle Pulse Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Carbon-fiber Leg Compact Matter Pod Pulse Rifle Flak Cannon Flak Cannon Rocket Launcher [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Makeshift Terrain Scan Processor Protection Medium Reactive Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Slots Evolved 6 | . . . 2 2 . 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . 1 1 . . . Utility 1 | . . . . 1 . . . Weapon 2 | . . . 1 . . 1 . Parts Attached 50 | 7 1 2 10 9 9 2 10 Power 8 | 1 . . 2 1 2 1 1 Engine 6 | 1 . . 2 1 . 1 1 Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 15 | 3 . . 2 3 4 . 3 Treads 1 | 1 . . . . . . . Leg 13 | 2 . . 2 3 4 . 2 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 10 | 1 1 1 . 4 . . 3 Device 4 | . 1 1 . 1 . . 1 Storage 4 | 1 . . . 3 . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 17 | 2 . 1 6 1 3 1 3 Energy Gun 7 | 1 . 1 2 1 1 1 . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 5 | 1 . . 2 . 1 . 1 Ballistic Cannon 2 | . . . . . . . 2 Launcher 2 | . . . 1 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . Parts Lost 23 | . . . . . . . 23 Power 3 | . . . . . . . 3 Propulsion 7 | . . . . . . . 7 Utility 4 | . . . . . . . 4 Weapon 9 | . . . . . . . 9 Highest Loss Streak 14 | . . . . . . . 14 To Critical Strikes 1 | . . . . . . . 1 Average Backups 6 | 4 4 7 7 7 7 8 3 Power . | 1 1 1 1 1 1 1 . Propulsion 1 | 1 2 2 1 1 2 2 . Utility 1 | . . 1 1 . 1 1 1 Weapon 2 | 1 1 2 3 3 3 4 1 Tool/Special . | . . . . . . . . Unused Backups 7 | . . . 2 1 2 1 1 Power 2 | . . . . 1 . 1 . Propulsion 2 | . . . 1 . 1 . . Utility 1 | . . . . . . . 1 Weapon 2 | . . . 1 . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 82 | . 89 100 99 99 100 96 50 Engine 7 | . 14 14 11 9 5 5 3 Core 1 | . . . . . 3 7 1 Leg 26 | . 28 28 33 36 36 30 14 Device 7 | . 4 14 11 9 9 7 3 Storage 12 | . 14 14 11 17 18 15 7 Energy Gun 10 | . 14 14 20 9 8 13 5 Ballistic Gun 12 | . 14 14 11 18 18 15 7 Ballistic Cannon 1 | . . . . . . . 3 Peak Build Rating 35 | 6 7 15 20 23 29 35 35 Average Rating 20 | 3 6 14 18 20 26 33 17 On Entrance 16 | . 6 7 15 19 21 29 35 Naked Turns 83 | . . . . . . . 83 Heaviest Build 34 | 10 12 20 27 29 24 29 34 Greatest Support 55 | 20 20 20 30 40 55 55 55 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 6 Most Carried 9 | 6 5 8 8 9 8 8 8 Average Carried 6 | 5 4 7 7 7 7 7 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 4 5 8 8 8 8 8 2 Class Distribution -------------------- 34% | Mutant 33% | Tank 20% | Gunner 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Matter Collected 1790 | 247 . 65 332 285 375 . 486 Remotely . | . . . . . . . . Salvage Created 1330 | . . . 707 218 203 . 202 Parts 80 | . . . 44 15 11 . 10 Haulers Intercepted 3 | . . . 2 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 Prevented 1 | . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Combat Hostiles Destroyed 30 | . . . 15 3 4 . 8 Guns 27 | . . . 14 3 4 . 6 Cannons 2 | . . . . . . . 2 AOE 1 | . . . 1 . . . . Classes Destroyed 9 | . . . 7 . 1 . 1 Worker 2 | . . . 1 1 . . . Tunneler 1 | . . . 1 . . . . Hauler 3 | . . . 2 1 . . . Recycler 1 | . . . 1 . . . . Swarmer 8 | . . . 2 . . . 6 Grunt 14 | . . . 10 2 2 . . Brawler 1 | . . . . . 1 . . Sentry 6 | . . . 3 1 1 . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 7 | . . . 4 5 2 . 7 Combat Bots Only 7 | . . . 3 3 2 . 7 Max Kills in Single Turn 2 | . . . 2 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Hostile Shots Fired 273 | . 2 . 65 5 15 15 171 Missed 78 | . . . 14 2 5 11 46 Hits 195 | . 2 . 51 3 10 4 125 Melee 3 | . . . . . 3 . . Projectile 192 | . 2 . 51 3 7 4 125 Critical Strikes 9 | . . . 2 . . . 7 Damage Taken 3421 | . 17 . 604 47 257 23 2473 Core 795 | . . . 73 . 14 . 708 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 94 | 100 . 100 81 . 97 . . Volleys Fired 109 | . . . 41 7 28 . 33 Largest 4 | . . . 3 3 3 . 4 Hottest 160 | . . . 142 109 109 . 160 Shots Fired 292 | . . . 115 21 65 . 91 Gun 252 | . . . 113 21 55 . 63 Cannon 23 | . . . . . . . 23 Launcher 17 | . . . 2 . 10 . 5 Special . | . . . . . . . . Kinetic 148 | . . . 38 14 38 . 58 Thermal 121 | . . . 75 7 17 . 22 Explosive 17 | . . . 2 . 10 . 5 Electromagnetic 6 | . . . . . . . 6 Robot Hit Streak 9 | . . . 6 4 6 . 9 Robot Miss Streak 10 | . . . 4 2 4 . 10 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 162 | . . . 66 11 23 . 62 Core Hits 74 | . . . 29 8 9 . 28 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . 1 1 2 . 1 Burn 5 | . . . 1 1 2 . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3115 | . . . 1264 187 377 . 1287 Guns 2256 | . . . 976 187 377 . 716 Cannons 371 | . . . . . . . 371 Explosions 481 | . . . 281 . . . 200 Melee . | . . . . . . . . Ramming 7 | . . . 7 . . . . Kinetic 1350 | . . . 331 118 186 . 715 Thermal 1220 | . . . 645 69 191 . 315 Explosive 481 | . . . 281 . . . 200 Electromagnetic 57 | . . . . . . . 57 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 19 | . . . 19 . . . . Projectiles . | . . . . . . . . Explosions 19 | . . . 19 . . . . Melee . | . . . . . . . . Knockbacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Kinetic 5 | . . . . . . . 5 Secondary . | . . . . . . . . Self-Inflicted Damage 55 | . . . . . 55 . . Shots 2 | . . . . . 2 . . Rammed . | . . . . . . . . Targets Rammed 3 | . . . 3 . . . . Kicked 3 | . . . 3 . . . . Crushed . | . . . . . . . . Highest Temperature 543 | . . . 300 167 172 . 543 Average Temperature 140 | . . . 119 67 52 . 252 Received Heat Transfer 585 | . . . 273 27 54 . 231 Effects 19 | . . . 3 . . . 16 Shutdowns 3 | . . . . . . . 3 Energy Bleed 4 | . . . 1 . . . 3 Interference 7 | . . . 2 . . . 5 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 3027 | . . . 1510 222 555 . 740 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 86 | 100 100 100 36 100 100 100 . Level 1 13 | . . . 63 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 332 | . 5 . 332 133 65 . . Initial 133 | . . . . 133 38 . . Average 59 | . . . 203 86 20 . . Influence Increases 1101 | . 5 . 516 98 222 . 260 Destroy 0b10 Robot/C 600 | . . . 300 60 80 . 160 Destroy 0b10 Robot/NC 35 | . . . 25 10 . . . Destroy Leader 126 | . . . 74 22 20 . 10 Successful Hack 31 | . 5 . . 5 21 . . Disable Machine 75 | . . . 30 . 45 . . Destroy Structure 54 | . . . 12 1 41 . . Lose Combat Pursuer 180 | . . . 75 . 15 . 90 Influence Decreases 1101 | . 5 . 200 323 313 . 260 Entered New Map 236 | . . . . 183 53 . . Time Decay 767 | . 5 . 200 140 260 . 162 Lost Part 98 | . . . . . . . 98 Squads Dispatched 8 | . . 1 4 2 . 1 . Investigation 1 | . . 1 . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 6 | . . . 4 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Distress Signals 3 | . . . 2 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 2 1 28 3 9 1 18 Peak Tracking Total 7 | . 4 1 6 2 3 1 7 Tactical Retreats 9 | . 1 . 3 . 1 . 4 Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Machines Disabled 5 | . . . 2 . 3 . . Max in Single Turn 1 | . . . 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Machines Accessed 9 | . 1 2 . 1 5 . . Terminals 7 | . 1 . . 1 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 2 2 . 4 11 . . Successful 9 | . 1 2 . 2 4 . . Failed 10 | . 1 . . 2 7 . . Catastrophic 2 | . . . . 1 1 . . Database Lockouts . | . . . . . . . . Manual 6 | . 2 . . 3 1 . . Terminals 17 | . 2 . . 4 11 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . 2 . 1 4 . . Record 1 | . . . . 1 . . . Robot Analysis 1 | . . . . . 1 . . Open Door 3 | . . 2 . . 1 . . Branch Access Points 1 | . . . . . 1 . . Patrol Status 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . Terminals 2 | . 1 . . 1 . . . Botnet 2 | . 1 . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . . 1 3 . . Full Trace Events 2 | . . . . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Active Infowar (turns) 49 | . 36 13 . . . . . ECM 49 | . 36 13 . . . . . Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 4 | . . 2 . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Turns Passed 3500 | 61 97 429 484 298 712 261 1158 Spaces Moved 2980 | 43 79 342 241 193 486 214 1382 Core 498 | 13 . . . . . . 485 Treads 1 | 1 . . . . . . . Legs 1979 | 29 79 342 241 193 486 214 395 Wheels . | . . . . . . . . Hover 502 | . . . . . . . 502 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 98 | 99 120 120 120 120 120 120 73 Slowest Speed 160 | 160 120 120 120 120 120 120 122 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 8 | . . . . . 8 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 16 83 27 18 47 5 86 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . 3 Spaces Dug 51 | . . . . . 51 . . Terrain Destroyed 105 | . . . 10 . 74 . 21 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 105 | . . . 10 . 74 . 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Total 3343 | 60 81 362 349 251 564 217 1459 Wait 109 | 3 . 12 37 14 28 . 15 Move 2973 | 42 78 341 240 192 485 213 1382 Hop . | . . . . . . . . Pick Up 44 | 7 2 4 7 12 2 1 9 Fast Attach 8 | 3 . . 2 1 . 2 . Attach 27 | 4 1 1 3 3 . . 15 Detach 3 | 1 . 1 . . . . 1 Swap 27 | . . 1 6 6 13 . 1 Drop 40 | . . 2 10 16 8 1 3 Fire 109 | . . . 41 7 28 . 33 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . 3 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Rec) -7/Factory -7/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 16) 159 | -10/Materials | Entered Mines 165 | -10/Mines | Found the Drone Emporium 171 | -10/Mines | Found Prototype Device 173 | -10/Mines | Identified Splice Drone Bay 191 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 197 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 256 | -10/Mines | Met a Derelict shopkeep closing up shop 296 | -10/Mines | Learned Materials garrison access intel 313 | -10/Mines | Build established: Mutant 354 | -10/Mines | Learned Materials garrison access intel 580 | -10/Mines | Discovered new exit (range 7) 588 | -10/Mines | Entered Materials 588 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 911 | -9/Materials | Build established: Gunner 1020 | -9/Materials | Discovered new exit (range 12) 1072 | -9/Materials | Entered another Materials area 1072 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1073 | -8/Materials | Loaded intel: 1 garrison access location 1281 | -8/Materials | Discovered new exit (range 11) 1370 | -8/Materials | Entered Storage 1439 | -8/Storage | Build established: Scavenger-Tank 1570 | -8/Storage | Identified exit to Recycling 1749 | -8/Storage | Build established: Tank 1994 | -8/Storage | Discovered new exit (range 16) 2082 | -8/Storage | Entered Factory 2082 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2282 | -7/Factory | Discovered new exit (range 15) 2343 | -7/Factory | Entered Lower Caves 2456 | -7/Lower Caves | Identified exit to Lower Caves 2586 | -7/Lower Caves | Attracted the attention of an 0b10 base 2644 | -7/Lower Caves | Lost 7 parts (2p2n1u2w) 2655 | -7/Lower Caves | Destroyed 7 combat bots 2856 | -7/Lower Caves | Spotted B-75 Beast 2926 | -7/Lower Caves | Core integrity fell below 50% 2959 | -7/Lower Caves | Lost 14 parts (1p4n3u6w) 3022 | -7/Lower Caves | Core integrity fell below 20% 3192 | -7/Lower Caves | Build established: Mutant 3501 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02978_ Acquired 27 matter. 02979_ Acquired 2 matter. 03005_ Acquired 6 matter. 03021_ Hvy. Assault Rifle blasted off. 03022_ Acquired 6 matter. 03024_ Acquired Hvy. Assault Rifle. 03157_ Acquired 5 matter. 03167_ Acquired Airjet. 03170_ Acquired Recalibrator. 03187_ Acquired 32 matter. 03197_ Searching scrap... 03197_ Found Med. Reactive Plating. 03197_ Found 45 Matter. 03198_ Acquired 45 matter. 03198_ Acquired Med. Reactive Plating. 03224_ Acquired 43 matter. 03299_ Hvy. Assault Rifle destroyed. 03327_ Acquired derelict log, extracted data. World map updated: -7/Factory. 03479_ Airjet destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#####?? | | ##?????????????????????????????????????????# ##? | | ##????#####???######????#?????????????????# ## | | ###### ##?## ### ##????????????????# | | ## #?#& #????????????????# | | ### #????????????????# | | ## #???????????????????# | | # ## ## #?#####?????????????# | | ## ## #?????#?# ########???????# | | ### ##### # #???? #?# #???????# | | ######???# #### ### #???????# | | ###?????## s@ ##### #???????# #### | | ##?????## *%ss #?### ####????# #??? | | ##????## #### ## ##### #????# #??? | | ##???# ####### # # # #????# #??? | | #???# ###??# #????# #??? | | # ##### ##?# # ^# ###### #??? | | ## ## ### !!#?### # ## # #??? | | ?## #?# ! ##??# ## ^ #??? | | ??# % #?# ## ! #####^ # # ########??# | | ?# ### ###?## ### ##?????????# | | ?# #?## #????###?# ^## ##??????????# | | #??# #????????# # #?###???????? | | #??####????????# ## ### #???????# | | ##??????????????###### ## #??####?# | | ###??####???????????###### #?## ### | | #?????# ##??????????# #?# ## | | ??????# ###??####### #?# # | | #??????## #### ## =#### ### | | #????????## # ##### | | ??????????# #### ### ### | | ??????????# ## ### ##?#### ###?## | | ??????????###### ## ## #?????# #???## | | ???????????????### ##### ### #?????# #???#" | | ?????????????????## ##???# #### ##?????# ###?## | | ??????????????????###?#### ##??## #??????# # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 135 ECM Strength 1 Armor Coverage 225 Resistance: KI 30 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetUtilityLeg Manual? 0 Play Time 00:43:55 Cumulative 13.1 hours Start 2025.06.02 @ 17:22:57 End 2025.06.02 @ 18:12:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d090f839-63ba-49fa-9ad0-4eb5cf465f97