Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.22 @ 17:14:27 Player: MrMage Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1219) 1219 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (730) 730 TOTAL SCORE: 3719 Bonus ------- Follower Combat Kills 130 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 236/290 System Corruption 1% Temperature Cool (38) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Targeting Computer Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (10) --- Improved Sensor Array Recalibrator Phasing AFG Proton Cannon Light Assault Rifle Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer Hacking Drone Bay Phasing AFG > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Medium Treads Medium Treads Heat Sink Recalibrator Proton Cannon Light Assault Rifle Axe [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aerolev Unit Treads Armored Treads Wheel Wheel Hover Unit Aerolev Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 3 | . 1 2 . . . Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 43 | 7 7 6 . . 23 Power 10 | 1 3 2 . . 4 Engine 10 | 1 3 2 . . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 2 . . 5 Treads 4 | . . . . . 4 Leg . | . . . . . . Wheel 4 | 2 2 . . . . Hover 3 | . . 2 . . 1 Flight . | . . . . . . Utility 11 | 2 . 2 . . 7 Device 7 | 2 . . . . 5 Storage 1 | . . 1 . . . Processor 3 | . . 1 . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 2 . . . 7 Energy Gun 1 | . . . . . 1 Energy Cannon 3 | . 1 . . . 2 Ballistic Gun 7 | 2 1 . . . 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 11 | . . 1 . . 10 Power 5 | . . 1 . . 4 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 4 | . . 1 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 92 100 100 100 98 Engine 19 | . 21 20 20 20 18 Treads 6 | . . . . . 15 Wheel 3 | . 22 8 . . . Hover 10 | . . 12 20 20 4 Device 18 | . 25 20 20 20 13 Storage 8 | . . 10 10 10 10 Processor 11 | . . 10 10 10 16 Energy Gun 2 | . . . . . 6 Energy Cannon 6 | . 3 10 10 10 2 Ballistic Gun 11 | . 19 10 10 10 11 Naked Turns . | . . . . . . Heaviest Build 39 | 8 14 28 28 28 39 Greatest Support 56 | 20 20 20 16 16 56 Greatest Overweight (x) 2 | . 2 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 10 | 5 5 10 10 10 10 Average Capacity 9 | 5 5 10 10 10 10 Most Carried 10 | . 5 10 8 10 10 Average Carried 7 | . 3 6 7 8 9 Final Capacity 10 | 5 5 10 10 10 10 Final Carried 10 | . 5 7 8 10 6 Class Distribution -------------------- 55% | Hacker-Skirmisher 27% | Scavenger-Mutant 14% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1085 | 281 173 68 4 . 559 Remotely . | . . . . . . Salvage Created 1385 | 36 293 173 83 . 800 Parts 76 | 2 23 14 6 . 31 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | 1 8 4 2 . 14 Guns 19 | 1 6 1 . . 11 Cannons 9 | . 2 3 2 . 2 Classes Destroyed 8 | 1 2 1 . . 4 Watcher 5 | . 3 . . . 2 Swarmer 7 | . 4 . . . 3 Grunt 11 | 1 4 2 2 . 2 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Protector 1 | . . . . . 1 Sentry 5 | . . 2 . . 3 Hunter 2 | . . . . . 2 Best Kill Streak 4 | 1 4 2 2 . 3 Combat Bots Only 4 | 1 4 2 2 . 3 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 482 | 6 41 41 6 . 388 Missed 161 | 1 16 16 1 . 127 Damage Taken 2293 | 33 139 200 44 . 1877 Core 448 | . 45 43 17 . 343 Absorbed by Shields . | . . . . . . Ignored by Resistances 1467 | 21 97 126 27 . 1196 Regen/Repaired (Parts) 25 | . 25 . . . . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 140 | 5 34 11 4 . 86 Largest 2 | 2 2 2 2 . 2 Hottest 103 | 40 80 80 80 . 103 Shots Fired 265 | 10 59 22 8 . 166 Gun 212 | 10 54 11 4 . 133 Cannon 53 | . 5 11 4 . 33 Launcher . | . . . . . . Special . | . . . . . . Kinetic 180 | 10 54 11 4 . 101 Thermal 78 | . 5 11 4 . 58 Explosive . | . . . . . . Electromagnetic 7 | . . . . . 7 Robot Hit Streak 31 | 9 16 24 10 . 31 Robot Miss Streak 2 | . 2 1 . . 1 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 220 | 9 43 17 6 . 145 Core Hits 82 | 2 20 7 3 . 50 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . . 5 Burn 2 | . . . . . 2 Destroy 2 | . . . . . 2 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3220 | 107 483 233 83 . 2314 Guns 2155 | 107 397 77 14 . 1560 Cannons 917 | . 86 156 69 . 606 Explosions 148 | . . . . . 148 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1731 | 107 397 77 14 . 1136 Thermal 1325 | . 86 156 69 . 1014 Explosive . | . . . . . . Electromagnetic 164 | . . . . . 164 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . 1 Average Corruption 1 | . 1 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . 1 . . . 11 Message Errors 2 | . . . . . 2 Matter Fused 6 | . . . . . 6 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 45 | . . . . . 45 Projectiles 11 | . . . . . 11 Explosions 34 | . . . . . 34 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 74 | . . . . . 74 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 583 | 6 173 220 200 . 583 Average Temperature 165 | 6 35 88 100 . 215 Received Heat Transfer 825 | 30 57 96 39 . 603 Effects 19 | . . . . . 19 Shutdowns 5 | . . . . . 5 Energy Bleed 2 | . . . . . 2 Interference 4 | . . . . . 4 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 2935 | . 185 333 148 . 2269 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 230 | 20 230 152 54 . . Initial 20 | . 9 20 4 . . Average 68 | 3 75 86 26 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 99 | 100 98 100 100 . . Level 1 . | . 1 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . . 3 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | 1 12 8 2 . 26 Peak Tracking Total 6 | 1 2 3 2 . 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 6 2 . . 2 Terminals 4 | . 3 1 . . . Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 2 1 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 20 6 . . 2 Successful 20 | . 14 5 . . 1 Failed 8 | . 6 1 . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 16 | . 11 5 . . . Fabricators 1 | . . . . . 1 Repair Stations 5 | . 5 . . . . Recycling Units 6 | . 4 1 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 7 4 . . . Record 8 | . 4 4 . . . Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 6 | . 4 1 . . 1 Process 1 | . 1 . . . . Report Inventory 5 | . 3 1 . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 1 . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter 4 | . 4 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 152 | . . . . 152 152 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 26 | . . . . . 26 Total Damage 556 | . . . . . 556 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . . 3 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4636 | 84 560 453 161 1575 1803 Spaces Moved 3468 | 82 489 399 141 1390 967 Core 20 | 20 . . . . . Treads 689 | . . . . . 689 Legs . | . . . . . . Wheels 704 | 62 484 158 . . . Hover 2055 | . 5 241 141 1390 278 Flight . | . . . . . . Fastest Speed 50 | 50 80 95 106 106 106 Average Speed 114 | 72 81 101 106 106 151 Slowest Speed 250 | 80 245 106 106 106 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 5 60 44 29 91 72 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 5 | . . . . 2 3 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3900 | 93 594 428 145 1491 1149 Wait 210 | . 59 . . 100 51 Move 3463 | 81 488 398 140 1389 967 Hop . | . . . . . . Pick Up 30 | . 6 9 1 2 12 Fast Attach 13 | 7 3 . . . 3 Attach 14 | . 2 3 . . 9 Detach 2 | . . . . . 2 Swap 16 | . 2 3 . . 11 Drop 12 | . . 4 . . 8 Fire 140 | 5 34 11 4 . 86 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Identified exit to Materials 57 | -11/Scrapyard | Discovered exit to Materials (range 8) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Power x1 170 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Hacker-Mutant 388 | -10/Materials | Repaired Wheel 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Utility x2 956 | -9/Materials | Build established: Hacker-Skirmisher 989 | -9/Materials | Identified exit to Mines 989 | -9/Materials | Discovered exit to Mines (range 7) 1089 | -9/Materials | Discovered exit to Mines (range 9) 1098 | -9/Materials | Entered Mines 1174 | -9/Mines | Identified exit to Materials 1174 | -9/Mines | Discovered exit to Materials (range 11) 1243 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1258 | -9/Mines | Identified exit to Zion 1259 | -9/Mines | Entered Zion 1498 | -7/Zion | Learned Factory emergency access door positions 1571 | -7/Zion | Learned location of Extension (-4) 1674 | -7/Zion | Given A8's code to call for help 1809 | -7/Zion | Imprinted 1812 | -7/Zion | Declared Zion's savior 2150 | -7/Zion | Received a visual enhancement algorithm 2624 | -7/Zion | Given the Hacking Drone Bay 2633 | -7/Zion | Found Prototype Device 2637 | -7/Zion | Identified exit to Proximity Caves 2637 | -7/Zion | Discovered exit to Proximity Caves (range 16) 2640 | -7/Zion | Learned 12 Factory zone layouts 2717 | -7/Zion | Found Prototype Device 2834 | -7/Zion | Entered Proximity Caves 2834 | -6/Proximity Caves | Accompanied by 4 allies 3144 | -6/Proximity Caves | Spotted B-75 Beast 3145 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 3161 | -6/Proximity Caves | Allies destroyed B-75 Beast 3202 | -6/Proximity Caves | Lost 4 allies 3237 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 3606 | -6/Proximity Caves | Build established: Scavenger-Mutant 4275 | -6/Proximity Caves | Core integrity fell below 50% 4366 | -6/Proximity Caves | Identified Hacking Drone Bay 4477 | -6/Proximity Caves | Identified Phasing AFG 4565 | -6/Proximity Caves | Core integrity fell below 20% 4587 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4637 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- R-10 Processor collects Imp. Signal Interpreter. R-10 Processor collects Lgt. Deuterium Engine. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Slug penetrates Y-54 Guardian. Slug penetrates S-27 Virus. S-27 Virus destroyed. Slug penetrates Y-54 Guardian. Y-54 Guardian suffers critical hit (Destroy). Y-54 Guardian destroyed. Slug penetrates G-50 Soldier. Ion Engine destroyed. Slug penetrates G-50 Soldier. G-50 Soldier destroyed. Arm. Treads destroyed. Acquired 21 matter. Acquired 64 matter. Lgt. Deuterium Engine destroyed. Acquired Imp. Deuterium Engine. FCDQ:A0=TXDOCZHFAB4R Map ----- +----------------------------------------------------+ | #####+#####???????# #???????????????????????? | | #%%% %%%#???????# #???????????????????????? | | #%%% %%%#?????### %###?????????????????????? | | #%%% %%%#?????# #?????????????????????? | | #%%% %%%#?????### ###?????????????????????? | | ## #???????# #???????????????????????? | | ?### ## #???????#% #???????????????????????? | | ???####?###???????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????#//#???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #?????##????????????????? | | ??????????????????# ###### #????????????????? | | ??????????????????# ## #????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????#YY# #??????????????????? | | ??????????????????#!% #???????????????????? | | ????????????????### ######??????????????? | | ???????????????## #??????????????? | | ???????????????# ##??????????????? | | ???????????????# ##???????????????? | | ???????????????## #????????????????? | | ????????????????# % @ #????????????????? | | ????????????????# ##????????????????? | | ???????????? #?????????????????? | | ?????????? # ## ?????????????????? | | ??????????? ##### ##### ????????????????? | | ????????????????# ????# #???????????????? | | ????????????????# ????# ##???????????????? | | ????????????????# ???? ##????????????????? | | ???????????????? ???? ##?????????????????? | | ???????????????? ????? #??????????????????? | | ??????????????????????? ##??????????????????? | | ?????????????????????? ##????????????????????? | | ??????????????????????#??????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Focal Shield | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Shopping List The One Challenges ------------ None Game ------ Seed TitaniumNavigationReactor Manual? 0 Play Time 01:08:49 Cumulative 3.5 hours Start 2024.04.21 @ 15:28:30 End 2024.04.22 @ 17:14:27 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f6a835b-17c3-4fe7-ab29-88c5947b93b5