Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 15:00:36 Player: lupe Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (105) 525 Value Destroyed (4254) 4254 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 10017 Bonus ------- High Alert Combat Kills 18 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 100/100 System Corruption 47% Temperature Cool (12) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Coolant Injector Enhanced Optical Array Advanced Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Peak State ------------ > --- POWER ------------ Fusion Compressor Neutrino Core Micro Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Enhanced Optical Array Advanced Melee Analysis Suite Target Analyzer Core Analyzer > --- WEAPON ----------- Plasma Rifle Heavy Machine Gun Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Makeshift Leg Armored Leg Improved Heat Sink Improved Utility Shielding Lance [Rating: 88] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Propulsion Armored Leg Treads Medium Treads Leg Armored Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Enhanced Optical Array Device Improved Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Slots Evolved 12 | . . 2 2 2 2 2 . . 2 . . Power 2 | . . . 1 . 1 . . . . . . Propulsion 3 | . . 1 . 1 . . . . 1 . . Utility 5 | . . 1 1 . 1 1 . . 1 . . Weapon 2 | . . . . 1 . 1 . . . . . Parts Attached 171 | 6 8 7 19 24 23 45 24 5 1 8 1 Power 29 | 1 2 1 3 4 2 9 5 1 . 1 . Engine 13 | 1 2 1 1 1 1 5 1 . . . . Core 16 | . . . 2 3 1 4 4 1 . 1 . Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 . 2 7 3 2 9 5 2 . 2 1 Treads 1 | . . . . . . . . . . . 1 Leg 21 | . . . . 3 2 7 5 2 . 2 . Wheel 6 | 2 . 2 2 . . . . . . . . Hover 5 | . . . 3 . . 2 . . . . . Flight 2 | . . . 2 . . . . . . . . Utility 51 | 1 1 . 3 8 16 14 5 1 1 1 . Device 28 | . . . 2 5 7 8 3 1 1 1 . Storage 4 | 1 . . . 1 1 1 . . . . . Processor 10 | . 1 . 1 . 3 4 1 . . . . Hackware . | . . . . . . . . . . . . Protection 9 | . . . . 2 5 1 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 56 | 2 5 4 6 9 3 13 9 1 . 4 . Energy Gun 14 | 2 . 1 2 5 1 3 . . . . . Energy Cannon 3 | . . . . 1 . 1 1 . . . . Ballistic Gun 14 | . 3 1 1 . 1 4 1 . . 3 . Ballistic Cannon 8 | . . . . . . 2 5 1 . . . Launcher 8 | . 2 2 3 1 . . . . . . . Special Weapon 3 | . . . . 2 . . 1 . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon 3 | . . . . . 1 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Corrupted Parts 5 | . . . . 1 . . . . . 4 . System Corruption 50 | . . . . 4 . . . . . 46 . Parts Lost 57 | . . 1 3 5 7 14 2 6 6 12 1 Power 12 | . . . 2 1 1 4 . 1 1 2 . Propulsion 15 | . . 1 . . 3 3 . 1 2 4 1 Utility 10 | . . . . . 2 3 . 2 1 2 . Weapon 20 | . . . 1 4 1 4 2 2 2 4 . Highest Loss Streak 6 | . . 1 2 2 5 5 1 6 4 4 2 To Critical Strikes 3 | . . . . . . . 1 . 1 1 . Average Slot Usage (%) 76 | . 98 73 79 75 60 73 94 86 60 45 18 Engine 3 | . 14 11 4 1 1 4 . . . . . Core 6 | . . . 5 9 6 2 12 10 7 2 . Leg 13 | . . . . 18 12 12 23 22 16 6 . Wheel 3 | . 28 18 9 . . . . . . . . Device 9 | . . . 8 14 15 9 8 9 7 8 5 Storage 2 | . 14 11 9 3 . . . . . . . Processor 14 | . 12 11 18 6 4 19 23 20 15 14 10 Protection 2 | . . . . 4 7 4 2 . . . . Energy Gun 4 | . 9 9 12 9 5 1 2 . . . . Energy Cannon 1 | . . . . 4 2 . 2 3 . . . Ballistic Gun 3 | . 13 5 2 . . 4 4 . . 8 . Ballistic Cannon 2 | . . . . . . 1 7 9 6 . . Piercing Weapon 1 | . . . . . 1 6 . . . . . Peak Build Rating 88 | 6 8 8 29 43 54 83 88 86 79 64 20 Average Rating 46 | 5 7 6 19 31 36 56 81 80 65 47 16 On Entrance 34 | . 6 8 7 12 43 43 64 86 79 49 16 Naked Turns 12 | . . . . . 12 . . . . . . Heaviest Build 66 | 13 14 15 27 38 49 45 66 61 56 36 1 Greatest Support 68 | 26 26 26 35 50 50 64 68 68 64 32 28 Greatest Overweight (x) 4 | . . . 1 . 2 4 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 6 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 8 5 5 5 5 2 3 1 Average Carried 4 | 2 7 6 7 5 4 3 4 3 1 1 . Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 4 7 6 8 5 3 3 4 . 1 1 1 Class Distribution -------------------- 48% | Mutant 15% | Derelict-Gunner 12% | Scavenger-Tank 11% | Gunner 7% | Gladiator 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Gladiator | -5/Factory Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Mutant | -4/Factory Gunner | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Matter Collected 3706 | 234 159 69 505 328 245 764 830 144 71 357 . Remotely . | . . . . . . . . . . . . Salvage Created 4250 | . 180 190 522 517 299 1583 330 168 51 410 . Parts 234 | . 22 16 34 30 42 73 6 1 . 10 . Haulers Intercepted 2 | . . 1 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 5 . . 10 . Prevented 4 | . . . . . . . 2 1 . 1 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Combat Hostiles Destroyed 74 | . 7 7 5 9 6 22 4 4 4 6 . Melee 16 | . . . . . 1 13 . 1 1 . . Guns 22 | . 3 2 4 2 1 5 2 . . 3 . Cannons 17 | . . . . 7 2 2 2 2 2 . . AOE 14 | . 4 5 1 . 2 2 . . . . . Classes Destroyed 13 | . 4 3 3 1 . 2 . . . . . Worker 4 | . 1 1 1 . 1 . . . . . . Builder 8 | . . . 3 . 5 . . . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 2 | . . 1 1 . . . . . . . . Recycler 3 | . . . . . . 3 . . . . . Operator 4 | . . 1 . . 1 2 . . . . . Watcher 9 | . 2 1 3 . 2 1 . . . . . Swarmer 16 | . 5 . . . 3 2 . 2 4 . . Grunt 24 | . 2 7 3 5 . 2 3 . . 2 . Sentry 4 | . . . 1 1 . 1 1 . . . . Specialist 1 | . . . . . . 1 . . . . . Hunter 9 | . . . 1 1 . 4 . . . 3 . Programmer 20 | . . . . 2 3 12 . 2 . 1 . Decomposer 2 | . . . . . . . . 1 . 1 . Best Kill Streak 9 | . 3 4 3 2 9 3 2 2 4 2 . Combat Bots Only 4 | . 3 3 3 2 3 3 2 2 4 2 . Max Kills in Single Turn 7 | . 2 2 1 1 7 2 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 1 1 . 2 2 . . . . . Melee 1 | . . . . . 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Hostile Shots Fired 1086 | . 16 28 72 179 84 262 65 115 58 187 20 Missed 402 | . 5 9 26 93 38 75 27 43 18 64 4 Damage Taken 11515 | . 126 284 709 803 957 3475 766 1336 601 2126 332 Core 2409 | . 24 90 140 181 170 487 67 91 38 879 242 Absorbed by Shields 229 | . . . . . 176 53 . . . . . Ignored by Resistances 261 | . . . . . 73 155 . . . 33 . Regen/Repaired (Parts) 27 | . . 14 13 . . . . . . . . Core Remaining (%) 75 | 100 90 77 74 74 80 . . 35 . . . Volleys Fired 224 | . 26 22 31 29 23 29 21 23 6 14 . Largest 4 | . 2 2 2 3 3 3 4 3 2 3 . Hottest 219 | . 90 80 95 185 185 217 219 194 122 90 . Shots Fired 500 | . 52 39 61 73 62 71 63 44 8 27 . Gun 320 | . 48 24 51 51 40 44 35 . . 27 . Cannon 151 | . . . . 22 22 27 28 44 8 . . Launcher 29 | . 4 15 10 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 217 | . 27 12 14 . 1 41 51 36 8 27 . Thermal 132 | . 21 12 15 22 22 29 11 . . . . Explosive 23 | . 4 15 4 . . . . . . . . Electromagnetic 128 | . . . 28 51 39 1 1 8 . . . Robot Hit Streak 9 | . 7 4 8 8 8 9 5 3 2 2 . Robot Miss Streak 10 | . 4 3 6 6 4 4 7 4 2 10 . Penetration Max 1 | . . . 1 . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 314 | . 21 22 38 48 32 83 26 23 8 13 . Core Hits 162 | . 12 24 29 20 20 39 10 2 . 6 . Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 7 | . . . . . . . . 1 2 4 . Critical Strikes 28 | . 1 1 1 . . 11 1 6 2 5 . Burn 4 | . 1 1 1 . . 1 . . . . . Destroy 2 | . . . . . . . . . . 2 . Blast 6 | . . . . . . 2 1 3 . . . Corrupt 2 | . . . . . . . . 2 . . . Smash 6 | . . . . . . . . 1 2 3 . Sever 4 | . . . . . . 4 . . . . . Impale 4 | . . . . . . 4 . . . . . Melee Attacks 85 | . . . . . 3 54 . 11 8 9 . Impact 28 | . . . . . . . . 11 8 9 . Slashing 13 | . . . . . . 13 . . . . . Piercing 44 | . . . . . 3 41 . . . . . Sneak Attacks 7 | . . . . . . 4 . 1 1 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . 4 . . . . . Damage Inflicted 10582 | . 450 1046 1205 813 1516 3181 615 875 383 498 . Guns 2582 | . 263 145 601 451 177 575 245 . . 125 . Cannons 2327 | . . . . 362 374 536 370 526 159 . . Explosions 2824 | . 187 901 604 . 895 237 . . . . . Melee 2834 | . . . . . 70 1828 . 349 224 363 . Ramming 15 | . . . . . . 5 . . . 10 . Kinetic 2464 | . 153 57 229 . 27 641 569 504 159 125 . Thermal 2175 | . 110 226 217 362 744 470 46 . . . . Explosive 1924 | . 187 734 241 . 525 237 . . . . . Electromagnetic 1170 | . . 29 518 451 150 . . 22 . . . Impact 936 | . . . . . . . . 349 224 363 . Slashing 380 | . . . . . . 380 . . . . . Piercing 1518 | . . . . . 70 1448 . . . . . Highest Corruption 47 | . . . 1 4 3 18 18 24 . 47 47 Average Corruption 14 | . . . 1 4 2 14 18 19 . 36 47 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 281 | . . . . 29 13 79 84 28 . 47 1 Message Errors 65 | . . . . 6 2 16 26 5 . 10 . Matter Fused 68 | . . . . 9 5 21 18 8 . 7 . Heat Flow Errors 35 | . . . . 4 1 10 11 4 . 5 . Energy Discharges 27 | . . . . 4 2 5 9 2 . 5 . Parts Rejected 2 | . . . . . . 2 . . . . . Parts Fused 2 | . . . . . . 2 . . . . . Data Loss (minor) 37 | . . . . 3 3 12 10 4 . 5 . Data Loss (major) 13 | . . . . 1 . 3 2 1 . 6 . Misfires 10 | . . . . 2 . 1 4 1 . 2 . Alerts 6 | . . . . . . 2 3 1 . . . Misdirections 6 | . . . . . . 1 . . . 4 1 Weapon Failures 10 | . . . . . . 4 1 2 . 3 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1186 | . . 83 18 . 140 288 18 214 217 208 . Projectiles 148 | . . . . . . . 18 62 68 . . Explosions 247 | . . 83 18 . 140 6 . . . . . Melee 791 | . . . . . . 282 . 152 149 208 . Knockbacks 14 | . . . . . . 3 1 7 2 1 . Impact 4 | . . . . . . . . 2 1 1 . Kinetic 10 | . . . . . . 3 1 5 1 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 536 | . 34 46 15 . 227 214 . . . . . Shots 12 | . 1 3 2 . 3 3 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 7 | . . . . . . 3 . . . 4 . Kicked 7 | . . . . . . 3 . . . 4 . Crushed . | . . . . . . . . . . . . Highest Temperature 696 | . 45 56 142 206 162 696 315 465 70 173 . Average Temperature 105 | . 16 22 37 60 46 181 109 190 35 85 . Received Heat Transfer 1536 | . . 123 414 219 69 192 234 45 . 144 96 Effects 11 | . . . . . . 10 . 1 . . . Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 4 | . . . . . . 4 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 1 3 . Combat Hostiles 5 | . . . . . . . . 1 1 3 . Parts Fried 21 | . . . 1 3 3 . . 1 2 11 . Impact Corruptions 18 | . . . . . . . . 6 6 6 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . 2 1 . 2 3 . . . . . Heat Transferred 3744 | . 407 483 483 518 868 885 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . 3 2 . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Peak Influence 526 | . 208 400 405 199 200 526 . . 177 . . Initial 184 | . . 24 169 184 38 . . . 72 . . Average 101 | . 59 244 247 79 88 75 . . 129 . . Maximum Alert Level 2 | . 1 2 2 . 1 2 . . . . . Low Security (%) 86 | 100 97 24 29 100 99 88 . . 100 . . Level 1 12 | . 2 69 64 . . 10 . . . . . Level 2 1 | . . 6 6 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . . . 2 6 2 7 . . 1 . 1 Investigation . | . . . . . . . . . . . . Extermination 10 | . . . . 3 2 5 . . . . . Reinforcement 8 | . . . 2 3 . 2 . . 1 . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Distress Signals 3 | . . 1 . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 173 | . 13 10 20 16 19 44 8 9 6 18 10 Peak Tracking Total 10 | . 4 3 6 3 4 7 3 5 5 6 10 Tactical Retreats 21 | . 2 . 3 2 2 4 2 2 1 3 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Traps Triggered 4 | . . . 1 . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . . . 2 . . 3 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Machines Disabled 19 | . 1 4 . . 8 6 . . . . . Max in Single Turn 6 | . 1 3 . . 4 6 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Machines Accessed 9 | . 2 1 1 2 1 1 1 . . . . Terminals 4 | . 1 . . 2 . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 15 | . 4 3 2 2 2 1 1 . . . . Successful 12 | . 3 2 2 2 1 1 1 . . . . Failed 3 | . 1 1 . . 1 . . . . . . Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . . . . . 4 . . . . Terminals 4 | . 1 . . 2 . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . 3 2 . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 5 | . 1 . . 2 . 1 1 . . . . Record 1 | . . . . . . 1 . . . . . Open Door 1 | . . . . . . . 1 . . . . Open DSF 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 2 . . . . . . . . Scan Component 2 | . . 1 1 . . . . . . . . Repair 2 | . . 1 1 . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . 1 . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . . . . Time 64 | . . 26 38 . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . Recycled Matter 10 | . 10 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Turns Passed 10778 | 99 919 297 785 1756 1284 2256 1832 542 230 757 21 Spaces Moved 7868 | 95 870 202 840 1086 954 1468 1341 358 158 464 32 Core 159 | 8 . . 6 . 76 19 . . . 20 30 Treads 2 | . . . . . . . . . . . 2 Legs 5426 | . . . . 958 878 1289 1341 358 158 444 . Wheels 1527 | 87 870 202 368 . . . . . . . . Hover 594 | . . . 434 . . 160 . . . . . Flight 160 | . . . 32 128 . . . . . . . Fastest Speed 35 | 50 90 90 35 35 50 56 120 120 120 50 50 Average Speed 109 | 86 90 92 67 113 117 114 127 124 120 135 56 Slowest Speed 250 | 90 90 100 111 130 200 250 190 190 120 190 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 90 15 40 12 19 28 91 32 3 60 5 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . 4 . . . . Spaces Dug 1 | . . . . . . . . 1 . . . Terrain Destroyed 332 | . 36 114 43 . 21 70 20 23 5 . . Melee 1 | . . . . . . . . 1 . . . Projectile 61 | . . . 1 . . 13 20 22 5 . . AOE 270 | . 36 114 42 . 21 57 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Total 9437 | 112 955 271 1003 1554 1061 1909 1419 397 176 546 34 Wait 836 | . 30 36 67 377 31 247 1 . 2 45 . Move 7857 | 94 869 201 839 1085 953 1467 1340 357 157 463 32 Hop . | . . . . . . . . . . . . Pick Up 152 | 11 13 3 25 25 18 40 13 . 2 1 1 Fast Attach 27 | . 1 . . . . 8 13 . . 5 . Attach 87 | 6 1 2 10 15 16 24 3 5 1 3 1 Detach 7 | . . . 1 . 1 2 . 1 . 2 . Swap 57 | . 6 5 9 9 7 13 8 . . . . Drop 103 | 1 9 2 21 14 9 27 20 . . . . Fire 224 | . 26 22 31 29 23 29 21 23 6 14 . Melee 80 | . . . . . 3 49 . 11 8 9 . Ram . | . . . . . . . . . . . . Kick 7 | . . . . . . 3 . . . 4 . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Res / [*Upp] / Ext) -4/Upper Caves -4/Upper Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 7) 707 | -10/Materials | Discovered new exit (range 8) 928 | -10/Materials | Discovered new exit (range 15) 1019 | -10/Materials | Entered another Materials area 1019 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1185 | -9/Materials | Repaired Wheel 1267 | -9/Materials | Discovered new exit (range 12) 1316 | -9/Materials | Entered another Materials area 1316 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1857 | -8/Materials | Discovered new exit (range 18) 1924 | -8/Materials | Repaired Airjet 2098 | -8/Materials | Discovered new exit (range 10) 2101 | -8/Materials | Entered Factory 2101 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2489 | -7/Factory | Discovered new exit (range 12) 3256 | -7/Factory | Build established: Scavenger-Tank 3857 | -7/Factory | Entered another Factory area 3857 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4428 | -6/Factory | Spotted B-75 Beast 4492 | -6/Factory | Released all parts (6) 4523 | -6/Factory | Lost 5 parts (1p2n2u) 4590 | -6/Factory | Build established: Mutant 5131 | -6/Factory | Discovered new exit (range 9) 5141 | -6/Factory | Entered another Factory area 5141 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5549 | -5/Factory | Build established: Gladiator 5750 | -5/Factory | System corruption reached 10% 6095 | -5/Factory | Lost 4 parts (1p1n1u1w) 6639 | -5/Factory | Build established: Mutant 7193 | -5/Factory | Build established: Gunner 7321 | -5/Factory | Cargo convoy interrupted 7376 | -5/Factory | Discovered new exit (range 19) 7397 | -5/Factory | Entered Upper Caves 7413 | -5/Upper Caves | Lost 5 parts (2p1n1u1w) 7552 | -5/Upper Caves | Learned location of 1 exit from Factory 7606 | -5/Upper Caves | Encountered a Warlord checkpoint 7879 | -5/Upper Caves | Found DCF Scrap (14 items) 8054 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8099 | -5/Upper Caves | Core integrity fell below 50% 8179 | -5/Upper Caves | Build established: Derelict-Gunner 9002 | -5/Upper Caves | Learned location of 1 exit from Factory 9011 | -5/Upper Caves | Discovered new exit (range 10) 9181 | -5/Upper Caves | Spotted B-75 Beast 9229 | -5/Upper Caves | Entered another Upper Caves area 9233 | -5/Upper Caves | Discovered new exit (range 16) 9448 | -5/Upper Caves | Learned Factory non-interactive machine intel 9688 | -5/Upper Caves | Attracted the attention of an 0b10 base 9695 | -5/Upper Caves | Lost 6 parts (1p1n2u2w) 9771 | -5/Upper Caves | Entered Factory 9771 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9772 | -4/Factory | Identified exit to Research 9772 | -4/Factory | Identified exit to Extension 9773 | -4/Factory | Loaded intel: 238 non-interactive machine locations 9786 | -4/Factory | Discovered new exit (range 4) 9901 | -4/Factory | Lost 4 parts (1p1n1u1w) 10001 | -4/Factory | Entered Upper Caves 10013 | -4/Upper Caves | System corruption reached 10% 10023 | -4/Upper Caves | System corruption reached 30% 10115 | -4/Upper Caves | Learned Research stockpile data 10184 | -4/Upper Caves | Spotted B-86 Titan 10328 | -4/Upper Caves | Build established: Gunner 10508 | -4/Upper Caves | Lost 4 parts (2n2w) 10600 | -4/Upper Caves | Learned Research stockpile data 10660 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10676 | -4/Upper Caves | Core integrity fell below 50% 10693 | -4/Upper Caves | Build established: Mutant 10708 | -4/Upper Caves | Lost 4 parts (1p2u1w) 10754 | -4/Upper Caves | Discovered new exit (range 9) 10758 | -4/Upper Caves | Entered another Upper Caves area 10760 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10767 | -4/Upper Caves | Core integrity fell below 20% 10769 | -4/Upper Caves | Discovered exit to Research (range 16) 10775 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10779 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10754_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 10759_ Penetrated by Slug. [Achievement: Universal Adapter] 10760_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 10761_ Med. Treads destroyed. 10766_ Critical hit (Burn: +37). 10766_ Slug penetrates Wall. 10768_ Slug penetrates UD-9LZ(S). 10769_ EXIT=FOUND: RESEARCH 10775_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 10775_ Acquired Med. Treads. 10779_ Y-72 Warden: "REQUESTING BACKUP." 10779_ C-30 ARC bursts open, deploying its payload. 10779_ G-73 Enforcer unfolds itself. 10779_ G-67 Veteran unfolds itself. 10779_ B-60 Warrior unfolds itself. 10779_ I-47 Archangel unfolds itself. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ???????????????????????? ????#???????????????????? | | ???????????????????????? ??? ???????????????????? | | ???????????????????????? ??? ????????????????????? | | ???????????????????????? ### ????????????????????? | | ????????????????????????? # ????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????#Y#?????????????????????? | | ????????????????????????## #?????????????????????? | | ????????????????????????# l##??????#?????????????? | | ????????????????????????#isg##???? #?????????????? | | ????????????????????????#g%g #### #?????????????? | | ????????????????????????#@gb #??????????????? | | ????????????????????????## #??????????????? | | ?????????????????????????## #####??????????????? | | ??????????????????????????# ##??????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #####???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????#*% #???????????????? | | ??????????????????????????## ## ####????????????? | | ?????????????????????????### ## ###??????????? | | ????????????????????????## ##?????????? | | ???????????????????????## #?????????? | | ??????????????????###### #?????????? | | ??????????????????# ## ## ##?????????? | | ??????????????????# #?##??????????? | | ??????????????????## #?????????????? | | ???????????????????#### # #?????????????? | | ??????????????????????#### ##?????????????? | | ?????????????????????????# ##??????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????#########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 80 Energy Generation 49 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 25 Resistance: TH 30 Utility Shielding 66 Evasion (%) 67 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Please Form A Line Power Corrupts Serviceable Loadout System Compromised Universal Adapter Challenges ------------ None Game ------ Seed PhasingShadingGenerator Manual? 0 Play Time 03:40:07 Cumulative 8.9 hours Start 2024.09.27 @ 20:06:05 End 2024.09.28 @ 15:00:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 645de229-a8b6-4695-afae-e2bbcb868395