Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 10:06:27 Player: U1144KUT Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (124) 620 Value Destroyed (4159) 4159 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (401) 401 TOTAL SCORE: 9520 Bonus ------- High Alert Combat Kills 164 Follower Combat Kills 37 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Authchip [R/NC] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Particle Charger Particle Gun Ion Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Improved Cooling System Core Analyzer Core Shielding Authchip [R/NC] > --- WEAPON ----------- Heavy Laser Wave Gun Long-range Proton Cannon > --- INVENTORY -------- Carbon-fiber Leg Particle Charger Particle Gun Ion Cannon Gauss Rifle [Rating: 66] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Improved Cooling System Device Improved Cooling System Storage Medium Storage Unit Processor Core Analyzer Hackware Authchip [R/NC] Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Slots Evolved 10 | . . 2 2 2 . . 2 . 2 Power 1 | . . . 1 . . . . . . Propulsion 3 | . . 1 . 1 . . . . 1 Utility 5 | . . . 1 1 . . 2 . 1 Weapon 1 | . . 1 . . . . . . . Parts Attached 116 | 5 16 12 30 16 5 2 14 11 5 Power 18 | 1 1 1 4 4 1 1 3 1 1 Engine 10 | 1 . . 4 2 . . 1 1 1 Core 8 | . 1 1 . 2 1 1 2 . . Reactor . | . . . . . . . . . . Propulsion 32 | 2 4 4 13 1 . . 4 3 1 Treads 3 | . . . 2 . . . 1 . . Leg 13 | 2 . 4 . . . . 3 3 1 Wheel 9 | . 4 . 4 1 . . . . . Hover 7 | . . . 7 . . . . . . Flight . | . . . . . . . . . . Utility 26 | . 5 1 6 4 1 . 4 4 1 Device 13 | . 3 1 5 . . . 1 2 1 Storage 2 | . 1 . . . . . 1 . . Processor 2 | . 1 . . . . . 1 . . Hackware 1 | . . . . . . . . 1 . Protection 8 | . . . 1 4 1 . 1 1 . Artifact . | . . . . . . . . . . Weapon 40 | 2 6 6 7 7 3 1 3 3 2 Energy Gun 25 | 2 3 3 4 6 1 . 2 3 1 Energy Cannon 8 | . . 1 2 1 2 . 1 . 1 Ballistic Gun 2 | . . . 1 . . 1 . . . Ballistic Cannon 4 | . 2 2 . . . . . . . Launcher 1 | . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . Corrupted Parts 7 | . . . 1 . . . 4 2 . System Corruption 24 | . . . 3 . . . 12 9 . Parts Lost 38 | . 2 . 4 1 1 . 8 7 15 Power 9 | . 1 . 2 . 1 . 2 1 2 Propulsion 10 | . . . 1 . . . 2 2 5 Utility 11 | . . . . 1 . . 3 2 5 Weapon 8 | . 1 . 1 . . . 1 2 3 Highest Loss Streak 15 | . 1 . 4 1 1 . 7 7 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 94 92 89 83 83 84 70 80 78 Engine 4 | . 8 . 10 10 . . . 5 4 Core 8 | . 4 10 3 4 14 15 9 6 4 Leg 7 | . 4 16 11 . . . 1 23 23 Wheel 10 | . 23 11 4 15 15 15 3 . . Hover 1 | . . . 6 . . . . . . Device 11 | . 10 11 16 15 9 7 11 12 11 Storage 7 | . 11 11 9 7 7 7 7 1 . Processor 1 | . 2 . . . . . 5 6 4 Protection 6 | . . . . 6 12 15 6 3 4 Energy Gun 13 | . 19 23 12 15 8 10 6 10 12 Energy Cannon 6 | . . . 13 6 13 7 5 1 . Ballistic Gun 1 | . . . 1 . . 3 6 6 1 Ballistic Cannon 1 | . 7 8 . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 7 22 28 39 50 56 53 54 50 40 Greatest Support 85 | 20 24 30 40 56 56 56 56 65 85 Greatest Overweight (x) 14 | . . 1 9 . . . 14 1 . Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 5 9 10 10 10 10 10 10 6 5 Most Carried 10 | 3 10 9 10 10 9 10 10 7 5 Average Carried 6 | 2 7 6 8 9 8 9 7 4 4 Final Capacity 10 | 5 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 9 7 9 8 9 10 7 4 5 Class Distribution -------------------- 34% | Tank 33% | Mutant 18% | Gunner 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Matter Collected 1756 | 250 238 295 325 128 87 20 144 208 61 Remotely . | . . . . . . . . . . Salvage Created 4728 | 37 562 469 1189 773 112 354 333 596 303 Parts 255 | 2 38 39 79 23 12 16 13 23 10 Haulers Intercepted 2 | . 1 . 1 . . . . . . Recyclers Shooed 5 | . 1 . 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 16 . . . Prevented 7 | . . . . . 7 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 98 | 1 14 18 27 12 2 6 4 11 3 Guns 53 | 1 10 13 8 11 1 . 2 5 2 Cannons 35 | . 3 5 13 1 . 6 1 6 . AOE 5 | . 1 . 4 . . . . . . Classes Destroyed 15 | 1 6 2 3 1 2 . . . . Worker 4 | . 1 . 3 . . . . . . Builder 4 | . 2 . 2 . . . . . . Tunneler 1 | . 1 . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . Recycler 2 | . . . . 1 . . . . 1 Operator 2 | . . 1 1 . . . . . . Watcher 11 | . 3 3 3 1 . . 1 . . Swarmer 24 | . 3 7 7 . . 3 . 4 . Grunt 49 | 1 11 8 9 8 . 2 3 5 2 Brawler 5 | . . . 3 . . 1 . 1 . Duelist 1 | . . . 1 . . . . . . Sentry 13 | . . 3 6 4 . . . . . Hunter 3 | . . . 1 . . . . 1 1 Behemoth 2 | . . . . . 1 . 1 . . Thief 1 | . . . . . 1 . . . . Best Kill Streak 13 | 1 11 6 13 4 1 3 4 9 2 Combat Bots Only 9 | 1 5 5 7 4 1 3 3 9 1 Max Kills in Single Turn 5 | 1 2 2 5 2 1 1 1 1 1 Gunslinging 1 | . 1 1 . . . . . . . Exploded 3 | . 1 . 3 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Hostile Shots Fired 814 | 2 78 54 135 151 46 20 50 93 185 Missed 237 | . 21 17 39 44 20 6 11 22 57 Damage Taken 7134 | 16 455 282 1094 905 492 175 807 838 2070 Core 1637 | 8 61 40 183 77 54 . 115 98 1001 Absorbed by Shields 87 | . . . . . . . . 87 . Redirected to Shielding 40 | . . . . . . . . . 40 Ignored by Resistances 2040 | 4 139 89 293 280 137 52 221 264 561 Regen/Repaired (Parts) 42 | . 21 21 . . . . . . . Core Remaining (%) 79 | 96 72 90 66 . . 81 . 74 . Volleys Fired 267 | 2 40 32 63 41 20 16 21 22 10 Largest 3 | 2 2 3 3 3 3 3 3 3 3 Hottest 231 | 100 100 194 196 207 207 203 162 172 231 Shots Fired 700 | 4 80 93 178 121 53 34 56 51 30 Gun 449 | 4 64 46 84 102 30 18 35 38 28 Cannon 247 | . 12 47 94 19 23 16 21 13 2 Launcher 4 | . 4 . . . . . . . . Special . | . . . . . . . . . . Kinetic 105 | . 12 42 9 . . . 21 21 . Thermal 510 | 4 64 51 156 102 40 34 23 8 28 Explosive 4 | . 4 . . . . . . . . Electromagnetic 81 | . . . 13 19 13 . 12 22 2 Robot Hit Streak 32 | 3 18 21 26 21 32 6 12 15 13 Robot Miss Streak 3 | . 2 2 3 3 2 1 1 1 2 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 10 | . 2 3 . 3 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . 1 Shots Hit Robots 501 | 3 57 61 122 92 47 15 47 36 21 Core Hits 215 | 2 33 26 55 34 5 12 13 19 16 Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 24 | . 4 1 6 8 1 1 2 . 1 Burn 18 | . 3 . 3 8 1 1 1 . 1 Meltdown 1 | . . . 1 . . . . . . Destroy 2 | . . . 1 . . . 1 . . Blast 2 | . 1 1 . . . . . . . Corrupt 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11566 | 37 1111 1167 3270 1892 997 375 1195 876 646 Guns 6162 | 37 610 610 1133 1533 463 131 637 491 517 Cannons 4189 | . 158 552 1392 359 534 244 558 385 7 Explosions 1070 | . 343 . 727 . . . . . . Melee . | . . . . . . . . . . Ramming 145 | . . 5 18 . . . . . 122 Kinetic 1291 | . 158 529 59 . . . 353 192 . Thermal 7365 | 37 610 633 2259 1533 757 375 540 104 517 Explosive 1070 | . 343 . 727 . . . . . . Electromagnetic 1695 | . . . 207 359 240 . 302 580 7 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 21 | . . 3 3 . . . 12 21 10 Average Corruption 9 | . . 2 3 . . . 11 18 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 46 | . . 13 1 . . . 2 27 3 Message Errors 7 | . . 3 . . . . . 4 . Matter Fused 9 | . . 3 . . . . . 5 1 Heat Flow Errors 6 | . . 1 . . . . 1 4 . Energy Discharges 7 | . . 1 1 . . . . 3 2 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . 3 . Data Loss (minor) 8 | . . 4 . . . . . 4 . Data Loss (major) 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . . Weapon Failures 3 | . . 1 . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 91 | . . . 71 10 . 2 . 8 . Projectiles 52 | . . . 32 10 . 2 . 8 . Explosions 39 | . . . 39 . . . . . . Melee . | . . . . . . . . . . Knockbacks 3 | . 1 2 . . . . . . . Impact 1 | . . 1 . . . . . . . Kinetic 2 | . 1 1 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 33 | . 3 . 9 . . . . . 21 Shots 1 | . 1 . . . . . . . . Rammed 9 | . . . 1 . . . . . 8 Targets Rammed 16 | . . 1 1 . . . . . 14 Kicked 7 | . . 1 . . . . . . 6 Crushed . | . . . . . . . . . . Highest Temperature 569 | 104 396 569 563 186 247 231 304 225 4 Average Temperature 162 | 56 162 201 175 61 182 93 139 125 4 Received Heat Transfer 3289 | 12 267 81 495 552 552 36 431 293 570 Effects 30 | . 2 7 17 . 2 2 . . . Shutdowns 9 | . 2 3 4 . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Interference 13 | . . 1 8 . 2 2 . . . Short Circuit 2 | . . 1 1 . . . . . . Damage (minor) 3 | . . 1 2 . . . . . . Damage (major) 1 | . . . 1 . . . . . . Damage (core) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . Combat Hostiles 2 | . . . . . 1 . 1 . . Parts Fried 11 | . . . 2 . 2 . 1 6 . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . 2 . . . . . 1 Combat Hostiles 3 | . . . 2 . . . . . 1 Parts Melted 21 | . 3 1 5 7 1 . 2 . 2 Heat Transferred 15354 | 111 1928 1221 4403 3589 1332 666 851 224 1029 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 2 | . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Peak Influence 776 | 20 341 439 776 271 . . 106 342 308 Initial 232 | . . 68 157 232 . . . 64 155 Average 160 | 2 166 248 436 140 . . 49 246 182 Maximum Alert Level 3 | . 1 2 3 1 . . . 1 1 Low Security (%) 62 | 100 64 25 16 57 . . 100 34 57 Level 1 27 | . 35 68 23 42 . . . 65 42 Level 2 8 | . . 6 53 . . . . . . Level 3 . | . . . 6 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 2 3 5 5 . . 1 . 8 Investigation 7 | . 2 1 . 1 . . 1 . 2 Extermination 2 | . . . . 1 . . . . 1 Reinforcement 8 | . . 2 2 1 . . . . 3 Assault . | . . . . . . . . . . Garrison 7 | . . . 3 2 . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Distress Signals 5 | . . 1 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 159 | 1 21 26 45 20 4 7 4 12 19 Peak Tracking Total 11 | 1 6 4 9 7 2 4 3 7 11 Tactical Retreats 11 | . 3 . 3 2 1 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Traps Triggered 14 | . 2 3 . 2 . . . 5 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Machines Disabled 14 | . 1 . 8 2 . . 1 1 1 Max in Single Turn 2 | . 1 . 2 1 . . 1 1 . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Machines Accessed 33 | . 9 7 6 4 . . 3 1 3 Terminals 19 | . 7 5 3 1 . . 2 1 . Fabricators 1 | . . . . . . . . . 1 Repair Stations 4 | . 1 1 . 1 . . . . 1 Recycling Units 3 | . 1 . 2 . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . Garrison Access 4 | . . . 1 1 . . 1 . 1 Total Hacks 73 | . 21 18 11 8 . . 7 3 5 Successful 44 | . 14 14 6 4 . . 4 1 1 Failed 29 | . 7 4 5 4 . . 3 2 4 Catastrophic 6 | . 1 1 1 1 . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 7 | . 1 . . . . . 3 2 1 Terminals 46 | . 18 11 7 1 . . 6 3 . Fabricators 1 | . . . . . . . . . 1 Repair Stations 10 | . 2 3 . 2 . . . . 3 Recycling Units 3 | . 1 . 2 . . . . . . Scanalyzers 7 | . . 4 . 3 . . . . . Garrison Access 6 | . . . 2 2 . . 1 . 1 Terminal Hacks 28 | . 12 8 4 . . . 3 1 . Record 13 | . 4 7 1 . . . 1 . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . Reinforcement Status 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . Garrison Registry 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . 2 3 . 1 . . . . 1 Scan Component 4 | . 1 1 . 1 . . . . 1 Repair 2 | . 1 1 . . . . . . . Refit 1 | . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . 3 . 1 . . . . . Insert Component 3 | . . 2 . 1 . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks 5 | . . . 2 2 . . 1 . . Unlock Access 3 | . . . 1 1 . . 1 . . Seal Access 1 | . . . . 1 . . . . . Coupler Status 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 21 | . 6 4 3 3 . . 2 1 2 Full Trace Events 8 | . 1 3 . 1 . . 1 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . Time 76 | . 38 38 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 1 Highest-Rated Group 157 | . . . . . . . . 157 95 Highest-Rated Ally 95 | . . . . . . . . 95 95 Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . . . . . 9 2 Total Damage 599 | . . . . . . . . 470 129 Kills 2 | . . . . . . . . 2 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Turns Passed 10337 | 2610 675 796 1225 1095 1296 1211 368 591 470 Spaces Moved 6420 | 623 465 531 712 912 1195 1155 116 367 344 Core 66 | 14 . . 2 . . . 10 . 40 Treads 92 | . . . 40 . . . 52 . . Legs 1899 | 609 86 263 262 . . . 8 367 304 Wheels 4169 | . 379 268 214 912 1195 1155 46 . . Hover 194 | . . . 194 . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 100 100 100 100 120 50 Average Speed 109 | 118 95 112 118 100 100 100 225 128 111 Slowest Speed 750 | 120 120 120 500 100 100 100 750 190 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 42 75 48 72 21 98 99 4 53 12 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 9 | . . . . . 5 4 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 82 | . 25 3 47 . . 5 1 1 . Melee . | . . . . . . . . . . Projectile 14 | . . 3 4 . . 5 1 1 . AOE 68 | . 25 . 43 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Total 9191 | 2491 616 665 959 1005 1251 1184 175 439 406 Wait 2199 | 1854 65 63 103 8 28 5 16 26 31 Move 6410 | 622 464 530 711 911 1194 1154 116 364 344 Hop . | . . . . . . . . . . Pick Up 101 | 8 21 13 26 17 4 4 5 2 1 Fast Attach 20 | . . . 3 1 . . 6 7 3 Attach 57 | 5 7 8 17 6 3 . 8 3 . Detach 4 | . 1 1 2 . . . . . . Swap 39 | . 9 4 10 9 2 2 . 1 2 Drop 66 | . 9 13 23 12 . 3 3 2 1 Fire 267 | 2 40 32 63 41 20 16 21 22 10 Melee . | . . . . . . . . . . Ram 9 | . . . 1 . . . . . 8 Kick 7 | . . 1 . . . . . . 6 Crush . | . . . . . . . . . . Escape Stasis 12 | . . . . . . . . 12 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Factory (discovered 3 exits: Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 2611 | -11/Scrapyard | Entered Materials 2612 | -10/Materials | Build established: Mutant 2903 | -10/Materials | Discovered new exit (range 14) 3208 | -10/Materials | Repaired Imp. Heat Sink 3282 | -10/Materials | Discovered new exit (range 6) 3286 | -10/Materials | Entered another Materials area 3286 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3465 | -9/Materials | Discovered new exit (range 13) 3585 | -9/Materials | Build established: Gunner 3593 | -9/Materials | Repaired Lgt. Nuclear Core 3945 | -9/Materials | Discovered new exit (range 7) 4082 | -9/Materials | Entered another Materials area 4082 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4472 | -8/Materials | Garrison activated, responded to threat 4521 | -8/Materials | Destroyed 7 combat bots 4534 | -8/Materials | Identified exit to Garrison 4614 | -8/Materials | Lost 4 parts (2p1n1w) 4735 | -8/Materials | Discovered new exit (range 16) 5261 | -8/Materials | Discovered new exit (range 10) 5307 | -8/Materials | Entered Factory 5307 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5740 | -7/Factory | Identified exit to Garrison 5856 | -7/Factory | Build established: Tank 6283 | -7/Factory | Garrison activated, responded to threat 6397 | -7/Factory | Discovered new exit (range 5) 6402 | -7/Factory | Entered Lower Caves 6701 | -7/Lower Caves | Spotted B-75 Beast 6805 | -7/Lower Caves | Destroyed B-75 Beast 6913 | -7/Lower Caves | Discovered new exit (range 5) 7006 | -7/Lower Caves | Learned Factory stockpile data 7344 | -7/Lower Caves | Encountered a Warlord checkpoint 7698 | -7/Lower Caves | Entered another Lower Caves area 7828 | -7/Lower Caves | Discovered new exit (range 6) 8190 | -7/Lower Caves | Encountered a Warlord checkpoint 8346 | -7/Lower Caves | Discovered new exit (range 7) 8909 | -7/Lower Caves | Entered Factory 8909 | -6/Factory | Evolved 2 slots: Utility x2 8910 | -6/Factory | Identified exit to Extension 8956 | -6/Factory | Spotted B-75 Beast 9007 | -6/Factory | Destroyed B-75 Beast 9036 | -6/Factory | Lost 7 parts (1p2n3u1w) 9249 | -6/Factory | System corruption reached 10% 9277 | -6/Factory | Identified exit to Garrison 9277 | -6/Factory | Entered Garrison 9308 | -6/Garrison | Triggered checkpoint 9367 | -6/Garrison | Triggered checkpoint 9451 | -6/Garrison | Destroyed 9 combat bots 9455 | -6/Garrison | Lost 7 parts (1p2n2u2w) 9525 | -6/Garrison | Discovered new exit (range 12) 9531 | -6/Garrison | Discovered new exit (range 39) 9531 | -6/Garrison | Discovered new exit (range 16) 9531 | -6/Garrison | Discovered new exit (range 44) 9548 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9570 | -6/Garrison | Found embedded Infiltrators 9578 | -6/Garrison | Triggered checkpoint 9658 | -6/Garrison | Triggered checkpoint 9736 | -6/Garrison | Build established: Scavenger-Gunner 9868 | -6/Garrison | Entered Factory 9868 | -5/Factory | Accompanied by 1 ally 9868 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9869 | -5/Factory | Identified exit to Upper Caves 10146 | -5/Factory | Garrison activated, responded to threat 10311 | -5/Factory | Core integrity fell below 50% 10314 | -5/Factory | System corruption reached 10% 10335 | -5/Factory | Lost 15 parts (2p5n5u3w) 10335 | -5/Factory | Core integrity fell below 20% 10338 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 10312_ Slammed into R-10 Processor. 10313_ Destabilizing: System corrupted (+2). 10313_ K-01 Serf collects debris. [Achievement: Hey, That's Mine!] 10314_ Triggered Alarm Trap. 10314_ An alarm sounds. 10314_ ALERT: Alarm triggered, dispatching investigation squad. 10315_ K-01 Serf destroyed. 10316_ R-10 Processor collects Sml. Matter Pod. 10328_ System corrupted: Energy discharge (-32). 10330_ Slammed into G-50 Soldier. 10332_ K-01 Serf collects debris. 10335_ Slug penetrates Wall. 10336_ Slammed into Y-64 Sentinel. 10338_ Assembly Bed disabled. 10338_ Slug penetrates Assembly Bed. 10338_ Slammed into Y-64 Sentinel. 10338_ M-28 Smith repairs G-50 Soldier. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????+????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ?????????????????? ?????????????????????????? | | ???? ?????????????????? #????????????????????????? | | ???# #?################ ##???????????????????????? | | ???# #?# # #??????????????????????? | | ???# #?# # ???????????????????????? | | ???# #?# + ???????????????????????? | | ???# #?# # ???????????????????????? | | #??# #?# # ???????????????????????? | | #### #?# ## ########????????????????? | | / #?# ## # #????????????????? | | # #?# ## # #????????????????? | | # ### ## # #????????????????? | | + / ## # p #????????????????? | | # ### *% ##t # % g #????????????????? | | # #?# %! ## #%ggmg%#????????????????? | | #?############/## u @% "%#????????????????? | | #????????????# u kY#g"""" #????????????????? | | """#????????????# # """"g#????????????????? | | Y"#????????????# # """"g#????????????????? | | """#????????????# # """" #????????????????? | | #????????????# # """" #????????????????? | | ??????????? R # #????????????????? | | #######?????????###### # #????????????????? | | ???????????????????? ########????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ?????????????????????? | | ?????????????????? ????????????????????? | | ????????????????? ???????????????????? | | ?????????????????? ??????????????????? | | ?????????????????? ?????????????????? | | ?????????????????? ?????????????????? | | ?????????????????? ???????????????????? | | ????????????????????## ##?????????????????????? | | ??????????????????????+##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 27 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Dynamic Key Everything Is Under Control First Step to Greatness GoHome() Hey, That's Mine! It's Just You Librarian Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Please Form A Line Power Corrupts Risk Taker Serviceable Loadout Shopping List System Compromised Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed SkeletonMicrowarpClaw Manual? 0 Play Time 02:35:50 Cumulative 2.5 hours Start 2024.03.31 @ 20:35:54 End 2024.04.01 @ 10:06:27 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 327b4fb7-161a-4617-bb83-fc52899be4b0