Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 00:34:10 Player: DZKane Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (255) 1275 Value Destroyed (9057) 9057 Prototype IDs (50) 1000 Alien Tech Used (1) 200 Bonus (8163) 8163 TOTAL SCORE: 29395 Bonus ------- High Alert Combat Kills 2414 Follower Combat Kills 753 Entered Garrisons 400 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Win 3000 Friendly Fire -504 Cogmind --------- Core Integrity 595/1600 Matter 187/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Advanced Heavy Siege Treads Centrium Leg Cooled Field Propulsion Drive Experimental Q-thruster > --- UTILITY (13) ----- Machine Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Experimental Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Transdimensional Reconstructor Compact Linear Accelerator Plasma Sword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Machine Analyzer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Experimental Core Shielding Layered Light Armor Plating Graphene Brace Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Compact Linear Accelerator Ripper > --- INVENTORY -------- Encrypted Comm Array Transdimensional Reconstructor Compact Linear Accelerator Micro-nuke Launcher [Rating: 166] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced ECM Suite Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Compact Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Was Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . 2 . 2 . . 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . 1 1 . . Utility 11 | . . 1 . 1 . . 1 1 . . . . 1 . . . . 2 . . . . 1 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 288 | 7 14 30 2 38 24 25 26 1 3 3 3 1 12 8 . 10 3 4 2 7 1 1 11 16 25 11 Power 31 | 1 1 1 . 4 . 4 3 1 2 1 . . 1 1 . . 1 . . 1 . . 2 2 5 . Engine 14 | 1 1 1 . 3 . 3 1 . 1 . . . . 1 . . . . . . . . . . 2 . Core 9 | . . . . 1 . 1 2 1 1 1 . . 1 . . . . . . 1 . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 3 . Propulsion 76 | 2 7 7 . 6 . 8 7 . . 1 . . 2 . . 3 . 1 . . . . 4 6 13 9 Treads 26 | . 2 7 . 5 . 7 3 . . . . . . . . . . . . . . . . . . 2 Leg 13 | 2 5 . . . . . . . . . . . . . . . . . . . . . 4 . . 2 Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Flight 30 | . . . . . . 1 4 . . 1 . . 2 . . 3 . 1 . . . . . 6 7 5 Utility 93 | 2 3 10 1 9 3 5 10 . 1 1 1 1 8 7 . 7 1 3 2 2 . 1 3 6 6 . Device 31 | 1 1 3 . 5 1 1 1 . 1 1 . . 4 2 . 3 . 1 2 1 . . 1 1 1 . Storage 5 | 1 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . Processor 16 | . . 2 . . 1 . 3 . . . . . 2 3 . . . . . . . . 1 1 3 . Hackware 11 | . . . . . . . 2 . . . . . . . . 2 . 2 . 1 . 1 . 3 . . Protection 30 | . 1 4 1 3 1 4 3 . . . 1 1 2 2 . 2 1 . . . . . 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 3 12 1 19 21 8 6 . . . 2 . 1 . . . 1 . . 4 1 . 2 2 1 2 Energy Gun 34 | . . . . 13 10 7 1 . . . . . 1 . . . . . . . 1 . 1 . . . Energy Cannon 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Launcher 23 | . . 3 1 4 9 1 1 . . . 1 . . . . . . . . 2 . . . . . 1 Special Weapon 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 2 . . . . . . . . . 1 . . 2 . . 1 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . 4 . 1 1 . . . . . 1 . . 4 . . . . 1 . 1 4 3 2 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 74 | . 4 4 . 2 2 7 1 . . . 2 . 2 6 . . . . 1 2 1 3 1 4 23 9 Power 7 | . 1 . . . . . . . . . . . . 1 . . . . . 1 1 . . . 3 . Propulsion 26 | . 1 . . . . 3 1 . . . 1 . . . . . . . . . . 1 1 1 11 6 Utility 31 | . 1 3 . 1 1 4 . . . . 1 . 2 4 . . . . 1 1 . 1 . 1 8 2 Weapon 10 | . 1 1 . 1 1 . . . . . . . . 1 . . . . . . . 1 . 2 1 1 Highest Loss Streak 13 | . 2 4 . 1 1 2 1 . . . 2 . 1 4 . . . . 1 2 1 2 1 2 13 5 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 99 100 96 80 87 95 86 94 99 98 86 90 92 88 87 93 88 89 91 93 85 76 88 79 54 Engine 6 | . 11 11 11 8 9 6 5 . 5 3 . . . . 5 5 . . . . . . . . . . Core 2 | . . . . . . 2 1 6 6 9 12 6 9 9 5 5 5 5 5 8 10 5 . . . . Treads 16 | . 3 32 33 32 18 25 30 6 6 1 . . . . . . . . . . . . . . . 1 Leg 2 | . 22 . . . . . . . . . . . . . . . . . . . . . 5 4 . 4 Wheel 1 | . . . . 1 9 4 . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . 5 26 26 31 32 26 28 29 29 29 29 26 26 26 26 24 15 21 19 17 Device 7 | . 6 3 . 9 7 7 5 6 8 13 12 6 6 11 11 10 11 11 10 12 15 14 9 8 6 5 Storage 6 | . 14 11 11 9 9 9 5 . . . . . . . . . . . . . . . . . . . Processor 6 | . . 6 11 8 1 . 2 6 6 6 6 6 11 17 29 25 11 10 10 10 10 10 14 13 14 16 Hackware 5 | . . . . . . . 11 13 13 13 13 13 9 . . 3 11 17 21 22 21 21 19 16 14 8 Protection 8 | . 7 11 11 8 8 12 9 6 6 6 6 13 10 9 . . 5 5 5 . . . 2 4 6 . Energy Gun 6 | . . . . 16 12 17 12 . . . . . 2 4 . . . . . . 2 3 . 2 . . Energy Cannon 2 | . 13 9 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 7 13 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 8 . 5 . 1 6 6 6 5 6 2 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 6 6 6 6 6 5 5 5 5 10 5 5 7 7 3 2 4 2 1 Peak Build Rating 166 | 8 13 26 27 40 40 40 59 63 66 69 69 53 83 83 72 85 90 95 96 103 108 102 130 160 166 133 Average Rating 51 | 6 9 20 26 36 38 34 40 59 62 67 67 52 72 80 72 76 89 93 94 100 105 95 93 140 140 107 On Entrance 65 | . 8 13 25 26 40 38 30 59 59 65 69 53 53 80 72 72 85 90 95 93 103 102 70 130 158 70 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 12 36 45 41 71 71 69 65 17 21 25 25 18 29 33 21 22 36 36 33 39 38 33 35 56 56 8 Greatest Support 112 | 20 46 69 60 80 40 83 100 20 20 26 26 20 35 35 35 36 36 49 38 38 38 38 112 112 62 13 Greatest Overweight (x) 3 | 3 2 . . 2 2 2 1 . 1 . . . . . . . . . . 1 . . . 1 1 . Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 14 15 15 18 20 20 17 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 8 15 15 15 20 20 20 20 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 12 | 1 11 14 14 18 19 19 16 4 5 4 4 4 4 5 5 4 5 4 4 4 4 5 4 4 4 3 Final Capacity 20 | 8 15 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 8 15 15 15 20 20 20 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 54% | Mutant 22% | Hacker-Sprinter 10% | Scavenger-Mutant 6% | Hacker-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Was Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 5444 | 340 501 1324 116 530 575 270 232 . 95 20 50 . 80 114 . . 113 . 87 107 195 10 45 195 445 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9967 | 174 853 1614 32 2342 1359 1437 803 . . . 76 . 114 260 57 . . . . 143 . 165 . 112 345 81 Parts 498 | 14 58 100 3 105 83 51 29 . . . 5 . 7 16 . . . . . 8 . 1 . 1 15 2 Haulers Intercepted 16 | . 2 3 . 5 . 3 . . . . . . 1 . . . . . . . . . . 1 1 . Recyclers Shooed 5 | . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . 8 . . . . . 4 . 1 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Was Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 190 | . 14 32 4 43 41 26 7 . . . 1 . . 4 . . . . . 8 . 3 . . 5 2 Melee 11 | . . 1 . . . . . . . . . . . 4 . . . . . 1 . . . . 3 2 Guns 97 | . 8 5 2 32 22 19 6 . . . . . . . . . . . . . . 3 . . . . Cannons 23 | . 6 15 . . . . . . . . . . . . . . . . . . . . . . 2 . AOE 47 | . . 8 2 7 19 3 . . . . 1 . . . . . . . . 7 . . . . . . Classes Destroyed 18 | 2 6 3 . 2 . 2 1 . . . . . . 1 . . . . . . . . . . . 1 Worker 7 | . . 2 . 1 . 1 3 . . . . . . . . . . . . . . . . . . . Builder 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | 4 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 3 . 5 . 3 . . . . . . 1 . . . . . . . . . . 1 1 . Recycler 12 | 1 1 3 . 3 . . 4 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 1 . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . Watcher 13 | . 3 3 . 4 . 2 1 . . . . . . . . . . . . . . . . . . . Swarmer 47 | . 3 6 4 11 15 3 . . . . 1 . . . . . . . . 4 . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 92 | . 11 17 . 21 19 14 2 . . . . . . 1 . . . . . 4 . 2 . . 1 . Brawler 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 28 | . . 8 . 8 4 6 1 . . . . . . . . . . . . . . 1 . . . . Hunter 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . Programmer 8 | . . . . . . . 4 . . . . . . . . . . . . . . . . . 4 . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | 4 4 11 4 6 6 6 4 . . . 1 . 1 3 . . . . . 7 . 3 . 1 2 2 Combat Bots Only 7 | . 3 6 4 5 6 4 2 . . . 1 . . 3 . . . . . 7 . 3 . . 2 2 Max Kills in Single Turn 4 | 1 1 3 1 3 4 2 1 . . . 3 . 1 1 1 . . . . 2 . 1 . 1 1 1 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 1 2 3 1 . . . . 1 . . . . . . . . 2 . . . . . . Melee 1 | . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Was Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Hostile Shots Fired 1486 | . 81 128 13 184 113 156 48 . . . 20 52 29 80 . . 6 11 21 32 19 26 12 36 183 236 Missed 516 | . 20 32 5 53 29 36 15 . . . 6 32 16 30 . . 5 9 10 16 8 9 6 15 60 104 Damage Taken 17349 | . 694 1300 70 1867 1334 1968 354 . . . 266 259 231 851 . . 15 54 167 293 235 356 77 550 2997 3411 Core 3219 | . 175 122 3 263 99 117 45 . . . 57 73 40 156 . . . . 14 57 83 39 . 45 826 1005 Absorbed by Shields 24 | . . . . 24 . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 227 | . . . . . . . . . . . . 16 22 36 . . . . . . . . . 28 125 . Regen/Repaired (Parts) 822 | . . . . 521 . . . . . . . . 186 . . . . . . . 115 . . . . . Core Remaining (%) 66 | 100 30 . 68 . . 12 93 . . . . 84 . . . . 80 . . . . 83 100 . 39 37 Volleys Fired 663 | 18 75 84 11 120 162 97 35 . . . 2 . 2 . . . . . . 12 . 8 . 7 29 1 Largest 2 | 2 2 2 1 2 2 2 2 . . . 1 . 1 . . . . . . 1 . 1 . 1 2 1 Hottest 140 | 40 112 112 30 130 130 122 122 . . . 30 . 75 . . . . . . 49 . 60 . 65 140 49 Shots Fired 1120 | 36 149 136 11 236 222 191 71 . . . 2 . 2 . . . . . . 12 . 8 . 7 36 1 Gun 893 | 36 115 41 9 228 189 187 71 . . . . . 2 . . . . . . . . 8 . 7 . . Cannon 154 | . 34 84 . . . . . . . . . . . . . . . . . . . . . . 36 . Launcher 73 | . . 11 2 8 33 4 . . . . 2 . . . . . . . . 12 . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 279 | 36 115 63 9 20 . . . . . . . . . . . . . . . . . . . . 36 . Thermal 700 | . 26 17 . 208 189 187 71 . . . . . 2 . . . . . . . . . . . . . Explosive 73 | . . 11 2 8 33 4 . . . . 2 . . . . . . . . 12 . . . . . 1 Electromagnetic 60 | . 8 45 . . . . . . . . . . . . . . . . . . . . . 7 . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Robot Hit Streak 40 | 4 8 18 6 40 16 24 20 . . . . . 1 . . . . . . 4 . 6 . 1 13 . Robot Miss Streak 6 | 3 4 3 1 2 3 2 2 . . . 1 . 2 . . . . . . 2 . 5 . 2 6 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 1 1 . 5 3 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 780 | 17 97 85 7 199 72 147 57 . . 1 . . 8 26 1 . . . . 6 . 10 . 7 33 7 Core Hits 422 | 9 38 58 7 94 78 59 24 . . . 6 . 2 8 1 . . . . 13 . 8 . 2 12 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 56 | . . 2 . 16 5 20 4 . . . . . . 4 . . . . . . . . . . 4 1 Burn 45 | . . . . 16 5 20 4 . . . . . . . . . . . . . . . . . . . Blast 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . 4 . . . . . . . . . . 3 1 Melee Attacks 143 | . . 4 . . . . 3 . . 4 3 . 25 31 1 . . 7 1 7 1 4 6 6 25 15 Impact 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . . . . 3 . . 4 3 . 25 31 1 . . 7 1 7 1 4 6 6 25 15 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . 2 1 1 . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22314 | 169 1223 2786 301 4398 3400 2855 1061 . . 46 223 . 410 1068 83 . . . . 1329 . 524 . 586 1529 323 Guns 10508 | 169 817 459 108 3530 1273 2645 1061 . . . . . 19 . . . . . . . . 392 . 35 . . Cannons 2441 | . 406 1254 . . . . . . . . . . . . . . . . . . . . . . 781 . Explosions 6148 | . . 954 193 868 2127 210 . . . . 223 . . . . . . . . 1294 . . . 231 . 48 Melee 3106 | . . 119 . . . . . . . 46 . . 391 1068 83 . . . . 35 . 132 . 320 637 275 Ramming 111 | . . . . . . . . . . . . . . . . . . . . . . . . . 111 . Kinetic 2846 | 169 817 737 108 234 . . . . . . . . . . . . . . . . . . . . 781 . Thermal 9143 | . 270 348 . 3296 1273 2645 1061 . . . . . 19 . . . . . . . . . . 231 . . Explosive 5767 | . . 804 193 868 2127 210 . . . . 223 . . . . . . . . 1294 . . . . . 48 Electromagnetic 949 | . 136 778 . . . . . . . . . . . . . . . . . . . . . 35 . . Impact 119 | . . 119 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2987 | . . . . . . . . . . 46 . . 391 1068 83 . . . . 35 . 132 . 320 637 275 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 392 | . . . . . . . . . . . . . . . . . . . . . . 392 . . . . Highest Corruption 20 | . . 8 8 . 1 3 4 . . . . . . 1 1 1 1 . 2 2 2 . . . 20 2 Average Corruption 3 | . . 7 8 . 1 1 2 . . . . . . 1 1 1 1 . 1 2 2 . . . 11 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 135 | . . 44 20 . 5 18 20 . . . . . . 1 1 . . . . 6 1 . . . 19 . Message Errors 24 | . . 10 4 . 1 2 3 . . . . . . . . . . . . 2 . . . . 2 . Matter Fused 24 | . . 4 6 . 2 1 5 . . . . . . 1 . . . . . 1 1 . . . 3 . Heat Flow Errors 29 | . . 15 3 . . 5 2 . . . . . . . . . . . . 1 . . . . 3 . Energy Discharges 23 | . . 3 3 . 1 4 6 . . . . . . . 1 . . . . 2 . . . . 3 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . 5 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . Data Loss (major) 6 | . . 2 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . Misfires 5 | . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . 1 . Alerts 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Weapon Failures 6 | . . 3 . . . 1 . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 554 | . . 113 33 29 15 1 . . . . 2 . 18 9 . . . . . 52 . . . 141 60 81 Projectiles 45 | . . 18 . . . . . . . . . . . . . . . . . . . . . . 27 . Explosions 293 | . . 37 33 29 15 1 . . . . 2 . . . . . . . . 52 . . . 47 . 77 Melee 216 | . . 58 . . . . . . . . . . 18 9 . . . . . . . . . 94 33 4 Knockbacks 5 | . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 648 | . . 120 9 92 104 31 . . . . 40 . . . . . . . . . . . . 60 105 87 Shots 15 | . . 2 1 3 5 1 . . . . 1 . . . . . . . . . . . . 1 . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 495 | . 223 495 274 198 360 270 248 . . . 305 . 101 166 . . . . . 113 6 21 . . 267 . Average Temperature 79 | . 51 123 85 56 65 75 69 . . . 177 . 39 51 . . . . . 52 6 21 . . 73 . Received Heat Transfer 4193 | . 369 411 . 839 594 738 18 . . . 383 21 90 117 . . . . . 51 57 100 . 81 162 162 Effects 18 | . . 13 . . 4 . . . . . 1 . . . . . . . . . . . . . . . Shutdowns 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . Interference 10 | . . 7 . . 3 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . 4 . 4 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 9 | . . . . 4 . 4 1 . . . . . . . . . . . . . . . . . . . Parts Melted 60 | . 1 . . 19 3 27 10 . . . . . . . . . . . . . . . . . . . Heat Transferred 21572 | . 555 583 . 8066 2849 6927 2405 . . . . . 37 . . . . . . . . . . 150 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Was Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Peak Influence 2301 | 25 314 774 416 1010 2301 1574 802 263 92 308 940 529 493 . . . . 69 . . . . 79 149 186 808 Initial 1121 | . 16 37 290 83 624 1121 665 263 92 64 215 469 259 . . . . 37 . . . . 6 44 83 72 Average 670 | 15 115 392 319 602 1446 1418 625 263 92 220 657 475 370 . . . . 49 . . . . 55 80 105 456 Maximum Alert Level 5 | . 1 3 2 3 5 4 3 1 . 1 3 2 2 . . . . . . . . . . . . 3 Low Security (%) 25 | 100 79 14 . 12 . . . . 100 35 . . . . . . . 100 . . . . 100 100 100 22 Level 1 15 | . 20 45 54 15 . . . 100 . 65 20 . 67 . . . . . . . . . . . . 20 Level 2 21 | . . 33 45 28 1 . 81 . . . 33 100 32 . . . . . . . . . . . . 35 Level 3 13 | . . 6 . 43 21 . 18 . . . 46 . . . . . . . . . . . . . . 21 Level 4 17 | . . . . . 34 100 . . . . . . . . . . . . . . . . . . . . Level 5 6 | . . . . . 42 . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 7 . 5 . 6 5 . . . . . 5 . . . . 3 . . . . 1 . 4 3 Investigation 13 | . 2 4 . 1 . 2 2 . . . . . . . . . . 1 . . . . . . . 1 Extermination 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . Reinforcement 20 | . 1 3 . 3 . 1 . . . . . . 4 . . . . 2 . . . . 1 . 3 2 Assault 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Was Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 33 | . 1 2 . 5 . 3 . . . . . 1 . . . . . 2 . . . . 2 13 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 464 | . 21 46 5 59 41 46 13 . . 2 13 7 26 5 . . 7 10 14 8 19 4 7 20 29 62 Peak Tracking Total 20 | . 3 5 4 5 4 6 2 . . 1 6 7 19 3 . . 8 7 10 4 13 2 7 7 20 19 Tactical Retreats 41 | . 2 . . 2 2 3 . . . . 1 1 6 . . . 2 2 4 . . . 2 3 3 8 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Was Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 9 | . . . . . 6 . 1 1 . . . . . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . 3 . 7 . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Was Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 21 | . . 2 . 3 9 1 . . . . 3 . . 1 . . . . . . . . . . 2 . Max in Single Turn 2 | . . 1 . 2 1 1 . . . . 1 . . 1 . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Relay 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Was Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 95 | . 9 13 . 10 4 10 12 . . 5 . 1 3 . . 5 . 3 1 1 10 . 2 . 3 3 Terminals 56 | . 7 8 . 7 4 7 7 . . 4 . 1 2 . . . . 3 . . . . . . 3 3 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . 1 . 1 . 1 2 . . . . . 1 . . . . . . . . . . . . . Recycling Units 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 2 . 1 . 2 2 . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . Total Hacks 269 | . 31 34 . 46 9 32 37 . . 10 . 1 6 . . 18 . 12 1 1 13 . 2 . 12 4 Successful 175 | . 19 24 . 34 2 14 17 . . 5 . 1 4 . . 18 . 9 1 1 13 . 2 . 9 2 Failed 93 | . 11 10 . 12 7 18 20 . . 5 . . 2 . . . . 3 . . . . . . 3 2 Catastrophic 12 | . . . . 1 1 6 1 . . . . . 2 . . . . . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 105 | . 24 24 . 14 . 16 11 . . 6 . . 3 . . . . 5 . . 1 . . . . 1 Terminals 169 | . 26 24 . 28 9 23 17 . . 9 . 1 4 . . . . 12 . . . . . . 12 4 Fabricators 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Repair Stations 17 | . . 2 . 7 . 2 4 . . . . . 2 . . . . . . . . . . . . . Recycling Units 9 | . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 31 | . . 4 . 10 . 7 9 . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . Terminal Hacks 87 | . 6 9 . 10 2 4 2 . . 2 . 1 1 . . 18 . 6 1 1 13 . . . 9 2 Record 21 | . . . . . . . . . . . . . . . . 6 . 1 . . 12 . . . 2 . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 14 | . 2 7 . 1 . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 13 | . 1 2 . 2 . 1 . . . . . . . . . 4 . 1 . . . . . . 2 . Open Door 5 | . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . . . 1 Open DSF 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 4 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 . Emergency Access Points 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 6 | . 1 . . 2 . 1 . . . 1 . . . . . . . . . . . . . . 1 . Disarm Traps 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Assault Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . 1 . 6 . 1 2 . . . . . 2 . . . . . . . . . . . . . Scan Component 7 | . . 1 . 3 . 1 1 . . . . . 1 . . . . . . . . . . . . . Repair 5 | . . . . 3 . . 1 . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . 2 . 9 . 7 6 . . . . . . . . . . . . . . . 1 . . . Insert Component 12 | . . 1 . 4 . 3 3 . . . . . . . . . . . . . . . 1 . . . Analyze 13 | . . 1 . 5 . 4 3 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . Unlock Access 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 42 | . 12 11 . 8 . 2 3 . . 2 . . 1 . . . . 3 . . . . . . . . Terminals 35 | . 10 7 . 7 . 2 3 . . 2 . . 1 . . . . 3 . . . . . . . . Track 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . Botnet 13 | . 2 2 . 2 . 2 2 . . . . . 1 . . . . 2 . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 5 5 . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Extract 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 7 11 . 8 3 10 11 . . 3 . 1 3 . . . . 2 . . . . . . 3 3 Full Trace Events 7 | . . . . . . 3 2 . . . . . . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . 7 . 4 . 2 2 . . . . . . . . 4 . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 229 | . . . . . . . 229 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . 3 . . 1 . . . . . 1 . . . . . . . . . . . . . Time 202 | . . . . 151 . . 29 . . . . . 22 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . 1 . 3 . 3 3 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 1 . 3 . 2 2 . . . . . . . . . . . . . . . . . . . Parts Damaged 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Was Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . 4 . . . . . 12 . . . . . . . . . . . . . . . Machine Destruction 12 | . . . . . 4 . . . . . 8 . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Was Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total Allies 24 | . . . . . 2 . 1 . 20 1 . . . . . . . . . . . . . . . . Largest Group 21 | . . . . . 2 . 1 . 20 21 21 . . . . . . . . . . . . . . . Highest-Rated Group 757 | . . . . . 45 . 10 . 731 757 757 . . . . . . . . . . . . . . . Highest-Rated Ally 50 | . . . . . 25 . 10 . 50 50 50 . . . . . . . . . . . . . . . Total Orders 11 | . . . . . . . . . . . . . . . . . . . . 2 . 9 . . . . EXPLORE 11 | . . . . . . . . . . . . . . . . . . . . 2 . 9 . . . . Ally Attacks 130 | . . . . . 9 . . . . 13 108 . . . . . . . . . . . . . . . Total Damage 4877 | . . . . . 282 . . . . 344 4251 . . . . . . . . . . . . . . . Kills 27 | . . . . . 2 . . . . 5 20 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Was Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Robot Analysis Total 14 | . 2 7 . 1 . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . . . . . . 1 1 . 2 . 1 . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . 2 . 9 . . . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . 2 . 6 . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Was Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 16634 | 165 1570 1684 585 1972 2103 1692 1390 16 117 180 287 66 285 717 64 62 65 104 732 362 287 739 233 395 520 242 Spaces Moved 13382 | 80 697 767 318 844 931 898 1036 31 149 287 420 207 674 547 234 164 252 234 663 466 849 329 545 740 563 457 Core 99 | 12 . . . . . . . . . . . . . . . . . . . . . . . . 56 31 Treads 3038 | . 126 767 318 557 273 422 575 . . . . . . . . . . . . . . . . . . . Legs 772 | 68 571 . . . . . . . . . . . . . . . . . . . . . 59 74 . . Wheels 1421 | . . . . 287 658 476 . . . . . . . . . . . . . . . . . . . . Hover 77 | . . . . . . . . . . . . . . . . . . . . . . . . . 77 . Flight 7975 | . . . . . . . 461 31 149 287 420 207 674 547 234 164 252 234 663 466 849 329 486 666 430 426 Fastest Speed 11 | 50 120 160 170 130 130 130 46 46 46 24 24 26 24 26 26 24 24 11 24 24 24 24 26 25 17 20 Average Speed 80 | 120 181 163 170 156 165 145 111 46 46 28 24 26 24 26 26 24 24 23 24 24 24 25 36 39 29 38 Slowest Speed 260 | 200 260 170 170 170 250 240 240 46 111 46 26 26 26 26 26 26 24 24 24 95 24 26 110 114 112 100 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . 3 . . . . . 1 . . . . 1 1 . 4 . . 4 10 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 6 96 80 60 81 97 62 27 1 75 9 50 26 20 63 48 61 48 10 74 80 94 80 19 30 68 20 Regions Visited 26 Branch Regions 11 Pre-discovered Areas 11 | . 2 2 . 1 . . . . . . . . . 1 . 3 . . 1 . 1 . . . . . Known Exits Taken 15 | . . 1 1 1 . 1 1 . . 1 . 1 1 1 1 1 . 1 . . . 1 1 . 1 . Unknown Exits Taken 7 | 1 1 . . . . . . . . . . . . . . . 1 . 1 1 1 . . 1 . . Scrap Searched 5 | . . . . . . . . . . . . . . . . . 2 . 1 . . 2 . . . . Spaces Dug 118 | . . . 26 . 20 16 3 . . 3 . . 14 . . . . 7 . . 1 . 5 . 11 12 Terrain Destroyed 520 | . . 45 26 42 101 37 3 . . 3 24 . 14 . . . . 7 . 172 1 2 5 2 24 12 Melee 42 | . . . . . . . 3 . . 3 . . 14 . . . . 7 . . 1 . 5 . 5 4 Projectile 20 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 18 . AOE 457 | . . 45 26 42 101 37 . . . . 24 . . . . . . . . 172 . . . 2 . 8 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Was Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total 17916 | 112 881 1073 353 1276 1230 1100 1204 33 194 380 577 217 750 1071 234 187 256 270 1232 691 926 970 564 817 830 488 Wait 3040 | . 42 132 21 206 52 31 68 . 42 77 141 10 25 484 . . . 14 566 198 77 629 . 36 176 13 Move 13296 | 79 696 766 317 844 930 897 1031 31 148 286 418 206 671 546 233 163 251 231 660 465 842 328 544 731 544 438 Hop 27 | . . . . . . . 1 . . . . . 1 . . . . 1 1 . 2 . . 4 8 9 Pick Up 148 | 8 28 24 1 26 4 24 9 . . 4 . . 5 . . 2 . 3 1 . 1 . 1 3 4 . Fast Attach 130 | 7 5 5 . 13 . 9 8 . 2 1 . 1 9 7 . 8 2 2 . 3 1 . 8 12 18 9 Attach 54 | . 4 6 . 5 3 5 12 1 . 1 1 . 2 . . 1 . 2 . 3 . . 3 . 3 2 Detach 10 | . . 1 . 1 . . . 1 . . . . 1 . . . . . . 2 . . 2 . 1 1 Swap 106 | . 5 19 2 20 21 11 6 . 1 1 2 . 1 1 . 2 1 . 2 1 . 1 . 5 4 . Drop 224 | . 26 32 1 41 1 26 31 . 1 6 1 . 8 2 . 11 2 4 1 . 2 . . 13 15 . Fire 663 | 18 75 84 11 120 162 97 35 . . . 2 . 2 . . . . . . 12 . 8 . 7 29 1 Melee 143 | . . 4 . . . . 3 . . 4 3 . 25 31 1 . . 7 1 7 1 4 6 6 25 15 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . 6 . . . . . . . . . . . . 6 . . . . . . . . Rewire 34 | . . . . . 34 . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 26 | . . . . . 17 . . . . . 9 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 2 exits: *Ext x2) -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Central database locked down 309 | -10/Materials | Discovered new exit (range 15) 332 | -10/Materials | Build established: Mutant 605 | -10/Materials | Core integrity fell below 50% 623 | -10/Materials | Discovered new exit (range 6) 952 | -10/Materials | Discovered new exit (range 11) 1448 | -10/Materials | Discovered new exit (range 6) 1736 | -10/Materials | Entered another Materials area 1736 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2054 | -9/Materials | Discovered new exit (range 10) 2216 | -9/Materials | Discovered new exit (range 11) 2344 | -9/Materials | Lost 4 parts (3u1w) 2524 | -9/Materials | Discovered new exit (range 15) 2713 | -9/Materials | Identified exit to Mines 2792 | -9/Materials | Learned Storage stockpile data 2818 | -9/Materials | Learned Storage interactive machine intel 2833 | -9/Materials | Identified exit to Materials 2859 | -9/Materials | Learned location of 3 exits from Materials 3420 | -9/Materials | Entered Mines 3428 | -9/Mines | Met a Derelict bent on vengeance 3429 | -9/Mines | Learned Materials trap positions 3432 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3438 | -9/Mines | Found Prototype Device 3631 | -9/Mines | Assembled infested the area 3789 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3860 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4005 | -9/Mines | Entered Materials 4005 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4005 | -8/Materials | Identified Exp. Sensor Array 4006 | -8/Materials | Identified exit to Factory 4006 | -8/Materials | Identified exit to Storage 4007 | -8/Materials | Loaded intel: 15 trap records 4174 | -8/Materials | Discovered exit to Storage (range 15) 5147 | -8/Materials | Repaired Broken Arm. Treads 5205 | -8/Materials | First assault squad dispatched 5210 | -8/Materials | Repaired Prc. Beam Rifle 5249 | -8/Materials | Repaired Arm. Treads 5358 | -8/Materials | Discovered exit to Factory (range 16) 5967 | -8/Materials | Learned Factory interactive machine intel 5977 | -8/Materials | Identified exit to Garrison 5977 | -8/Materials | Entered Garrison 5984 | -8/Garrison | Triggered checkpoint 6307 | -8/Garrison | Triggered checkpoint 6400 | -8/Garrison | Triggered checkpoint 6422 | -8/Garrison | Triggered checkpoint 6426 | -8/Garrison | Core integrity fell below 50% 6517 | -8/Garrison | Triggered checkpoint 6658 | -8/Garrison | Discovered exit to Factory (range 10) 6767 | -8/Garrison | Triggered checkpoint 6945 | -8/Garrison | Triggered checkpoint 7110 | -8/Garrison | Discovered exit to Factory (range 3) 7279 | -8/Garrison | Triggered checkpoint 7336 | -8/Garrison | Discovered new exit (range 6) 7368 | -8/Garrison | Identified exit to Materials 7481 | -8/Garrison | Triggered checkpoint 7545 | -8/Garrison | Triggered checkpoint 7688 | -8/Garrison | Phase Generator disabled 7704 | -8/Garrison | Discovered exit to Factory (range 11) 7775 | -8/Garrison | Triggered checkpoint 8046 | -8/Garrison | Garrison Relay disabled 8080 | -8/Garrison | Entered Materials 8228 | -8/Materials | Discovered exit to Storage (range 6) 8480 | -8/Materials | First assault squad dispatched 8675 | -8/Materials | Core integrity fell below 20% 8810 | -8/Materials | Discovered exit to Factory (range 10) 9389 | -8/Materials | Build established: Scavenger-Mutant 9772 | -8/Materials | Entered Factory 9772 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9773 | -7/Factory | Loaded intel: 51 interactive machine locations 9965 | -7/Factory | Fabricated Imp. Hacking Suite? 10344 | -7/Factory | Fabricated Cld. VTOL Module (x1) 10859 | -7/Factory | Repaired Broken Cld. VTOL Module 11136 | -7/Factory | Identified exit to Lower Caves 11136 | -7/Factory | Identified exit to Factory 11162 | -7/Factory | Entered another Factory area 11162 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11178 | -6/Factory | Sucked down chute 11178 | -6/Factory | Entered Waste 11179 | -6/Waste | Joined by Warlord forces that had cleared the area 11203 | -6/Waste | Build established: Hacker-Mutant 11240 | -6/Waste | Discovered new exit (range 12) 11245 | -6/Waste | Identified exit to Factory 11295 | -6/Waste | Entered Factory 11295 | -6/Factory | Accompanied by 20 allies 11413 | -6/Factory | Identified exit to Garrison 11475 | -6/Factory | Entered Garrison 11475 | -6/Garrison | Accompanied by 21 allies 11510 | -6/Garrison | Phase Generator disabled 11519 | -6/Garrison | Garrison Relay disabled 11531 | -6/Garrison | Triggered checkpoint 11561 | -6/Garrison | Spotted B-75 Beast 11573 | -6/Garrison | Allies destroyed B-75 Beast 11629 | -6/Garrison | Build established: Hacker-Sprinter 11647 | -6/Garrison | Discovered new exit (range 10) 11649 | -6/Garrison | Identified exit to Extension 11657 | -6/Garrison | Lost 12 allies 11703 | -6/Garrison | Spotted B-75 Beast 11718 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11758 | -6/Garrison | Discovered exit to Extension (range 15) 11760 | -6/Garrison | Lost 5 allies 11762 | -6/Garrison | Entered Extension 11820 | -6/Extension | Spotted B-75 Beast 11822 | -6/Extension | Spotted B-75 Beast 11827 | -6/Extension | Discovered new exit (range 3) 11827 | -6/Extension | Identified exit to Factory 11828 | -6/Extension | Entered Factory 11828 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11883 | -5/Factory | Repaired Lyr. Light Armor Plating 11957 | -5/Factory | Garrison activated, responded to threat 12092 | -5/Factory | Discovered new exit (range 6) 12098 | -5/Factory | Identified exit to Upper Caves 12113 | -5/Factory | Entered Upper Caves 12130 | -5/Upper Caves | Met a Warlord Commander 12131 | -5/Upper Caves | Learned location of Warlord (-4) 12132 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 12137 | -5/Upper Caves | Found Encrypted Comm Array 12316 | -5/Upper Caves | Build established: Sprinter 12745 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 12793 | -5/Upper Caves | Learned location of 1 exit from Factory 12798 | -5/Upper Caves | Discovered new exit (range 10) 12800 | -5/Upper Caves | Identified exit to Upper Caves 12814 | -5/Upper Caves | Lost 4 parts (3u1w) 12830 | -5/Upper Caves | Entered another Upper Caves area 12869 | -5/Upper Caves | Learned location of 1 exit from Factory 12890 | -5/Upper Caves | Discovered new exit (range 11) 12893 | -5/Upper Caves | Identified exit to Zhirov 12894 | -5/Upper Caves | Entered Zhirov 12894 | -5/Zhirov | Discovered new exit (range 3) 12899 | -5/Zhirov | Met Zhirov 12907 | -5/Zhirov | Found Alien Artifact 12907 | -5/Zhirov | Identified Integrated Dissipator 12907 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12940 | -5/Zhirov | Found Alien Artifact 12948 | -5/Zhirov | Learned location of Quarantine (-3) 12950 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12956 | -5/Zhirov | Identified exit to Proximity Caves 12956 | -5/Zhirov | Entered Proximity Caves 12974 | -4/Proximity Caves | Learned Research terminal intel 12976 | -4/Proximity Caves | Learned Research stockpile data 13020 | -4/Proximity Caves | Discovered new exit (range 6) 13021 | -4/Proximity Caves | Entered Factory 13021 | -4/Factory | Evolved 2 slots: Utility x2 13022 | -4/Factory | Identified exit to Research 13022 | -4/Factory | Identified exit to Armory 13055 | -4/Factory | Identified exit to Upper Caves 13096 | -4/Factory | Spotted B-86 Titan 13125 | -4/Factory | Entered Upper Caves 13206 | -4/Upper Caves | Build established: Hacker-Sprinter 13856 | -4/Upper Caves | Discovered new exit (range 7) 13857 | -4/Upper Caves | Entered another Upper Caves area 13926 | -4/Upper Caves | Encountered a Warlord checkpoint 13999 | -4/Upper Caves | Destroyed 7 combat bots 14025 | -4/Upper Caves | Discovered new exit (range 30) 14219 | -4/Upper Caves | Entered Warlord 14232 | -4/Warlord | System corruption cleaned by Quarantine Array 14259 | -4/Warlord | Met Warlord 14284 | -4/Warlord | Warlord's base attacked by MAIN.C 14284 | -4/Warlord | Learned Testing stockpile data 14284 | -4/Warlord | Learned 4 Access zone layouts 14285 | -4/Warlord | Learned Research security intel 14285 | -4/Warlord | Learned Research scanalyzer intel 14370 | -4/Warlord | Found Prototype Energy Gun 14370 | -4/Warlord | Identified Vortex Shotgun 14483 | -4/Warlord | Discovered new exit (range 15) 14504 | -4/Warlord | Lost 3 allies 14506 | -4/Warlord | Entered Proximity Caves 15039 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15230 | -3/Proximity Caves | Spotted B-86 Titan 15244 | -3/Proximity Caves | Discovered exit to Research (range 5) 15245 | -3/Proximity Caves | Entered Research 15245 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15248 | -3/Research | Loaded intel: 24 terminal locations 15249 | -3/Research | Loaded intel: 6 scanalyzer locations 15251 | -3/Research | Identified Transdimensional Reconstructor 15266 | -3/Research | Spotted B-86 Titan 15377 | -3/Research | Discovered new exit (range 4) 15377 | -3/Research | Identified exit to Research 15478 | -3/Research | Entered another Research area 15478 | -2/Research | Warlord forces began assault on 0b10 15478 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15503 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 15588 | -2/Research | Research machine network offline 15795 | -2/Research | Found Prototype Launcher 15795 | -2/Research | Identified Point Singularity Launcher 15833 | -2/Research | Found Prototype Hackware 15833 | -2/Research | Identified Exp. Hacking Suite 15855 | -2/Research | Borebot progress halted 15870 | -2/Research | Discovered new exit (range 5) 15873 | -2/Research | Entered Testing 15885 | -2/Testing | Identified exit to Access 15911 | -2/Testing | Found Portable AFG 16093 | -2/Testing | Scanned by Researcher 16216 | -2/Testing | System corruption reached 10% 16252 | -2/Testing | Lost 10 parts (3p4n3u) 16352 | -2/Testing | Core integrity fell below 50% 16375 | -2/Testing | Lost 13 parts (7n5u1w) 16375 | -2/Testing | Found Prototype Processor 16375 | -2/Testing | Identified Exp. Core Analyzer 16393 | -2/Testing | Entered Access 16393 | -1/Access | Evolved 2 slots: Utility x2 16546 | -1/Access | Core integrity fell below 50% 16561 | -1/Access | Identified exit to Surface 16599 | -1/Access | Lost 5 parts (3n2u) 16635 | *** | Escaped! Last Messages --------------- 16600_ Acquired Adv. Heavy Siege Treads. 16611_ Penetrated by Slug. 16615_ C-30 ARC bursts open, deploying its payload. 16615_ G-73 Enforcer unfolds itself. 16616_ K-01 Serf collects debris. 16619_ Penetrated by Slug. 16619_ Cld. Field Propulsion Drive destroyed. 16620_ K-01 Serf collects debris. 16622_ S-43 Plague destroyed. 16624_ K-01 Serf destroyed. 16624_ Biometal Medium Treads destroyed. 16624_ R-10 Processor collects Med. Matter Pod. 16625_ Cld. Field Propulsion Drive destroyed. 16626_ K-01 Serf cleans the Terminal. 16631_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16633_ The Access Shell folds into the floor. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ???????????????????????#????####?????#= #? ! # | | ???????????????????????#????? ] ????#%*#? [# | | ???????????????????????#????? ????#[ # # | | ???????????????????????#????? ???# # # | | ???????????????????????#?????? " ???# " # | | ???????????????????????#?????"""" ??# # # | | ???????????????????????#????""""" ??# # ] # | | ???????????????????????#?????""""" ## ######## | | ???????????????????????# """" # #?????# | | ???????????????????????# " + #?????# | | ???????????????????????# # #?????# | | ???????????????????????# # #?????### | | ???????????????????????# ?## ##???????? | | ##########?????????????############??# #????????? | | # #???????????????????????????#=%#????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## #######g #????????? | | ????????????????????" g #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #???????## | | ????????????????????" #???????# | | ????????????????????" """ """ #???????# | | ????????????????????" """T""" #???????# | | ????????????????????########## ####### #???????# | | ?????????????????????????????###?????? #???????# | | ?????????????????????????????????????? #???????# | | ?????????????????????????????????????? #???????# | | ?????????????????????????????????????? #???????# | | ?????????????????????????????????????? #???????# | | ????????????????????????????????????????????###### | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ### ######+##########??????????????????######## | | ###### ## #???# ?????????????????????????? | | ## ## #???# ?????????????????????????? | | ## ## " #???# ?????????????"???????????? | | ## ## """ #???# ????????????"""??????????? | | ## ## """ #???# ?????????????"""?????##### | | ## ## " #???# ??????????????"????+ | | ## ## #???# ???????????????????####### | | ## ## #???# ?????????????????????# | | +##### ################ ?????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 80 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 EM Shielding 4 Armor Coverage 600 Core Shielding 40 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 10 Melee Accuracy 16 Target Analysis 12 Core Analysis 8 Recoil Reduction 5 Offensive Hacking 44 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Hardlight Generator | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Arm. Treads | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Extracted Weapon Cycler | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- A Powerful Ally? Cya! Ooh, Shiny! Overachiever We Are Legion Whoosh! Challenges ------------ None Game ------ Seed OvertunedDimensionalInjector Manual? 0 Play Time 03:34:17 Cumulative 112.0 hours Start 2024.08.26 @ 20:19:42 End 2024.08.27 @ 00:34:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c24b2120-dd85-406c-bb5c-a41de40f6bf5