Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 19:26:06 Player: cptwinky Result: Destroyed self via exploding Wave Collapse Detector Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (74) 370 Value Destroyed (2771) 2771 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 10292 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- Advanced Component Analysis Suite Enhanced Nova Cannon Advanced KE Penetrator Peak State ------------ > --- POWER ------------ Light Neutrino Core Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Nuclear Pulse Array Impulse Thruster Impulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Advanced Sensor Array Advanced Signal Interpreter Microactuators Improved Transmission Jammer Advanced Reaction Control System Phase Shifter Improved Focal Shield Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Rocket Launcher > --- INVENTORY -------- Impulse Thruster Advanced Component Analysis Suite Enhanced Nova Cannon Advanced KE Penetrator Heavy Mace [Rating: 137] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Thunder Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Powered Armor Device Improved Transmission Jammer Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Powered Armor Weapon Battle Cannon Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Ionic Axe Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . 4 2 2 2 . . 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 1 . 1 . . 1 1 1 . Utility 10 | . . . 2 1 1 1 . . 1 1 1 2 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 87 | 6 . 17 11 3 4 2 . 15 16 5 1 7 Power 9 | 1 . 2 1 . 1 . . 1 2 . . 1 Engine 5 | 1 . 2 1 . 1 . . . . . . . Core 2 | . . . . . . . . 1 1 . . . Reactor 2 | . . . . . . . . . 1 . . 1 Propulsion 27 | 2 . 2 4 2 . . . 4 6 3 . 4 Treads 5 | 2 . 1 1 . . . . . 1 . . . Leg 5 | . . . 2 . . . . 1 1 . . 1 Wheel 7 | . . 1 1 2 . . . 3 . . . . Hover 2 | . . . . . . . . . 1 1 . . Flight 8 | . . . . . . . . . 3 2 . 3 Utility 30 | 1 . 5 4 1 3 2 . 5 5 2 1 1 Device 15 | . . 2 . 1 1 2 . 3 2 2 1 1 Storage 3 | 1 . . 1 . 1 . . . . . . . Processor 3 | . . . . . . . . 1 2 . . . Hackware 3 | . . . 1 . . . . 1 1 . . . Protection 6 | . . 3 2 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 . 8 2 . . . . 5 3 . . 1 Energy Gun 1 | . . 1 . . . . . . . . . . Energy Cannon 3 | . . . . . . . . 2 . . . 1 Ballistic Gun 9 | 2 . 4 1 . . . . . 2 . . . Ballistic Cannon 4 | . . 2 . . . . . 2 . . . . Launcher 1 | . . . . . . . . 1 . . . . Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . 2 3 . . . Parts Lost 42 | . . 6 . . . . . 9 4 . . 23 Power 3 | . . 1 . . . . . . . . . 2 Propulsion 19 | . . 3 . . . . . 5 2 . . 9 Utility 14 | . . 1 . . . . . 1 1 . . 11 Weapon 6 | . . 1 . . . . . 3 1 . . 1 Highest Loss Streak 20 | . . 2 . . . . . 4 4 . . 20 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Backups 10 | 4 7 5 14 19 15 14 15 13 12 4 4 4 Power . | . 1 . . . . . . . . . . . Propulsion 1 | 2 2 . 3 4 3 2 2 1 1 . . . Utility 3 | . 2 3 3 5 3 4 5 4 4 1 1 1 Weapon 5 | 1 2 2 7 9 8 8 8 6 5 3 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 21 | . 3 3 1 2 5 1 . 3 2 . . 1 Power . | . . . . . . . . . . . . . Propulsion 8 | . 2 2 . . 2 1 . 1 . . . . Utility 6 | . . . 1 . 2 . . 1 1 . . 1 Weapon 7 | . 1 1 . 2 1 . . 1 1 . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 89 93 87 92 92 94 92 83 77 75 41 Engine 9 | . 14 14 9 7 12 11 11 8 2 . . . Core 1 | . . . . . . . . 1 5 9 8 3 Treads 9 | . 28 18 1 7 6 5 5 4 2 . . . Leg 1 | . . . 4 . . . . . 7 . . . Wheel 10 | . . 6 15 17 13 17 17 15 6 . . . Device 6 | . . 2 . . 13 15 17 12 11 21 23 11 Storage 5 | . 14 2 8 7 6 5 5 5 5 . . . Processor 1 | . . . . . . . . 2 7 4 4 3 Hackware 4 | . . . 2 7 6 5 5 9 10 14 13 7 Protection 12 | . . 16 24 15 13 11 11 7 3 . . . Ballistic Gun 7 | . 28 7 12 7 6 5 5 3 4 . . . Ballistic Cannon 12 | . . 17 13 15 13 11 11 9 6 . . . Peak Build Rating 137 | 6 6 14 36 45 51 56 55 66 106 117 120 137 Average Rating 38 | 5 6 11 31 39 49 54 55 60 75 110 118 68 On Entrance 49 | . 6 6 13 35 42 49 55 55 61 86 116 120 Avg Prop Armor Cover (%) 5 | . . 3 2 4 4 5 5 5 7 7 . 30 Naked Turns 28 | . . . . . . . . . . . . 28 Heaviest Build 93 | 13 13 29 82 79 93 72 72 79 75 25 27 47 Greatest Support 60 | 40 40 40 36 46 44 54 54 60 51 52 52 59 Greatest Overweight (x) 4 | . . 1 3 1 2 1 1 2 4 . . . Average Overweight (x) . | . . . 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 15 15 15 15 5 5 5 Average Capacity 12 | 7 8 5 19 20 15 15 15 15 14 5 5 5 Most Carried 20 | 7 8 8 20 20 20 15 15 15 15 5 4 5 Average Carried 11 | 4 7 5 14 19 15 14 15 13 12 4 4 4 Final Capacity 20 | 8 8 5 20 20 15 15 15 15 5 5 5 5 Final Carried 20 | 7 8 5 20 19 15 15 15 10 4 4 4 3 Class Distribution -------------------- 39% | Mutant 37% | Tank 9% | Hacker-Tank 5% | Hacker-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Tank | -5/Waste Hacker-Tank | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Res Acc Matter Collected 3441 | 187 162 475 489 84 205 23 . 1172 514 80 . 50 Remotely . | . . . . . . . . . . . . . Salvage Created 3191 | 77 259 369 258 50 43 . . 1330 596 150 . 59 Parts 150 | 11 15 27 14 2 2 . . 45 29 . . 5 Haulers Intercepted 4 | . 1 . 2 . . . . . 1 . . . Recyclers Shooed 5 | . 2 . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 48 | . 2 13 2 1 1 . . 21 7 . . 1 Guns 16 | . 2 7 1 . . . . 5 1 . . . Cannons 19 | . . 6 1 1 1 . . 7 3 . . . AOE 7 | . . . . . . . . 6 . . . 1 Classes Destroyed 14 | 2 3 2 2 . 2 . . 2 . . . 1 Worker 3 | 1 . . 1 . . . . 1 . . . . Builder 5 | . . . 1 . . . . 3 . . . 1 Tunneler 3 | 3 . . . . . . . . . . . . Hauler 4 | . 1 . 2 . . . . . 1 . . . Recycler 7 | . 2 . 1 . . . . 3 . 1 . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 2 | . . . . . 1 . . 1 . . . . Watcher 1 | . . . . . . . . . . . . 1 Swarmer 5 | . . 2 . . . . . 2 . . . 1 Grunt 21 | . 2 3 . . . . . 13 3 . . . Sentry 3 | . . . 2 1 . . . . . . . . Hunter 7 | . . . . . 1 . . 2 4 . . . Programmer 4 | . . . . . . . . 4 . . . . Subdweller 8 | . . 8 . . . . . . . . . . Best Kill Streak 9 | 2 5 2 3 1 1 . . 9 2 1 . 2 Combat Bots Only 6 | . 2 2 1 1 1 . . 6 2 . . 1 Max Kills in Single Turn 3 | 1 1 2 1 1 1 . . 3 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Res Acc Hostile Shots Fired 607 | . 4 73 10 41 3 . . 145 58 40 . 233 Missed 235 | . 2 15 3 18 2 . . 42 26 28 . 99 Hits 372 | . 2 58 7 23 1 . . 103 32 12 . 134 Melee 1 | . . . . . . . . . . . . 1 Projectile 371 | . 2 58 7 23 1 . . 103 32 12 . 133 AOE 4 | . . 4 . . . . . . . . . . Critical Strikes 25 | . . 4 . 1 . . . 12 3 2 . 3 Actively Blocked 1 | . . 1 . . . . . . . . . . Part Disruptions 1 | . . . . 1 . . . . . . . . Damage Taken 7703 | . 21 1197 103 285 21 . . 2061 593 223 . 3199 Core 2282 | . 10 148 14 87 . . . 238 71 22 . 1692 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 6 | . . 6 . . . . . . . . . . Ignored by Resistances 97 | . . . . . . . . . . 11 . 86 Regen/Repaired (Parts) 84 | . . . 84 . . . . . . . . . Core Remaining (%) 87 | 100 . 36 97 87 100 . . 76 93 98 100 . Volleys Fired 237 | 9 13 67 26 4 5 . 2 73 35 . . 3 Largest 3 | 2 2 2 3 3 3 . 3 3 3 . . 1 Hottest 171 | 40 40 100 91 91 91 . 91 171 139 . . 120 Shots Fired 524 | 18 26 125 63 13 15 . 6 191 64 . . 3 Gun 227 | 18 26 86 25 5 5 . 2 51 9 . . . Cannon 286 | . . 34 38 8 10 . 4 136 55 . . 1 Launcher 6 | . . . . . . . . 4 . . . 2 Special 5 | . . 5 . . . . . . . . . . Kinetic 416 | 18 26 91 63 13 15 . 6 153 31 . . . Thermal 35 | . . 34 . . . . . . . . . 1 Explosive 6 | . . . . . . . . 4 . . . 2 Electromagnetic 67 | . . . . . . . . 34 33 . . . Robot Hit Streak 15 | 11 8 15 7 4 7 . 8 13 10 . . 6 Robot Miss Streak 6 | 2 2 3 4 2 6 . 1 6 5 . . . Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 306 | 14 19 77 29 8 8 . 4 109 35 1 . 2 Core Hits 131 | 5 11 21 10 3 3 . 1 54 17 . . 6 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 8 | . . 1 . . 1 . . 5 1 . . . Blast 6 | . . 1 . . 1 . . 4 . . . . Corrupt 2 | . . . . . . . . 1 1 . . . Melee Attacks 14 | . . . 2 . . . . . . 7 . 5 Impact 14 | . . . 2 . . . . . . 7 . 5 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7846 | 161 222 1199 525 166 130 . 125 3646 1175 60 . 437 Guns 2396 | 152 221 843 210 43 45 . 37 718 127 . . . Cannons 4086 | . . 356 315 123 85 . 88 2159 960 . . . Explosions 1213 | . . . . . . . . 769 88 . . 356 Melee 122 | . . . . . . . . . . 60 . 62 Ramming 29 | 9 1 . . . . . . . . . . 19 Kinetic 4711 | 152 221 972 525 166 130 . 125 2025 395 . . . Thermal 395 | . . 227 . . . . . 80 88 . . . Explosive 1045 | . . . . . . . . 689 . . . 356 Electromagnetic 1544 | . . . . . . . . 852 692 . . . Impact 122 | . . . . . . . . . . 60 . 62 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 1 . . 8 14 . . . . Average Corruption 6 | . . . 1 1 . . 8 10 . . . . Corruption Purged 1 | . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 40 | . . . 4 2 . . 3 31 . . . . Message Errors 6 | . . . 1 . . . 1 4 . . . . Matter Fused 4 | . . . 1 . . . . 3 . . . . Heat Flow Errors 12 | . . . 1 . . . 1 10 . . . . Energy Discharges 5 | . . . . . . . . 5 . . . . Data Loss (minor) 2 | . . . . 1 . . . 1 . . . . Data Loss (major) 3 | . . . . . . . 1 2 . . . . Misfires 5 | . . . 1 1 . . . 3 . . . . Weapon Failures 3 | . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 93 | . . . . 19 . . . 31 . . . 43 Projectiles 49 | . . . . 19 . . . 30 . . . . Explosions 37 | . . . . . . . . 1 . . . 36 Melee 7 | . . . . . . . . . . . . 7 Knockbacks 19 | . . 2 2 1 1 . . 12 . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic 17 | . . 2 2 1 1 . . 11 . . . . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 361 | . . . . . . . . 107 . . . 254 Shots 7 | . . . . . . . . 4 . . . 3 Rammed 4 | . 1 . . . . . . . . . . 3 Targets Rammed 5 | 1 1 . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . . . . Highest Temperature 342 | . 6 269 336 144 115 . 233 342 111 . . 16 Average Temperature 100 | . 6 133 111 63 56 . 91 119 56 . . 7 Received Heat Transfer 1500 | . 12 591 36 30 . . . 630 57 9 . 135 Effects 4 | . . . 2 . . . . 2 . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Interference 2 | . . . 1 . . . . 1 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 3 3 1 . 1 Combat Hostiles 6 | . . . . . . . . 3 3 . . . Parts Fried 17 | . . . . . . . . 12 3 1 . 1 Impact Corruptions 2 | . . . . . . . . . . 1 . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 725 | . . 525 . . . . . 100 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 3 1 . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . . 2 1 . . . Low Security (%) 73 | 100 100 . 100 100 100 100 100 20 15 100 100 100 Level 1 20 | . . . . . . . . 41 84 . . . Level 2 6 | . . . . . . . . 38 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 641 | 10 47 . 41 30 30 12 2 641 301 160 90 88 Initial 301 | . . . 10 6 9 . 2 . 301 105 90 53 Average 100 | . 10 . 4 1 1 . . 330 235 103 90 42 Influence Increases 2180 | 20 67 165 104 37 39 20 . 1001 291 125 . 311 Destroy 0b10 Robot/C 800 | . 40 100 40 20 20 . . 420 140 . . 20 Destroy 0b10 Robot/NC 130 | 20 15 . 25 . 5 . . 45 5 5 . 10 Destroy Leader 170 | . 2 20 24 10 10 . . 70 32 . . 2 Successful Hack 136 | . 10 . 9 7 4 20 . 35 16 20 . 15 Select Force Hacks 50 | . . . . . . . . 50 . . . . Disable Machine 210 | . . . . . . . . 165 30 . . 15 Destroy Structure 264 | . . . 6 . . . . 186 38 10 . 24 Partial Spotted 15 | . . . . . . . . . . 15 . . Lose Combat Pursuer 405 | . . 45 . . . . . 30 30 75 . 225 Influence Decreases 2067 | 20 60 152 110 32 58 12 8 384 706 167 70 288 Entered New Map 558 | . . 4 10 8 10 . 6 . 316 97 70 37 Time Decay 1199 | 20 60 138 100 24 48 12 2 304 350 70 . 71 Lost Part 310 | . . 10 . . . . . 80 40 . . 180 Squads Dispatched 29 | . . . 5 2 3 . . 9 5 2 . 3 Investigation 13 | . . . 2 1 1 . . 4 3 . . 2 Extermination 8 | . . . . 1 2 . . 1 2 1 . 1 Reinforcement 4 | . . . 2 . . . . 1 . 1 . . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . 1 . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Res Acc Distress Signals 4 | . . . 1 . . . . . 1 2 . . Communications Jammed 20 | . . . . . . . . 5 . 10 . 5 Distress Signals 17 | . . . . . . . . 2 . 10 . 5 Times Spotted 138 | . 2 13 3 11 7 . 3 27 16 20 . 36 Peak Tracking Total 18 | . 2 4 2 4 2 . 3 4 5 14 . 18 Tactical Retreats 11 | . . 1 . . . . . 1 2 2 . 5 Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Res Acc Traps Triggered 4 | . . . 1 . . 1 . . . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Disabled 14 | . . . . . . . . 11 2 . . 1 Max in Single Turn 6 | . . . . . . . . 6 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . 3 . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Accessed 38 | . 2 1 7 1 3 2 . 7 4 4 . 7 Terminals 22 | . 2 . 4 1 1 2 . 2 1 3 . 6 Fabricators 5 | . . . . . . . . 3 2 . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . Recycling Units 2 | . . . . . . . . 1 . 1 . . Scanalyzers 4 | . . . 1 . 1 . . . 1 . . 1 Garrison Access 2 | . . . 1 . 1 . . . . . . . Total Hacks 98 | . 7 5 18 2 8 4 . 19 9 8 . 18 Successful 47 | . 2 5 6 1 5 3 . 9 7 5 . 4 Failed 48 | . 4 . 12 1 2 1 . 10 1 3 . 14 Catastrophic 5 | . . . 1 . 1 . . 1 1 1 . . Database Lockouts 3 | . 1 . . . 1 . . . 1 . . . Manual 34 | . 5 . 8 2 4 2 . 7 . 5 . 1 Terminals 56 | . 7 . 12 2 2 4 . 4 2 7 . 16 Fabricators 15 | . . . . . . . . 10 5 . . . Repair Stations 4 | . . . 2 . . . . 2 . . . . Recycling Units 4 | . . . . . . . . 3 . 1 . . Scanalyzers 9 | . . . 1 . 4 . . . 2 . . 2 Garrison Access 5 | . . . 3 . 2 . . . . . . . Terminal Hacks 22 | . 2 5 2 1 . 2 . 3 1 4 . 2 Record 5 | . . 5 . . . . . . . . . . Part Schematic 2 | . . . . . . 1 . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Level Access Points 3 | . . . . . . . . 2 . 1 . . Branch Access Points 2 | . . . 1 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . . 1 Locate Traps 2 | . 1 . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . 1 . . . Zone Layout 5 | . . . 1 . . 1 . . . 2 . 1 Fabricator Hacks 9 | . . . . . . . . 4 5 . . . Network Status 2 | . . . . . . . . 1 1 . . . Load Schematic 4 | . . . . . . . . 2 2 . . . Build 3 | . . . . . . . . 1 2 . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . 1 . . Retrieve Components 2 | . . . . . . . . 1 . 1 . . Scanalyzer 6 | . . . 1 . 3 . . . 1 . . 1 Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Retrieve Study 4 | . . . 1 . 1 . . . 1 . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . 1 . 2 1 . 1 . . . 1 Terminals 5 | . . . 1 . 2 1 . . . . . 1 Botnet 4 | . . . 1 . 1 1 . . . . . 1 Disrupt 1 | . . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 30 | . 1 . 6 1 2 1 . 6 4 2 . 7 Full Trace Events 11 | . . . 2 . 1 . . 3 3 . . 2 Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 1 . 1 . . . . Parts Built 2 | . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 232 | . . . . . . . . 50 182 . . . Total Part Build Rating 11 | . . . . . . . . . 11 . . . Part Studies Acquired 4 | . . . 1 . 1 . . . 1 . . 1 Parts Repaired 1 | . . . 1 . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 1 . 2 . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Res Acc Total Allies 2 | . . . . 1 . . 1 . . . . . Largest Group 1 | . . . . 1 . . 1 . . . . . Highest-Rated Group 31 | . . . . 12 . . 31 . . . . . Highest-Rated Ally 31 | . . . . 12 . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 11 | . . . . 7 . . 4 . . . . . Total Damage 152 | . . . . 70 . . 82 . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Res Acc Active Infowar (turns) 3285 | . . 380 . 48 828 324 85 789 570 141 15 105 Sensors 300 | . . . . . . . . 34 5 141 15 105 Seismic 1809 | . . 380 . 48 828 324 85 144 . . . . Jamming 2825 | . . . . . 828 324 85 789 570 141 15 73 Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Res Acc Turns Passed 7198 | 187 283 2155 915 414 828 324 85 873 783 141 15 195 Spaces Moved 4588 | 91 139 1232 477 227 456 159 74 510 386 353 46 438 Core 147 | 4 . . . . . . . . . . . 143 Treads 1146 | 87 139 920 . . . . . . . . . . Legs 99 | . . . . . . . . . 99 . . . Wheels 2495 | . . 312 477 227 456 159 74 510 280 . . . Hover . | . . . . . . . . . . . . . Flight 701 | . . . . . . . . . 7 353 46 295 Fastest Speed 25 | 50 160 110 110 109 110 105 105 100 32 28 28 25 Average Speed 112 | 155 160 147 128 113 114 105 105 109 134 31 28 36 Slowest Speed 240 | 160 160 240 140 115 130 105 105 120 180 32 28 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . 11 . 4 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 5 25 60 36 10 16 8 86 16 10 15 1 19 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . Scrap Searched 6 | . . 6 . . . . . . . . . . Spaces Dug 17 | . . . 3 . . . . . 3 5 . 6 Terrain Destroyed 143 | . . 1 9 . . . . 94 26 5 . 8 Melee 9 | . . . 2 . . . . . . 5 . 2 Projectile 28 | . . 1 7 . . . . 6 13 . . 1 AOE 106 | . . . . . . . . 88 13 . . 5 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Res Acc Total 6133 | 117 177 1435 731 376 754 317 77 687 595 360 46 461 Wait 1045 | 4 18 98 186 127 279 151 2 61 118 . . 1 Move 4550 | 90 138 1231 476 226 455 159 73 509 385 333 45 430 Hop 12 | . . . . . . . . . . 8 . 4 Pick Up 60 | 7 4 5 20 2 4 2 . 6 6 2 . 2 Fast Attach 51 | 6 . 8 7 2 1 2 . 6 9 4 1 5 Attach 24 | . . 3 2 2 1 1 . 6 4 2 . 3 Detach 18 | . . 1 . 3 . . . 2 9 1 . 2 Swap 47 | . . 11 5 1 2 . . 15 12 . . 1 Drop 64 | . 3 11 7 3 7 2 . 9 17 3 . 2 Fire 237 | 9 13 67 26 4 5 . 2 73 35 . . 3 Melee 14 | . . . 2 . . . . . . 7 . 5 Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush 2 | 1 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 6 | . . . . 6 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 9) 471 | -10/Materials | Entered Subcaves 693 | -10/Subcaves | Disturbed a concealed Subdweller 714 | -10/Subcaves | Core integrity fell below 50% 1525 | -10/Subcaves | Visited Clippyterm 1530 | -10/Subcaves | Learned Factory fabricator intel 1530 | -10/Subcaves | Learned 40 Factory zone layouts 1984 | -10/Subcaves | Discovered new exit (range 5) 2026 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2328 | -10/Subcaves | Discovered new exit (range 8) 2626 | -10/Subcaves | Entered Materials 2626 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2640 | -8/Materials | Found Powered Armor 2643 | -8/Materials | Found Powered Armor 2933 | -8/Materials | Build established: Tank 3129 | -8/Materials | Met 7R-MNS 3208 | -8/Materials | Garrison activated, responded to threat 3247 | -8/Materials | Discovered new exit (range 15) 3340 | -8/Materials | Repaired Battle Cannon 3541 | -8/Materials | Entered Factory 3541 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3542 | -7/Factory | Caught up to 7R-MNS 3542 | -7/Factory | Identified exit to Lower Caves 3542 | -7/Factory | Identified exit to Factory 3543 | -7/Factory | Loaded intel: 6 fabricator locations 3879 | -7/Factory | Discovered exit to Factory (range 10) 3912 | -7/Factory | Discovered exit to Factory (range 9) 3955 | -7/Factory | Entered another Factory area 3955 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3956 | -6/Factory | Caught up to 7R-MNS 4082 | -6/Factory | Discovered new exit (range 15) 4296 | -6/Factory | Central database locked down 4580 | -6/Factory | Allied Derelicts emerged from ambush trap array 4783 | -6/Factory | Entered another Factory area 4783 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4784 | -5/Factory | Caught up to 7R-MNS 4884 | -5/Factory | Discovered new exit (range 15) 5107 | -5/Factory | Sucked down chute 5107 | -5/Factory | Entered Waste 5108 | -5/Waste | Met a frightened Derelict 5120 | -5/Waste | Spotted C-40 Crusher 5122 | -5/Waste | EMP discharged 5135 | -5/Waste | Spotted C-40 Crusher 5137 | -5/Waste | Spotted C-40 Crusher 5142 | -5/Waste | Spotted C-40 Crusher 5143 | -5/Waste | Spotted C-40 Crusher 5162 | -5/Waste | Spotted C-40 Crusher 5181 | -5/Waste | Discovered new exit (range 11) 5192 | -5/Waste | Entered Factory 5401 | -5/Factory | Identified exit to Factory 5684 | -5/Factory | System corruption reached 10% 5707 | -5/Factory | Garrison activated, responded to threat 5962 | -5/Factory | Lost 4 parts (2n1u1w) 6013 | -5/Factory | Build established: Hacker-Tank 6044 | -5/Factory | Cargo convoy interrupted 6065 | -5/Factory | Entered another Factory area 6065 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6165 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 6391 | -4/Factory | Build established: Hacker-Mutant 6445 | -4/Factory | Discovered new exit (range 10) 6455 | -4/Factory | Identified exit to Research 6617 | -4/Factory | Fabricated Nuclear Pulse Array? 6642 | -4/Factory | Lost 4 parts (2n1u1w) 6733 | -4/Factory | Central database locked down 6848 | -4/Factory | Entered Research 6848 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6925 | -3/Research | Identified exit to Research 6989 | -3/Research | Entered another Research area 6989 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6992 | -2/Research | Discovered new exit (range 11) 7002 | -2/Research | Identified exit to Access 7004 | -2/Research | Entered Access 7004 | -1/Access | Evolved 2 slots: Utility x2 7149 | -1/Access | Lost 20 parts (2p8n9u1w) 7171 | -1/Access | Core integrity fell below 50% 7185 | -1/Access | Core integrity fell below 20% 7199 | -1/Access | Destroyed self via exploding Wave Collapse Detector Last Messages --------------- 07168_ K-01 Serf collects debris. 07168_ R-10 Processor collects Wheel. 07169_ Slammed into K-01 Serf. 07169_ Penetrated by Slug. 07169_ K-01 Serf destroyed. 07169_ Adv. Signal Interpreter destroyed. 07169_ Slug penetrates Wall. 07170_ Penetrated by Slug. 07171_ C-30 ARC bursts open, deploying its payload. 07171_ B-74 Champion unfolds itself. 07171_ G-73 Enforcer unfolds itself. 07174_ Slammed into G-73 Enforcer. 07175_ Slammed into U-05 Engineer. 07175_ Critical hit (Burn: +37). 07175_ R-10 Processor collects Sml. Matter Pod. 07186_ Connecting with Terminal... 07186_ ALERT: Suspicious activity at Terminal A019. Dispatching Investigation squad. 07192_ Penetrated by Slug. 07199_ Wave Collapse Detector explodes. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# #??# | | ????????????????????????????????????????# #??# | | ????????????????????????????????????????#" #??# | | ????????????????????????????????????????#%"#??# | | ????????????????????########????????????#" #??# | | ????????????????????# #????????????# #??#### | | ????????????????????# ############## #?????? | | ????????????????????# T" #?????? | | ????????????????????# "" #?????? | | ????????????????????# ############## #?????? | | ????????????????????# #????????????# #?????? | | ????????????????????### ###????????????# #?????? | | ??????????????????????# #??????????????# +?????? | | ??????????????????????# #??????????????# #?????? | | ??????????????????????# #??????????????+ #?????? | | ??????????????????????# #######????????# #?????? | | ???????????????######## +????????## #?????? | | ????????# ! #######?????????? #?????? | | ???????????????########+#####????????????? #?????? | | ???????????????????# A #????????????? ??????? | | ???????????????????# #????????????? ??????? | | ???????????????????# s #????????????? ??????? | | ???????????????????+ +????????????????????? | | ???????????????????# s g #????????????????????? | | ???????????????????# gs#????????????????????? | | ???????????????????# @ #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# s #????????????????????? | | ???????????????????#####+####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 50 Energy Generation 39 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 900 Resistance: KI 25 Core Shielding 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 76 Target Analysis 6 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 36 Item Schematics ----------------- Powered Armor | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -4/Factory Nuclear Pulse Array | x1 | -4/Factory Repaired ---------- Battle Cannon | 30% | -8/Materials Studied --------- Assault Cannon | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Impulse Thruster Array | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridBoltPropulsion Manual? 0 Play Time 00:47:59 Cumulative 2198.0 hours Start 2026.03.14 @ 18:39:22 End 2026.03.14 @ 19:26:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1391 Rogue 1387 Adventurer 4 Explorer 0 Win Type - Total 310 Types 231/14/26/11/3/1/5/10/5/4 Lore% 99 Gallery% 96 Achievement% 92 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5af1bf9-8788-4020-a938-afc91d2d4a21