Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 03:23:49 Player: f_ Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1506) 1506 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 3338 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Signal Interpreter > --- WEAPON (2) ------- Great Maul > --- INVENTORY (15) --- Ion Engine Compact Wheel Cooling System Signal Interpreter Improved Propulsion Shielding Hardlight Generator Shield Generator Improved EM Shotgun Minigun High-powered Shotgun Mini Grenade Launcher Mini Grenade Launcher Datajack Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Great Maul > --- INVENTORY -------- Ion Engine Wheel Wheel Improved Heat Sink Cooling System Signal Interpreter Salvage Targeting Computer Improved Propulsion Shielding Shield Generator Improved EM Shotgun Improved EM Shotgun Minigun Datajack Mace Mace [Rating: 26] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 44 | 5 2 8 28 1 Power 8 | 1 . 2 5 . Engine 6 | 1 . 2 3 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 14 | 2 . 2 9 1 Treads . | . . . . . Leg . | . . . . . Wheel 14 | 2 . 2 9 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 4 . Device 2 | . . . 2 . Storage 2 | 1 . . 1 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 1 1 4 10 . Energy Gun 5 | . 1 . 4 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 2 | . . 1 1 . Impact Weapon 3 | . . 1 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . 1 2 . Unidentified Prototypes 2 | . . . 2 . Parts Lost 18 | . . 3 9 6 Power 3 | . . 1 1 1 Propulsion 9 | . . 1 5 3 Utility 2 | . . . 1 1 Weapon 4 | . . 1 2 1 Highest Loss Streak 5 | . . 1 3 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 94 85 94 94 Engine 10 | . 14 11 9 . Wheel 19 | . 28 18 18 20 Device 6 | . . . 10 7 Storage 12 | . 14 14 11 11 Processor 18 | . 8 14 21 22 Energy Gun 8 | . 14 7 8 . Ballistic Gun 3 | . 14 6 . . Launcher 1 | . . . 2 11 Special Weapon 2 | . . 7 1 . Impact Weapon 3 | . . 1 5 11 Special Melee Weapon 3 | . . 4 3 . Naked Turns . | . . . . . Heaviest Build 37 | 9 10 21 37 35 Greatest Support 32 | 26 26 26 32 26 Greatest Overweight (x) 12 | . . 1 12 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 11 | 7 8 8 13 15 Most Carried 15 | 4 4 8 15 15 Average Carried 9 | 1 3 6 11 14 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 2 4 8 15 14 Class Distribution -------------------- 53% | Mutant 27% | Assassin 13% | Scavenger-Assassin 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Assassin | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 701 | 194 106 91 310 . Remotely . | . . . . . Salvage Created 2008 | . 238 193 1460 117 Parts 113 | . 18 13 78 4 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 4 | . . 1 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 44 | . 7 6 25 6 Melee 6 | . . . 5 1 Guns 18 | . 7 3 8 . Cannons 1 | . . 1 . . AOE 12 | . . . 7 5 Classes Destroyed 11 | . 3 2 5 1 Worker 5 | . . 1 4 . Builder 1 | . . . 1 . Hauler 3 | . . . 3 . Recycler 4 | . . . 4 . Mechanic 1 | . . 1 . . Operator 2 | . . . 2 . Watcher 4 | . 1 . 3 . Swarmer 11 | . 3 2 6 . Grunt 24 | . 4 4 13 3 Sentry 6 | . . . 6 . Assembled 3 | . . . . 3 Best Kill Streak 6 | . 4 2 6 3 Combat Bots Only 4 | . 4 2 4 3 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 195 | . 32 41 112 10 Missed 58 | . 15 11 29 3 Damage Taken 1955 | . 163 355 1135 302 Core 556 | . 41 112 275 128 Absorbed by Shields 76 | . . . 60 16 Core Remaining (%) 69 | 100 . 38 . . Volleys Fired 122 | . 30 27 61 4 Largest 2 | . 2 2 2 1 Hottest 100 | . 60 100 100 30 Shots Fired 166 | . 60 38 64 4 Gun 138 | . 60 25 53 . Cannon . | . . . . . Launcher 11 | . . . 7 4 Special 17 | . . 13 4 . Kinetic 44 | . 30 14 . . Thermal 58 | . 30 24 4 . Explosive 11 | . . . 7 4 Electromagnetic 53 | . . . 53 . Robot Hit Streak 18 | . 8 8 18 12 Robot Miss Streak 3 | . 3 3 3 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 155 | . 42 26 84 3 Core Hits 85 | . 16 12 50 7 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 6 | . . . 6 . Critical Strikes 12 | . . 2 10 . Burn 4 | . . 2 2 . Smash 8 | . . . 8 . Melee Attacks 45 | . . 1 39 5 Impact 43 | . . . 38 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . 1 5 . Combat Hostiles 1 | . . 1 . . Follow-up Attacks . | . . . . . Damage Inflicted 4002 | . 420 293 2937 352 Guns 1450 | . 420 149 881 . Cannons . | . . . . . Explosions 911 | . . . 599 312 Melee 1444 | . . . 1404 40 Ramming 4 | . . 4 . . Kinetic 247 | . 167 80 . . Thermal 740 | . 253 209 225 53 Explosive 686 | . . . 427 259 Electromagnetic 881 | . . . 881 . Impact 1444 | . . . 1404 40 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 543 | . . . 503 40 Projectiles . | . . . . . Explosions 59 | . . . 19 40 Melee 484 | . . . 484 . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 247 | . . 2 158 87 Shots 9 | . . . 5 4 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 320 | . 102 320 162 17 Average Temperature 48 | . 35 99 21 12 Received Heat Transfer 625 | . 48 180 390 7 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 13 | . . . 13 . Impact Corruptions 14 | . . . 14 . Robots Melted 3 | . . 2 1 . Combat Hostiles 3 | . . 2 1 . Parts Melted 4 | . . 2 2 . Heat Transferred 2865 | . 575 1350 890 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 5 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 663 | . 192 210 663 424 Initial 258 | . . 74 23 258 Average 185 | . 55 106 251 412 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 62 | 100 100 85 44 . Level 1 22 | . . 14 34 6 Level 2 14 | . . . 20 93 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 3 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 7 | . 3 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 11 13 41 10 Peak Tracking Total 7 | . 4 3 7 5 Tactical Retreats 5 | . 1 2 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts 13 | . . . 13 . Triggered . | . . . . . Disarmed 1 | . . . 1 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 7 | . . . 3 4 Max in Single Turn 4 | . . . 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 11 | . 2 1 8 . Terminals 9 | . 2 . 7 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 3 1 17 . Successful 10 | . 1 1 8 . Failed 11 | . 2 . 9 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 3 . 14 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 1 1 6 . Record 1 | . . . 1 . Prototype ID Bank 3 | . . . 3 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 5 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . 1 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 2 1 . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 11 . Highest-Rated Ally 31 | . . 31 11 . Total Orders 4 | . . 2 2 . STAY 1 | . . 1 . . FOLLOW 1 | . . 1 . . DROP 1 | . . . 1 . PICKUP 1 | . . . 1 . Ally Attacks 7 | . . 7 . . Total Damage 95 | . . 95 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2138 | 52 252 614 1158 62 Spaces Moved 1356 | 49 168 486 616 37 Core 19 | 9 . . 10 . Treads . | . . . . . Legs . | . . . . . Wheels 1337 | 40 168 486 606 37 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 105 Average Speed 101 | 82 90 98 109 105 Slowest Speed 650 | 90 90 115 650 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 32 73 44 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 107 | . . . 62 45 Melee 3 | . . . 3 . Projectile . | . . . . . AOE 104 | . . . 59 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1862 | 60 214 583 958 47 Wait 210 | . 11 42 157 . Move 1352 | 48 167 485 615 37 Hop . | . . . . . Pick Up 52 | 7 4 12 29 . Fast Attach 1 | . . . 1 . Attach 23 | 5 2 3 12 1 Detach . | . . . . . Swap 20 | . . 5 15 . Drop 23 | . . 7 16 . Fire 122 | . 30 27 61 4 Melee 45 | . . 1 39 5 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 13 | . . . 13 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials -9/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Entered Mines 306 | -10/Mines | Met a Derelict testing a Signal Generator 315 | -10/Mines | Build established: Mutant 317 | -10/Mines | Met a Derelict bent on vengeance 324 | -10/Mines | Found Signal Generator 352 | -10/Mines | Found a hidden stash of uninstalled traps 523 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 557 | -10/Mines | Discovered new exit (range 14) 570 | -10/Mines | Learned Materials stockpile data 579 | -10/Mines | Identified exit to Materials 650 | -10/Mines | Discovered new exit (range 7) 665 | -10/Mines | Identified exit to Subcaves 719 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 812 | -10/Mines | Discovered exit to Materials (range 9) 818 | -10/Mines | Core integrity fell below 50% 919 | -10/Mines | Entered Materials 919 | -9/Materials | Evolved 2 slots: Utility x2 968 | -9/Materials | Identified exit to Mines 1589 | -9/Materials | Lost 3 parts (2n1w) 1929 | -9/Materials | Core integrity fell below 50% 1967 | -9/Materials | Lost 3 parts (2n1u) 2077 | -9/Materials | Entered Mines 2098 | -9/Mines | Assembled infested the area 2136 | -9/Mines | Core integrity fell below 20% 2139 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02077_ Wheel destroyed. 02077_ Destroyed Wheel. 02077_ Plasma Injector explodes. 02079_ G-47 Trooper destroyed. 02098_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02109_ as-03093 destroyed. 02110_ Hardlight Generator destroyed. 02111_ as-50995 destroyed. 02112_ The unstable cave ceiling collapses. 02129_ as-93499 destroyed. 02133_ Mni. Grenade Launcher destroyed. 02135_ The unstable cave ceiling collapses. 02135_ as-04588 destroyed. 02136_ The unstable cave ceiling collapses. 02137_ Wheel destroyed. 02137_ as-59653 destroyed. 02138_ The unstable cave ceiling collapses. 02139_ Com. Wheel destroyed. 02139_ Lgt. Nuclear Core destroyed. 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