Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 19:58:05 Player: Sunsh1n3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (767) 767 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2772 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 57/300 Energy 17/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Treads Advanced Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Weight Redist. System Visual Processing Unit Experimental Sensor Array Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Light Cannon Heavy Mace > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Advanced Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Weight Redist. System Visual Processing Unit Melee Analysis Suite Medium Armor Plating Rocket Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Experimental Sensor Array Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 35 | 6 3 5 13 8 Power 4 | 1 . 1 2 . Engine 4 | 1 . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 1 . 3 4 Treads 3 | . . . 3 . Leg 7 | 2 1 . . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 3 5 3 Device 4 | . . 1 2 1 Storage 2 | 1 . . 1 . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 4 | . 1 2 . 1 Artifact . | . . . . . Weapon 8 | 2 1 1 3 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 4 | . 1 1 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 13 | . . . 5 8 Power 1 | . . . . 1 Propulsion 5 | . . . 1 4 Utility 3 | . . . 1 2 Weapon 4 | . . . 3 1 Highest Loss Streak 8 | . . . 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 99 100 93 85 Engine 11 | . 14 14 11 7 Treads 8 | . . . 16 . Leg 15 | . 28 28 3 30 Device 9 | . . . 14 9 Storage 11 | . 14 14 11 9 Processor 10 | . . . 16 14 Protection 5 | . 13 14 1 1 Energy Gun 5 | . 14 14 1 . Ballistic Gun 3 | . 4 . 4 . Ballistic Cannon 11 | . 9 14 11 7 Naked Turns . | . . . . . Heaviest Build 98 | 13 20 20 94 98 Greatest Support 52 | 20 20 20 48 52 Greatest Overweight (x) 6 | 1 . . 4 6 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 8 8 8 25 25 Average Capacity 17 | 7 8 8 22 25 Most Carried 18 | 6 8 8 18 17 Average Carried 11 | 2 6 7 14 14 Final Capacity 25 | 8 8 8 25 25 Final Carried 18 | 4 8 8 18 14 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 686 | 198 138 97 247 6 Remotely . | . . . . . Salvage Created 702 | . 117 74 416 95 Parts 50 | . 5 10 35 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 27 | . 5 6 13 3 Melee 1 | . . . . 1 Guns 9 | . 2 4 3 . Cannons 16 | . 3 2 10 1 Classes Destroyed 5 | . 2 . 3 . Watcher 2 | . . . 2 . Swarmer 12 | . 2 6 3 1 Grunt 10 | . 3 . 5 2 Duelist 2 | . . . 2 . Sentry 3 | . . . 3 . Best Kill Streak 4 | . 2 3 4 2 Combat Bots Only 4 | . 2 3 4 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 286 | . 47 41 61 137 Missed 57 | . 8 11 15 23 Damage Taken 2695 | . 383 254 614 1444 Core 742 | . 82 31 70 559 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 . 54 82 . Volleys Fired 94 | . 22 15 44 13 Largest 2 | . 2 2 2 1 Hottest 94 | . 85 94 94 35 Shots Fired 161 | . 44 30 74 13 Gun 69 | . 30 15 24 . Cannon 92 | . 14 15 50 13 Launcher . | . . . . . Special . | . . . . . Kinetic 123 | . 22 15 73 13 Thermal 38 | . 22 15 1 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 5 2 12 3 Robot Miss Streak 6 | . 6 6 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 97 | . 24 8 52 13 Core Hits 42 | . 10 6 24 2 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 11 | . 3 1 4 3 Burn 3 | . 2 1 . . Destroy 1 | . . . 1 . Blast 5 | . 1 . 3 1 Smash 2 | . . . . 2 Melee Attacks 12 | . . . . 12 Impact 12 | . . . . 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1915 | . 377 135 954 449 Guns 377 | . 147 76 154 . Cannons 1193 | . 230 59 800 104 Explosions . | . . . . . Melee 345 | . . . . 345 Ramming . | . . . . . Kinetic 1370 | . 253 59 954 104 Thermal 200 | . 124 76 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 345 | . . . . 345 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 119 | . . . . 119 Projectiles . | . . . . . Explosions . | . . . . . Melee 119 | . . . . 119 Knockbacks 10 | . 3 . 2 5 Impact 3 | . . . . 3 Kinetic 7 | . 3 . 2 2 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 411 | . 411 407 95 21 Average Temperature 115 | . 147 174 34 7 Received Heat Transfer 954 | . 120 . 231 603 Effects 2 | . . 2 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 814 | . 518 296 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 274 | . 126 192 274 88 Initial 74 | . . 48 74 32 Average 119 | . 64 139 157 58 Maximum Alert Level 1 | . . . 1 . Low Security (%) 83 | 100 100 100 67 100 Level 1 16 | . . . 32 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 2 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 9 6 19 10 Peak Tracking Total 7 | . 4 3 4 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . . 2 1 . Terminals 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . 2 2 . Successful 3 | . . 2 1 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 2 1 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1842 | 85 243 319 916 279 Spaces Moved 758 | 56 130 216 272 84 Core 14 | 9 . . . 5 Treads 204 | . . . 204 . Legs 540 | 47 130 216 68 79 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 186 | 115 120 120 265 247 Slowest Speed 465 | 120 120 120 465 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 31 57 27 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . 5 3 . Melee . | . . . . . Projectile 8 | . . 5 3 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1015 | 76 175 248 396 120 Wait 69 | 5 13 1 50 . Move 754 | 55 129 215 271 84 Hop . | . . . . . Pick Up 39 | 10 6 5 16 2 Fast Attach 1 | . . . 1 . Attach 16 | 6 1 . 6 3 Detach . | . . . . . Swap 18 | . 2 5 6 5 Drop 12 | . 2 7 2 1 Fire 94 | . 22 15 44 13 Melee 12 | . . . . 12 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 14) 329 | -10/Materials | Entered Mines 386 | -10/Mines | Met a Derelict shopkeep closing up shop 463 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 510 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 513 | -10/Mines | Found Prototype Device 514 | -10/Mines | Identified Exp. Sensor Array 645 | -10/Mines | Discovered new exit (range 3) 648 | -10/Mines | Entered Materials 648 | -9/Materials | Evolved 2 slots: Utility x2 1536 | -9/Materials | Discovered new exit (range 10) 1561 | -9/Materials | Identified exit to Materials 1564 | -9/Materials | Entered another Materials area 1564 | -8/Materials | Evolved 2 slots: Propulsion x2 1822 | -8/Materials | Core integrity fell below 50% 1834 | -8/Materials | Core integrity fell below 20% 1843 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01808_ S-10 Pest system corrupted by crushing effect. 01808_ Flight Unit fried. 01808_ S-10 Pest destroyed. 01810_ Aluminum Leg destroyed. 01811_ S-10 Pest suffers critical hit (Smash). 01811_ Destroyed Lgt. Assault Rifle. 01811_ S-10 Pest system corrupted by crushing effect. 01812_ Critical hit (Burn: +37). 01816_ K-01 Serf collects debris. 01820_ Acquired 3 matter. 01821_ Critical hit (Burn: +37). 01822_ K-01 Serf collects debris. 01824_ G-50 Soldier knocked back. 01825_ K-01 Serf collects debris. 01831_ Melee Analysis Suite destroyed. 01832_ K-01 Serf collects debris. 01838_ Critical hit (Burn: +37). 01842_ K-01 Serf collects debris. 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""""" ??# | | ???????????????????????"??""""" ??# ! | | ?????????????????????????????? ??# | | ?????????????????????????????? ??###########+### | | ?????????????????????????????? ???????????# | | ?????????????????????????????? ???????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedMyomerRipper Manual? 0 Play Time 00:17:44 Cumulative 10.1 hours Start 2024.05.23 @ 19:41:57 End 2024.05.23 @ 19:58:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53db758d-5119-454f-8ba5-37c87e3e7465